GRADUATION PROJECT VISUAL COMMUNICATION (MASTER OF DESIGN)
Vol. 1 of 1
ProjectTitle:
360 Degree Design Campaign For A New Nickelodeon Channel Name:
Anadi Dwivedi (UA1618040) Project Mentor:
Sambit Kumar Pradhan
2018
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
The Graduation Project Evaluation Jury recommends ANADI DWIVEDI from Visual Communication for the Master’s Graduation Degree of Unitedworld Institute of Design, Karnavati University, Gandhinagar, India herewith, for the project titled 360 Degree Design Campaign For A New Nickelodeon Channel. The project is complete in every aspect in accordance to the guidelines set by the institution.
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
COPYRIGHT Š 2018
Student document publication, meant for private circulation only. All rights reserved. No part of this document will be reproduced or transmitted in any form or by any means including photocopying, xerography, photography and videography recording without written permission from the publisher, Anadi Dwivedi and Unitedworld Institute of Design. All Illustrations and photographs in this document are Copyright Š 2018 by respective people and organizations. Written and designed by Anadi Dwivedi, Under the guidance of Sambit Kumar Pradhan. Printed digitally in Chaap Digital, Ahmedabad March, 2018.
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
ORIGINALITY STATEMENT
COPYRIGHT STATEMENT
I hereby declare that this submission is my own work and it contains no full or substantial copy of previously published material, or it does not even contain substantial proportions of material which have been accepted for the award of any other degree or diploma of any other educational institution, except where due acknowledgment is made in this degree project. Moreover I also declare that none of the concepts are borrowed or copied without due acknowledgment. I further declare that the intellectual content of this degree project is the product of my own work, except to the extent that assistance from others in the project’s design and conception or in style, presentation and linguistic expression is acknowledged. This degree project (or part of it) was not and will not be submitted as assessed work in any other academic course.
I hereby grant the Unitedworld Institute of Design the right to archive and to make available my degree project/thesis/dissertation in whole or in part in the Institutes’s Knowledge Management Centre in all forms of media, now or hereafter known, subject to the provisions of the Copyright Act. I have neither used any substantial portions of copyright material in any document nor have I obtained permission to use copyright material.
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Date: Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
ACKNOWLEDGEMENT This document is a consolidation of my
of the team at Scarecrow M and C Saatchi. Not
learning of the two years of education I have
to forget the role of Mr. Manish Bhatt, Founder
received at Unitedworld Institute of Design,
Director Scarecrow M and C Saatchi, in
Ahmedabad, India.
shaping my thoughts and molding my ideas into reality meanwhile investing his faith in me
The past few months have been overwhelming
with a project this big and important.
just as they have been intensive. I would like to take a moment to express my gratitude to my
I would want to be appreciative of all members
parents who have forever been my pillar of
who have ever been a part of my journey in
strength. They made me whatever I am today
this Institution and my batch mates; for
and what I will be.
imparting skill sets I would have never imagined to possess.
I would like to convey my sincere gratitude to my guide Mr. Sambit Kumar Pradhan for his
I extend my sincere thanks to Ms. Lolita Dutta,
trust in me and my project and offering me a
Head of the Department, Visual
sense of clarity and direction whenever I was
Communication, Unitedworld Institute of
lost or was in some trouble. For the co-
Design and all my mentors at UID for an
operation he has extended during this period
enriching educational experience during the
cannot be expressed in words.
years.
I would like to thank Mr. Yuvraj Gorule, creative
My heartfelt thanks, everyone.
head Scarecrow M and C Saatchi and the rest
I
Anadi AnadiDwivedi Dwivedi Semester SemesterVV M. M.Des. Des. Visual VisualCommunication Communication UID UID KU KUGandhinagar Gandhinagar2018-19 2018-19
PREFACE As a part of UID curriculum, all ďŹ nal year
degree project helps students to realize their
students are required to undertake a
strengths and weaknesses before entering into
Graduation Project which is a full-scale design
the professional world.
project in the industry. I completed my degree project for the time The degree project, which is expected to be of
duration of 3 months, from 01 September to 30
3-4 months duration, is a complete
November 2018 at Scarecrow M and C Saatchi,
demonstration of independent client service
Mumbai, India.
by the student and is expected to generate a professional design assignment with application and implementation capabilities. It exposes the student to a real-life situation of working in the industry and helps one to understand the constraints and limitations of an organization. It involves understanding the strength, infrastructure of the organization, analyze it and give an appropriate solution within the given extent and time constraint. It also helps to understand the role of a designer in a multidisciplinary team; which includes communicating one's ideas and pitching the concept to the principal stakeholders. The
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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SYNOPSIS This degree project is about the creation of a
Nickelodeon Channel to be aired across all
that, I also went through surveys and reports
new channel by Viacom TV 10 under the
South Asian digital Television services.
filed by Broadcast Audience Research Council
umbrella of their brand Nickelodeon.
(BARC) which helped me build a firm
Nickelodeon India is a paid Indian children's
The project started with understanding the
understanding of overall scenario about the
television network based in Mumbai. It is the
requirements of Viacom TV18 and their points
project.
Indian equivalent to the original American
of view. This included their philosophy, choices
network and is owned by Viacom 18, a joint
and how they usually do business in terms of
To understand the user i.e. primary and
venture between Viacom and TV18.
the project. The project involved qualitative
secondary viewers, I conducted a survey with
Nickelodeon wants to launch a new cartoon
research of Nickelodeon in which our main
families and individuals included from all
channel for kids for which it needs complete
concerns were to define project scope, review
around India. This not only gave me fresh ideas
branding and marketing solutions from
and analyze users and their viewing trends
but also enlightened me with the end users’
naming to brand placement.
and what the competitors are providing to
wants.
keep up. The company believes in celebrating creativity
On the basis of the above data, I analyzed and
combined with new age thinking and
The research included an understanding of
formulated the end strategy. I kept the
innovative entertainment. Viacom TV 18 has
Nickelodeon as a brand and its current and
Nickelodeon color palette untouched and
always found the connect to the Indian way of
previous branding with its guidelines. A quick
created a brand language suitable for the
life and has successfully translated it into
search on the internet gave me access to
audience of 11-18 years of age. The final stage
something iconic.
various case studies on kids entertainment
was about creating a visual language for the
from which I came to understand the target
desired experience from naming to the
The objective of the project is to create an
audience and how branding the channel and
channel identity and some graphics
identity and brand campaign for a new
its content affects their psychology. Following
applicable marketing tools.
AnadiDwivedi Dwivedi Semester SemesterVV M. M.Des. Des. Visual VisualCommunication Communication UID UID KU KUGandhinagar Gandhinagar2018-19 2018-19 III Anadi
“ Design for people not for the brands. -Unknown
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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PROLOGUE
1
UNITEDWORLD INSTITUTE OF DESIGN VISUAL COMMUNICATION AT UID PROJECT GUIDE ABOUT ME SCARECROW M AND C SAATCHI DESIGN BRIEF THE PROJECT TEAM VIACOM 18
CONTENTS
FOREWORD PROJECT TIME-LINE
2
RESEARCH BRANDING PAY CHANNELS NICKELODEON NICK INDIA’S CHANNEL CONTENT NICKELODEON’S BRAND CHARACTERISTICS BARC VIEWERSHIP DATA
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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5
USER RESEARCH COMPETITOR RESEARCH
DELIVERABLES
111
BRAND ESSENTIALS BRAND GUIDEBOOK
3
CORPORATE IDENTITY
INFERENCE
55
TV BRAND IDENTITY
ANALYSIS
MARKETING
CONCLUSION
MERCHANDISING
4 CONCEPTULIZATION
61
6
CONCLUSION
163
LEARNING
WHAT’S IN THE NAME LOGO IDEATION DESIGN DIRECTIONS COLOR PALETTE
7
REFERENCES
167
BIBLIOGRAPHY
TYPOGRAPHY
WEBLIOGRAPHY
FINAL CONCEPT
MOCKUPS
FINAL LOGO WITH CATCHPHRASE
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
PROLOGUE PROLOGUE
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
UNITEDWORLD INSTITUTE OF DESIGN Unitedworld Institute of Design (UID) is one of
under tight deadlines and gives them a taste
the premier Design institutes of India. It is a
of actual situations.
constituent arm of Karnavati University, Gandhinagar. Karnavati University is a State
UID offers a diverse range of UG and PG
Private University dedicated to excellence in
courses in the area of art & design. These
teaching and focused on interdisciplinary
programs are designed with strong
learning.
