Architectural Design Portfolio- Avanika Yammiyavar

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Design Portfolio

Avanika

Yammiyavar



CONTENTS ARCHITECTURE: ...................................................................................................4-25 1. 2. 3. 4. • • •

5. 6. 7. 8.

CULTURAL CENTRE AT SIRSI, KARNATAKA .................................................................................................................................4-5 SCIENCE, ART AND CULTURAL CENTRE AT HUBLI-DHARWAD, KARNATAKA ..............................................................6-7 BENZAFE- A CHEMISTRY THEMED RESTAURANT AT HUBLI-DHARWAD, KARNATAKA ..........................................8-9 URBAN INSERT: SKILL DEVELOPMENT AND COTTAGE INDUSTRY CENTRE AT SAVANUR, KARNATAKA THE DESIGN .....................................................................................................................................................................................10-13 THE RESEARCH ...............................................................................................................................................................................14-15 THE ANALYSIS .................................................................................................................................................................................16-17 INTERIOR DESIGN FOR AN EXCLUSIVE APPLE INC. STORE AT HUBLI, KARNATAKA......................................18-19 COMMUNITY HOUSING FOR SHRUJAN AT BHUJ, GUJARAT ....................................................................................20-21 MOTHER AND CHILD HOSPITAL AT RAJARHAT, KOLKATA ............................................................................................22-23 CAMPUS DESIGN FOR KLE TECH UNIVERSITY AT HUBLI, KARNATAKA ................................................................24-25

DESIGN: ................................................................................................................26-49

INTERACTION DESIGN: .............................................................................................26-29

1. AESTALT- AN INTERACTION DESIGN TOOL FOR DESIGN RESEARCH • FEATURES .............................................................................................................................................................................................26-27 • INFORMATION ARCHITECTURE ...........................................................................................................................................................28-29 •

SEQUENCE OF INTERACTIONS ..........................................................................................................................................................................28-29

PRODUCT DESIGN: ...................................................................................................30-35 1. 2. 3. 4.

ELEPHANT/ RHINO DETECTION-DIVERSION AND DETERRING SYSTEM ....................................................................30-31 TREATING HOUSEHOLD WASTEWATER- A RECYCLING PRODUCT TO REUSE PRECIOUS WATER .......................32-33 DESIGNING THE FACADES OF RIVER BOATS WITH CULTURAL CONTEXT AT GUWAHATI, ASSAM .........................................34 3D PRINTING FORM EXPLORATIONS FOR A STUDIO HOUSING AT BHUJ, GUJARAT .....................................................................35

ENVIRONMENT DESIGN: ...........................................................................................36-37 LAKESIDE FURNITURE FOR RELAXATION ............................................................................................................................................................... 36-37

GRAPHIC DESIGN: .....................................................................................................38-41 1. 2. 3. 4.

PRINT AND DISPLAY MEDIA ...........................................................................................................................................................................................38 WEBPAGE DESIGN ..................................................................................................................................................................................................................38 GRAPHIC USER INTERFACE DESIGN ..........................................................................................................................................................................39 PRINT MEDIA .......................................................................................................................................................................................................................40-41

COMPUTATIONAL AESTHETICS ...............................................................................42-43 ETHNOGRAPHY ........................................................................................................44-45 PHOTOGRAPHY ........................................................................................................46-47 ART AND SKETCHING ...............................................................................................48-49

RESEARCH: ..........................................................................................................50-51

1. GESTALT ANALYSIS OF BUILDING FORMS- UNDERSTANDING AESTHETICS AND LIKEABILITY 2. MODELING JALI BRICK WALL DESIGN PATTERNS TO OPTIMISE INDOOR CLIMATE PARAMETERS OF A BUILT ENVIRONMENT

ABOUT ME ..................................................................................................................52 CONTACT DETAILS ..................................................................................................53


CULTURAL CENTRE AT SIRSI, KARNATAKA, INDIA This cultural centre derives its form from a coconut’s form- a shell surrounding a water-core. Essentially the spirit of Sirsi in an organic form telling a story about water, culture and celebrating life on a coastal culturally-rich town. The site was very small and hence it was a challenge accommodating all of the requirements into the built form. The story of land, water, and the sun is clearly woven into the built-form. The facade is a modern aluminium perforated screen that lights up at night. On it are CNC cut traditional patterns found in the handlooms, traditional vernacular wall paintings and Dance Drama costumes of Sirsi.

