Don-Goldman-Europe2001NarrowBand

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Narrowband CCD Imaging Don Goldman, Ph.D. Astrodon Imaging May, 2011

www.astrodonimaging.com


Equipment Sierra-Remote Observatories

• Bisque Paramount ME (MKS400) • RCOS 16” RC tube, Apogee U16M/CFW, PIR/TCC, Astrodon MonsterMOAG, ST-402 guider • FSQ106N, MonsterMOAG, SBIG Remote Guide Head, STL11000/FW8, Robofocus

• Bisque Paramount ME (MKS400) • RCOS 14.5” Classical Cassegrain Truss, PIR/TCC,Apogee U16M/CFW, Astrodon MonsterMOAG, ST-402 • AP130, Apogee U16M/CFW, RoboFocus


Topics • What is narrowband imaging? • Benefits • Narrowband filters • Mapped Color Processing Tutorial M1


Broadband Objects

NGC253

Galaxies 47Tuc

Star Clusters Emit light over a continuum of wavelengths

NGC1579

Reflection Nebula


Narrowband Objects

NGC7822 Helix

Emission Nebula

Planetary Nebula, Wolf-Rayet Bubbles

Emit light at discrete wavelengths due to ionization from nearby UV sources

Vela

Supernova Remnants


Benefits of NB Imaging • Enhanced structural contrast • Use in light-polluted locations • Extend use of equipment when moon is up • Add H-a to LRGB for more structure • Mapped NB color for Hubblelike images • Hybrid color NB + RGB stars

NGC3576


Natural Color + Great Detail with H-a/OIII in PN

PuWe1

MWP1

NGC246

YM16

Abell 31

NGC6164


NB for Extended Halos – M97

Normal

3 nm OIII

Combined


What is Narrowband?

Bandwidth 120 nm 80 nm 5 nm

Photometric Red Imaging Red OIII

Photometric Red Imaging Red (UVBRI) (RGB)

H-alpha

H-alpha

SII

H-alpha


Contrast Improvement Crescent Nebula, Wolf-Rayet Bubble in Cygnus, NGC 6888

Wide Red (Orange)

Narrow Red

H-α 9 nm

H-α 6 nm

3x5min exposures, RCOS 12.5” Ritchey-Crétien, SBIG STL11000XM CCD, Bisque Paramount ME

H-α 4 nm


Enhanced Structure at Hi-Res Crescent Nebula in Cygnus, NGC 6888

Conventional RRGB (courtesy Rob Gendler)

Red = H-Îą Blue=Green=OIII (Don Goldman)


Comparison of 3 vs 6 nm OIII

• • • • • • •

20” RC Full Moon Background ADU decreased from 5700 to 1800 Gradient gone Smaller stars Greater faint detail Moonlight strongest at OIII


Narrowband Filter Photometric Red Imaging Red OIII

H-alpha

SII

For highest S/N (contrast):

H-a Filter Transmission Plot 100

% Transmittance (I/Io)

90 80 70

6 nm

40 30 20

FWHM, or bandwidth (controls noise, N, or non-emission signal

Peak Transmittance (controls Signal, S)

60 50 100 photons

1. Highest transmittance 2. Smallest bandwidth

93 photons

Background ADU count scales with FWHM

10 0 640

645

650

655 Wavelength, nm

660

665

670


Narrowband Filter Selection • 4.5 - 7 nm FWHM • All 5 nm is good starting point • Good for most scopes – f/10 to f/3

• Moonlight • More at blue-green OIII (more gradients) • Less for deep red H-a, SII

• • • •

Consider narrower OIII (3 nm) to reduce moonlight Consider 3 nm if you have severe light pollution Start with H-a first, then add OIII, then SII Can mix FWHM • Astrodon 5 nm H-a/SII and 3 nm OIII (my Australian setup) • All Astrodon 3 nm (my Yosemite remote setup) • Personal note – fine detail is AMAZING with 3 nm

• Your budget


3 nm and Fast Optics • Decrease signal ~10-12% at f/2.9 • Starting high at 93%T (10% loss still > 80%T) • Background < ½ of 7 nm filter • Do not need special upshifted filter • See our research http://www.astrodon.com/Orph an/astrodonfaqnarrowband/

Image courtesy of Cesar Quiroga, QSI540 Epsilon180, Astrodon 3 nm H-a


Narrowband Processing Tutorial

Melotte15 in The Heart Nebula, IC 1805


Goals • • • • •

Demonstrate clipping layer mask method Achieve rich, vibrant colors Improve color of NB Stars Add 3-D “feel” to our 2-D data Multiscale High-Pass Filtering


Color Mapping Photometric Red Imaging Red OIII

H-alpha

SII

• Combining Blue, Green, Red, is obvious – All you need is the weighting

• Dual NB (H-a, OIII) – Supernova remnants, planetary nebula - natural look – B ~ G = OIII, R = H-a

• Tricolor NB (H-a, OIII, SII) – Both SII and H-a are red – Hubble (HST) palette (B = OIII, G = H-a, R = SII) most common – CFHT palette (B = SII, G = OIII, R = H-a)

• NB Weights?


