journal B

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DESIGN WORKSHOP Reflective Journal B Yakun Li 798554

Developing Design Ideas


B1 CINEMA + ARCHITECTURE


B1: CINEMA + ARCHITECTURE Lecture - Translate architecture to moving images. - " I don't make a film if I don't find the appropriate place, the appropriate building. " - Architects of films & architecture and cities in movies.


B1: CINEMA + ARCHITECTURE Lecture (reflection #1) Mostly, all the films create architectures to represent the world of the film. There are some images which I saw in films impressed me.

Alice Through the Looking Glass (2016)

Back to the Future Part II (1989)

Howl's Moving Castle (2004)

Doctor Strange (2016)


B1: CINEMA + ARCHITECTURE Lecture - Windows & film => open & close/ inside & outside - Montage =>

- Using different images with the same guy will represent different meanings. - There are different functions in a building which create different meaning. - MSD => old & new

Commonalities

- Movement - Time - Spatial Articulation - Scale - Peripheral Vision - Extra Dimensions : Sound and‌


B1: CINEMA + ARCHITECTURE Lecture (reflection #2) Montage is not only useful in films, but also helpful in our daily study. For example, we have made collages in designing.

Marianne Brandt (http://50watts.com/ filter/hungary/TheFantastic-for-GrownUps)

Alexander Rodchenko (https:// thecharnelhouse.org/2012/10/18/ aleksandr-rodchenkos-warof-the-future-1930-and-thelingering-memory-of-chemicalwarfare/)

Hannah Hรถch (https://denisgeorgeart. wordpress.com/2016/06/13/hannah-hoch/)

Collage I made last semester for Designing Environment


B1: CINEMA + ARCHITECTURE Lecture (Homework) Design a facade based on the spaces of film[s]/filmmakers you like.


B1: CINEMA + ARCHITECTURE Lecture (Homework) https://youtu.be/gpCyLIOhlGw 1.Make a short film about an architectural element. 2.Design an architectural element that provides an atmosphere similar to the experiences you depicted in your film.

The film style is relaxing which just like a soft bed. When you are tired, you could find comfortable feeling here. When you are strained, you could feel calm from this bed.


B1: CINEMA + ARCHITECTURE Reading (reflection) Reading Perspective and Architecture through the Film "In the Mood for Love" Simone Shu-Yeng Chung

"In the Mood for Love" is one of my favourite Hong Kong films. I like the director Wong Kar-Wai, the starring Maggie Cheung and Tony Leung. I have watched it when I was in high school which I could not understand the affection between Su Li-zhen (Mrs. Chan) and Chow Mowan. Although I could feel the restraint by the director’s creating. The colour of the film is Wong Kar-Wai’s style, the lenses is Wong’s, the music of the film is also Wong’s. The layers of lenses are interesting. For example, in this image, there are three layers. The camera is positioned outside a window. The background layer is Mr. Chow, the middle layer is Su Li-zhen and the frame of the window layer in the front of the image. The window frame creates a stress notion of confinement reverse the Usual feeling which the window is for views to the outside.


B1: CINEMA + ARCHITECTURE Reading (reflection) Reading Perspective and Architecture through the Film "In the Mood for Love" Simone Shu-Yeng Chung

A thick dividing wall between Su Li-zhen and Chow Mowan creates a balance Composition. They sit in their respective kitchen doorways which means the nonconsummation of their relationship.

My MUSE of Cheongsam - Su Li-zhen

This article provides some Plotting movement of camera in the film which would give me another angle to understand this movie.


B1: CINEMA + ARCHITECTURE Weekly reflection I have drawn the image for the earth studio. It is a drawing about MASS. The idea came from the water flow underground which create an organic space. I made some photocopies of my drawing and did some collages during the classes. It created new products which gave different inspiration for my other design in the future.


B1: CINEMA + ARCHITECTURE Workshop Exercises For this design brief, my classmates made 7 drafts.


B1: CINEMA + ARCHITECTURE Workshop Exercises There are some models we did and the final model whole class made in the end.


