Ashley Henington - Architectural Portfolio

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ASHLEY HENINGTON UNIVERSITY OF KANSAS SCHOOL OF ARCHITECTURE & DESIGN FALL 2019

ARCHITECTURAL

Por tfolio



ASHLEY HENINGTON UNIVERSITY OF KANSAS SCHOOL OF ARCHITECTURE & DESIGN FALL 2019

ARCHITECTURAL

Por tfolio



CONTENTS

LAWRENCE, KS - HEALTH & WELLNESS CENTER 6

HAND DRAWN 14 KANSAS CITY, KS - URBAN DWELLING 18 KANSAS CITY, MO - COWORK KC 30 DALLAS, TX - MUSEUM OF OCEANIC SUSTAINIBILITY 40 OTHER PROJECTS 48

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ASHLEY N H E N I N GTO N E D U C AT I O N

University of Kansas | School of Business Master of Business Administration

C O N TA C T

May 2022

785·215·3680

University of Kansas | School of Architecture & Design Master of Architecture

May 2022

ahenington@ku.edu

May 2019

issuu.com/ashleyhenington

Johnson County Community College Associate of Science in General Sciences

May 2017

University of Kansas | School of Architecture & Design Bachelor of Arts in Architectural Studies

INTERNSHIP EXPERIENCE

NSPJ Architects | Student Intern 2020 Prairie Village, KS • Executed tasks in schematics, design development and construction document phases to help achieve goals of the project manager and design team. • Realized technical and design changes to address redlines to assure an accurate and quality product. • Modeled and rendered schematics using CAD software, assuring clear communication of vision. • Prioritized deadlines on different projects efficiently and effectively, ensuring timely delivery to the client and submittal to the city for permit.

WORK EXPERIENCE

Westlake Hardware | Customer Service Representative Lawrence, KS

linkedin.com/in/ashleyhenington

TECHNICAL SKILLS REVIT

RHINO SKETCHUP AUTOCAD BLUEBEAM INDESIGN PHOTOSHOP ILLUSTRATOR

2021 & 2013 - 2015

LUMION

Marriott Intl. | Guest Services Rep. 2014 - 2021 Kansas City, MO • Cross-trained in various positions to maximize ability to meet guest needs. • Accommodate guest requests and perform prompt conflict resolution solutions to ensure a positive guest experience. • Prepare food and beverages at the Bistro, requiring task prioritization between the bar, the kitchen, and the coffee station to maximize sales. Hy·Vee Inc. | Bartender / Shift Supervisor Lawrence, KS • • • •

DRAWING / SKETCHING PHOTOGRAPHY MODEL MAKING HAND DRAFTING

2017 - 2019

WOODWORKING

• Performed various managerial tasks while also bartending. • Trained new servers, hosts and bartenders to increase productivity and customer experience. • Coordinated with kitchen staff to assure quality control and efficiency. • Closed out server shifts, organized and delegated daily preparation and cleaning tasks, prepared deposit and financial reports, and closed restaurant at day end.

APPLIED COURSEWORK CONSULTING UNDER KU SMALL BUSINESS DEVELOPMENT CENTER CUSTOM HOME CONSTRUCTION TOURS WITH NSPJ ARCHITECTS STUDY ABROAD - ARCHITECTURE IN ASIA

MICROSOFT OFFICE ADOBE ACROBAT

I N V O LV E M E N T Fall 2020 - Spring 2021

DALLAS-FORT WORTH PRITZKER LAUREATE ARCHITECTURE STUDY TOUR

Summer 2020

Winter 2018 Fall 2018

• •

AMERICAN INSTITUTE OF ARCHITECTURE STUDENTS AMERICAN ASSOCIATION OF UNIVERSITY WOMEN


Lawrence Health & Wellness


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L AW R E N C E H E A LT H A N D W E L L N E S S:

Biophilic Design

This project was part of an intensive five-week graduate design studio, emphasizing urban context, design theories and architectural tectonics. The site for the Health and Wellness Center is located in Downtown

Lawrence, Kansas. This area is at the end of a long, strict urban edge that is active and pedestrian-friendly, and across the street from two historic landmark buildings.

The proposal for this design stems from the location of the building as well as its purpose. Since the

building is at a changing point between a very residential area to a very pedestrian-dense area, pushing

and pulling different parts of the facade to break slightly break up the strict urban edge was important. The building also needed to face the main corner to serve as a gateway into downtown, along with the other two historic structures on that intersection.

