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Contents 01
02
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8-17
20-33
36-53
What is incubators? Design and Art Project description Parks
Site Information Macro Analysis Micro Analysis
Case study Case study Case study Case study Case study Conclusions
Introduction
Site Analysis
Case Studies
one two three four five
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04
05
06
56-61
64-68
70-73
Design Standards Project space program Functional relationship diagram Space Program
Vision and Design Approach Zoning Master-Plan
2D Zoning Vertical and Horizontal Circulation 3D Zoning
Space Program
Conclusions
Precept
References
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ACKNOWLEDGMENT I would like to take this opportunity to thank the following people for their support and encouragement. First, I would like to thank my Supervisor (Arch.) Alaa Gammoh, for his valuable guidance and deep insights which motivated me to do my best. I would also like to thank my family, mum and dad especially, for being so supportive and patience. And all my friends for being around in all the difficult times.
Thank You Ayah
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SITE INTRODUCTION ANALYSIS CASE STUDIES
01 Introduction
What is an incubator ? A incubator in business speak is a company that helps new and start-up companies to develop. It basic mode of this empowerment, is by providing services such as management training and/or office space. Business incubators differ from research and technology parks in their dedication exclusively to start-ups and early-stage companies. Research and technology parks, on the other hand, tend to be large-scale projects that house everything from corporate, government or university labs to very small companies while Science Parks support innovation on a university campus.
Start-ups potential in Industries The following Industries have been witnessing opportunities for start-ups
‘‘
Incubation can be defined as a process of nurturing young start-ups by providing them infrastructural, management and networking support through Incubation centres. ‘‘
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01 Introduction
The Incubator’s Services Since start-up companies lack many resources, experience and networks, incubators provide services which helps them get through initial hurdles in starting up a business. These hurdles in- clude space, funding, legal, accounting, computer services and other prerequisites to running the business. On average, incubator clients spend 33 months in a program while many incubation programs set graduation requirements by development benchmarks, such as company revenues or staffing levels, rather than time. The following services are generally provided by the Incubator
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01 Introduction
WHY ART AND DESIGN ? Through the observation of artistic and literary medium in Amman within the past ten years, artists increasing interest in displaying their work in Amman design week exhibitions and lack of local exhibitions is being noticed, this is due to the lack of a local meetings place for artists and intellectuals, especially of those younger artists who succeeded in imposing their names in the international arena, one of the reasons behind their success was the interest in the mystery of eastern culture.
This brought the idea of creating Art & Design Incubator to gather youth artists with the giants in art and intellectual, and giving them the opportunity to meet up and exchange experiences, and for it to be a platform for all of those who are interested in arts and design.
The value of Art & Design When we talk about the value of arts and design, we should always start with the intrinsic - how arts and design illumi-
nate our inner lives and enrich our emotional world. This is what we cherish. But while we do not cherish arts and design because of the impact on our social well-being and cohesion, our physical and mental health, our education system, our national status and our economy, they do confer these benefits and we need to show how important this is.
01 Introduction
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DESIGN INCUBATOR The Design Incubation Centre is a design research laboratory based at the Division of Industrial Design at Jubieha. It is a test bed for the teaching programme that engages students in a series of intern-ships, workshops and studio projects.
ARTS INCUBATOR Its a space for artists in the creative process and artworks exhibition. It also gives the artists advice about business. (Aims to link art with business). Incubator staff encourages public participation in cultural life. Organize events, exhibitions, and classes. Often, arts incubator organized events becoming a tourist attraction.
