Industrial Design Portfolio 2020

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industrial design portfolio arda รถzdemir

2020


skills software

solidworks rhinoceros keyshot adobe photoshop adobe indesign adobe illustrator adobe premiere

design related

design research design thinking 3d visiualization user experience interface design interaction design design ethnography

about me

education

experience

participations

Hi, my name is Arda. I am an industrial design student, passionate for innovative solutions and creative approaches to design. I enjoy searching for inventive and rational solutions to complex problems. Having exposed to arts and industrial design, I have developed a personal style that is minimalistic, practical and effective. I let my projects to get influenced by my interests, which are physical interaction and sound design. I am always striving to learn and develop. This portfolio not only shows my design work. It shows the progression through my studies and my development as a designer.

Umea Institue of Design

Internship on Ceramics

Mosder Furniture Design Contest (2017) Pro Carton Young Designers Award (2018) Solar Decathlon China (2018) iF Design Talent Award (2018) Fiat Hackathon (2018)

Exchange studies in Bachelor term 5 (2019-2020)

Ă–zlem Tuna Design (2019)

Industrial Desing Intensive (2020)

Istanbul Technical University Bachelor of Industrial Product Design (2016-2020)

contact info

language

TED Zonguldak College

ozdemirard16@itu.edu.tr aroz0001@ad.umu.se linkedin.com/in/arda-ozdemir-08

english advanced german beginner turkish native

(2012-2016)


contents

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1 Week Project Spring 2018

Coordinated by Prof. Dr. Hatice Hümanur Bağlı, ITU

made with

recycled chess

chess pieces made out of recycled plastics


The idea behind the plastic chess is to increase plastic recycling in daily life. High Density Poly-Ethylene is a soft kind of plastic that can be molded even in a small workshop. Cleaning product containers are mostly made out of HDPE, and they have a certain hierarchy between them like the chess pieces. So variable forms of cleaning product containers gave the form to this project. Shampoo and detergent containers which are made out of HDPE plastic shredded into little pieces. Mixed pieces heated with a plastic melting furnace and molded into prisms. Then molded plastic is cut with a bandsaw machine into chess pieces.

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6 Week Project Summer 2018

Coordinated by Prof. Dr. GĂźlname Turan, ITU

3 4 5

participated in

atlas

a self-care system for regulating sleep patterns


Awareness and regular self-care are important factors for a healthy life. Our task was to design a practical smart solution that supports and motivates people to follow a regular self-care program. Sleep regulation self-care methods, focuses on health/illness related activities and includes strategies aimed at the facilitation of a higher level of self-management for sleep quality. Many of the adults having problems falling into sleep, which creates bigger problems like rebounds on their sleep rhythm. There are self-care practices to maintain balance between sleep and activity. According to a study aimed at exploring and describing the self-care management strategies used by people living with a partner, uses cuddling to facilitate sleep. Kids use stuffed animal toys to fall asleep quickly. It gives them sense of comfort to fall asleep. Just like children need to feel safe before falling to sleep, humans in all ages do as well. Many of the adults practice this by hugging a partner. Design problem in here is there are a lot of adults living alone. Atlas is designed to adapt sleeping toys to adults. It mimics human figure and cuddling to give users a sense of comfort. 6


Atlas’ unique form was designed to mimic human posture. It was inspired by abstract human statues. It hugs back the user by its concave shape. Putting under user’s head is not its prior function as the form suggests. It’s not only a pillow, but a partner and sleep regulating device. Its stuffing material is polyurethane memory foam with holes for ventilation. It keeps the product in solid shape and mimic human body limpness. Outer casing is high tech polyester fabric. Fabrics that screen printed with electrocardiograph for recording heart rate and tectonic strain sensors for measuring breathing rate when placed on skin. It can monitor the data from user’s body when sleeping.


It monitors user’s sleep quality by measuring heart rate and breathing frequency. Gathers the data on application and analyses it. It interprets data to understand user’s sleeping pattern. Creates a personalized sleeping schedule and suggests user the best personal time to sleep by notifying user through application. After product called user to get into bed. User needs to cuddle with it to activate recording data. It vibrates as a feedback when hugged. As it records the data, it mimics a partner while cuddling to give the sense of comfort which helps user to fall asleep. It also vibrates as the alarm goes off, waking user with other stimuli than sound.

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4 Week Project Fall 2018

Coordinated by Prof. Dr. Koray Gelmez, ITU

branded for

coin bank designing promotional gifts that reflect bank’s brand identity


Banks in particular, hold a prominent place reflecting and disseminating their identities to various services and products. We can come across vide array of identity items of a bank such as interior spaces, graphic items, client cards, websites, advertising campaigns, promotional products. The identity of banks is often based on abstract concepts. It is critical for them to materialize these concepts and to create and sustain tangible extensions of their identities. By considering its values and identity, we were expected to design a promotional item under the bank assigned. This project needs a coherent understanding where we were expected to merge product requirements with brand identity. To better understand the brand identity and its approach to consumers of QnB Finansbank I did exercises like brand identity prism and semantic value surveys. It is being young and modern was most significant outputs, following that analytic and supportive came. I further analyzed brand’s digital outputs and product forms, geometry and color palette.