professional emphasis and in close partnership with the industry. Every course has
The institute aims to create globally sought
been structured to deliver insights into the
after professionals who can exhibit their
importance of individual and collective
creativity and trigger novel trends. UID’S pursuit
creativity, be it a theoretical assessment,
for excellence has made its name shine with
design practice, curatorial evaluations or
an extraordinary record of success in a short
artistic considerations.
span. Since it’s inception, the institution has made it a point to lay emphasis on earning and to pursue innovation led designs through the development of mind and skills of designers. The institute facilitates students in getting involved with real-life situations and problem facing which in turn tests their ability to work
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
VISUAL COMMUNICATION AT UID Visual Communication plays a powerful role in
evaluate the process. It involves imparting skills
the majority of our buying choices. In a world
on typography, creating visual structures, color
mediated by images and graphics, Visual
design and composition and image
Communication comes across as a wonderful
generation. UID has a focus on problem-
career option. UID's course on Visual
solving for existing designs that help build the
Communication educates students to produce
experience design skills.
creative solutions to meet the visual communication needs of the society. It helps
Visual Communication is seen as a major tool
students to become problem solvers and
to educate people and promote sales of
develop effective visual products.
various products in the competing industrial scenario today. Graphics play a key role to
Nowadays the design process has shifted
catch consumer attention and enhance the
drastically towards traditional skills with more
visual appeal to make the product reach the
focus on quality than quantity. Creative
consumer. A visual communication student
solutions contextual to the user's needs are still
has a thorough grounding in design abilities
a basic human need. The aesthetic judgment
along with theoretical aspects of cultures,
through forms, proportions colors and images
history, society, and individuals.
always have fundamental importance in design education and to tackle that students are equipped with technical and conceptual skills to articulate and express ideas, think conceptually, conduct research and critically
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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PROJECT GUIDE Sambit is an architect who studied Lifestyle
one day publish at least one book pertaining to
Accessory Design for his masters from the
design education in India and another of
National Institute of Design, Ahmedabad.
poetry.
Even though his formal education is largely in the industrial and spatial design domain, he has always had a keen interest in communication design and over the past 7 years he has worked as a communications content writer and editor, screen and stage actor, has written and co-written lyrics, dialogues and scripts for short films and has worked as a voice artist. As a design educator, he covers a diverse range of subjects - space, forms, structures, design process, lateral thinking, storytelling, experiential design, prints, culture studies, MR. SAMBIT KUMAR PRADHAN
theatre, films etc. He believes that the key to
ASSISTANT PROFESSOR
good design is empathy and the ability to
SCHOOL OF VISUAL COMMUNICATION
simultaneously cater to the specifics as well as
KARNAVATI UNIVERSITY
their larger enveloping context(s). He hopes to
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
ABOUT ME I am a postgraduate design student of Visual
it. When I came to know that a whole pay-TV
Communication from Unitedworld Institute Of
channel has to be created from scratch for a
Design, Ahmedabad. Initially self-taught, I am a
well known reputed client as Viacom Tv18, I
mechanical engineer turned graphic designer.
became anxious and curious at the same time
For me, design is all about simplicity, utility, and
as this was the first time I was working on a
usability with a dash of creativity.
project like this one. The scope of learning was similar to that of a child who has just learned
I am ardent in different areas of design
put the first step to walk. The genre and target
including calligraphy and motion graphics and
audience being unspecified gave us the scope
have successfully designed solutions for digital
of delving more into research and bring out
media, print media and websites.
something for the range still untouched. The overall experience of this project has been
Electronic mass media and entertainment
great with immeasurable learning and fun.
industry have always fascinated me and advertising and branding had always been my preference as a career choice in design. I had never worked for an advertising agency before and when I was offered this project at ANADI DWIVEDI
Scarecrow, I had no reason to say no. The
M.DES.
project not only opened doors for learning but
SCHOOL OF VISUAL COMMUNICATION
also enhancing my creativity. The project was
KARNAVATI UNIVERSITY
intuitive and so was the team associated with
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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SCARECROW M C SAATCHI Scarecrow M & C Saatchi is an independent design agency specializing in advertising and branding. It was the only Indian agency featured amongst top 16 in the World's Leading Independent Agencies in 2015 and is one of the top 30 advertising agencies worldwide. Eight years old, Scarecrow is one of India's largest independent agencies and one of India's fastest growing ad agencies which has ofďŹ ces in Mumbai and Delhi and has handled communications of the brands from various prestigious corporates like ITC, Reliance ADAG, Reliance Industries, Emami, Zee, Danone, Nestle, Henkel, Generali, Barclays, DBS, housing.com, Panasonic, Viacom 18, Dharampal Satyapal, Bacardi, Rupa, Wagh Bakri, Religare, Capital First, Shriram Insurance, SBI, Bharat Petroleum etc. Scarecrow has also been voted as India's 2nd happiest agency workplace through a nationwide survey conducted by monster.com and afaqs!
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
DESIGN BRIEF CLIENT
TARGET AUDIENCE
Nickelodeon (Viacom18)
Kids and trade
CAMPAIGN
INSIGHT DRIVING THE BRIEF
New channel launch
Nickelodeon wants to launch a new channel.
MARKETING OBJECTIVE
CAMPAIGN DELIVERABLES
Nickelodeon India is an Indian children’s pay
a. Brand Name
television network based in Mumbai. It is the
b. Brand identity
Indian equivalent to the original American
C. 360 degree launch campaign
network and is owned by Viacom 18, a joint venture between Viacom and Tv18. Nickelodeon wants to launch a new cartoon channel for kids. The client wants the agency to name the channel and design the logo. The name can be cartoon centric and should be appealing to kids. The shows are not yet decided so the client couldn’t share the genre of shows. Channel is also looking for a 360degree launch campaign of the brand name we suggest.
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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THE PROJECT TEAM
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Yuvraj Gorule Creative Head
Vaishakh Jhunjhunwala Copy Head
Riddhima Sherekar Jr. Art Director
Yash Rane Jr. Art Director
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
VIACOM 18 Viacom 18 Media Pvt. Limited founded in
Viacom TV18 has always been dedicated to
November 2007 is a joint venture operation in
developing and distributing the best in
India between Viacom and TV18 based in
branded entertainment for Indian consumers
Mumbai. It is one of India's fastest growing
of all age groups.
entertainment networks and a house of iconic brands that offers multi-platform, multi-
The representative team from Viacom was
generational and multi-cultural brand
smart and open to ideas with their idea of
experiences. A joint venture of TV18, which owns
communication being stated clearly. They
51%, and Viacom Inc., with a 49% stake,
were responsive and believed in feedbacks
Viacom18 deďŹ nes entertainment in India by
and suggestions.
touching the lives of people through its properties on air, online, on the ground, in the shop, and through cinema. Viacom 18 owns and operates various channels of the Viacom group for the Indian viewers, as well as various consumer products in India. With market leaders like MTV in music and Entertainment category, Colors in GEC category & Nickelodeon in the kids' entertainment category, Viacom TV18 has set benchmarks within a very short span of time.
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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FOREWORD Viacom TV18 has been entertaining kids,
palette, corporate image, brand extensions,
experience. I have been delving into a new
youngsters, and cartoon lovers through pay tv
and collaterals. They also want toon
work area and creating a unique name along
channel Nickelodeon. Under the Nickelodeon
ambassadors to represent their new channel.
with its brand value and channel identity for a
umbrella there are three cartoon channels;
The channel identity should embrace the
genre completely unknown to me.
Nickelodeon (primarily into comedy), Nick
vividness and peppiness of Nickelodeon and
Sonic (action cartoons) and Nick Junior (for
should also encompass the elements of the
The process includes user research,
kids up to 6yrs).
new generation. The launch platform is
stakeholder research, competitive analysis,
unspecified and hence the content of the
trends analysis, viewership data, naming and
For them, kids also have individuality and a
channel could be exclusive and structured
conceptualization of identity, formulation of
range of choices and hence their approach is
according to it.
color palette and the final identity and then the
kids first, let them the way they are. Since the
collaterals and brand strategy establishment.
launch of its first channel, Nickelodeon has fast
OBJECTIVE
made a place on top and with the current
To create an identity and brand campaign for
THE PROCESS
range of content; it plans to hold that place for
a new Nickelodeon Channel to be aired across
The project started with understanding the
a long time.
all South Asian digital Television services.
requirements of Viacom TV18 and their points of view. This included their philosophy, choices
They wish to launch a new channel for kids of
SCOPE OF WORK
and how they usually do business in terms of
yet unspecified age group in an unspecified
The scope of work in the project includes
the project. The project involved qualitative
genre for which they are also looking for a 360-
understanding the working of the channel and
research of Nickelodeon in which our main
degree launch campaign of the brand name
its creation from scratch. The clients involved
concerns were to define project scope, review
as suggested. The project includes name
are one of the biggest TV conglomerates in
and analyze users and their viewing trends
suggestions, a logo of the finalized name, color
India and working with them has been a new
and how the competitors are keeping up.