ARCHITECTURE

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INDIVIDUAL WORK- B.ARCH (2016)

Form development

Different Prototype Models

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ARCHITECTURE


SCIENCE, ART AND CULTURAL CENTRE AT HUBLI-DHARWAD, KARNATAKA, INDIA The concept behind this form was the idea of Twins- two halves coming together as a whole with a whole sphere marking their connection. Since Hubli-Dharwad are twin cities that have been linked throughout history by culture, art, tradition and people, as well as since the site was split into two halves, this concept stemmed the way it did. Of course, the two sites- one for the arts-culture centre and the other for the science centre- were linked both by an overhead bridge and an underground aquarium in the form of vital connections.

WHOLE

CRACKING THE WHOLE- TWIN HALVES

“THE ELLIPSOID JOURNEY”- FORM FOLLOWS FUNCTION, FORM FOLLOWS FEELING

View of the Interior Form Development

ARCHITECTURE

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BIRTH OF THE SEED AND CENTRAL PARENT SPACE


INDIVIDUAL WORK- B.ARCH (2018)

MASTER PLAN SCALE 1:500

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ARCHITECTURE


‘BENZAFE’- A CHEMISTRY THEMED RESTAURANT AT HUBLIDHARWAD, KARNATAKA, INDIA

ARCHITECTURE

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INDIVIDUAL WORK- B.ARCH (2016)

EXPLODED VIEW: FIRST FLOOR The form of the restaurant was inspired from the highly geometric and stable organic compound- Benzene (C6H6). A single molecule of Benzene is basically a hexagon in shape and this restaurant was conceptualised as a collection of 4 Benzene molecules. 4 molecules were a metaphor for 4 functional cores of the restaurantKitchen, Dining, Cafe and Services. EXPLODED VIEW: GROUND FLOOR

A peaceful atmosphere is generated even outside the restaurant by two perforated full height green walls. The angular nature of the walls creates a very cozy and interesting dining space inside. A fully fledged kitchen and store unit- one on each floor, with changing rooms for the staff has also been accomodated on the first floor.

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ARCHITECTURE


URBAN INSERT: DESIGN OF SKILL DEVELOPMENT AND COTTAGE INDUSTRY CENTRE AT SAVANUR, KARNATAKA, INDIA

There is nothing more important than being sensitive to the context in any design project and understanding the different aspects and influencers on it. This project aimed to imbibe the spatial character, socio-economic essence and historic/ cultural connotation of the once-regal town of Savanur. The intention is clearly seen in the way spaces are zoned and interconnected with a particular hierarchy.

Fig. 1: Ideation sketch- Integrating a rural marketplace into the centre.

Model making and sketching were some important tools used as well to understand the following: 1. Zoning the spaces onto a larger scale while understanding the vernacular architectural elements that make up the character of the town, through sketching. 2. Visualisation of integrating a rural marketplace within the centre which was an urban centre. The Islamic arch from the Royal Palace of Savanur served as an inspiration as seen in the sketches on Form Development.

Fig. 2: Ideation sketch- Display of artisans working on their products live, to customers.

Fig 3: A holistic vision of the centrelargely influenced by Charles Correa’s philosophy of designing for the common people of India and contributing back to society. ARCHITECTURE

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INDIVIDUAL WORK- B.ARCH (2018)

Fig. 4: Visualisation of activity within the centre.

Fig. 5: Handmade prototype model of the centre.

Continued....

