Yasmin Jamil

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UNIVERSITY OF THE WEST OF ENGLAND BRISTOL SCHOOL OF ANIMATION 2014

YASMIN JAMIL 3D ARTIST // ANIMATOR 2014


// CONTENT // 2

Biography

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Zombie Hands

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Snip It

//CONTACT//

www.yasminjamil.com j_ysmn@yahoo.com

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Fowl Play

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CGI Artist

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Model Maker

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Future Plans

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Contact

+44(0)7510595620

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// BIO //

//FUTURE PLANS// Yasmin hope to work as an animator and CGI artist where she specialises in digital sculpting, creating an early visualisation for concept art. She plan to start as an animator and CG Artist , and eventually become a Lead Artist and Animation Director.She also hope to work in Art Department , where she work closely with Art Director and Production Designer in the pre-production process.

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Yasmin was born in Kuala Lumpur, Malaysia. She studied an animation course at the Univerisiti Kuala Lumpur and later furthered her studies to University of the West England, Bristol. During her times in UWE, Yasmin was very explorative and has learned a different range of animation technique as well gaining an experience in directing and pre-production during the collarboration animation works with other students. Yasmin is a 3D artist and an animator. Her strength lies in digital sculpting and animating. She is capable in Zbrush ,Maya and Photoshop. Apart from that, she love to do a traditional sculpting during her spare time. The picture in the front book represent herself holding a pen which symbolise a tablet pen and sculpting tool on the top.

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// ZOMBIE HANDS //

//MODEL MAKER//

This is a film that I have directed for my final year project. I worked together with my team partner, Astari Wisesa in producing this 120 second short animation film Set in Mexico, a gravedigger did not join the people celebrating the Day of the Dead in town, has some ulterior motive at the cemetery.What is he planning to do?

Duration : 2 Minutes Process : 3D CGI Animation

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Aside from modelling, digital sculpting and animating,I also do a model making where I specialise in maquette sculpting and set background.

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//CG ARTIST // As an art director,it is vital to understand the storyline as well to know where the camera shot will take place,and also work together with other team member to develop and strengthen the storyline and animation.

A digital sculpture of dinosaurs, inspired from a visit to Natural History Museum, London. Modelled in Maya and sculpted using Zbrush. An early storyboard sketches and final shot 7

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// SNIP IT //

// FOWL PLAY//

This 90 seconds short animation film is a collaboration work with another students for my third year . This film was directed by Abg Masduqi. I worked as an assistant animator and character designer for this film This short dark comedy film is about an old barber having a hard time to cut his customer’s hair. Will he succeed ?

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Fowl Play in the making

Duration : 90 seconds Process : 2D Animation

This short stop-motion animation film was a part of Depict animation competition in year 2012. Fowl Play was directed by Pamela Legg , and helped by three other members. In this production, I worked as a layout and set designer for the film. I am responsible in providing the props background such as trunk tree and nest. Aside from that, I also work as an assistant animator to help animating these two lovely birds.

Director: Abg Masduqi Producer : Nuradilah Abd Rahman Assistant animator:Yasmin Jamil

Duration : 90 seconds Process : Stop-Motion Animation

Director: Pamela Legg Producer : Thomas Barth Puppet-maker : Roos Mattar Set designer :Yasmin Jamil 6


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