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
PROJECT TIME-LINE 03 SEPTEMBER 2018
The research started with understanding
families and individuals included from all
nickelodeon as a brand and its current and
around India and on the basis of that survey, I
previous branding with its guidelines. This
shortlisted fifteen individuals whom I sent out a
STAGE 1 Domain Study
includes the study of the content and genres
task sheet to find the answer of ‘What the user
where Nick has performed extraordinarily well.
wants?’ by giving them the power to choose
Two Weeks
After that, a quick search on the internet gave
their color palette and also a dummy name
me access to various case studies on kids
and logo made by them. This not only gave me
entertainment from which I came to
fresh ideas but also enlightened me with the
understand the target audience and how
end users’ wants.
branding the channel and its content affects their psychology. It included details of design-
On the basis of the above data, I analyzed and
the visual language, typography, color palette,
formulated the end strategy, according to
and presentation. Following that, I also went
which the overall visual language was created.
through surveys conducted and reports filed
Keeping the Nickelodeon color palette
by Broadcast Audience Research Council
untouched, I created a brand language
(BARC) the axis agency for rating and
suitable for the audience of 11-25 years of age.
regulation of content on Indian Television
Rigorous efforts have been put in designing the
which helped me build the firm understanding
logo and defining the color palette based on
of overall scenario about the project.
which the brand language is formulated.
To understand the user i.e. primary and secondary viewers, I conducted a survey with
STAGE 2 Qualitative & Quantitative Analysis Two Weeks STAGE 3 Brand Concept & Evaluation Three Weeks STAGE 4 Design Execution Three Weeks STAGE 5 Documentation Two Weeks 30 NOVEMBER 2018
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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02 02
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
RE RESEARCH SEARCH
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BRANDING PAY CHANNELS Brand, one kind of intangible asset that can produce premium and accretion for owners, is often denoted by some carriers like brand names, terminologies, symbols, marks, designs portfolios etc. to be distinguishable from other competitive products and labor services. Besides, brand appreciation is often derived from consumers’ impression on the brand carriers. Brand means the fundamental for the company and the name card for products. Moreover, for consumers it is a simpliďŹ cation for long-term dependable use value, making it possible for products and services distinguishable from others. It also stands for popularity, persuasion, competitiveness, and in a way, the reputation that leads to brand loyalty. Just like holding a trump card for a company, strong brands can be helpful for the company
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
to enjoy higher market shares, brand loyalty,
enhance the brand loyalty and obtain more
brand premium certain lower cost in a sense.
capital to win broader space for improvement.
Moreover, for consumers, brands can be useful in making choices.
society. Brand Loyalty
To evaluate the brand of Pay TV Channels,
Pay TV Channels should have a certain scale of
some aspects should be considered as follows:
viewer group. They not only subscribe Pay TV Channels but also watch them regularly and
With the information explosion, information content tends to be homogenous. And as the
Brand Popularity
understand the positioning and development
appearance of Digital Pay TV Channels, the
A successful brand of Pay TV Channels should
situation. Besides, they are concerned about
number of TV channels increased rapidly. For
have certain amounts of subscribers or
changes of the channels and, even more, often
example, a sports fan may have to face more
potential subscribers who have seen it.
point out the problems and put forward suggestions.
than 5 sub-focus Pay-Sport Channels. Most of them are of similar product positioning, similar
Brand Satisfaction
price. So brand may become the main base for
A successful brand of Pay TV channel must be
Unique Character
choice for the audiences who never tire of
more capable to meet its target audiences’
Pay TV Channels should highlight the features.
seeing the same channels and programs. This
need; Audiences are satisfied with the fit-to-
When choosing brands, consumers will be
is mainly because of the brand effect of such
purpose situation between the program
subject to the emotional factors which play
TV products that are often attractive for
position of Pay TV Channels and their own
more roles than product’s functions. And when
audiences even with higher price. Thus, the
demand.
being able to be defined the self-image in
brand is the key rule for enterprises to win in
consumers’ mind, the core value of brands can
the complicated competitive situation. This is
Brand Reputation
also true for media, only with creating and
Successful Pay TV Channels’ operation modes
expanding the brand value, can the media
and programs should be widely agreed in the
be defined.
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
NICKELODEON Nickelodeon, India’s leading kids brand and a
number-one entertainment brand dedicated
part of Viacom18 network, is available in over
to kids and is viewed in more than 202.3 million
100 million households in the country. It is a 24-
households in 170 territories across the world
hour pay channel in Hindi, with the option of
including countries in Africa, Asia and the
English, Tamil and Telugu audio feed on DTH.
Pacific Rim, Latin America, Europe, CIS/Baltic Republics and the US, making it the most
With an approach that puts ‘kids first’,
widely distributed television channel in the
Nickelodeon takes pride in encouraging kids to
world.
be themselves – funny, messy and freespirited. Being true to its philosophy of
At Nickelodeon kids rule. They take pride in
connecting with kids wherever they are,
bringing our audience the best content
Nickelodeon gives kids a complete multi-
possible by listening, connecting and
platform brand experience. The touchpoints
innovating to entertain kids across India.
range from on-ground interactions, digital innovation, and consumer products to name a
Passionate about their work, the Nickelodeon
few. Nickelodeon has today become the
teams are dedicated to being kid experts:
preferred entertainment destination for kids in
knowing what kids care about, what they
India, with shows like Ninja Hattori, Motu Patlu,
watch and, most importantly, what keeps them
Pakdam Pakdai, Keymon Ache and SpongeBob
entertained. Kids’ entertainment is a unique job
SquarePants amongst many others.
and Nickelodeon a unique company with an atmosphere unlike anywhere else.
Outside India, Nickelodeon, is one of the world’s
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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NICK INDIA CHANNELS’ CONTENT NICKELODEON INDIAN CONTENT Motu Patlu Gattu Battu Rudra Boom Chick Chick Boom Daduji Shorts Keymon Ache Shiva-Indian Superhero Pakdam Pakdai NICKELODEON OUTSOURCED CONTENT Spongebob Squarepants Ninja Hattori Shawn The Sheep Power Rangers Ninja Turtles Zig and Sharko Wonder Pets! Team Umizoomi Go, Diego, Go! Dora The Explorer Bubble Guppies Blue’s Clues
20 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
NICKELODEON’S BRAND CHARACTERISTICS CHANNEL’S JOURNEY
cartoon series which were more apt for the
B. Digital Innovations like games etc.
Nickelodeon started as a program block on
Indian audience. This not only pushed
c. Consumer Products
Zee TV in 1999 which was replaced by cartoon
Nickelodeon to the number one spot but also
network in 2002. After Viacom revamped it as a
increased its loyal customer base to almost
UNIQUE SELLING PROPOSITION
full-fledged cartoon channel in 2005 there is
one million households.
a. Innovation
no looking back. By 2011, Nickelodeon expanded
b. Indigenization
itself and added two new channels dedicated
CHANNEL’S APPROACH
c. Directly connect with the target audience.
to a specific audience, Nick Jr. and Nick Sonic.
Nickelodeon has always believed in ‘Kids First’.
d. Availability in local and regional languages.
The channel has always encouraged the
e. Tie-ups with Indian channels of other genres.
Initially, Nick aired content completely
audience to be themselves; Funny - Messy -
outsourced from the US and was action-
Free Spirited.
oriented. Cartoons like Ninja Turtles, Cat-Dog,
CHANNEL’S GREY AREAS The real concern is the ever-growing
Jimmy Neutron, and Spongebob Squarepants
CHANNEL’S MOOD
competition not just from the fellow channels
ruled the hearts of the audience until 2011 when
Positive, vibrant, fearless, fun, free-spirited, self-
but also from alternate media like youtube and
Nickelodeon separated it’s action-oriented
assured, energetic and confident.
kids apps. Nickelodeon has failed to reach out
content onto Nick Sonic and focused itself on
through the internet which is a real cause of
comedy. During this period, the local animation
BRAND PERSONALITY
industry also began to bud and this helped
Young, fresh, friendly, vivid, active, dynamic,
Nick shift its content from foreign toons to the
informal and funny
localized ones. By 2014, Nickelodeon had seven locally created
concern. CHANNEL’S COMPETITORS Cartoon Network, Disney XD, Disney Channel,
TOUCHPOINTS
Sony Yay!, Hungama, Pogo, Zee Q, Discovery
a. Ground Interactions
Kids, Chutti TV
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
21
BROADCAST AUDIENCE RESEARCH COUNCIL (BARC) INTRODUCTION
CALCULATING TRP (AUDIO WATERMARKING)
Broadcast Audience Research Council (BARC)
Audio Watermarking embeds audio
India is a Joint Industry Company founded by
watermarks in video content prior to upload
stakeholder bodies that represent Media
and broadcasts along with the content. These
Agencies, Broadcasters, and Advertisers.
watermarks are not audible to the human ear, but can easily be detected and decoded using
Built upon a robust and future-ready
dedicated systems.
technology backbone, BARC India owns and manages a transparent, accurate, and
As viewing details are recorded by the Bar-O
inclusive TV audience measurement system.
meters, so are the watermarks. The raw data is
Apart from the currency products to the TV
cleaned, merged with the channel, program,
industry, BARC India also provides a suite of
language, and broadcast schedule details.