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ARCHITECTURE


URBAN INSERT: DESIGN OF SKILL DEVELOPMENT AND COTTAGE INDUSTRY CENTRE AT SAVANUR, KARNATAKA, INDIA Continued.... Savanur was once a royal capital of the Nawabs, full of regal splendour in terms of trade, commerce and the arts. From a point of historical pinnacle to the current dreary drought of poverty, Savanur’s economic base has weakened to a point of collapse. The current economy sustains itself on agriculture primarily but as indicated by the 2011 Decadal Survey of India, Cottage Industries are a major source of livelihood for most of the people there. This once historically, commercially and culturally rich town capital is now a collapsing economy with a loss of cultural identity. There is a need to integrate government schemes, vocational education and training, producers, manufacturers, traders, farmers, buyers, sellers, hawker’s market and tourism into one built-form that aids in making Savanur a socioeconomically self-sustaining urban hub in Haveri district of Karnataka. Thus, this built form – Skill Development and Cottage Industry Centre is an integral and vital intervention for the town of Savanur

ARCHITECTURE

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INDIVIDUAL WORK- B.ARCH (2018)

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ARCHITECTURE


Continued....

GROUP WORK B. ARCH (2018)

URBAN INSERT: RESEARCH FOR SKILL DEVELOPMENT AND COTTAGE INDUSTRY CENTRE AT SAVANUR, KARNATAKA, INDIA

Phase1: A thorough Contextual Survey and Analysis of the town took place for 2 months as a group assignment. I was one of two people incharge of mapping the following two layers (maps, diagrams and sketches), with equal division of work. This study hellped me ideate the skill development and cottage industry centre’s need, built-form and potential impact on this town when I designed the centre individually.

ARCHITECTURE

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INDIVIDUAL WORK- B.ARCH (2018)

Phase 1: Issues, concerns and strategies were analysed following which community level spaces for women empowerment were proposed by me. These tiny built spaces would then pool into the larger main centre.

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ARCHITECTURE


Continued....

URBAN INSERT: ANALYSIS FOR SKILL DEVELOPMENT AND COTTAGE INDUSTRY CENTRE AT SAVANUR, KARNATAKA, INDIA

ARCHITECTURE

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INDIVIDUAL WORK B. ARCH (2018)

Phase 2: Women run the cottage industries of Savanur from their homes and if they have a main centre to sell their products to for packaging and money, it would really benefit thier families. Hence the idea of such a main centre was next conceived.

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ARCHITECTURE


INTERIOR DESIGN FOR AN EXCLUSIVE APPLE STORE AT HUBLI, KARNATAKA, INDIA For a tech global giant like Apple, which has formed a ‘digital tree’ of sorts in modern society, an abstraction of the “DIGITAL APPLE TREE”- seemed to be an apt concept. Two inverted pyramids touching each other at their vertices are symbols of the infinite nature of time. Time is a loop which has no beginning or end, just the journey and the fruits of one’s hard work. Just like Apple’s innovations and time are constantly expanding and contracting in a loop.

PROTOTYPE MODEL- GROUND FLOOR EXPLODED

CONCEPT AND THE FORM DEVELOPMENT

PROTOTYPE MODEL- FIRST FLOOR EXPLODED

ARCHITECTURE

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INDIVIDUAL WORK B. ARCH (2018)