This building includes spaces for improving physical, mental, and spiritual health and wellness. The use of light, views, and materiality are chosen to provide a more sensual experience


1. WELLNESS THROUGH NATURE

Studies show having a connection with nature is an important and extremely beneficial part of wellness.

2. BIOPHILIC DESIGN

3. VISUAL PERMEABILITY

4. SPACES SUBMERSED IN GREENERY

The core of the design is integration with nature, so a courtyard is very important. A nature-centered getaway is essential to the design, since the project is on the corner of two moderately busy streets.

Although the natural wellness concept is important to keeping patrons happy and healthy, visual permeability of the biophilic spaces to passerby is also key to improving the health of the overall community, raising awareness of biophilic concepts and maximizing customer base.

Instead of the courtyard being trapped by the surrounding building, every space in the building is surrounded by a courtyards. The building is broken up into smaller components to help create individual intimate spaces for reflection and improving wellness, surrounded by nature.

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1

2

2

3

3

1

12 12

-1’2”

4

6

5

8

12

11

9 7

N

Level 1 1”=30’

EAST SECTION 1” = 40’

1 Locker Room 2 Sauna 3 Steam Room 4 Lobby

5 Retail 6 Therapy 7 Nutritionist 8 Nurse

9 Open Office Space 10 Conference Room 11 Executive 12 Equipment

SOUTH SECTION 1” = 40’


Floor Plans 1

1

1

6

2

5

3

2

4

Level 2 1”=40’

1 Locker Room 2 Juice Bar

WEST ELEVATION

1” = 40’

3 Classroom 4 Weight Room

5 Cardio Theater 6 Aerobics Studio

2 Level 2 1”=40’

SOUTH ELEVATION 1” = 40’

2

1 Yoga Studio 2 Massage Suite

*The basement floorplan has purposely been left out.

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As a whole, the health and wellness center design creates a garden at the end of the downtown strip. The yoga studio and massage rooms on the third floor glow like lanterns in this garden at night.


The atrium inside the health and wellness center has natural woods, including light hardwood and accent yakisugi, a charred Japanese wood. The planters are arranged at different levels, some elevated, some hanging from floors above. Light is filtered through a rooftop louver system and exterior foliage growing on a curtain wall trellis system.

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Hand Drawn


* 18



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Urban Dwelling


“Cities have the capability of providing something for everybody, only because, and only when, they are created by everybody.” - Jane Jacobs, The Death and Life of Great American Cities

*

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The Problem

Due to the lack of active, community

engaging, and youthful citizens, KCK must

empower residents with the abilities to live healthier, happier, and more community

centered lives by creating places for people to engage, and improving the pedestrian experience.


KCK: Initial Reactions

• The city has aged. Although recent revitalization efforts are evident, remnants of a past culture are prominently shown through the

natural decay of the built environment as well as the overwhelming amount of homeless, mentally ill, and elderly community members. Transportation infrastructure supports vehicular traffic well, but other methods of transportation seem to be an afterthought.

• Crosswalks and marked bike routes are minimal. • Redlining in the 1930’s was detrimental to the economy in

Wyandotte County. Racial divides assisted in segregation and

discrimination of community members. Programs and services were not provided equally and the area has not fully recovered.

• The Robert Wood Johnson Foundation collects county health

data and ranks counties based on the collected data. Their yearly

findings for Wyandotte county go back to 2011. Wyandotte county has ranked last for Social and Economic determinants of health for the nine consecutive years this study has been done.

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Demographics

Represents Focus Area

Within Wyandotte County

This set of maps sets a foundation for the understanding of the demographics in the wyandotte county, and more specifically the downtown focus area. There is a lack of youth when compared to the surrounding neighborhoods in wyandotte and a concentration of elderly. Over Age 65 4.1% - 6.3% 6.4% - 9.5% 9.6% - 11.6% 11.7% - 14.6% 14.7% - 24.1% Industrial

Population Over 65


$10,000

Median Household Income

Unemployment

$112,000

1.0% - 5.0% 5.1% - 10.0%

Industrial

10.1% - 15.0% 15.1% - 20.0% 20.1% - 37.1% Industrial

Vulnerable Populations: Low Income

Vulnerable Populations: Unemployment

The downtown neighborhood is struggling with poverty. Between 40% and 60% of elderly citizens and families with children make less than the federal poverty level. The average income within the focus area is less than $20,000 per year.

Sources: Health Equity Action Transformation Report, U.S. Census - American Community Survey 5-Year Estimates 2010-2014, Maps adjusted for clarity.