Insight products designed for Broadcasters,
Universal Estimates are applied to get
Advertisers and Agencies.
viewership data. This gives content owners unprecedented visibility into the real-time
The Big Data and Insights generated by BARC
data and information.
India powers efďŹ cient media spends and content decisions in a highly dynamic and
As the watermark is part of the content, any
growing television sector. With a panel that is
attempt to destroy or remove it will also ruin
being scaled up to 180,000 individuals, BARC
the quality of the material in which it is
India is also the largest measurement
embedded. This increases the integrity of the
company of its kind in the world.
data generated by BARC India’s ratings.
22 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
PLAYOUT & BROADCAST
WATERMARKING CONTENT CH ID + TIMESTAMP
VIEWING AT HOME
RAW DATA GENERATION
ESTABLISHMENT DATA
TIME SLOT VIEWING DATA
APPLY PROGRAM DATA
FINAL VIEWERSHIP DATA
AUDIO WATERMARKING TECHNIQUE FOR TRP CALCULATION
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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BARC TV VIEWERSHIP TRENDS INTRODUCTION Broadcast Audience Research Council conducts various surveys and collects data directly from the end user and publishes it on its website via newsletters and research papers. Every survey is targeted for a particular audience group or entertainment genre across all the states and areas be it rural or urban. I have read their various surveys and sorted the data according to the requirements of the project. The kids and youth segment is one of the most talked about and most sought-after demographic groups in the country. In a fragmented and increasingly competitive scenario, it is important to understand them not only from a TV content point of view but also how to target and reach this segment more effectively.
24 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
BARC TV VIEWING POPULATION SURVEY 2017
36%
64%
NON - TV VIEWING
TV VIEWING
HOUSEHOLDS
HOUSEHOLDS
TV PENETRATION IN INDIAN HOUSEHOLDS
47%
53%
31-80 YEARS
02-30 YEARS
MIDDLE AND OLD
KIDS AND YOUNG
AGED POPULATION
AGED POPULATION
TV VIEWING POPULATION SHARE OF KIDS AND YOUTH
TOTAL TV VIEWERSHIP AND YOUTH
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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BARC TV VIEWING POPULATION SURVEY 2017
80% URBAN TV VIEWING HOUSEHOLDS
44%
56%
YOUNG RURAL
YOUNG URBAN
POPULATION
POPULATION
20% RURAL TV VIEWING HOUSEHOLDS
DISTRIBUTION OF TV VIEWING INDIAN HOUSEHOLDS
TV VIEWING POPULATION SHARE OF KIDS AND YOUTH
TV VIEWING POPULATION DISTRIBUTION
26 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
BARC TV VIEWING POPULATION SURVEY 2017
26% MEGACITIES
35.7% MEGACITIES POPULATION ABOVE 75 LACS
POPULATION ABOVE
44%
75 LACS
53%
TIER 3
TIER 3
POPULATION BELOW
POPULATION BELOW
20 LACS
24%
20 LACS
TIER 2 POPULATION BETWEEN 20-75 LACS
20.3% TIER 2 POPULATION BETWEEN 20-75 LACS
SHARE OF YOUNG POPULATION IN URBAN AREAS
SHARE OF YOUNG VIEWERSHIP IN URBAN AREAS
URBAN TV VIEWERSHIP
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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BARC TV VIEWERSHIP QUARTERS
OCTOBER-DECEMBER
APRIL-JUNE
HIGHEST TV VIEWERSHIP QUARTER
HIGHEST KIDS VIEWERSHIP QUARTER
APRIL-JUNE
JANUARY-MARCH
LOWEST TV VIEWERSHIP QUARTER
LOWEST KIDS VIEWERSHIP QUARTER
OPTIMUM TV VIEWERSHIP DURING THE YEAR
OPTIMUM KIDS VIEWERSHIP DURING THE YEAR
28 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
BARC KIDS VIEWERSHIP DATA 2017-18
80%
Non-Kids Viewership
20%
Kids Viewership
1%
87%
Non-Kids Channels
89%
13%
Kids Channels
Animations
Games & Quiz
2%
Serials
8%
Movies
TOTAL VIEWERSHIP*
TOTAL KIDS VIEWERSHIP**
KIDS CHANNELS GENRE SHARE
*Across all genders **Contributive Viewing/Co-viewing
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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BARC KIDS VIEWERSHIP DATA 2017-18
Movies Channels
Music Channels
Infotainment Channels
General Entertainment
Sports Channels
Youth Channels
Action Channels
Lifestyle Channels
Comedy Channels
Devotional Channels
VIEWERSHIP BY GENRE - GENDER BASED ANALYSIS*
*Across all available channels Survey on kids between 8-18 yrs age
30 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
BARC KIDS VIEWERSHIP DATA 2017
59% Hindi
11% Telugu 9% Tamil 7% Regional 6% Kannada 5% English 3% Malayalam
VIEWERSHIP BY LANGUAGE - KIDS GENRE
155930 Nickelodeon
116368 Disney Channel
101411 Hungama TV
74668 Pogo
72824 CN
TOP 5 KIDS CHANNEL TRP(S)
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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USER RESEARCH - CARTOON CHANNELS AND YOU TV viewership is dynamic and changing every
of value in anticipating and formulating the
day, yet it seems to be cyclical in nature. It’s a
brand tonality and voice.
well-established fact that however hard work you put in if the end user is not happy, it all
This user research survey has been designed
goes in vain. The mood of the viewer is quite
to keep ‘User First’ and gives him the power to
volatile and is well known and often talked
choose what and how the new channel is
about in the television business especially in
supposed to be. It will also uncover some of the
the beginning of a financial year when annual
following aspects in television viewership and
plans are laid out by various stakeholders in
cartoon viewership:
the media ecosystem. a. Personal attributes like gender, age etc. Through this user research survey, I explored
b. Family viewing and kids viewership.
the nature of television viewing by questioning
c. Status of cartoon viewership.
the user itself and analyzing the data
d. Preferred medium of viewership.
collected. The survey has been done with the
E. Kids channels popular in their households.
help of Typeform Survey Tool. The
f. Their aspirations as the channel owner.
questionnaire has been created by me and contains insightful questions in the form of
The following inference has been taken from a
MCQs and openly ended blanks.
sample space of 83 unique personas who have clicked on the survey form of which 25
Through this data, I have attempted to
individuals have completely filled the form and
uncover some trends & insights which may be
rest have partially submitted it.
32 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
USER RESEARCH - CARTOON CHANNELS AND YOU
Females: 43% Males: 57% Others: 0%
GENDER
0-18: 0% 18-24: 19% 25-34: 57% 35-54: 10% 55-74: 10%
Viewer: 62% Parent: 19% Guardian: 14% Sibling:5%
AGE GROUP (in Years)
PARTICIPATION AS
PERSONA OF SAMPLE SPACE INVOLVED
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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USER RESEARCH - CARTOON CHANNELS AND YOU
Yes: 90%
No: 5%
I don't get the remote: 5%
Yes, they love it: 52% Nope: 48% They are remote friendly so sometimes: 0%
CARTOON VIEWING BY THE PARTICIPANTS
CARTOON VIEWING BY THEIR FAMILY (KIDS IN PARTICULAR)
VIEWERSHIP OF CARTOON CHANNELS
34 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
USER RESEARCH - CARTOON CHANNELS AND YOU
TV: 43% Mobile: 38% Ipad/Tablet: 14% Others: 5%
1-2 Hours: 71% 2-5 Hours: 29% Virtually all day: 0%
PREFERRED MEDIUM OF ENTERTAINMENT
NUMBER OF HOURS SPENT BY THE VIEWER ON THE MEDIUM
MEDIUM OF ENTERTAINMENT
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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USER RESEARCH - CARTOON CHANNELS AND YOU
Cartoon Network: 40%
Pogo: 20%
Disney XD: 15%
Nickelodeon: 10%
Hungama TV: 5%
FAVOURITE CARTOON CHANNEL
36 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
Baby TV: 5%
Others:5%
USER RESEARCH - CARTOON CHANNELS AND YOU
Yes: 71% No: 29% Can’t say: 0%
Yea, they are good: 19% Nope, it’s all garbage: 5% Can’t say: 76%
CONTENT MONITORING REQUIRED
HAPPY WITH THE CURRENT CONTENT
CONTENT OF CARTOON CHANNELS
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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USER RESEARCH - CARTOON CHANNELS AND YOU
TV: 48%
Video Platforms (Youtube etc.): 42%
Online via Web/App: 10%
Comedy: 52% Quiz/Reality: 24% Youth/Teen: 24% Other: 0%
PREFERRED MEDIUM OF BROADCASTING
GENRE OF THE CHANNEL
VIEWER AS THE CHANNEL OWNER
38 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
USER RESEARCH - CARTOON CHANNELS AND YOU QUESTIONNAIRE
VIEWER AS THE CHANNEL OWNER
Apart from the questions which could be
The questionnaire also included a section
represented graphically, there were others
which gave the power to the viewer as to what
which had to be answered subjectively. The
he/she wants to show as a channel owner. It
answers were quite insightful and interesting.