RENDERED VIEW: INTERIOR

VIEW OF THE STOREFRONT- RENDERED VISUALISATION

PROTOTYPE MODEL: PYRAMID DISPLAY

PROTOTYPE MODEL: CURVED DISPLAY RACK

VIEW OF THE STOREFRONT- PROTOTYPE MODEL

PROTOTYPE MODEL: GROUND AND FIRST FLOOR

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ARCHITECTURE


COMMUNITY HOUSING FOR SHRUJAN AT BHUJ, GUJARAT, INDIA inclusive of- Studio, 2BHK, 3BHK apartments and a community centre. CONTEXT: Despite being geographically remote, the vision and outreach of the artisans of Kutch has gone beyond the boundaries of the region. Hence the notion of a vernacular design being apt is not the solution. The pioneering spirit of these artisans serves as an inspiration to create a contemporary environment that reflects their artistic, frugal and industrious attitude. The basic concept of design being a hierarchy of interaction spaces (which is otherwise missing in housing projects of cities) has been implemented to the units, blocks and master plan based on climatic inferences to create community interactions at interesting nodes. ZONING: Based on the site analysis, Studio blocks were placed on the periphery (South), 3 BHK block near the north corner to get a good view of the orchards of LLDC as well as for more privacy, 2BHK rectangular blocks on the north east corner to block cold north east winter winds. All the above were arranged around a large central node formed by the group of 4 square 2 BHK blocks oriented to accommodate winds from south west. The community centre was placed towards the back of the site to give a sense of private gathering space while being simultaneously accessible from all blocks but not directly from the main gate. The square 2 BHK square blocks channel maximum wind to create a Venturi effect due to their form and orientation. Noise levels have also been taken into consideration: Studio blocks are near the periphery of the main road were as 2 BHK and 3 BHK blocks have been placed away from the periphery of the roads.

Typical narrow street network oriented in response to the wind flow direction.

Typical hierarchy of Interactive Community Spaces of a traditional village at Bhuj, Kuttch, Gujarat, India.

Open kitchen concept Typical heirarchy of Interactive Spaces inside a traditional house in Bhuj, Kutch, Gujarat, India.

Final Zoning in the Master Plan for the housing: Inspired from the above perception of INTERACTIVE SPACES.

FORM DEVELOPMENT: At first, staggering of units inside the block was tried out both in a single direction as well as in two directions. Problems with ventilation and lighting arose as well as placement of terrace gardens. Hence, interlocking and interconnected configuration were taken into consideration, but they took up more area on site. Finally, a combination of all the above was used to get correctly placed and staggered terrace gardens, units, stairwells and interaction spaces. Connecting bridges on top of courtyards as an idea was also explored, resulting in the formation of 2 BHK and 3BHK blocks. The community centre was an amalgamation of all such ideas.

Pergolas as a key facade and climate-response element.

Form Development

ARCHITECTURE

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INDIVIDUAL WORK B. ARCH (2017)

Longitudinal Sections

Master Plan

Transverse Sections

Prototype Model Views

Studio Apartments

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ARCHITECTURE


MOTHER AND CHILD HOSPITAL AT RAJARHAT, KOLKATA, INDIA Won the Best Studio Project Award at the South Zone Jury of ETHOS Transparence 12.0 (2017), a national competition on hospital design. The form of this design developed from a powerful emotive symbol- the embrace between a mother and her child. The hospital was designed in a circular form- to make the psychological perception of spaces inside protective.

WON BEST STUDIO PROJECT AWARD AT SOUTH ZONE JURY OF NATIONAL LEVEL HOSPITAL DESIGN COMPETITION- ETHOS TRANSPARENCE 12.0 (2017) ARCHITECTURE

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INDIVIDUAL WORK B. ARCH (2017)

First Floor Plan- OTs and ICUs

Second Floor Plan- wards

Terrace Floor Plan- special wards and rooftop cafe

Site Synthesis and Suitability

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ARCHITECTURE


CAMPUS DESIGN FOR KLE TECH UNIVERSITY, HUBLI, KARNATAKA, INDIA This campus design evolved from the natural form of the site itself- the land “spoke” about how the water flowed, how the sun played with the trees and how different heights at different points of the site.