R 115 G 24 B 84

R 97 G 25 B 80

R 69 G 26 B 70

R 30 G 24 B 57

R 34 G 40 B 80

R 32 G 55 B 104

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After analyzing QnB Finansbank’s social responsibility initiatives towards children. I formed the penny bank concept through keywords to financial education towards kids. According to my research through articles on Forbes, there is many ways to teach kids to think more critically about money. One method is to make three penny banks for saving, spending, and sharing. I reshaped this concept to a single penny bank which has two containers for saving and spending. And began sketching. Keywords from Finansbank’s social resposiblity projects towards kids coding programming technology focused algorithmic financial innovation future tomorrow development

education volunteer thinking teaching dexterity imagination analytical creative guiding productive


After ideation process on form of the penny bank which consists of two containers for “saving” and “spending”. The “spending” container transformed into a different direction. The act of spending brings basic requirements with it like accessibility. This approach changed my perspective on the container and transformed it into a bowl form. This bowl surface with cavity placed on top of “saving” container. Through the agency of this appliance, money kept apart for spending can be compiled on top portion and became easily accessible. Further education on this matter would be letting the child decide which container money should be placed. This creates critical judgement on money at younger age. 12


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4 Week Project Fall 2018

Coordinated by Prof. Dr. Koray Gelmez, ITU

branded for

calculator designing promotional gifts that reflect bank’s brand identity


For the promotional device category, I choose to design a calculator based on the values of QnB Finansbank such as financial, rational and analytical. It is designed for the mass customer segmentation with its basic and easy interface and promotional manufacturability. Its back contains geometrical cues to recall the forms used by the bank. Circular button shapes are giving reference to bank’s logo. In addition to that equals button is colored purple from the QnB Finansbank’s palette as a reminder on the way to reaching to conclusion. Its suggested material is injection molded ABS plastic. It has the logo digitally printed on the front and a LCD screen powered by solar cells.

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produced with

2 Week Project Summer 2019

Coordinated by Ă–zlem Tuna

sound amplifier internship project in a ceramics workshop


I did my internship in a ceramics workshop called Ă–zlem Tuna in summer 2019 and decided to work on a project about sound amplification for phones benefiting from the opportunities in the studio. What is sound amplification exactly? Sound can be made louder by providing more energy, or by the help of acoustics. With some shapes sound can be amplified without any energy, megaphone is a great example to this. Its cone shape helps direct the sound and increase the overall volume output. This method is also used in wind instruments. The flared section of the bore in many instruments are almost conical. After the market research concave objects began to take shape in my mind. These products had more than one function. In addition to enhancing sound coming from the phone, they also serve as a dock for the phone and hold it up. In this way they do not block the phone usage but, it creates uneasy feeling about the balance. 16


After analyzing the products on the market, they draw the line on to being table top objects, which is sensible considering them as speakers. This gives many opportunities like using the table surface like an element of the product. Basically sound needs narrow spaces to travel to open space and these narrow spaces can be created not only surfaces of the object, also with the surface its sitting on. We tend to use our phones on table facing up, which disprove the need of a dock that holds the phone standing up. Using the surface of the table as a wall for sound to reflect and resonate through a bell shaped form, this object can amplify the sound of a phone.


I came to conclusion on the object being two parts with different materials and experimented with the ceramic molds at the workshop to achieve the outer walls. They serve to amplify different frequencies, and to hold the brass upper part like a cap which is shaped like trumpet bell. This two part product can be placed on top of the phone on the table using the surface in succession to experience different resonances on the sound.

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conducted in

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4 Week Project Spring 2020

Coordinated by Umea Institue of Design

oven interface interaction project


Our task was to develop a user interface of a front panel for a kitchen oven, in a context of private use. We focused on user testing of prototypes. In this oven concept I tried to design an oven interface that would provide the detailed options when needed, but also can function with simple inputs and basic settings. The aim of this concept was to transfer the rapidity of use in an analog oven interface to a digital one which can also contain useful information for the user. The oven can be operated in few steps if the user knows the basic oven function symbols and does not need a detailed temperature setting; but it can also provide an alternative layout for the function setting in which user gets information and suggestions of selected single function with a desired exact temperature setting. Workflow goes as main functions overview to temperature setting and to timer setting or start. Main functions overview has an alternative overlay of detailed single function setting. Temperature setting gives you opportunity to determine decibel input. Timer includes an alarm or shut off function for more detailed use of the product.

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My intentions with the user testing was to achieve new perspectives on my design. I tried to examine their reactions when they encounter an error. How did they try to eliminate the problem and keep on using the oven? There are vital elements that can slip through my attention when ideating on a concept and user dialogs are really helpful to point out the problems and come up with solutions that are unique. I had many feedbacks from the user dialogs where I let users operate the oven interface as a first time user, a user that knows about the concept and an experienced user who knows how the controls work. They all had different kind of feedback, as they get experienced about the interface their confusion about the controls declined. The prototype has a main wheel has push in and pull functions which lets you select and go back and use the oven with few steps in a basic setting. The small switch is to let the user access more detailed options. Prototype works with the screen cut out which I can put paper rolls of the digital interface.


The main functions menu shows the highlighted selection. An alternative layout that displays single functions gives additional information to user. The temperature is selected via main wheel and other decibel inputs are accessed with the switch to put in exact temperature. Current temperature is shown in under the selected function. Timer can be accessed with the switch and set with the main wheel.

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AKG K52

modelled and rendered in

3 4 5

other

computer aided modelling and rendering


Audeze LCD-X modelled and rendered in

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thank you for reading... contact me

ozdemirard16@itu.edu.tr aroz0001@ad.umu.se linkedin.com/in/arda-ozdemir-08/


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