‘‘Design is the method of putting form and content together. Design, just as Art, has multiple definitions; there is no single definition. Design can be Art. Design can be aesthetics. Design is so simple, that’s why it is so complicated.’’ - Paul Rand
12 01 Introduction
Problem Identification & Project Justification Educating the citizens with the importance of arts and the way it affects all of us, “Art is everything that moves us, not necessarily everything we understand” says Ahlam Mustaghanmy, This project is meant for all of those who are art specialists and the public. Youth are the main building blocks of any society and the suppression of their energy can lead to dislocation in the community. Design profession aims to solve people’s problems, improve their quality of lives and make life more enjoyable with the design and development of innovative products, services and systems. The size and social importance of Amman is directly proportional to the need of Design Hubs and exhibitions. Hosting Amman Design Week, the latest huge, widely heard event in Amman recently.
01 Introduction
Aims and Goals Design profession aims to solve people’s problems, improve their quality of lives and make life more enjoyable with the design and development of innovative products, services and systems. Analysing users’ existing experiences, improving broken experiences and proposing new user experiences lie at the core of this profession. A wide range of products, services and systems that we use every day are results of such efforts.
The goal of this project is to design a design hub at Al-Jubieha that would enhance the public use of it by welcoming different groups of people to experience the site on the basis of artistic, entertainment and educational activities. The project will expand public areas presented to the community, offering a variety of design, education, art programs and events as well as a more open, accessible, and engaging indoor and outdoor spaces.
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01 Introduction
AMMAN DESIGN WEEK Amman is a young city of massive potential, with many untapped stories, talents and ambitions. As such, it holds a unique opportunity to become an oasis for creativity, presenting a critical cross-section of design in the region and highlighting the diversity of Jordan’s rich cultural tapestry.
With 89,000 attendees and over 160 exhibitors and 50 participating spaces, Amman Design Week has become a hallmark event in the region.
Over the past two years, the event has brought local, regional, and international designers and innovators to Amman, and has provided free and open access to a series of large-scale curated exhibitions, student and community programs, workshops and talks, and city-wide cultural programs.
Conceived to be global from its inception, Amman Design Week adopted the ‘Design Week’ name in order to plug into a network of creative events around the world, while focusing its efforts on building and sustaining a local creative movement with social value.
01 Introduction
15
Our Park-lands are important community assets that help keep us healthy, active and socially connected. To maintain these valuable assets, it is important that park-lands being planned now continue to meet the needs of current and future generations through user-focused, sustainable design and efficient use of our water resources. Public parkland enhances urban amenity and provides landscapes that can positively impact community health and social connectivity, biodiversity, local water quality and water management, air quality and mitigation of the urban heat island effect. Various parkland functions that must be considered during all stages of parkland provision include:
It is important for people to be able to interact with nature in spaces like parks. It turns out parks are a important part of any community. They have a significant impact on the development of Children and the happiness of everyone in the neighbourhood. Here’s why parks are important to our communities and why Amman needs to actively improve its own park network
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01 Introduction
Many of citizens complaining about the absence of playing spaces for their children. Citizens need a breathing space away from the crowded and polluted city life, which is the reason behind the new public park in Jubeiha
Green public spaces counter the constricting effects of our dense city air and crowded highways. Such spaces not only clean our air, but also counter the blaring heat of the summer and the winds of the winter, collect water, add colour to our city, improve the health and well-being of its citizens, create social cohesion, and provide an ecosystem where culture can flourish.
Primary Functions
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01 Introduction
SURVEY ANALYSIS Age
Gender
Turn the Amusement park to local park
District
Importance of park
Most of the people were happy with the idea of having a local park in there community
Activities You’d Like To Do in Parks
Reasons Why People Don’t Use Parks
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SITE CASE SITE ANALYSIS ANALYSIS STUDIES
20 02 site analysis
Al-Jubieha Amusement Park
Location Abu-Nusier, Amman, Jordan
Dimensions 328 * 206 m
Area 54.000 m2
Surroundings Matal Abu-nusier, Commercial Market, Abu-nusier Bus-station.
02 site analysis
About Al-Jubieha Amusement Park The amusement park was built in 1987 over an area of 54 dunums in the north of the capital, featuring a number of rides for different age groups which used to attract over half a million visitors each year from Jordan and neighbouring countries, according to Greater Amman Municipality (GAM).