allowed the viewer to choose the genre, name
Some of them worked as feedback and some
and medium of broadcast for the channel.
were fun to read. Here is the remaining
Following are the questions included in the
questionnaire with some of the better answers:
section:
Q. The city you reside in
Q. Suggest a name to your channel
A. Ahmedabad, Bhopal, Delhi, Gandhinagar,
A. Younick, Viapad, Bang Bang, Dhamaka, Gulo,
Gwalior, Jaipur, Kolkata, Mumbai, Nathdwara,
Boozos, Yuvaa, Nick One
Raipur, Surat, Udaipur, Vadodara. Q. Suggest a color palette for your channel Q. Most viewed channel at your home
A. Blue, orange and black
A. Colors, Star Plus, Star Bharat, MTV, Cartoon
Black, white, blue and yellow
Network, Sab TV.
Green and yellow Blue, red, orange and yellow
Q. Favourite cartoon show A. Motu Patlu, Tom and Jerry, Looney Toons, Shinchan, Mickey Mouse, Chota Bheem, Kiteretsu.
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
39
COMPETITOR RESEARCH Through researching and analyzing the
BENCHMARKING PARAMETERS
competition, I gained insights from the data
Brand Concept
collected and made required decisions. The
Color
analysis also allowed me to find and fix the
Typography
loops in the brand management of other
Brand Tonality
channels across the genre.
Brand Innovation Cultural Image
Although the visual language of every kids’
Brand Positioning
channel is different, the color palette and typography remains almost similar. Use of
BRAND LANGUAGE PARAMETERS
bright vivid colors along with kiddish fonts
Active/Aggressive or Quiet
makes most of the brands. Nickelodeon just like
Childish/Immature or Mature
it’s competitor Cartoon Network has a
Recent/Trendy or Old/Traditional
differentiated color palette and different brand
Funny or Serious
tone. Another element of differentiation is an
Imaginative or Direct
element of connecting, cultural context and
Energetic or Slow
weave in the narrative of the content and
Vivid/Bright or Dark/Dim
audience.
Unique Honest
In the following, I have tried to put down the
Realistic or Abstract
visual comparison of top five competitor
Polite or Harsh
channels in the kids and youth genre.
Refined or Clumsy
40 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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CHANNEL NAME
PRIMARY COLOR PALETTE
Cartoon Network PARENT COMPANY
SECONDARY COLOR PALETTE
Turner Broadcasting System YEAR OF LAUNCH
BRAND LANGUAGE
01 October 1992
Fast, energetic, modern, minimal
CATCHPHRASE
BRAND CONCEPT
It's a Fun Thing
Rather than focusing on traditional character animation, Cartoon Network treated each
FLAGSHIP CONTENT
situation like a kinetic sculpture or animatronic,
Ben10, Teen Titans
focusing on funny but mechanical movements and clever situations. The design style is
USP
decidedly modern and minimalist, but also
One of the early launched cartoon channel.
features bright CMYK colors and tactile
Wide variety of cartoons for all age groups
materials, effectively ďŹ nding a balance
Strong market base.
between fun and high design.
Nostalgia related to 90's kids.
42 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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CHANNEL NAME
PRIMARY COLOR PALETTE
Disney Channel PARENT COMPANY
SECONDARY COLOR PALETTE
The Walt Disney Company YEAR OF LAUNCH
BRAND LANGUAGE
17 December 2004
Traditional, kiddish, active, optimistic
CATCHPHRASE
BRAND CONCEPT
Made Just for You
Disney rebranded itself and defined it’s priorities by the new logo. The Mickey head
FLAGSHIP CONTENT
shrinks to the size of the tittle of the "I", making it
Mickey Mouse, Other Disney originals
less about Mickey and more about Disney, with the main Disney wordmark becoming the
USP
primary element of the logo. The "CHANNEL"
All the Disney cartoon characters at one place.
typography is a hilarious cross of Comic Sans
Diversity of viewership, typically teenagers.
and Tekton which reflects the Disney Channel
Considered appropriate for family viewing.
audience with its new branding, also continues
Individuality of content.
to leverage Disney's rich history.
44 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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CHANNEL NAME
PRIMARY COLOR PALETTE
Hungama TV PARENT COMPANY
SECONDARY COLOR PALETTE
Disney India Media Networks YEAR OF LAUNCH
BRAND LANGUAGE
26 September 2004
Fun, bliss, freshness, joy and vibrancy
CATCHPHRASE
BRAND CONCEPT
Hungama Machaya Kya?
The intent of Hungama TV is to create a space owned completely by kids and the brand
FLAGSHIP CONTENT
capsulates exacting the same with its joyful
Chacha Bhatija
colour scheme and an eye catching visual appeal. The H of the Hungama TV logo is in a
USP
human form moving in freestyle, just like kids
Primarily airs localised content.
conveying the key brand attributes of youth,
Started as an Indian owned channel
vigor, zest and enthusiasm. The logo is created
Management owned by Team Disney.
out of deft brush strokes and is designed to be
Selective content and less shows.
a fun ďŹ lled identity that appeals to the kids.
46 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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CHANNEL NAME
PRIMARY COLOR PALETTE
Pogo PARENT COMPANY
SECONDARY COLOR PALETTE
Turner International India Pvt Ltd YEAR OF LAUNCH
BRAND LANGUAGE
17 December 2004
Minimal, bouncy, moderately active, playful
CATCHPHRASE
BRAND CONCEPT
The Best Place For Kids
Pogo has always been a brand with a different taste. It focuses less on animation and more o
FLAGSHIP CONTENT
reality. Based on that the branding contains
Chota Bheem, Little Krishna
less active and bright persona. The identity encapsulates an elegant, grid-like structure
USP
that could house characters and type in a
Focus on non animation shows.
sophisticated yet playful environment. Being
Teaching programs like DIY for enhancing
an out of the league Indian brand, it lacks the
children skills.
vividness and Indianess in its language. It is still
Out of the box content.
playful and bouncy in its character.
48 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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CHANNEL NAME
PRIMARY COLOR PALETTE
Discovery Kids PARENT COMPANY
SECONDARY COLOR PALETTE
Discovery Networks Asia Pacific YEAR OF LAUNCH
BRAND LANGUAGE
7 August 2012
Colorful, energetic, fresh, joyful and vibrant
CATCHPHRASE
BRAND CONCEPT The channel as a brand has been for the viewer and so has the brand tone, giving it
FLAGSHIP CONTENT
character and allowing for it to interact with a
Bandbudh Aur Budbak, Little Singham
‘world of endless possibilities’ as it reinforced the core Discovery Kids message that the
USP
channel was to be a portal for smart children’s
Airs a mix of animation and quiz reality shows.
programming. The package is colourful,
Better reach to target audience.
energetic and aesthetically references craft
Strong market base.
based mediums, further stylized and
Associations with latest Bollywood movies.
developed in 3D and 2D.
50 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
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CHANNEL NAME
COLOR PALETTE
Sony Yay! PARENT COMPANY
BRAND LANGUAGE
Sony Pictures Networks
Fun, bliss, freshness, joy and vibrancy
YEAR OF LAUNCH
BRAND CONCEPT
18 April 2017
The brand idea aims towards developing a physical and figurative proposal, which were
CATCHPHRASE
each of the channels founding elements acts
Non stop masti, non stop mazzaYAY!
and reacts to various types of mechanisms. The idea is to give the YAY brand a child's scale,
FLAGSHIP CONTENT
as if each lever or knob was activated by the
Guru Aur Bhole
kids in their homes. This branding is something children are allowed to play with and feel the
USP
energy with the neon pallette and active 3D
First kids channel to have a non animated
elements. They have also used the first ever
brand ambassador as Tiger Shroff.
non animated brand ambassador as Tiger
Branding apt for it’s target audience.
