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Ancient Greek & Latin Literature
Tony Harrison
Poet of Radical Classicism
Edith Hall, King’s College London, UK This is the fi rst book-length study of Tony Harrison’s classicism, enriched by Edith Hall’s longstanding friendship with the poet and her recent involvement with his as yet unpublished play inspired by Euripides’ Iphigenia in Tauris. It argues that Harrison’s greatest innovations in both form and style have been direct results of his intense engagements with individual works of ancient literature and his belief that the ancient Greek poetic imagination was inherently revolutionary. Leah Culligan Flack, Marquette University, USA
"Carefully balancing an engrossing narrative style with rigorous scholarly learning, this book is an exciting departure for studies of Joyce’s
fi ction." Hunter Dukes, Research Fellow in English, University of Cambridge, UK James Joyce’s well-known engagement with classical literature is usually understood as distinct from or even in opposition to the most experimental qualities of his modernist aesthetic. Since Ulysses, readers have tended to view classical literature as a way to decode the allusive and stylistic complexity of Joyce’s writing. This study tracks Joyce’s on-going readings of classical literature from his earliest work through the appearance of Ulysses in 1922.
UK January 2021 • US January 2021 • 248 pages HB 9781474299336 • £75.00 / $100.00 ePub 9781474299343 • £67.50 / $83.76 ePdf 9781474299350 • £67.50 / $83.76 Series: Classical Receptions in Twentieth-Century Writing • Bloomsbury Academic UK August 2021 • US August 2021 • 176 pages PB 9781350193703 • £28.99 / $39.95 Previously published in HB 9781350004085 ePub 9781350004115 • £58.50 / $72.68 ePdf 9781350004122 • £58.50 / $72.68 Series: Classical Receptions in Twentieth-Century Writing • Bloomsbury Academic
Filippo Carlà-Uhink, Potsdam University, Germany and Martin Lindner, University of Göttingen, Germany
Classical Antiquity in Video Games
Playing with the Ancient World
Edited by Christian Rollinger, University of Trier, Germany
"A valuable addition to the sub-discipline of Reception Studies, and invaluable to anyone interested in learning more about classics, ancient history, and classical archaeology in
computer games." Classics for All This volume explores the varied infl uences of the ancient world on video games and demonstrates the potential applications of video games and game engines for educational and scholarly purposes. This collection of essays is a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres.
Orientalism and the Reception of Powerful Women from the Ancient World
Edited by Filippo Carlà-Uhink, Potsdam University, Germany & Anja Wieber, Independent Scholar, Germany
"An illuminating and thought-provoking read."
Classics for All This volume investigates how ancient and powerful women have been re-imagined in Western art, and highlights how this reimagination and re-visualization is often the product of Orientalist stereotypes – even when dealing with women who had nothing to do with Eastern regions. Readers will discover how little has changed in the ways in which women in power are described and decried by their opponents, even today.
UK July 2021 • US July 2021 • 312 pages • 25 bw illus PB 9781350193864 • £28.99 / $39.95 Previously published in HB 9781350066632 ePub 9781350066656 • £76.50 / $94.85 ePdf 9781350066649 • £76.50 / $94.85 Series: IMAGINES – Classical Receptions in the Visual and Performing Arts • Bloomsbury Academic UK August 2021 • US August 2021 • 336 pages • 30 bw illus PB 9781350193697 • £28.99 / $39.95 Previously published in HB 9781350050105 ePub 9781350050129 • £85.50 / $105.94 ePdf 9781350050112 • £85.50 / $105.94 Series: IMAGINES – Classical Receptions in the Visual and Performing Arts • Bloomsbury Academic
In Search of the Argonauts
Helen Lovatt, University of Nottingham, UK Few classical stories are as exciting as that of Jason and the Golden Fleece: the Argonaut myth inspired later interpretations as rich and diverse as the ancient versions from Pindar to J. W. Waterhouse, Apollonius of Rhodes to Ray Harryhausen, and Robert Graves to Mary Zimmerman. Helen Lovatt unravels the various strands of the tangled narrative and its numerous and fascinating afterlives in a book that will both inform and endlessly entertain all those who love classical literature and myth.
UK August 2021 • US August 2021 • 288 pages • 24 bw illus PB 9781350115125 • £22.99 / $30.95 • HB 9781848857148 • £70.00 / $95.00 ePub 9781350115132 • £20.69 / $25.86 ePdf 9781350115149 • £20.69 / $25.86 Bloomsbury Academic
Ancient Greece and Rome in Videogames
Representation, Play, Transmedia
Ross Clare, University of Liverpool, UK This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. Focusing on the culturally rich continuum of ancient Greek and Roman games and treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them, it builds an interconnected picture of antiquity in video games within a wider transmedial environment.
UK July 2021 • US July 2021 • 240 pages • 25 bw illus HB 9781350157194 • £85.00 / $115.00 ePub 9781350157217 • £76.50 / $94.85 ePdf 9781350157200 • £76.50 / $94.85 Series: IMAGINES – Classical Receptions in the Visual and Performing Arts • Bloomsbury Academic