ARCHITECTURE

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INDIVIDUAL WORK B. ARCH (2019)

Form Development of Library

Views of the Architecture department

Floor Plans of the Library

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ARCHITECTURE


Completed as a personal project out of my interest in User Interfaces and HCI. The challenges I had faced in collecting data for my research paper inspired me to create this app. (2019)

DESIGN

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INDIVIDUAL WORK, PERSONAL PROJECT (2019) Screens for every step and all interactive elements were designed from scratch. The number of samples , questions and respondents were taken into consideration and the sequence of screens was then designed. Information Architecture trees were created for each type of persona and for different methods of collecting the data entered by them. These trees then formed the basis for creating the Interactive screens and graphics. This tool overcomes the limitations of the already available conventional online surveys and cumbersome low-tech survey tools such as paper-forms. It can be coded to display results instantly as well as help analyse the data even more, if needed. It can be easily customised to the needs of the design researcher.

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DESIGN


Continued...

1 DESIGN

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INDIVIDUAL WORK, PERSONAL PROJECT (2019)

3

4 29

DESIGN


Product Design:

Elephant / Rhino Detection, Diversion & Deterring System

The Problem: • •

• •

Every year, 100 humans (in some years it may be 300 people) and 40-50 elephants are killed during crop raiding in India. (Source: WWF) Such encounters foster resentment against the elephants amongst the human population and this can result in elephants being viewed as a nuisance and killed. (Source: WWF) >60 elephants were found dead in retaliation incidents in North East India and Sumatra in 2001, poisoned by plantation workers. (Source: WWF) Elephants suffer indirect costs like degradation of habitat and loss of food plants.

Completed as a personal project out of my interest in product design and my strong belief in being compassionate to all living creatures. (2010)

Why does it happen? • •

• • •

Elephants are very curious about human activities and humans. Sometimes they innocently get attracted to illegal human settlements while moving through natural ecosystem corridors during change in seasons when they move from place to place in search of food & water. Elephants & Rhinos are known to try out different routes within these corridors and therefore stray into human encroachments that have been made without knowledge of their routes in the corridors. Plantations such as Bananas on reclaimed, encroached forest land attract the hungry elephants. Unfortunate illegal activities like liquor brewing in forest encroachments attract elephants due to the smell of liquor in the air. Attracted by the opportunity to exploit the environment, it is human beings who are intruding into Animal property, and not the other way around!

DESIGN

Emotional Trigger as a Designer: The 6 pictures as seen above were sourced from the Internet. The cruelty and brutality imposed on these innocent animals such as even small calves by humans and their encroachments, poaching and hatred towards them, emotionally triggered me as a designer to try and solve this human-animal conflict. I created a working model to demonstrate by intentions, a picture of which is seen below-

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INDIVIDUAL WORK, PERSONAL PROJECT (2010)

The Product as the solution: Solar Powered simple low-cost Electronic systems that can be distributed in any village. Chilli powder (Capsaicin) can be sprayed into the air once Elephants/ Rhinos are detected in close vicinity of the residence. Underground Sprinkler system and high air pressure releasing heated chilli powder system.

Weight sensors laid on Railway tracks and grass that can detect the presence of elephants and rhinos. Infrared sensors and night vision cameras with image detection softwares on trees to detect the presence of elephants and rhinos.

“THE DETECT-DETER-DIVERT SYSTEM” •

1st level system : Detection for areas larger than 2 square Kms.

Infrared cum night vision cameras high up on trees. Image recognition software . Recognises specified animal such as Elephant / Rhinos. Predicts movement direction. LAN / WLAN communication. Larger radius can use GIS support – 3G communication Automatically puts human habitants on alert and switches ON the second & third subsystem.

• • • •

• • •

2nd Sub system: Deter and Divert For a perimeter of 1 km to 500 mtrs from Human habitation. Automatically switched ON by the first stage or can be switched on by humans when ever required. Underground piping system with sprinklers. Releases heated chili powder by air pressure. Inflate & animate underground hidden ”scare crows” .

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• • • • • •

3rd Sub system: Used when animals are at a striking distance from human habitat. Laser / optical beam detecting system near compound wall / fences. Triggered only when the weight of the animal is near to elephants (6 Tonnes) & rhinos. Triggers sound system to create cracker noise or buzzing noise. Triggers flashing lights Triggers sirens if required to call for help or to divert attention to escape.