Shroff to impress kids.
Primarily airs localised Indian content.
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03 03
54 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
INFERENCE INFERENCE
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ANALYSIS Kids centric branding focuses on eye catching graphics for the end consumer i.e. kids and youth. Data, be it qualitative or quantitative, informs decision making for design directions. Proper understanding of the information has a positive impact on the design process. The new channel needs an identity which represents itself as a prominent brand and can communicate Nickelodeon's spirit of irreverence, playfulness and unpredictability. The most important brand element; the logo should provide a strong, clear, proprietary voice to command attention, not by being shrill, sensational or predictable, but by being powerful, bold, hard hitting and original. The proposed identity not just creates an impact but inspires creativity with exibility, shows excellence and vitality in all communication and self expression.
56 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
STAKEHOLDER ANALYSIS We are living in a time when there is an
Comprise kids’ channels, are less culturally
d. Maximum young population resides in tier III
overwhelming supply of information. It is hard
distinct than live action programs, so children
cities which also has the highest viewership
to memorize information and advertisements
more easily accept foreign culture.
share.
Industry has the same issue. It therefore
The user research and BARC data collected by
e. The most favourite genre for kids is
becomes to very important to ďŹ lter and pin
me is analysed and the following are the key
animation with a little share of knowledge and
point the data of relevance which directly
takeaways from the data collected:
reality shows too.
a. Recent decade has seen a sharp peak in TV
f. General TV viewership has a peak in view in
In the recent years, there has a boom in the
viewership penetration in Indian households
the last quarter, from October to December
animation industry and hence in the number
with majority share of young population.
when the kids viewership has a downfall while
distributed by everyday media. The broadcast
affects the stakeholders.
of channels. Therefore, viewers have
the kids viewership reaches its maximum
accustomed to a large number of channels
b. Most of the TV viewing population resides in
during April to June quarter while the general
and have been changed to choose a channel
urban areas with majority of them as young TV
viewership is least in the same quarter.
by its brand image rather than a simple
viewing population.
comparison of contents.
g. Although kids viewership is very low in Indian c. The overall kids viewership is very low as
households, individual cartoon viewership is
Consequently, many studies have been
compared to the total viewership, which is
high, usually where kids are at home.
conducted on channel brand. However, the
coupled with co-viewing i.e. Majority time the
study of kids’ channel brands have so far
kids watch television along with their parents
H. When medium of viewing is considered, TV
researched only a couple of channels.
or guardians and watch non kids or GEC
still continues to be most preferred with
Animation programs, which mainly
channels.
comedy as most preferred cartoon genre.
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COMPETITOR ANALYSIS After going through all the competitor
traditional character/brand voice.
channels, I determined their tone and brand
k. The content on the channel might be majorly Indian but the channel brand elements have
language within kids entertainment section,
f. Not much focus on characters. Instead the
little or no Indian influence on them. Except for
their color palette and their brand placement
identities are created with almost no character
the special festive themes, these channels
which might provide Nickelodeon a distinct
interference.
have little essence of the local palette.
existing brand strategies which are keeping
g. Heavy use of 3D shapes and elements with
L. The young viewer might judge a channel by
the old players alive and going. Following are
most of the channels relying on high quality 3D
its content but to create a lasting first impact
the key takeaways from the competitive
renders of complex objects and animations.
on the viewer’s mind, effective branding is not
advantage along with exploiting the options of
analysis of top six rivals in the kids entertainment section:
just necessary but an inevitable asset to h. Overall brand tonality is kiddish with modern graphic elements easily remembered by the
a. Use of bright vivid colors.
kids and young minds.
b. Highly energetic on screen graphics.
i. Impactful color palette with mostly neon colors.
c. Minimal yet understandable graphics. j. The older players have tried to shed their d. Most of the identities are created using
established image but are usually keeping the
simplified vector based shapes.
previous color pallette a part of the newer identity.
e. The older players are trying to get out of their
58 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
survive in today’s tough competition.
CONCLUSION-DEFINING THE BRAND According to Alexander and Schmitt (1997),
BRAND PERSONALITY
BRAND COLOR PALETTE
customers do not have direct access to an
Active and aggressive with unique, fun
Bright and vivid color palette with animated
organization's culture, mission, strategies,
content. It can be realistic yet imaginative, but
active shape(s).
values, to the 'private self' of the organization
with a little childish and abstract brand image.
Of the brand. However, customers do see the public face of the organization or brand expression. This public face is projected through multiple identity elements with various aesthetic styles and themes. In other words, ‘brand expressions create customer impressions’. Based on the analysis of the stakeholder research and competitors, the new channel’s brand traits will have the following characteristics: TARGET AUDIENCE Age group from 11 years to 18 years old. BRAND POSITIONING
TYPOGRAPHY
CULTURE Viewers between 11 and 18 still like slapstick comedy. However, they begin to seek out more grown-up activities like clubbing and dance
Combination of bold and thin fonts from the same family. Can be serif or sans serif depending on the final output and visibility.
music. In addition, they get a vicarious satisfaction from seeing on TV about what they should not do. PHYSICAL FACTORS The light, color, character and title animation helps promote the vibrant and powerful images. Through character, theme, subject matter and synopsis, the childish image can be altered to become current and trendy. The graphics, font, and layout maintains the fun triggering interesting and imaginative aura.
For the fast trendy new generation.
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04 04
60 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
CONCEPTUALIZATION CONCEPTUALIZATION
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WHAT’S IN THE NAME Parallel to research, I thought of various naming options for the channel and wrote them down with all possible words, feelings and objects related to today's kids and youth. The names were also derived from the characteristics written. As Viacom 18 had not defined the genre and target audience range, the naming process was quite open-ended and depended upon the inference drawn from the research. Based on the theme and process underlined by the client at the first client meeting with team Viacom18, I brainstormed and jotted down the following names along with the catchphrases which suited them.
62 Anadi Dwivedi Semester V M. Des. Visual Communication UID KU Gandhinagar 2018-19
SUGGESTED NAMES WITH CATCHPHRASE NICK DHAMAAL
Time for the best
Fultoo dhamachaukadi
One place, too much fun The One for the best
Total masti
NICK DHINCHAK
Funlimited
Go dhinchak
Fultoo kamaal
Chote ustado ki badi dhoom
Your One fun stop
Massti ka pitaara NICK 2-OONS NICK DHAMAKA
Desi jhoom
Fun ka blast
Funtoonstic
Raho bindass
This is where your friends live
It's time for a blast
Har roz vacation
NICK HALLA GULLA
NICK MASTI
Halla Bol
Panga mat lena
Fun ka mohalla
Fultu masti
Massti ka download
Go mastoing Shararat se bhara
NICK NXT
Apna masti ka adda
For the nxt gen kids The nxt generation kids
NICKELODEON ONE
For the nxt gen champs
It's the one for you
Unleash the joy
One channel, unlimited fun
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FINALISING THE NAME Based on the inference, I suggested the names
DEFINING THE NEXT GENERATION MODERNISM
listed in the previous page. After a thorough
Today's young buds are vibrant, honest, bold,
thought process and multiple client meetings,
aggressive, direct and irreverent and live
Viacom18 shortlisted seven names of which
larger than life.
two were proposed by me. THE CATCHPHRASE The two names which were selected by team
The final slogan or the catchphrase most
Viacom18 were:
suited for the proposed name NICK NXT is
Nick NXT
“For The NXT Gen Champs!”
Nick Dhamaal THE NEXT STEP Post deciding the names, it was my call to
Moving ahead with the name and the
continue the project outside the agency as
catchphrase, I started working on the logo
graduation document. I chose to go ahead
ideation by putting my ideas roughly on paper
with Nick NXT as the final name as it went with
using various mediums like pencil, crayons and
today’s fast pace generation also known as
transparent ink.
gen-Z. The name also justified the values and ideas of Nickelodeon as a brand as well as an ideology. Along with the name I went ahead with fnalising the catchphrase which suited the overall idea.
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LOGO IDEATION
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LOGO IDEATION
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LOGO IDEATION
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LOGO IDEATION
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LOGO IDEATION
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LOGO IDEATION
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LOGO IDEATION
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DESIGN DIRECTION 1
PLAYFUL AND FUNKY This logo direction incorporates sharp angles which are inherently playful, applied them in varying degrees. This logo direction directly targets children or people who are young and playful at heart.
