FOLLOW ME ON INSTAGRAM AND LINKEDIN:
https://www.linkedin.com/in/levente-borenich-b88308a8/
https://www.instagram.com/blmjournal/
EXTENDED STAGE 2 PORTFOLIO:
https://issuu.com/borleves/docs/portfolio_digital_submission
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EXPLORING
EXPERIENCE
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SCULPTURE
STUDIO
WITH
EXHIBITION
SPACE Chimney - Industrial Past
Woods - Blocking the wind
History - Coal mining
Seagulls - Wind, exposed site
Materiality Sandstone
Berwick - View to the townscape
Site Analysis: Symbols and References
In my most recent project I was designing a sculpture studio with an exhibition space for an artist. In addition, the building will be a venue for the Berwick Film and Media Arts Festival. I was investigating oppositions, and relationships such as: public-private, past-future, industrial-natural, circulation-contemplation, form-void. The two main principles of my design approach was: immediate context through materiality and historical references. And programming the building in a stimulating and logical way, which shaped the final form of the building.
front elevation
Sailboat - A symbol for the city
Water - Mouth of the River Tweed Swan - Proximitu to nature
Lighthouse - Location is close to the coast
concept sketch
Concept Model
The two industrial references to the site are a vintage elevator (on the front facade, which is part of the experience of the exhibition route), and a crane (which is located at the back of the site and important in terms of the circulation of the stone within the building). The building is separated into two, private and a public “L� shapes (both horizontally and vertically), which are also interlocking with each other, creating interesting atmospheres, and views inside the building.
floorplans
Sketch - In progress
Diagrammatic Section: Programming ( orange: public, grey: private) and stone circulation
Atmospheric section - Interlocking Public and Private
During the exhibition tour, visitors can be a part of a time travel: from past to future. Starting from underground, experiencing the feeling of a coal mine, later excavating from the ground by a vintage elevator, they can have an insight into a sculpture studio, and visit a contemporary exhibition, enriched with screening rooms for a film festival. At the end of the tour they will also have the chance to experience a virtual reality tour in the woods, situated behind the building.
Structural and Atmosherical Render - Junction of spaces
Atmospheric Drawing - Utopian Experience, Virtual Reality Tour
The building will be steel frame construction, with grey slate cladding on the exteriors, and using local sandstone for some of the interiors. In addition, a secondary lightweight glass-steel structure will wrap around the workshops located on the top floor, where the structure of the building will become visible by exposed copper beams.
Axonometry - Structural Strategy
Vertical Section of Elevator Shaft - Concept, and Atmospheres
AT HOME IN THE CITY - FOR A SOCIALLY SUSTAINABLE LEITH public benches
public roof terrace workshop
The community of Leith is extraordinary divers, but do not have the opportunity to strive. With my design, I wanted to complement Leith and create a workshop where they can express their ideas. Make furniture for their own use, create skate ramps for the skatepark, or make graffiti on a located wall surface.
skatepark terraces
ISO view of building components
Interior of one flat
passage under the building
zigzag organisation of flats
open extension of workshop
Concept drawing - Utopian Inhabitation of Alejandro Aravena’s model in Leith.
I wanted to complement the extremely surreal site with a ribbon of concrete, transforming from a public workshop to a housing. The idea is that people can use the workshop to personalise their building, in order to strive the diversity of Leith.
Conceptual Section - A ribbon of concrete
Moments within the project, I inhabited the renders with people actually from Leith to communicate the essence of the project.
workshop
skatepark
concept
housing