GAM in September 2017 closed down the Jubeiha Amusement Park due to the deteriorated state of its rides and structures. It stated at the time that “safety concerns prompted the decision”, noting that most of the park’s rides and structures had exceeded their lifespan.
The number of visitors to the city of Jubaiha recreational Amman Municipality through the days (1) of (Eid al-Adha) 22,500 visitors of the capital and visitors.
The Jubeiha Amusement Park will become a gated public park that offers entertainment services and an outdoor space for various activities for all categories of the community, including families, the youth and children.
GAM’s decision to shut down the amusement park ignited mixed reactions from social media users, with some lamenting its closure, while others expressed relief due to the safety risk they believed it was posing to visitors.
21
22 02 site analysis
Solid - Void
Solid 53 : 47 Void
02 site analysis
LAND USE
The area is fully serviced by the main street that have commercial and mixed use building
The surrounding lands are mostly residential ones
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24 02 site analysis
TRANSPORTATION
The location is located on the main Abu Nuseir Street.
There is a bridge that help the movement of citizens coming from the opposite district.
02 site analysis
LEGIBILITY AND WAY-FINDING
Transportation is available through the bus station
Iconic landmarks that help Lead people to the project
Streets may be dangerous for pedestrians
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MASTER PLAN
26 02 site analysis
02 site analysis
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28 02 site analysis
Existing Master-plan
Problems with the existing situation People complained a lot about having a wrong practices in the park and there were cases of injuries and death due to Lack of attention to safety and maintenance procedures and Poor security organization. Also, Traffic problems in the area due to the bad drop off design. Moreover, it was said that the lifespan of the games has been consumed.
02 site analysis
Existing complex components : 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31.
Main entrance & guard room. Main plaza. Administration building. Tower game. Amphitheatre. Toy flooring. Emergency entrance. Offices. Toy flooring. Toy flooring. Parking Toy flooring. Toy flooring. Green areas. Storage. Public toilet. Paved area. Mosque. Public toilet. Toy flooring. Toy flooring. Games. Electrical zone. Sitting area. Toy flooring. Toy flooring. Paved floor. Complex gate Shops. Secondary gate Ticket shop.
1 3
1 2
1 1 1 0
9 8
1 4
1 9
2 6
2 7
1 7
2 4 2 5
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4
6
1
2 8
2 9 3 0
1
8
3
2
9
1 5
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2 6
4
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2 7
1 1 1 6 2 2
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2 9
2 1
2 2
5
3
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1 6
1 8
2 3
2
5
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3 1
5
6
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1 3
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1 9
3 0
2 5
3 1
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30 02 site analysis
Views People complained a lot about having a wrong practices in the park and there were cases of injuries and death due to Lack of attention to safety and maintenance procedures and Poor security organization. Also, Traffic problems in the area due to the bad drop off design. Moreover, it was said that the lifespan of the games has been consumed.
Site Section
Section shows some of the site major components (Green areas, gaming areas and roads that support both people and bus movement).
02 site analysis
Axonometric Diagram STRENGTHS • The location in general (as a main park and a main gate of jubaieha) • The surrounding neighbourhood • Existing plantation area WEAKNESSES • High slope • Massive hard-scape vs. soft scape • Existing structure situation OPPORTUNITIES • Future investment zone • Hard-scape areas • Existing cars parking
THREATS • Low attraction for investors • High cost investment • Media & public opinion
31
32 02 site analysis
02 site analysis
Deteriorated state of its rides and structures. Safety concerns Most of the park’s rides and structures had exceeded their lifespan.
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CASE CASE STUDIES STUDIES
36
03 Case Studies
Case Study one
Revitalisation of Urban Park and City in Athens
Architects: Design Team: Area: Project Year:
Topio7 Katerina Andritsou, Panita Karamanea, 46000.0 m2 2016
A competition for the transformation of a former cemetery in Nikea, just west of central Athens, has been won by Greek firm Topio7, with a proposal that creates a revitalized public park as a result of “a mutual osmosis between the park and the city”. A number of green buffer zones – “the elastic limit” – are utilized to frame a procession-like journey from the bustle of the city to the calm of the park’s landscape.