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DESIGN VARIATIONS
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DESIGN DIRECTION 2
PIXEL What deďŹ nes pixel design direction is its unique visual style, where individual pixels serve as the building blocks that make up the image. The effect is a visual style very similar to that of mosaic art, cross-stitch and other types of embroidery techniques. This logo direction deďŹ nes genZ which has been living in the internet era and are techno freaks.
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DESIGN VARIATIONS
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DESIGN DIRECTION 3
SPEARING AHEAD Today’s generation is fast, creative and full of energy. They are racing against time to gain the most and live larger than life. And just like your young guns, Nick’s new entertainment channel is full of energy and freshness. This logo direction defines that energy and symbolizes the will to stay ahead and to win over the obstacles of life.
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DESIGN VARIATIONS
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DESIGN DIRECTION 4
Boxy Nickelodeon has always been a pioneer in providing ‘hatke’ entertainment; something out of the box. But this logo direction has been derived from the box. This solid looking logo is coupled with artistic mediums like pencil colors, crayons and transparent ink to give the raw feel. This logo direction and its idea is out of the league and hasn’t been used by any channel so far.
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DESIGN VARIATIONS
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COMPARING DESIGN DIRECTIONS
DESIGN DIRECTION 1
DESIGN DIRECTION 2
Pros: Distinct, Impactful, Relevant
Pros: Simple, Scalable, Easy To Connect, Versatile
Cons: Complex, Stiff, Not Scalable
Cons: Less Impactful, Indistinct, Less Relevant
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DESIGN DIRECTION 3
DESIGN DIRECTION 4
Pros: Relevant, Impactful, Funky, Memorable, Distinct
Pros: Simple, Thoughtful, Raw, Impactful, Scalable, Memorable
Cons: Complex, Stiff, Less Scalable
Cons: Less Relevant, Less Connect, Indistinct
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FINAL LOGO DESIGN DIRECTION
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REFINING FINAL LOGO
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FINAL LOGO
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FINAL LOGO ORIENTATION
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COLOR PALETTE Everyone loves colors, specailly when we are
Contrast and Clarity
Trend, Culture and Preferences
considering our young audience. A good color
Contrast is probably the most important thing
People often project themselves in their
palette can make all the difference and create
to consider regarding the choice of colors for
preference of colors and the reason why some
the desired effect. An effective color palette
the 2 groups of age at the extremes; very
colors are preferred more than others at
not just makes the brand distinctive but also
young and very old!
different ages and gender is probably more
memorable. Every brand has a particular
cultural than anything. For instance, pink and
combination of colors to represent itself
The choice of color itself should be based on
peach colors were not always considered as a
according to it’s work area and genre. For
clarity first for these 2 groups for age for simple
feminine color. In some countries, bright colors
instance, using bright peppy colors in a dark or
reasons; it needs to be easy to read for the
may look "cheap" to some adults but are
subjective theme might not really work and
younger ones who are still learning the
greatly appreciated in other parts of the world
same goes the other way round.
"symbols" that are letters and words, but also
where chemical dyes are not as popular as
the older ones who might suffer more from
natural ones or where the culture associate
vision problems.
these colors with positive projections. Knowing
It has been a herculean task for me to decide
what my target market wants to "project" and
the right color palette for the channel as the genre and audience has been undefined. So,
Comfort
identify with, and what is the history of colors
are colors and color combinations at all
As for what kind of green, red or blue to choose
for that cultural group gave me good clues on
dictated by the age of the target demography
then it's more a question of trends and culture
what colors to use.
and audience? Since I think most would say
once the clarity part has been fixed. What's
yes than how do might I go about selecting
important about the choice of color is to
appropriate colors for that audience? The
consider what is the purpose. As the channel
answer lies in the following criterion which I
aims to target youngsters, a color palette
considered while choosing the palette.
according to their eye has to be decided.
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NICKELODEON’S BRAND TONALITY
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COLOR PALETTE 1
HEX #5CA595
HEX #FFF383
HEX #61A375
HEX #E5097F
HEX #834E98
HEX #F7AA47
HEX #2B2A29
MOODBOARD: Youthful, Trendy, Vivid, Bright, Soothing, Balancing, Citrus, Warm, Comforting, Positive
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COLOR PALETTE 2
HEX #87D4DA
HEX #FF0066
HEX #33CC99
HEX #E31E24
HEX #6666CC
HEX #993366
HEX #2B2A29
MOODBOARD: Contrasting, Complimentary, Neon, Energetic, Intense, Passionate, Impulsive, Stimulating
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COLOR PALETTE 3
HEX #87D4DA
HEX #F2AF47
HEX #90CD8A
HEX #FCEB5F
HEX #47EAFB
HEX #FE893C
HEX #E486B8
MOODBOARD: Bright, Vivid, Lively, Comforting, Youthful, Citrus, Enthusiastic, Creative, Clumsy, Contrasting
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COLOR PALETTE 4
HEX #87D4DA
HEX #F2AF47
HEX #C50917
HEX #FFFF49
HEX #D5106A
HEX #32BFB7
HEX #0C1E50
MOODBOARD: Modern, Contrasting, Trendy, Fast Moving, Ambitious, Creative, Youthful, Impulsive
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EXPERIMENTING DIFFERENT COLOR COMBINATIONS FROM THE PALETTES
HEX #FFF383
HEX #61A375
HEX #5CA595
HEX #F7AA47
HEX #834E98
HEX #E5097F
HEX #B1FBFE
HEX #FFFF49
HEX #90CD8A
HEX #E486B8
HEX #47EAFB
HEX #F2AF47
HEX #491278
HEX #7E0090
HEX #2C4742
HEX #F57C14
HEX #C3F532
HEX #F32490
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FINAL COLOR PALETTE Brands and colors are indistinguishably linked. Colors create a vibrant visual experience. They make things more attractive, affect our mood and can even subconsciously shape action. As a result, I have put a lot of thought into the colors to be used on the final face. Choosing the right palette for the brand was a herculean task and deciding the current palette took a lot of thoughts and ideas to filter through. The current palette of bright energetic shades of cool and warm colors has been chosen due to its sync with the idea behind the channel and its targeted viewership. This combination of neon colors defines today’s youth - modern, impulsive, passionate and trendy. The colour palette has a combination of four neon hues, one from red, green, blue and orange each. HEX #C3F532
HEX #F32490
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HEX #00DAFE
HEX #F57C14
FINAL LOGO
60%
20%
20%
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TYPOGRAPHY Typography plays a key role in a brand's
As per the nickelodeon's brand book and also
overall message I want to convey - For the next
identity. The brand's typography is crucial
the requirement of the brand identity thought
generation people. It is also a part of my brand
because it establishes a specific tone, conveys
of required playful yet elegant sans serif fonts.
voice.
a meaning, and creates a perception. It is the
For that purpose, I toyed and experimented
visual voice of the written word. Selecting
with different fonts to choose the one primary
Typography can have many different voices
appropriate fonts for your branding and
typeface suitable for the identity. I also kept in
depending on scale, shape, color, and weight. It
marketing collateral is 'a vital aspect of your
mind the following qualities while choosing the
evokes a sort of imagery that suggests the
brands long-term success.
one:
meaning of the brand identity through letterforms. In short, ‘Type Matters!’
Every font has a unique personality and
Tone
characteristic. While choosing a font for the
Every type has its own personality and so does
Perception
channel, it is imperative for me to choose the
Nick NXT as a brand. The tone has to set the
Type choices can ultimately make or break
one which best reflects the personality of Nick
mood for how the audience will respond. It
how individuals perceive the brand. It has been
and the tone of the upcoming brand.
must run parallel within the branding to
carefully decided the way the typography is to
successfully portray the channels idea and
be presented and the impression it leaves on
thought.
the young audience that has to be treated
Just like the color palette different fonts evoke different emotions and portray tradition,
with close attention and research.
reliability and integrity. For the brand identity I
Meaning
thought of, using sans serif fonts was
The fonts I am suppose to choose from have a
appropriate as they give a modern, stylish and
creative meaning, reasoning, and purpose. A
contemporary feel as opposed to serif fonts
brand with a creative purpose brings on
which are elegant and classic.
stronger branding. It all comes down to the
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CHOOSING THE RIGHT TYPEFACE FROM THE LOT Fontin Sans Rg, 11pt.
Folio Std, 11pt.
Trade Gothic, 11pt.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
Myriad Pro, 11pt.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
Bell Gothic Std, 11pt. Montara Gothic, 11pt.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
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CHOOSING THE RIGHT TYPEFACE FROM THE LOT Century Gothic, 11pt.
Franklin Gothic, 11pt.