NB Color Combine Methods • Assign RGB in Maxim, CCDStack, Image Plus…. – Once weights are used and combined, cannot go back

• Preprocess and merge channels in Photoshop – www.flemingastrophotography.com (Neil Fleming) – Once weights are used and combined, cannot go back

• Clipping Layer Mask – http://old.astrodon.com/oldsite/RectorImageProcessing.pdf (Dr. Travis Rector, U. Alaska) – http://www.imagingdeepsky.com/Presentations.html (Ken Crawford) – Most flexible – Can change hue, intensity, saturation at any time in the process


Clipping Layer Masks in Photoshop • Each NB (H-a, SII, OIII) layer is in Screen (projector) mode • Each NB layer has a hue/ saturation layer mask • Each layer mask is “clipped” only to the NB layer immediately below • Change hue (color) and intensity for each NB independently at any time in the process • Can add other clipping layer masks, e.g. curves for each NB

Colors are superimposed in Screen mode as if 3 projectors were used


Melotte 15 in IC 1875 - Masters

H-a 3 nm

OIII 3 nm

SII 3 nm


Photoshop Processing Mapped Color 1. Add H-a, OIII. SII preprocessed, registered 16-bit TIF files and label 2. Convert image to RGB 3. Create hue/saturation (H/S) adjustment layer for each layer a) Click colorize in H/S adjustment layer b) Slide saturation to 100% c) Slide Lightness to -50 d) Slide Hue to 120 for H-a (Green) e) Slide Hue to 230-240 for OIII (Blue) f) Slide Hue to 360 for SII (Red) g) Right click adjustment layer and select “create clipping layer mask” 4. Select “Screen” blending mode for H-a, SII and OIII image layers (not layer masks) 5. Adjust lightness to taste 6. Add curves adjustment adjustment layers as needed


Clipping Layer Mask SII


Repeat for OIII Turn off SII screen layer first to see OIII layer


Complete with H-a


Turn Other Layers On


Adjust SII Overall Intensity • Double click on H/S SII adjustment layer • Change the Lightness from -51 to -42


Add SII Curves Clipping Layer Mask


Add H-a Curves Clipping Layer Mask

If you don’t like it, just turn the curves layer off. Cannot turn off the Hue/ Saturation layer.


Change to “Natural Color” • Many do not like the HST color palette • SII is red • Change (green) H-a Hue to red/magenta


PN in Natural Color with H-a/OIII

PuWe1

MWP1

NGC246

YM16

Abell 31

NGC6164

• Two OIII layers (G,B), H-a (red/magenta)


Add RGB Stars • NB stars are unattractive • Often have magenta halos • Remove magenta halos with Selective Color and then Desaturate • Add RGB stars as top layer • Blending mode to Lighten Color


Photoshop Processing Selective High-Pass Filtering 1. Duplicate layer 2. Select Filter/Other/High Pass 3. Select a pixel scale of ~7 for sharp detail (e.g. tendrils) 4. Select a pixel scale of ~35-45 for large scale (e.g. galaxy arms) 5. Change the blending mode to overlay (sharper) or soft light 6. Adjust opacity to taste 7. Select hide-all layer mask from Layers 8. Use brush in foreground (white) mode 9. Adjust brush size 10. Paint over just the areas you want sharpened avoiding stars 11. Collapse and save as single-layer 16-bit TIF for prints 12. Save 8-bit 72 dpi JPEG file for posting


High Pass Filtering in Photoshop

Fine High Pass (5-9 pixels) to bring out fine structure (e.g. filaments)


Coarse High Pass for 3-D


Review • • • • • • • • •

What is narrowband imaging Narrowband filters Benefits Mapped color using clipping layer masks Luminance layer High pass filtering for 3-D effect Magenta star cleanup Adding RGB stars Questions? Contact: don@astrodon.com


Thank You!! Clear Skies


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