DESIGN


Product Design:

Treating household waste water – a recycling product to reuse precious water

Completed as a personal project out of my interest in product design and my huge concerns for water pollution, scarcity and harming the environment. (2014)

OBJECTIVES 1. To explore usage patterns of water in a typical household & investigate whether washing machine waste water can be reused. 2. To explore & propose treatment of waste water using as many natural eco friendly methods as possible at the domestic level itself. 3. To come up with a viable device which to be fitted to the washing machine that can do the above at low cost.

RESEARCH: The output of the washing machine was collected for 3 days at the following two stages: a) 1st stage wastewater discharge after use of detergent b) Rinse water after spin. • •

Day 1

About 40% of the daily water demand is for toilet flushing. If the other 60% is adequately captured, it will suffice for toilet flushing and there will still be some water left over for gardening. About 65% of domestic wastewater is grey water, which is treatable for re-use.

The collected wastewater was tested for its pH value using standard pH paper and a pH colour chart. Note: the pH value of tap water used in this experiment was tested by a pH paper and determined as 6.5 For 3 days, the pH value of the 1st wastewater discharge with detergent and 2nd rinse discharge was tested using a standard pH paper.

DESIGN

First detergent discharge Quantity in pH Value mL 5 mL 9

Day 2

10 mL

8

Day 3

15 mL

9

Second rinse discharge Quantity in pH Value mL 5 mL 7 (nearly neutral) 10 mL 7 (nearly neutral) 15 mL 7 (nearly neutral)

Fig (1)

pH value of wastewater after 1st discharge (in mL) after adding 2 mL of Vinegar pH value after adding 2 mL of Vinegar

Reading

4.6 4.5 4.4 4.3 4.2

pH value

4.1 4 3.9

2 0 4 6 8 10 12 Amount of Wastewater taken during 1st discharge (in mL)

Fig (2): Corresponding graph showing the pH value of the taken samples of wastewater after 1st discharge (in mL) after adding 2 mL of Vinegar. DISCUSSION: From Graph 1 (a) it is observed that when 2 mL of Vinegar was added constantly to increasing volumes of wastewater, for every 5 mL of wastewater the pH value rose by 0.5 steps.

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INDIVIDUAL WORK, PERSONAL PROJECT (2014) Waste water 1st discharge

Vinegar added

1

5 mL

2 mL

4

2

10 mL

2 mL

4.5

3

15 mL

1 ml

5

4

30 mL

1 mL

5.5

5

50 mL

1 mL

7

Ph Value result

Fig (3): From Table 2, it was observed that if 1 mL vinegar is needed to neutralize 50 mL of wastewater discharge, then for 1 L (1000 mL) of wastewater discharge, 1000/50 ml = 20 mL of vinegar is required for complete neutralization. OBSERVATIONS AND ANALYSIS OF THE ABOVE EXPERIMENT: It is observed from the results that 20 ml of vinegar needs to be added to every litre of washing machine wastewater discharge for getting the requisite Ph value 7.

pH value of the Wastewater from 1st discharge when 1 mL of Vinegar was added to it 8

pH value of the Wastewater when 1 mL of Vinegar was added to it

Readi ng

7 6 5 4

pH value of the Wastewater when 1 mL of Vinegar was added to it

3 2 1 0

0

10 20 30 40 50 60 Amount of Wastewater taken after 1st discharge (in mL)

Fig (4): From the above Graph 1(b), we observe that when 1 mL of Vinegar was added constantly to increasing volumes of wastewater, for every 15 mL of wastewater the pH value rose by 0.5 steps. From the two graphs Fig (2) and Fig (4), we can conclude that very little vinegar is required for neutralization of 50 mL of wastewater.

