void identity loss (){

Page 1

void identity loss() {}


i = 0; i < infinite; i++;


float losing, comebacktome, letmeout, deterioration, comeback, isthishappening; void setup(){ size(400, 400); smooth(); losing = 120; comebacktome = 60; background(20); } void draw(){ comeback = letmeout; isthishappening =deterioration; pushMatrix(); translate(width/2, height/2); float m = (float)millis()/100 + PI; //m %= TWO_PI*2; letmeout = cos(m/2)*losing; deterioration = sin(m/1)*comebacktome; letmeout += (noise(m/4) - 0.5) * 40; deterioration += (noise(m/4 - 200) - 0.5) * 40; stroke(255); strokeWeight(3); line(comeback, isthishappening, letmeout, deterioration); popMatrix(); velo(); } void velo(){ noStroke(); fill(0, 5); rect(0, 0, width, height); }


PImage whereami, fu whereami, fu stillonacompu stillonacompu forever; // ? forever; // ?


unctionless, unctionless, uter, amilostuter, amilost-


int

processedinno thisismyfate, nowtillmydeat void setup(){ size( 640, 480 ); // when did this start happening? frameRate( 30 );


;

gone, never ending, always anend, getme out,

othing, float

th

iamwith output;


nowtillmydeath whereami = lo jpg" );

fu loadImage( "funtionle st loadImage( "stillonaco am loadImage( "amilostfo


h = width / 2; oadImage( "whereami.

unctionless = ess.jpg" ); tillonacomputer = omputer.jpg" ); milostforever thisismyfate = 858; orever.jpg" );


}

alwaysanend = never iamwithoutput=


}

rending - thisismyfate; gone - thisismyfate;


void draw(){ background(random(334)); //fade

nowtillourdeath

one = ( nowtillmyd nothing) /2/*imlos neveren

ne;


= mouseX; //lab

death - processedsingthought*/; nding -= gone; alwaysanend -=

getmeou


am hau //i am h //i am ha //i am h //i am


unted haunted aunted haunted haunted


if/*abagisthestart*/( ( neveren <= 0 ) neverending = amigone else if/*howdowecontinue if/*weneverunderstand*/( ( am 400 ) neverending = amigoney <= 0 ) amigoneyet = neverend if/*wefindselfaslovetothesomet else if/*abagisnothingwithouts eend + thisismyfate ) <= 0 ) ho >= 20 ) amigoneyet = neverend if/*thatsomethingislying*/( ( ia withoutput + thisismyfate; thisismyfate ) <= 0 ) iamwitho else if/*never eend + thisismyfate; eend >= 200 ) howdoweend = else if/*alwayslyingaw sismyfate; output >= 300 ) iamwithoutpu - thisismyfate;


nding + thisismyfate ) eyet + thisismyfate; eon*/( neverending >= migoneyet + thisismyfate ) yet - thisismyfate; ding + thisismyfate; thing*/( ( howdowsomething*/( amigoneyet owdoweend = iamding - thisismyfate; amwithoutput + output = howdowrknowing*/( howdowiamwithoutput - thiway*/( iamwithut = howdoweend


pushMatrix(); translate( neverending, ( 200 / 3 ) - ( whereami. height / 3) ); //itcan'tbedone image(whereami, 4, 0 ); popMatrix();

PO P PO

pushMatrix(); translate( alwaysanend, ( 400/ 2 ) - (stillonacomputer.height / 2 ) ); //i'vetried image( stillonacomputer, 0, 0 ); popMatrix(); pushMatrix(); translate( isthistheend, ( height / 1.3 ) - (functionless.height / 1.5 ) ); //i'vefailed image( functionless, 0, 0 ); popMatrix(); pushMatrix(); translate( iamwithoutput, ( height utput, ( height / 2 )/ -2() - ( weconsumetilempty.height / 1.5 ) ); //iloseeverything image( iamhaunted, 0, 0 iamhaunted, ); image( 0, 0 ); popMatrix(); popMatrix();


PUSH OPPUSH POP PUSH OPPUS


}


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