Highlighting the importance of the site’s previous use, the architects explain that the “main objective of the project is the creation of an open, accessible public space, a contemporary urban park with ecological-bioclimatic character, with special emphasis on the social dimension and the site’s memory.”
03 Case Studies
37
Master Plan Inaccessible to the public, the renewed site is based on a series of circular zones, connecting the promenade and plazas on the perimeter to the heart of the park.
The elastic green buffer zones offer new uses for the space, as a continuous connection with the urban fabric. Sports courts, playgrounds, outdoor gyms, picnic areas, a mountain bike track and a small farm are potential programs that could be implemented, in addition to lightweight wooden kiosks for information services and outdoor bazaars.
A walking, jogging and cycling track snakes its way between the green zones, allowing users to experience the diverse areas of the park at different paces.
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03 Case Studies LandURBAN CONTEXT scaped zones are central to the project’s design, and include a Church plaza, embedded amphitheatre, Mediterranean gardens, fruit tree clearings and a wetland. Fauna such as cypress and water jets have been preserved, complimenting new plantings that combine to create a filter of vegetation.
Case Study one MASTER PLAN
03 Case Studies
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MATERIALS AND ELEMENTS Following the same linear axes as the original cemetery, the park’s primary promenades are composed of cobblestone and green joints, overgrown with wildflowers. SURFACES - MATERIALS
An embedded restaurant ARCHITECTURAL ELEMENTS
NATURAL LANDSCAPE
Here, a clearing provides rest areas and recreation spots, as well as an embedded restaurant featuring a corten steel façade, which offers views of a meadow from its accessible rooftop.
40
Case Study Two
03 Case Studies
Cedras-Sinai 360 Simulation Lap
Architects: Location: Area: Project Year:
Yazdani Studio of Cannon Design Los Angeles, CA, United States 23000.0 ft2 2013
Simulation 360 suite facilitates a real-time, iterative, highly collaborative, spontaneous process of three-dimensional design. To provide an equipment mobile environment, the design team drew upon techniques of Theatre design, creating a place that could be completely reconfigured by the researchers without outside help. Ceiling equipment is moveable, walls are both moveable and demountable, and pieces of equipment are attached to ceiling tracks. Because Lab 360 research group is so interdisciplinary, and especially because its area of study is the integration of OR teams and technology, it was crucial that the group’s new space encourage researchers from different disciplines to talk to each other, both formally and informally. The design achieves this through an open environment that facilitates interdisciplinary and creative interactions throughout the workday.
03 Case Studies
Plans This hybrid space includes academic offices, collaborative shared spaces, flexible research areas, and some private offices, but no cubicles.
A highly collaborative, flexible and adaptable creative loft-like space to research the future of surgery and promote collaboration and interaction among physicians, technicians and scientists.
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03 Case Studies
Case Study Two
Interiors of 360 Simulation Lap Comfortable congregation areas are designed to facilitate collegial interactions and collaborative activities, maximizing the team’s performance and benefiting each team member personally and professionally. Usability Testing -Formative evaluations & reports -Summative validation testing
Customized Research -Study design, recruitment, data collection/analysis -Targeted stakeholder interviews & focus groups -Survey and questionnaire development -Educational material development & assessment
Experiential Workshops -Human factors & lean -Team-building & leadership development media services
Facility Rental -State-of-the-art simulation laboratory -Innovative control room -Collaborative & dynamic spaces -Digital
Case Study Three
03 Case Studies
KOIL – A new co-working space and start-up incubator
Architects: Location: Area: Project Year:
Naruse Inokuma Architects Wakashiba dist.– Kashiwa, Japan 35000.0 ft2 2014
KOIL (Kashiwa-no-ha Open Innovation Lab) is an innovation center intended to support start-ups of entrepreneurs, promote enterprise developments and stimulate economic activities in Japan. It is a place like a platform where companies and individuals work together beyond a traditional framework and fuse ideas, skills and know-how to produce innovative products and services, which is facilitated and realized by the system with investors’ supports.
