Wk5 partb 01

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Anna Jiang

studio air JOURNAL BENV UniMelb

389892



Anna Jiang BENV

389892 Melbourne Uni

Im interested in new design concepts and ideas from different people and professions from all over. As a design student, i prefer more hands on ap proach, drawings and model ling, but i am looking forward to learning and exploring the new techniques of Rhino 3D modelling and scritping! 1. Design new and ingenious

My interests in becoming an architect are: 1. Design new and in genious buildings that shock, amaze and intrigue people; and to shape the world around us. 2. Would love to work in the Disaster Relief sector as an 'emergency architect' to help rebuild towns after natural and/or human disasters; give that little bit back to the world.



CONTENTS B.1. Resreach Field B.2 Case Study 1.0



PART A. CONCEPTUALISATION B.1. Research Field


Voussoir Cloud, LA

This project was done in the city of angles, LA by two designers who the draw upon the work of engineer/ architects such as Frei Otto and Antonio Gaudi, who used hanging chain models to find efficient form. The overall design draws from the work of engineer/ architects such as Frei Otto and Antonio Gaudi, who used hanging chain models to find efficient form. We used both computational hanging chain models to refine and adjust the profile lines as pure catenaries, and form finding programs to determine the purely compressive vault shapes.

In this case, however, the structural and material strategies are intentionally confused. Each vault is comprised of a Delaunay tessellation that both capitalizes on and confounds the structural logics — greater cell density of smaller more connective modules, or petals, gang together at the column bases and at the vault edges to form strengthened ribs, while the upper vault shell loosens and gains porosity. At the same time, the petals — our reconstituted ‘voussoirs’, typically defined as the wedge shaped masonry blocks that make up an arch — are reconsidered here using paper thin material.”


Tesselation


Morning Line, Spain

Bio-Minicry Matthew Ritchie’s is the designer behind the Morning Line, for the project his mission was hugely ambitious: to represent the entire universe and the structures of knowledge and belief that we use to understand and visualize it. Ritchie’s encyclopedic project (continually expanding and evolving like the universe itself) stems from his imagination, and is cataloged in a conceptual chart replete with allusions drawn from Judeo-Christian religion, occult practices, Gnostic traditions, and scientific elements and principles.

WHAT IS BIOMIMICRY? The discipline of biomimicry takes its name from the greek words ‘bios’, meaning life and ‘mimesis’, meaning to imitate. as its name might suggest, biomimicry involves the study of nature’s designs and mimicking them to solve human challenges. janine benyus, one of biomimicry’s pioneers defines it as, ‘innovation inspired by nature.’ Biomimicry is a new science that studies nature’s models and then emulates these forms, process, systems, and strategies to solve human problems – sustainably.


Having research both about the uses of tesselation and biomimicry, i discovered the possibities of join both disciplines into something more inspiring and interesting. This is a final year architect student from The Parsons school of design in Paris who took the next step in using parametric designing: Watch the video of the movements of the sculpture on vimeo to see the possibilites of biomimicry and tesselation together...! http://vimeo.com/23731090

Fermid, Behnaz Babazadeh

KINETIC SCULPTURE - USING BIOMIMICRY



B.2. Case Study 1.0




Possbile Site Proposal


We live in a world that is currently dominated by technology and advancement through technology, with every other aspect of our lives for ever changed by it, there is no reason why architecture or designing wouldn’t be affected. Depending on who you talk to, they may say that using computers and computation is taking the ‘easier’ way out of designing and allowing the computer to manufacture the final result, and perhaps too much reliance. Others will say that with out computers in the design process, many ideas and shapes wouldn’t even come into being. I feel that i agree with both ideas, more so that it is envitable that computation and design programs such as Rhino and Grasshopper will come into play and shape our designs and the world around us. They is already an emergence of designs all around the world, as shown through previous pages, that relies on compterisation; and it is a process with no end but only more possibilies with time. There fore, it is important to learn the skills to keep our selves at the front of this technological design age.



Bibliography http://4.bp.blogspot.com/-walYFE2ymcc/ThChJCShaqI/AAAAAAAAHFc/-GRZFLhtUNk/s1600/IwamotoScott-Architecture%2B_Voussoir-Cloud-01.jpg http://www.archivenue.com/voussoir-cloud-by-iwamotoscott-with-buro-happold/ http://designplaygrounds.com/deviants/fermid-by-behnaz-babazadeh/ http://designplaygrounds.com/deviants/fermid-by-behnaz-babazadeh/



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