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6 Reflection and Outlook

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5 Prototype

5 Prototype

Overall we are happy with the outcome of our project, though we can see many possible points of improvement. Starting with the rapid change of themes, weh ad, the time to develop a new project idea fell very short and definitely lacked some weeks of further development. Additionally we had difficulties developing a free project theme with limited possible discussion with a client or project partner. Nevertheless this challenge gave us a lot of opportunity to improve our digital skill set and to test out various new working techniques. Espacially the VRVidoeanimation that we finally processed in twinmotion was something that allowed for a steep learnig curve and short exploration in programs like Unity and Unrealengine. Again time became a relevant issue rendering and post processing in 360 degres was demanding for our computers and therefor did not always allow for a trial and error approach. We wished for a more immersive experience like in the first working presentation but modeling a new drone and again have several days of rendertime would not have been possible. Still we were quite fascinated by the possible speeds of Twinmotion in this Context and the workload it was capable of handling even without further PC Upgrade to Graphics like an RTX 3080/90 or 40 series. Even besides the own Prototype, the broad range of topics and the variety of projects made the weekly meetings and the course in general very intriguing and gave lots of inspiration and insights. Therefor we are happy to have been part oft he course and are looking forward to further improving our work.

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