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03 Case Studies
Case Study Three
Plans
For the place allowing such activities, the diverse space has been created with areas that have different applications and intersect within the central public zone and with various ceiling heights, colour temperature of the lights, and finishes of interior designed to match the areas’ functions. It seems to increase restrictions to limit the characters of spaces and usages, however, the layout functioning organically altogether enables the space to meet all kinds of working style of all users. In contrast with offices during the 20th century which were made up based on uniform flexibilities for managers, this space represents the flexibilities for each worker.
03 Case Studies
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Interiors of KOIL For the place allowing such activities, the diverse space has been created with areas that have different applications and intersect within the central public zone and with various ceiling heights, colour temperature of the lights, and finishes of interior designed to match the areas’ functions. It seems to increase restrictions to limit the characters of spaces and usages, however, the layout functioning organically altogether enables the space to meet all kinds of working style of all users. In contrast with offices during the 20th century which were made up based on uniform flexibilities for managers, this space represents the flexibilities for each worker.
About the visual elements, the unfinished atmosphere is emphasized in the design aiming to make the people’s activities themselves to the charm of the space. The ceiling of share area has exposed duct pipes reflecting the lights. The other elements are simply finished using the base materials such as wood wool cement boards, fiber reinforced cement boards, and plaster board levelled with putty covered with clear paint. Through such details, the design intends to avoid restricted meanings or a particular style imaged from the final finish.
46 03
Case Studies
Case Study Four
NMIT Arts & Media Incubator
Architects: Location: Area: Project Year:
Irving Smith Jack Architects Nelson, New Zealand 2900.0 m2 2010
Set in a region of New Zealand renowned for being an arts incubator, this is the built intersection of the Nelson region’s physical and philosophical requirement for a provincial arts teaching environment, and the New Zealand Government’s objective for a landmark timber structure to educate and stimulate structural timber use. The design concept was founded on a commitment to realise this project within the local market. Extensive time on the factory floor refining with the manufacturers the finish and construction processes enabled the selection of locally produced and fabricated products to the form the basis of the structural system. All structural components are grown, milled, the foundation stone of an environmentally sensitive design philosophy. Passive approaches to daylighting, ventilation and shading combine with double glazing, high insulation values and extensive thermal mass to reduce energy consumption.
03 Case Studies
Plans
The building comprises a three level art teaching block and single storey media and workshop facilities, each connected in three dimensions by a full height north facing atrium. Conceived as an arts-focused precinct with an eastwest zoned layering of space, function and movement, the building integrates pathways at the campus edge and reconnects artistic disciplines to encourage campus and community collaboration.
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48 03
Case Studies
Case Study Four
Interiors of NMIT Arts & Media Incubator
New Zealand’s Landmark Timber Structural Demonstration Building provides a stimulating and inviting environment for provincial tertiary learning, an economic community asset and an innovative and sustainable stimulus to the New Zealand timber industry. In the aftermath of the 2011 Canterbury Earthquake, the design approach and change in structural philosophy pioneered in this project is changing the way that NZ’s Government, Construction Industry and the Canterbury Earthquake Recovery Authority contemplate the reconstruction of Christchurch.
Case Study Five
03 Case Studies
Festival Mode & Design de MontrĂŠal
Architects: Location: Project Year:
Agence Tuxedo London 2014
It is therefore under the theme Design / Wood that the young agency has imagined an exhibition space and a rest area for festival-goers, both promoting a clean raw material in Quebec. The wood, it goes without saying, was provided directly by the members of the CIFQ, which undertook to financially compensate by tree plantations the materials used in the festival.