B2 Design Decisions


B2: Design Decisions

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B2: Design Decisions Lecture

Types of decisions


B2: Design Decisions Lecture (reflection) There are some fabulous design journals I saw online which could inspire me for further design.

http://hatchinc.co/journal/coxarchitecture-simon-harris

http://www.lizsteel.com/theisle-of-lewis-1-balancingfamily-travel-andsketching/#comments

Drawing skill is important for hand writing journal which really need to be improved for me. Also the weight of images and words should be considered rationally.

https://www.behance.net/ gallery/5552802/Classic-ArchitectureStudies

http://visual.ly/interior-design-throughdecades


B2: Design Decisions Lecture (Homework) Attempt to create a list of 20 questions to ask yourself during your design project. 1. What is the design brief? 2. What is the concept of the design? 3. What is the context of the design? 4. Is there any precedent could be used for the design? 5. How to manage the designer agenda of the design? 6. What is the scale of the design? 7. What material is rational for the design? 8. What the sketch of the design would look like? 9. What material systems could be used for the design? 10. What software could be used for the digital model making?

11. What would the digital model look like? 12. What material could be used for the physical model making? 13. What would the physical model would look like? 14. Who could be asked for some feedback? 15. Is there anything could be changed from the first feedback? 16. How many rounds of proposal would be necessary for the design? 17. Are all the suggestions helpful for the design? 18. How to present the final design? 19. Is the final design achieved the design brief? 20. Is there anything not been accomplished for the final design?


B2: Design Decisions Reading (reflection #1) The reflective practitioner: How professionals think in action Schon, D.A. I have read the book review of “The Reflective Practitioner: How Professionals Think in Action.” by Briggs, Richard and MacDonald, H. Malcolm. It told the approach to understanding the acquisition and use of practical knowledge by “practitioners”. The reasons of the difference between these two types of knowledge as problematic are: 1. there has been a large expansion in the number of professions and practitioners since the Second World War, sophisticated occupational skills and great advances in technology were demanded more. 2. The professionals’ status had grown while the dependence of this group had been greater. 3. It is urgent for the practitioner to solve problems without prolonged scientific study.

Reading the book review could get the main points of the book quickly you would miss huge of information of the book. The directly missing information is the samples. The book review would only tell you the author of the book wrote some examples. Maybe it would describe few of them, though it still would not be portrayed clearly.


B2: Design Decisions Reading (reflection #2) What computers still can't do Dreyfus, H. L.

In my study now, I have already found that there are some techniques that computers could not do. For example, I am studying Digital Design and Fabrication this semester. I am making the model with skin and bone system. The techniques with computer like laser cut or 3D print did not suit for our model. We are using the plastic pipes to build the bone of the structure and the cotton string for the skin part. Thus, we need to perforate the holes. 3D print technique has nothing to do with this. Laser cut could perforate the holes though it only could work on the limited flat materials in recent situation. Therefore, the only way for our physical model making is hand making.

I have read several book review of “What computers still can't do�. I have found that different audiences would get different information they need. Design student and science student would write different book reviews. Even the writers of the book review were studying the same course, they would give the different opinion. Thus, it is still necessary to read the original book.


B2: Design Decisions Weekly reflection

I designed this model for this week’s earth studio. It is FRAME & INFILL structure. There are two concepts I believed when I designed this. The first one is “less is more”, the second one is one Chinese word “ 和而不同 ” which means harmony without uniformity. I create the geometric frame and curving infill. I put the frame in line but the distances of the gaps between the frame are different. I painted the frame in white though the material is different with the infill. The model is stable whereas it could change the shape random. I think this design achieved the design brief as well as my personal designer agenda.


B2: Design Decisions Workshop Exercises We were asked to write the design process and some questions to ask ourselves. Our group's work.

Neighbour group's work.


B3 What to do when stuck


B3: What to do when stuck Lecture 1.Design a Perfect Room (3 mins) 2.Design the most Beautiful Space you can imagine (3 mins) 3.Now, take 5 mins and jot down three points for each on why these tasks were so difficult

1. Time is limited to design someting "perfect". 2. The design brief is unclear. What is the function of the room? Who will be design for? ‌ 3. The context of this design is unidentified. What scale should be for this room? ‌


B3: What to do when stuck Lecture Take a Break

Changing Designer’s Frame of Reference

Arbitrary Time periods

GETTING UNSTUCK

Kinaesthetic – body smart Logical – number smart

Naturalistic – nature smart Changing Medium of Working

Arbitrary Exercises

Changing When You Work

Musical – music smart

HOWARD GARDNER’S MULTIPLE INTELLIGENCES

Intrapersonal – myself smart

Visual/Spatial – picture smart

Interpersonal – people smart Linguistic – word smart


B3: What to do when stuck Lecture

Perceptual

Emotional

Cultural

Environmental

Intellectual

Expressive


B3: What to do when stuck Lecture (reflection) PERCEPTUAL BLOCKS is the block which cannot see problem or useful information. This example of perceptual blocks is The Le Grand Large Hotel which located in Sanhe, Hebei China. It is 41.6-metre-high which was recorded the largest pictographic building in the Guinness World Record in 2011. For me, it not even could be seen as an architecture. There is no aesthetical value for this building. The internal rooms have been limited in strange shapes as well. It did not consider the environment around the building. The only information I got from this building is that the property developers is rich and rustic.