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F o r m St u d y : Linking the Community Together 2-Bed 2-BedUnit Unit 800 800sfsf

1-Bed 1-BedUnit Unit 500 500sfsf

Studio StudioUnit Unit 300 300sfsf

4-Bed 4-BedUnit Unit 1,100 1,100sfsf

Studio StudioUnit Unit 500 500sfsf

40’ 40’- -0” 0”

20’ 20’- -0” 0”

20’ 20’- -0” 0” 13’ 13’- -4” 4”

2-Bed 2-BedUnit Unit++Loft: Loft: 1000 1000sfsf

1-Bed 1-BedUnit Unit 500 500sfsf

The repetitive form of these shapes create unique and intimate spaces to be explored, while conceptually bringing community members together through links and physical adjacencies. The links also allow for base standard floor plans which are easily adjusted based on individual need.


St r i c t St r e e t s c a p e , P l a y f u l l C o u r t y a rd . Defining Space

VIEW FROM SOUTHEAST 8 TH & MINNESOTA

VIEW DOWN MINNESOTA AVE.

The limited setback of the downtown zone was inspiration for a change in approach. To stay true to the urban fabric of downtown, the rigid exterior had to be maintained. Big, dense cities like Paris, France maintain a strict urban streetscape while still providing private, personal, and communal gathering space within. The rigid exterior of the city block, with a soft, non-rigid interior was a breakthrough in the concept of this development. The links could still be used on the inside to create interesting, personal gathering space.

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L evel 4 · Floor Plan

N

1” = 120’-0”

L evel 3 · Floor Plan

N

1” = 120’-0”

L evel 1 · Floor Plan

N

1” = 120’-0”

N

L evel 2 · Floor Plan 1” = 60’-0”

Site Plan 1” = 120’-0”

Nor th Elevation 1” = 80’-0”

East Elevation 1” = 80’-0”

N


S tudio Unit 1

1-Bed Unit

/8” = 1’-0”

1

/8” = 1’-0”

2-Bed Unit 1

East Section 1” = 80’-0”

/8” = 1’-0”

South Elevation 1” = 80’-0”

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CoWork Kansas City


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27 T H & P R O S P E C T:

CoWork KC The concept behind the design of this coworking space is to minimize

the negative impacts of change on existing community by designing for the future of the neighborhood first, then designing solutions that fit

future and current needs equally. Creating a socially and environmen-

tally sustainable building and incorporating areas which are accessible to the public will help fit the needs of the neighborhood for years

to come. The coworking space has various levels of privacy because of various rentable spaces and amenities. This is very important to

preserve. However, intertwining these user specific spaces a covered exterior ground level flex space and address different means of

transportation in the design will help facilitate communal interaction.

This community interaction is critical for successful development of the area. Various levels of privacy help make community use natural, while keeping up with the coworking business model.


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Level 4

Elev. -7.5’

1”=160’

Level 3

1”=160’

Level 1

1”=60’

Level 2

1”=160’


Gutter Detail

3/4” = 1’

Window Detail

3/4” = 1’

S. Section

Wall Section

3/16” = 1’

E. Section

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The large, open plaza with various stadium seating options facilitates community engagement and provides places for people to sit and gather. CoWorkers and coffee shop customers can use the plaza

during breaks. The western breeze is able to come through the back of the plaza, from above the waterfall to help provide a cool, shaded environment during hot summer days.

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Museum of Oceanic Sustainability


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MUSEUM OF OCEANIC

Sustainability Located in downtown Dallas, Texas, the purpose of this museum is to raise awareness of the problems facing our ocean from where

the problems start. Dallas is a very large Midwestern city and it is

important to raise awareness of the impact we have on our oceans to people who do not see the ocean every day. In this studio,

programming and function of the building are integrated with an

experience guaranteed to assist in the education of Oceanic Sustainability.

A guest enters the lobby and starts their journey on the second

level. They follow a slowly-declining path, winding around gallery

spaces. The path has a translucent roof, with a stream above. Visitors eventually end up underground, below the level of the exterior

reflecting pool- a physical reminder of ocean level rise. The experience ends with a large aquarium space, before returning to the lobby.


