Global Connected Toys Market Outlook 2024

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Connected Toys Market by Interacting Device, Age Group, Region Global Forecast to 2024 Bharat Book Bureau Provides the Trending Market Research Report on “Connected Toys Market by Interacting Device (Smartphone-Connected Toys, App-Connected Drones, Console-Connected Toys, and Tablet-Connected Toys), Age Group (2–5 Years, 6–8 Years, 9–12 Years, and Teenagers), Region - Global Forecast to 2024” under Information Technology category. The report offers a collection of superior market research, market analysis, competitive intelligence and industry reports. Increasing adoption of educational toys among kids to drive the growth of the global connected toys market Global Connected Toys Market is expected to grow from USD 5.7 billion in 2019 to USD 13.8 billion by 2024, at a Compound Annual Growth Rate (CAGR) of 19.3% during the forecast period. It is driven by various factors, including the growing adoption of Science, Technology, Engineering, and Mathematics (STEM) toys and widespread and easy availability of connected platforms. However, the high cost of connected toys can hinder the market growth. Request a free sample copy of Connected Toys Market Report @ https://www.bharatbook.com/marketreports/sample/reports/1632280 Among interactive devices, the app-connected drones segment to grow at the highest CAGR during the forecast period Traditionally, kids were likely to play with remote control toys that operates with the help of controllers. With the rapid development in technology, smart devices are growing rapidly as they are easy to carry. In the tech-savvy world, children love to play with app-connected drones. For instance, DJI announced the launch of Mavic Air, which is a compact folding drone that combines the best of the Mavic Pro and Spark into one. Mavic Air uses hand gestures and a mobile app to fly. 9–12 years age group to hold the largest market size during the forecast period 9–12 years age group children can understand and learn innovative connected toys, which include advanced technologies such as Artificial Intelligence (AI), Machine Learning (ML), and speech and voice recognition. Children in the age group of 9–12 years are more likely to play fast-paced games, capable of learning and playing musical instruments, and effectively use tablets. STEM toys for the age group of 9–12 years allow children to solve difficult problem-solving games and therefore help them to enhance their creative thinking skills.


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