How To Be Tony Starks
PhD/// | | HyperBody Research Group
pandalabccc.blogspot.com
http://pandalabccc.blogspot.com
https://www.youtube.com/watch?v=KR9uiLDndOk
iA
+interactive Architecture
+Design+ +Interaction+
+
Design+
1
2
Basic Techniques
Design Thinking
1.
Arduino
//Slider = Transformable?
//HyperCell_mobileControl
+Jia-Rey Chang
https://vimeo.com/41069182
“That's one small step for a man, one giant leap for mankind” …Neil Amstrong
==Realization is HARD.==
==Simulation is still HARD.==
2. “Think of a type of architecture where all buildings elements are intelligent agents flocking the herd, (re)configuring themselves in real time ."-
Componential
Breed
Grow
Live
“
hyperCell”
HyperWall P&ALAB / Jia-Rey Chang https://vimeo.com/55289946
HyperCells P&ALAB / Jia-Rey Chang https://vimeo.com/61828421
HyperCell AA DRL// Theodore Spyropoulos's studio http://www.hypercell.co.uk/
I
+ nteraction+
|| Why interact? || What’s interaction? || How to interact?
Brief History of iA @my point of view
+
S
tart+
SUITALOON, Mike Webb,1966
== Non Permanent == Non Stable == Non Standard
HausRuckerCO
Cedric Price // Fun Palace, 1964
// Pompidou museum, Paris, 1977 + Renzo Piano, Richard Rogers
// Maison À Bordeaux, Bordeaux, 1998 + Rem Koolhaas
No McFly No Hoverboard
https://www.youtube.com/watch?v=liI1E_ZZV5w https://www.youtube.com/watch?v=TkyLnWm1iCs
// Kunsthaus museum, Graz + Peter Cook
//realities:united https://vimeo.com/70466278 http://www.realities-united.de/#SHOWINFO,1,1
+
D
e-skinning+
//Blade Runner/ Ridley Scott = 1982 https://vimeo.com/115080030
Marcos Novak // HyperSurface
In -teraction -formation Faรงade
+Al Bahr Towers
+Arab World Institute
+Tower of winds
//AEDAS
//Jean Nouvel
//Toyo Ito
//One Ocean Pavilion, 2012 +SOMA https://vimeo.com/70466278
//HypoSurface, 2003
+deCoi
https://www.youtube.com/watch?v=ANXQRJ2zksI&feature=youtu.be http://www.hyposurface.org/
//Hyper-Matrix, 2012
+media artist group/ Jonpasang https://vimeo.com/46857169 https://vimeo.com/48285842
//Megafon Pavilion: MegaFaces, 2014
+ Asif Khan
https://vimeo.com/107419979 http://www.asif-khan.com/project/sochi-winter-olympics-2014/
//BMW Kinetic Sculpture, 2008
+ ART+COM
https://vimeo.com/8554267 https://artcom.de/de/project/kinetische-skulptur/
//Kinetic Rain, 2012
+ ART+COM
https://vimeo.com/45188800 https://artcom.de/de/project/kinetic-rain/
The building body is a vectorial body, shaped by interior and exterior vectors. The vectors act as multiple forces working upon that body. From the inside out and from the outside inward. The building body is a wellbalanced structural integrity…… …An exterior skin and an interior skin. Basically exterior skin and interior skin must be seen as a continuum. There is a change of climate rather than an opposition between inside and outside.
+
M
aterialization+
+Material +Mechanism
+Material
//Shape Shift / electro-active polymer (EAP)
+ ETHZ
https://vimeo.com/15247128
//A Degree of Freedom
+ Jim RhonĂŠ & Martin Genet https://vimeo.com/104105063
// HygroScope + ICD/ Achim Menges https://vimeo.com/55938597
// HygroSkin: Meteorosensitive Pavilion + ICD/ Achim Menges https://vimeo.com/73727749
// Furl: Soft Pneumatic Pavilion
+ interactive architecture LAB/ UCL https://vimeo.com/107719937
//Programmable Materials + Self-Assembly Lab, MIT/ Skylar Tibbits http://www.selfassemblylab.net/ProgrammableMaterials.php
// uniMorph + Tangible Media Group/ MIT Media LAB http://www.creativeapplications.net/arduino-2/unimorph-rapid-digital-fabricationof-customized-thin-film-shape-changing-interfaces/
// bioLogic + Tangible Media Group/ MIT Media LAB http://www.creativeapplications.net/science/biologic-living-nanoactuators-yieldinterfaces-that-are-grown-not-manufactured/
+Mechanism
//inForm
+ Tangible Media Group/ MIT Media LAB https://vimeo.com/79179138 https://vimeo.com/tangiblemedia
//inForm
+ Tangible Media Group/ MIT Media LAB https://vimeo.com/79179138 https://vimeo.com/tangiblemedia
//Kinetic Wall
+Barlow Leibinger http://www.dezeen.com/2014/06/18/kinetic-wall-barkow-leibinger-elementsvenice-biennale-2014/ https://vimeo.com/97429450
I +B
+
mmediate+ odily+
//Urban Sushi/ TRN
+ AllisWirdGut
http://www.alleswirdgut.cc/en/proj ect/trn-e/
//RV prototype House
+ Greg Lynn
https://www.youtube.com/watch?v= hTOdpM8MBtU
//RV prototype House
+ Greg Lynn
https://www.youtube.com/watch?v= hTOdpM8MBtU
//The Wheel House
+ Acrojou Circus
https://vimeo.com/30305788
//hyper-reality
+ Keiichi Matsuda https://vimeo.com/8569187
//hyper-reality
+ Keiichi Matsuda https://vimeo.com/8569187
//cityHome
+ MIT Media Lab https://www.youtube.com/watch?v=f8giE7i7CAE
//The Medium is the Massage
+ Marshall McLuhan
//Living Kitchen
+ MichaĂŤl Harboun https://vimeo.com/16404038
//Soli
+ Google https://vimeo.com/132169577
+
B
io-inspiring+
Material [ v.s. ] Mechanism?