Marine Pollution is one of the major issues the ocean

Ocean level rise is another large issue. This is

Toxic waste and heavy metals from industrial plants,

bio-invasion, and other man-made problems, the

faces, and also greatly contributes to ocean level rise. untreated wastewater, and runoff from agricultural facilities pollute water sources which run into our oceans. This leads to climate change by creating imbalances in the water.

caused by climate change. Because of pollution,

ocean is changing. This impacts the species in the

ocean short term, but will start to impact us greatly

long term. A 2016 study, “Contribution of Antarctic to past and future sea-level rise,” predicts ocean

levels to rise 6+ feet by the year 2100 and 49 feet by 2500. Even land-locked cities will be affected with

this large ocean level rise. The visual representation, above, shows what would be a 20ft rise in a coastal city.

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U N D E R S TA N D I N G

The Design 1. SITE LOGIC

2. PROGRAMMING

3. OCEAN LEVEL RISE: HUMAN SCALE

The main focal point of the site was drawn from the linear nature of two elements. The first is the sculpture garden adjacent to the site, and second is the Wyly Theatre, across the main intersection. The intersection of these two planes is placed as far south on the site as possible, without the second plane cutting into any nearby buildings to maximize views to the museum.

The public accessed building was set facing the public sculpture park, acting as a natural invitation to pedestrians. The galleries meet the public building at the established focal point. The galleries are situated to open up to visitors and compliment busy intersection. The office spaces were placed in the south, away from the public area to provide light and privacy to the employees

On a small, human scale, ocean level rise will only affect areas near the water, like beaches, which limits where people can travel by land. This will affect individuals, but does not yet cause real harm to the community.


4. OCEAN LEVEL RISE: GLOBAL SCALE

5. OCEAN LEVEL RISE: COMMUNAL SCALE

6. POLLUTED SOURCES

7. FORCED CIRCULATION

On a large, global scale, different parts of the world will slowly seem to sink into the ocean. I demonstrated this by having my galleries slowly descend into the surrounding waters of the site.

In between human and global scale, communities will be affected. Lowlands in the communities will be filled with water, making other parts of the community water-locked. I demonstrated this by breaking individual galleries apart.

Marine Pollution is a large contribution of ocean level rise. Inland pollution runs into our streams and rivers that lead to the ocean. I have represented that concept by having water flow between the galleries from my green roof and into the water surrounding the building

Negative changes in the world we live in is a large issue we face, and I want to convey that idea to the visitors of the museum. The visitors are forced into a stressful path to enter the building. They go upstairs and start learning about the main causes of ocean destruction. As they make their way around the galleries, they slowly go underground to reinforce the seriousness of the topic. Underground, there is another gallery with an ocean exhibit, showing what we can do to sustain our ocean.

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Other Projects


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K U K A : R O B OT I C

FABRICATION

The objective of this course was to introduce students to the fabrication of

physical building systems, using the KUKA Robot. The projects could focus on making a strong building material, a masonry veiner for a curtain wall

system, or propose another type of system which could be printed by the KUKA Robot in small units.

My project was geared towards a system that could be self-supporting

and printed to different thicknesses to be versatile in its use. The shape I designed can be laid in a horizontal linear pattern, like standard masonry

units, or arranged in a grid, vertically. Since the pattern tessellates, it can be laid without strange gaps between individual units as one large system.

The form was designed using Rhinoceros, and the print sequence and was programmed using Grasshopper plugin for Rhino. The print path was produced using Grasshopper and exported to the KUKA program.

A clear PVC tube is packed air-tight with clay. A plastic plunger is added to the top of the clay and a cap with a air hose attachment is attached to the

top. An air compressor creates pressure in the tube against the plunger and extrudes the clay out the other end. The clay extrusion is run independently from the robot path, and the air compressor and the robot program have to be started and stopped simultaneously for the print to be successful.


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LO G O D E S I G N

Vitamin C

Vitamin C Media Group is a family-owned video

production business. I was asked to make a logo for

them to use commercially. The request was to have a

of space nebula that could be later animated to move, surrounding the company name. The use of stars

in the background and the color scheme was very

important to my contact. The versions to the right are previous iterations of the final project.


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VR: 3D Frogger


The project goal was to create a virtual fly-through of a scene with moving parts. The scene was supposed to be inspired by some sort of stylized artistic work, game or media. We recreated the game Frogger in a virtual reality setting. As you can see in the middle picture above, the elements within the game were set to different tracks we programmed to move through the scene. The mountains, hills and trees were developed in Illustrator. These background layers wrap around the main scene to further the three dimensional experience.

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ASHLEY HENINGTON UNIVERSITY OF KANSAS SCHOOL OF ARCHITECTURE & DESIGN FALL 2019


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