THE DESIGNED PRODUCT: VINEGER

CHARCOAL

SAND

INPUT

Fig (5), Fig (6): Using a model a mock up simulation of how an actual device can be used attached to a washing machine. PROPOSED FILTER DESIGN: A device is proposed that has the following features & characteristics: Modular Tubes contain (i) Coir filter to arrest suds, surface precipitates and particles. (ii) A fixed quantity release Vinegar / Citrus acid tank that can be easily replenished by a householder (iii) A charcoal carbon filter to neutralize other harmful chemicals to the extent possible. (iv) A sand filter (if the water output is required for mopping terraces/ floors / washing vehicles etc)

OUTPUT

Fig (7): Working model of the device used in the demonstration CALCULATIONS FOR AMOUNT OF VINEGAR REQUIRED PER MONTH PER HOUSEHOLD: On an average, a 6 kg washing machine consumes 50 L of water daily and the water discharged for pre and post rinse is 25 L each. Thus, if for 1 L of wastewater 20 ml of vinegar is sufficient then for 25 L of Detergent Cycle water the total amount of vinegar required per cycle of washing is 500 mL or half a liter. The cost of vinegar for 0.5 L is Rs. 15 (whole sale price). For a month of every day washing an additional sum of Rs. 450 per month will enable the reuse of waste water equivalent to 750 L for gardening, car washing and other secondary use.

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ADVANTAGES: Smaller devices at the primary source (household) can solve the recycling treatment problem more economically than a city level plant which needs to use high quantity of chemicals to treat detergent residue etc. Water can be conserved. The device uses naturally occurring materials easily available and therefore can be manufactured locally. This can give employment to many in the rural areas as these are hand assembled devices.

DESIGN


GROUP WORK, TRAINEE ARCHITECT (2019)

Product Design:

Designing the facade of River Boats with cultural context at Guwahati, Assam, India.

Completed while working as a Trainee Architect at Vaastukriti Architects, Guwahati, Assam. (2019) My contriibution to the teamwork was the 3D visualisation as well as design inputs for the facade. Internal layout was handled by others in the team. These boats are meant to be used as crew training centres with lodging and dining facilities. Around 50-80 staff are expected to be trained per boat and the idea was to make the boats attractive from afar so that tourists are drawn to the other attractions on offer by the Assam State government’s tourism initiatives on river water.

The facades of these boats drew elements from the traditional Assamese bamboo architecture of huts which were put together to demonstrate a modern river boat look. Warm, thin and light were the characteristics imbibed within the facade design.

DESIGN

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Product Design:

INDIVIDUAL WORK, RESEARCH INTERNSHIP (2017) 3D printing one of the form explorations for a Studio housing project at Bhuj, Gujarat, India.

Completed while working as a summer Research Intern at the Usability Engineering and Human Computer Interaction Lab, Dept. of Design, IIT Guwahati, Assam. (2017)

Explorations in understanding limitiations of 3D printing technology: This was my first attempt at 3D printing and I learnt a lot in the process1. Cleaning up the 3D file for unwanted surfaces and converting it to a printable file format. 2. Loading the file onto the 3D printer and check the resolution/ position/ etc. 3. Decide whether to use PLA/ ABS. 4. Initiate printing bed warming procedures. 5. Wear safety glasses and gloves. 6. Make sure the pen is calibrated.

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DESIGN


Product Design:

Environment Design: Design of Lakeside relaxing spot furniture for residents of IIT Guwahati campus, Assam, India.

Completed while working as a summer Research Intern at the Usability Engineering and Human Computer Interaction Lab, Dept. of Design, IIT Guwahati, Assam. (2017)

Concept 1: Hammock and Swing

IIT Guwahati Campus is one of India's most beautiful college campuses. It has lakes, forests, hills and river. Student spots are public places where in students can rest, relax, gossip, read or listen to music. Natural environment, sustainability and practical functionality along with innovative aesthetic concepts needed to be envisioned, simulated in CAD to fit in the existing green environment. There is a possibility of a few designs and models being 3D printed. Models can be made in the studio. The assignment involved- User and Usability studies, studying the campus, selecting spots, understanding the needs of students, campus residents, children in terms of activities what they can do at the spots. It involved conceptualization of innovative public space design solutions along with street furniture, lighting etc. Possibility of incorporating embedded electronics to enhance these spaces for fun activity can also be explored. Requirements: Architecture, Interior, CAD and Design knowledge. Desirable: Electronics, Interaction Design fundamentals.