//StrandBeest = beach beast
+ Theo Jansen
https://vimeo.com/61569246 https://vimeo.com/46453433 http://www.strandbeest.com/
//Petting Zoo
+ minimaforms https://vimeo.com/74377028 http://minimaforms.com/#item=petting-zoo-frac-2
//Hylozoic Ground
+ Philip Beesley
https://vimeo.com/14979991 http://www.philipbeesleyarchitect.com/
//Smart Atom
+Haru Ji and Graham Wakefield https://vimeo.com/105749125
+
O I rganic
nteractive
B
ody+
“True hyperBodies are PRO-ACTIVE Bodies‌actively propose actions. They act before they are triggered to do so. HyperBodies display something like a will of their own. They sense, they actuate, but essentially not as a response to a single request."-
Digital Form Digital Fabrication Digital Transformation
Integration?
HyperCell
New Organic Digital Architecture
Janine Benyus: 3 levels of biomimicry
Form
the first level of biomimicry is the mimicking of nature form.
+ Process
the second level is the mimicking the nature process, or how things are made in nature.
System
the third level is the mimicking the nature ecosystems.
John Frazer
"What we are evolving are the rules for generating form, rather than the forms themselves"-
Material Informative Adaptive Energy
+Chairs
+wall
+Reading Chair +Desk Leisure Time
+Wall Chairs
+Desk
+TV Wall +Bed
Bed Time
+Reception Wall
+Des k
+Working Chair +Bench
Working Time (individual)
Users’ Evolution
//PhoneBlock
https://vimeo.com/116796740
//HyperCell Interface +HyperBody + P&A Lab/ Jia-Rey Chang https://vimeo.com/68836252
//HyperCell_tracking +HyperBody + P&A Lab/ Jia-Rey Chang https://vimeo.com/78387283
//Roombots BIOROBOTICS LABORATORY BIOROB, EPFL http://biorob.epfl.ch/cms/page-36376.html#copyright
+
P
ro-action+
Space = Living Creature?
New Media
//Light Barrier +Kimchi and Chips https://vimeo.com/100575793
//Lumière +Robert Henke http://www.creativeapplications.net/events/robert-henke-lumiere-cutting-theroom-with-vectors-and-lasers/
//Test Pattern +Ryoji Ikeda https://www.youtube.com/watch?v=XwjlYpJCBgk http://www.ryojiikeda.com/
//Box +Bot and Dolly https://vimeo.com/75260457
//Hakana誰- 1mn excerpt
+Adrien M / Claire B
https://vimeo.com/65175919
//Shadow
+Elevenplay x Rhizomatiks http://www.creativeapplications.net/maxmsp/shadow-elevenplay-x-rhizomatiks/
//Artificial Nature: Archipelago
+Ars Electronica Futurela https://vimeo.com/105749125
//Breaking the Surface
+Scandinavian Design Group/ Abida/ Intek & Ctrl+N http://www.creativeapplications.net/openframeworks/breaking-the-surface/
//Alloplastic Architcture
+Behnaz Farahi
https://vimeo.com/58837729
EU cultural project//
MetaBody
IMMERSIVE
Ambiguous Topology
//Ambiguous Topology
+Nimish Biloria/ Dieter Vandoren/ Jia-Rey Chang https://vimeo.com/105421757
//Inter-Performing Environments
+HyperBody Lab // MSC 2 Design Studio https://vimeo.com/99547203 http://ipe.hyperbody.nl/index.php/Main_Page
//Inter-Performing Environments/ Reflectego
+HyperBody Lab // MSC 2 Design Studio @ Madrid https://vimeo.com/113264230 https://vimeo.com/118525103
//HyperLoop
+HyperBody Lab https://vimeo.com/117388146
//MetaBody Annual Exhibition:: [s]caring-ami
+ HyperBody Lab MSC2 + Dap LAB
http://re.hyperbody.nl/index.php/Msc2G6:Frontpage
//MetaBody Annual Exhibition:: Textrinium
+ HyperBody Lab MSC2 + Boras University, school of textile http://re.hyperbody.nl/index.php/Msc2G5:Frontpage
//MetaBody Annual Exhibition:: Nervion
+ HyperBody Lab MSC2
http://re.hyperbody.nl/index.php/Msc2G4:Frontpage
// Interactive V1.0 https://vimeo.com/61092607
// Interactive V2.0 http://2628climator.hyperbody.nl/index.php/Workshop 2:_Shared:Presentations
// Interactive V3.0 http://m4h.hyperbody.nl/index.php/Main_Page
// Interactive V4.0 http://re.hyperbody.nl/index.php/Msc2workshop:workshop06
//Inter-Performing Studio https://vimeo.com/99547203
//Inter-Activating Studio http://re.hyperbody.nl/index.php/Msc2IAE:frontpage
Academic Competitor
//AA DRL
+DRL/Spyropoulos Design Lab https://vimeo.com/117163727
//Morph 2.0
+Interactive Architecture LAB // UCL https://vimeo.com/126935023
Interactive, intraactive, not just a slider.
|| Why interact?
|| What’s interaction? || How to interact?
THANK YOU
Showreel /// https://vimeo.com/126749919