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50 03
Case Studies
Case Study Five
Plans
The innovative approach and the installations design charmed the jury who rewards this initiative with the Terrace Award. It is a mission accomplished for this Montreal firm, who wanted to show the relevance and potential of a union seemingly improbable at first glance, between to different industries, those of fashion and wood.
03 Case Studies
Festival Mode & Design de Montréal
The young agency imagined an exhibition space under the Design/ Wood theme, and a lounge area for festival-goers. Both sites were designed with Quebec wood, a raw material specific to the province. The wood was evidently provided directly by members of the QFIC, who committed to compensate financially with tree plantations the materials that were used for the festival.
Immersed in the terrace’s symbolic and sculptural universe, visitors could relax and converse while sitting on “bench-boxes” of varying sizes. Interactive and educational boxes were also at their disposal to make them discover local essences. In addition, Tuxedo designed the runway and the models’ outdoor dressing room.
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52 03
Case Studies
03 Case Studies
Conclusions of Case Studies
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SPACE SITE ANALYSIS PROGRAM SPACE CASE STUDIES PROGRAM
56 04
Space Program
Design standards
04 Space Program
Design standards
57
58 04
Space Program
Project Space Program
Total Area
S.No. 6
Workstation Area Storage 3D Printing Shop Lecture Area Workstation Area Storage Area Toilets(male)
225
7 A
Toilets(female) Entrance
2
10
20 225
50
50
50
20
Entry Foyer Laboratories Reception Desk
1
20
1 D 2
1
20
50 1,150 20
Architect Computer Center Security Room Computer Lab Lounge/Waiting Storage Toilets (male)
1 1 1
25 100 20 15
25 100 20 15
Building Technology Lap Toilets(female)
1
15
15
Working Module Administration Lecture Area Manager's Office Storage Sponsers Offices Research Lab Offices Working Module Manager's Meeting Space Library Meeting InstructorsArea Storage Storage Toilets(male) Toilets (male) Toilets(female) Toilets(female) Meeting Spaces
2
200
2 1 2 6
25 25 20 20
400 380 50 25 40 120
4 3 2 3 4 2 1 2 1 2 1
15 120 25 20 20 20 20 15 10 15 10 15
60 360 50 40 60 80 40 15 20 15 20 15 270
Auditorium Workshops Meeting Furniture Rooms Design Seminar Rooms Lecture Area
1
100
4
20
100 1,350 80
3 1
30 30
90 30
3
80
2 1
20 150
240 270 40 150
2 1 1 3
30 30 60 80
60 30 60 240
2
20
40 330
1 2 2 2 2 1 2
30 80 80 40 20 50 10
30 160 160 80 40 50 20
2 1
10 30
20 30
25%
994 3,975
5
Design & Art Incubator Area Programme S.No.