Concept 2: Spring seats

DESIGN

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INDIVIDUAL WORK, RESEARCH INTERNSHIP (2017) The possible Design Solution must incorporate: 1. Ergonomics- Be functional to human scale. 2. Complexity (Less is more) 3. Be self-explanatory 4. Material and Fabrication- Form must follow function and manufacturing process. 5. Cost Effectiveness 6. Sustainability 7. Usability 8. Aesthetic 9. Recreational

Reasons for choosing the slope: • Offers privacy • Does not interfere with the others’ view of the lake (line of sight) • The inclined plane provides a natural repose to the FORM. • Brings the user close to the water body. • Deters background noise by acting as a natural backdrop.

Design Conceptualisation: Solving the problem by visualising a modular system of public furniture. Following are the conceptual sketches of the various design iterations tried out.

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DESIGN


Graphic Design:

Completed while working on indivisual undergraduate college assignments (2015-2020)

Print and Display Media:

Webpage Design:

DESIGN

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INDIVIDUAL WORK, B. ARCH AND PERSONAL PROJECTS (2015-2020)

Graphic User Interface Design:

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DESIGN


Graphic Design: Print Media:

DESIGN

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Continued...


INDIVIDUAL WORK, B. ARCH AND PERSONAL PROJECTS (2015-2020)

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DESIGN


Computational Aesthetics:

Completed while working as a summer Research Intern at the Usability Engineering and Human Computer Interaction Lab, Dept. of Design, IIT Guwahati, Assam. (2017)

DESIGN

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INDIVIDUAL WORK, RESEARCH INTERNSHIP (2017)

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DESIGN


Ethnography:

Please visit my website and Instagram page for more photographs and details.

A tale of the once-regal Nawab capital town of Savanur, Karnataka, India. This Ethnographic Study holds a special place in my heart as it led me to discover the beauty in capturing the essence of a place through photography, a huge passion of mine, in order to tell stories that not many have told before.

DESIGN

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INDIVIDUAL WORK B. ARCH (2018)

I have attempted to solve the poverty issue by designing Community activity and manufacturing centres all over Savanur that feed into a central Skill Development and Cottage Industry Centre Park.

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DESIGN


Photography:

DESIGN

Please visit my website and Instagram page for more photographs.

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INDIVIDUAL WORK, B. ARCH AND PERSONAL (2012-2020)

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DESIGN


Art and Sketching:

DESIGN

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INDIVIDUAL WORK, B. ARCH AND PERSONAL (2003-2020)

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DESIGN


Research:

RESEARCH

aesthetics

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INDIVIDUAL WORK, B. ARCH AND PERSONAL (2016-2019)

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RESEARCH


About Me: I am a passionate designer, researcher and photographer. My curiosity takes me on research quests and compassion towards animals be they dogs, birds, cats or even snakes! You’ll find me occasionally belting out tunes on a kareoke or being a shutterbug around scenic views or cute animals.

I love preserving memories with my camera as well as my pen- hence little diaries can be found in my backpack anytime. Writing poems and articles to inspire others makes me happy.

Badminton, Tennis, Swimming are some of my favorite sports that I regularly love engaging in. I love to spend about 2 hours daily on my physical fitness by playing such sports.

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Design doodles :

My Short Youtube video Portfolio: https://www.youtube.com/watch?v=KsdgoLcPTN0

Contact Details:

Email: avanikapy@gmail.com Website: https://avanikayammiyavar.wordpress.com/ LinkedIn: https://in.linkedin.com/in/avanika-yammiyavar Instagram handles: @life_between_pixels and @avanipy

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