Square 721 BT, 11pt.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
DK Codswallop, 11pt. Quicksand, 11pt.
Ocean Sans Std, 11pt.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog. THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
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THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
Banana Chip MufямБns, 11pt.
THE QUICK BROWN FOX JUMPED OVER A LAZY DOG. the quick brown fox jumped over a lazy dog.
FINAL TYPOGRAPHY Primary Typeface Folio Std Designed by Konrad Bauer and Walter Baum in 1956, Folio was the first popular Swiss Sanserif; the positive black shapes of the letters appear to be locked inevitably into the correct position by the firm and positive white shapes that
FOLIO STD Light, Medium, Bold
surround them.
Body Typeface Century Gothic A spacious, modern version of a classic midcentury font, the Century Gothic® design embodies the digital age with its sleek sans serif style, but still retains the graceful geometric look common to early 20th-century
CENTURY GOTHIC Normal, Bold, Italics
typefaces. The Century Gothic design is strongly influenced by the geometric sans serif styles of the 1920s and 30s, which themselves were part of a post-Victorian design evolution.
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FINAL CONCEPT The branding concept for the channel is derived from the main element of the identity i.e. the logo. While the logo is only a small simple mark, a brand includes every single touch-point the viewers will have with the company. While deciding the elements I kept in mind the difference of creating a brand i.e how the young viewers would perceive the channel and the actions to be taken to build the desired image of the channel. After which I created the brand identity i.e. the collection of tangible brand elements that together create one brand image.
Isolating the element
THE SPEARHEAD - SYMBOLIZING THE IDENTITY The main element of the logo is the forward moving spearhead made by manipulating the letter X of NXT. Taking it as the main identity element for the branding not just made the branding homogenous with the logo but it also created a bold and impactful image of the overall brand.
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ReďŹ ning
USING THE ELEMENT
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PERMISSIBLE COLOR COMBINATIONS
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FINAL LOGO WITH CATCHPHRASE
For The NXT Gen Champs!
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05 05
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DELIVERABLE DELIVERABLES S
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BRAND ESSENTIALS NAME
STATION CAPTION
Nick NXT CATCHPHRASE For The NXT Gen Champs! TYPEFACE Folio Std Light Folio Std Medium Folio Std Bold Folio Std Bold Condensed COLOR PALETTE HEX #00DAFE HEX #F32490 HEX #F57C14 HEX #C3F532
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BRAND GUIDEBOOK When it comes to building a memorable brand, it's all about consistency. The best brands stick in our brains because their presence is deďŹ ned by the repetition of the same logo, fonts, colors, and images. Once we see them enough, they become instantly recognizable, bringing us a clear sense of reliability and security. Developing a consistent brand starts with creating a brand style guide. The branding rule book helps graphic designers, marketers, web developers, community managers and even product packaging departments all stay on the same page, and present a uniďŹ ed vision of the brand to the public. Here is a glimpse of the guidebook I designed as an attempt to unify all the branding done for the channel worldwide.
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CORPORATE IDENTITY Consistency is absolutely essential in branding as it projects the external image of the company. The brand reflects the persona that a company projects and often has significant influence regarding the way people view the company. The corporate logo is usually forms the cornerstone of a corporate identity kit and everything in the kit is designed around that logo. Similar to that the theme followed here is the one shown in the final concept previously. The corporate identity kit for this project includes the following: Business Card Letterhead Logo Seal Envelope Employee ID
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Two Sided Business Card
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Letterhead
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Logo Seal
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Envelope
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Employee ID Card
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TV BRAND IDENTITY It’s important for a new Pay TV Channel to be specialized, individualized and branded which becomes the purpose of specialization and individualization. Only with strong brand effect, can a new Pay TV Channel succeed in competing with established channels and other media. A brand ident also stands for popularity, persuasion, competitiveness, and in a way, reputation that leads to brand loyalty. Just like holding a trump card for a company, strong brands can be helpful for the company to enjoy higher brand loyalty and market shares. The TV brand identity kit for this project includes the following: Display On Graphics (DOG) Next Display On Graphics Channel Ident Next ID Rate ClassiďŹ cation Bumper Ident
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Display On Graphics
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Channel Ident
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Next ID
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Rate ClassiďŹ cation
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Bumper Ident
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MARKETING Enhancing the brand awareness is important for enterprises to survive and develop, and to expand the market shares. When consumers show bias rather than randomness repeatedly in making purchasing decisions, there comes the brand awareness, which is a behavioural process involving decision and evaluation. It is not only depended on the brand quality, brand popularity, brand association and transmission of products which form the brand awareness, but also related closely to the characters of consumers and their experiences. The marketing kit for this project includes the following: Van Ticket Kiosk Hoarding
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Van Advertising
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MASTI KI SAWARI
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Ticket Kiosk
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Hoarding/Banner
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MERCHANDISING Any new Pay TV Channel should highlight the USP and should increase the connect with the audience. When choosing brands, consumers will be subject to the emotional factors which play more roles than product’s functions. When being able to define the self-image in consumers’ mind, the core value of brands can be defined and merchandising has always been one popular option among the TV channels. It aims to enhance the brand popularity, brand reputation of enterprise or products, and can help to build a good brand image and eventually boost the promotion of products and services. The merchandising kit for this project includes the following: T-shirt Mugs Shopping Bag
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T-Shirt
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Coffee Mugs
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Shopping Bag
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06 06
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CONCLU CONCLUSION SION
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LEARNINGS It was an incredible journey working with
see a designer iterate with around 20 options
Scarecrow M and C Saatchi, as it was my first
just to decide on the color palette that you
experience working in an advertising agency.
realise it is no cake walk.
From academic point of view, it was the biggest learning experience for me. The most
Having senior designers and conceptualizers
engaging factor of working on this project was
around not only boosts ones morale but also
working with a client like Viacom18 along with
helped me understand the finer details of the
working with an experienced team. From
design process which I as a college student
taking responsibilities to handling clients, the
would have had a tendency to overlook. I have
whole experience was full of ups and downs
also realised that user study is extremely
but was worth every effort. Working on a live
humbling and a good designer should be able
project involved meeting client demands in
to trash even his/her personal favourites if they
stressful deadlines and late night working.
do not seem to work for the target audience.
This project was a huge opportunity for
I can spot a lot of things that could have been
learning in the field of branding and channel
better and could be improved a lot on which I
creation. I had toyed with my creativity and
would improvise sometime in near future.
pushed myself to the limits while working on
Nevertheless it has been a wonderful learning
this project delving deeper into the branding
experience for me and I have enjoyed every
concepts during this project. Many aspects of
moment of this wonderful journey.
this field like digital on screen graphics are not understood at first glance, it is only when you
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REFERENCE REFERENCES S
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REFERENCES BIBLIOGRAPHY Nickelodeon brand book Brand-Building of Pay TV Channel by Fanbin Zeng Success of kids entertainment in India Viacom-Wikipedia Nickelodeon-Wikipedia Broadcast India Research Council-India Ratings 2017 Broadcast India Research Council-The changing face of TV in India 2018 Broadcast India Research Council-A peek into kids viewership in india 2017-18 Broadcast India Research Council-Seasonality and TV trends 2018 Broadcast India Research Council-What Young India Watches International Journal of Asia Digital Art and Design-The effects of channel brand identity design on channel brand image MTVN BALA Nickelodeon Standards Practices Asia WEBLIOGRAPHY www.viacom18.com www.nickindia.com www.sonicgang.com www.sciedu.ca/journal/index.php/bmr/article/viewFile/1547/815 www.graphicdesign.stackexchange.com/questions/60330/how-to-select-colors-for-target-audience-based-on-age www.designmantic.com/bls og/infographics/age-and-gender-based-color-preferences/ www.indiantelevision.com/television/tv-channels/gecs/four-original-indian-animated-shows-to-start-with-local-to-be-sony-yay-usp-170413
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www.underconsideration.com/brandnew/archives/cartoon_network_enters_the_grid.php www.afaqs.com/news/story/36769_Calling-Kids www.barcindia.co.in www.artandgraft.com/project/pogo-rebrand www.adada.info www.canava.com www.digitalsuccess.com
MOCKUP SOURCES www.grapictwister.com www.mockupworld.com www.graphicburger.com www.99designs.com
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DOCUMENT SPECIFICATIONS This document has been written and designed by Anadi Dwivedi. This document has been set in Space Comics in page breakers Poppins Bold in page headings Poppins in text body Briem Akdemi Std Semibold in quotes This document has been printed at Chaap Digital Print Studio, Ahmedabad using a Ricoh Pro C7110 digital printer.
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“ Keep Your Dreams Alive!
”
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