Area
No. of Space
A
Entrance
1
Entry Foyer
1
2
Reception Desk
1
Area/Unit
3
Security Room
1
25
25
1 3
4 5 6
Lounge/Waiting Toilets (male) Toilets(female)
1 1 1
100 15 15
100 15 15
4 5 2 6
B
Administration
380
B
1
Manager's Office
1
25
25
1
2
Sponsers Offices
6
20
120
3 4
Offices Manager's Meeting Space
4 2
15 25
60 50
2 3 3 4
5
Instructors
4
20
80
5
6
Storage
1
15
15
7
Toilets (male)
1
15
15
8
Toilets(female)
1
15
15
6 4 7 5 8 E
C
Workshops
1
2
3
1
30
30
Workstation Area
3
80
240
Storage Painters
2
20
40
Lecture Area
1
30
30
Workstation Area Recreational Spaces Storage Cafeteria Painters Break LectureArea Area
Workstation Area
3
80
240
Game Room Workstation Area
Storage
2
20
40
1 2 2
30 80 20
30 160 40
F 2
Sculptures
Printing & Cutting
G 3 1
4 1
30
30
Workstation Area Storage 3D Printing Shop Lecture Area Workstation Area Storage
2 2
80 20
160 40
1 2 2
30 80 20
30 160 40
6
Toilets(male)
2
10
20
7
Toilets(female)
2
10
20
D
Laboratories
1
Architect Computer Center
1,150
2 H
Storage Galleries Sculptures Indoor Gallery Lecture Area Exhibition Workstation Area Presentation Area Storage Storage Toilets (male) Printing & Cutting Toilets(female) Lecture Outdoor Area Gallery CIRCULATION
80 20
1 30 Design & Art Incubator
Lecture Area
Lecture Area
5
C 1
Furniture Design
Lecture Area Workstation Area Storage 4
1,350
2 2
2 Area Programme 2 No. of Space 2
160 40
80 20 Area/Unit 10
30 160 40 Total Area 20
TOTAL GROSS
4969
04 Space Program
FUNCTIONAL RELATIONSHIP DIAGRAM
FUNCTIONAL AREAS DIAGRAM
59
60 04
Space Program
Project Space Program
Spaces Area
04 Space Program
Project Space Program
61
62
63
SPACE SITE ANALYSIS PROGRAM CASE CONCLUSIONS STUDIES CONCLUSIONS
6405
Conclusions
Vision A master plan for the park which will preserve Jubeiha park’s basic characteristics as it has been constituting an integral part of Amman’s heritage and landscape for decades. The park will be a “breathing space” for Amman while preserving the park’s forest trees. ( Nothing is ART, if it does not come from nature ) Some 75 per cent of the park is covered with trees, none of which will be removed. On the contrary, the plan seeks to capitalise on that and transform the park into a picnicking area where families can have barbeques and children can play safely, Also, nature can be a great inspiration for designers in the isolated area for the design and art project with outdoor exhibitions that people can visit through a walking track that covers the whole park. In addition, the park’s buildings will be rehabilitated and turned into a bazaar that offers visitors ornaments, food and beverages, noting that it will also provide people with an opportunity to start income-generating schemes. And the other buildings near to the main project will turned into dooms for users.
Design Approach
05 Conclusions
Zoning
Existing Master-Plan
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6605
Conclusions
MASTER PLAN
Program
05 Conclusions
Design Hub and Park
67
6805
Conclusions
Some 75 per cent of the park is covered with trees, none of which will be removed. On the contrary, the plan seeks to capitalise on that and transform the park into a picnicking area where families can have barbeques and children can play safely, Also, nature can be a great inspiration for designers in the isolated area for the design and art project with outdoor exhibitions that people can visit through a walking track that covers the whole park.
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SPACE SITE PRECEPT ANALYSIS PROGRAM CASE CONCLUSIONS STUDIES CONCLUSIONS
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Precept
Precept
06 Precept
2D Zoning
3D Zoning
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72 06
Precept
2D Horizental Circulation
3D Horizental & Vertical Circulation
06 Precept
PRECEPT Zoning on site
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The goal of this project is to design a design hub at Al-Jubieha that would enhance the public use of it by welcoming different groups of people to experience the site on the basis of artistic, entertainment and educational activities. The project will expand public areas presented to the community, offering a variety of design, education, art programs and events as well as a more open, accessible, and engaging indoor and outdoor spaces.
3D Zoning
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REFERENCES - Municipality of Greater Amman: https://www.ammancity.gov.jo - The Jordan Times Newspaper: https://www.jordantimes.com/ - Jordan News - Studies of Park-lands (NYC One More Generation): http:// www.columbia.edu/~sc32/documents/ALEP%20Waste%20Managent%20FINAL.pdf
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Arch Daily Website: https://www.archdaily.com/ Arch Space Website: archspace.com Inhabitat Website: https://inhabitat.com/ Dezeen Website: https://www.dezeen.com/ Freshkills Park in New York City: https://freshkillspark.org/