B3: What to do when stuck Reading (reflection #1) Chapter 8, Conceptual Blockbusing: A Guide to better 29 Ways to Stay Creative Ideas TO-FU Adams The article talked about few methods that could be consciously applied to solve problem. Such as questioning attitude which is common when I was a child. I always asked my father why why why. Growth with age, I even hate to ask questions for a period of time. Now I understand more that laying my ignorance out in the open that involving an emotional block. It would be rapidly disappeared since the low degree of omniscience be presented. Others like fluency and flexibility thinking, thinking aids, checklist for new ideas, understanding the problem, devising a plan, carring out the plan, examining the solution obtained unconscious blockbusting, and fantasy analogy are all useful.

There are 29 ways to stay creative that be shown in the video. I list some that I have not tried before. 1. Take risks 2. Break the rules 3. Don’t force it The ninth way of it is listen to new music. I have listened a new song list which called “what I am listening while I am thinking” during I am writing this journal. Here is part of the songs I have listened.


B3: What to do when stuck Reading (reflection #2) Can architecture make us more creative? Molloy The article pointed some spaces which are the most creative spaces in the world. Such as MIT’s Building 20, the Ancient Greek Agora, 18th Century British teahouses, and early 20th century Parisian cafés. They make people interact, let people tinker and don’t over-plan. Therefore, Architecture foster a culture of creativity by active people to have interaction within it. The drawing video in this page is really interesting and intelligent.


B3: What to do when stuck Weekly reflection The 17th of "29 ways to stay creative" is "go somewhere new". I went to Grampians national park during the break. We (actually most did by my friend) shot the milk way by near a small unnamed pool. The reflection makes the photo be fabulous which enlighten me for model making by using reflection to get interesting view. We also saw the brim silo art there. It was painted by Guido van Helten during 2015-2016. It is really ingenious which I never thought before. I went to Melbourne Museum and NGV with my friend from Sydney. He said that Melbourne is an art city. I saw some good example of storyboard in Melbourne Museum which could learn the skill in the after drawing. I posed like the painting in NGV, it is really funny.


B3: What to do when stuck Workshop Exercises We were told to design three exercise for Amenity Technology and Poetry in this class. I created three question which are: 1. List 5 points about the bedroom design characters. (Think about function, how, where, who ‌) 2. Do a sketch about the bedroom design in your personal style. 3. Design one of the furniture which is necessary in bedroom in 3 ways. Although there was no one been told to do the exercise I did in somehow. There is the exercise which I got from my classmate in class. Introduction This exercise is to allow an individual to experience each of the design thinking processes: amenity, poetry and technology. The exercise is expected to take anywhere from 40 minutes to 1 hour. Each exercise is interlinked with the amenity exercise coming first, then poetry and lastly, technology. Amenity There is a space with the dimensions of 8 by 8 metres. The space is to match the theme of the given image. The amenity designer is tasked to create a mind map of the following: who and what the space can be used for [1 mind map for who + 1 mind map for what the space is]. Poetry Following on from the amenity designer, the poetry designer is then tasked to create the form of the space continuing on from the chosen: who and what by the amenity designer. The design process that the poetry designer is expected to undertake is undergo a crazy nine exercise. After completing the crazy nine exercises, the poetry designer is expected to choose one design that they want to refine. Once they have chosen, one, they area expected to under take another crazy nine exercise, trying to refine and develop the chosen idea.


B3: What to do when stuck Workshop Exercises Technology Once the form has been completed, the technology designer is then tasked to choose the finishes for the building/ shelter whilst incorporating the final form designed by the poetry designer. The technology designer is also expected to include furniture if required for the space.

I have finished the first exercise and half of the second exercise with the limited time in class. The exercise said I have to create two mind maps. Though after I discussed with the exercise designer, we found it is enough for only build one mind map in fact. For this exercise, the more I thought is about painting, gallery and something that is close to these. Although, the designer of the exercise thought more about kindergarten or something like it. It surprised me that maybe I need to think much deeper to oppose the fear of overthinking.


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