Formative Testing Camela Amalakuamar I make sure to test any object that I am working on throughout the process, this is so that I know if the object is working or not. Below are some tables with a few key tests jotted down. PROTOTYPE ONE Feature Expected Outcome Water Water to be animated with reflections. Character Character can move freely and is positioned correctly. Boat Boat to move along the river. Animation Animation of the models to be working. They should move with the assigned animation. Bridge and Portal Bridge and portal to have colliders attached and working. Scent sticks Scent sticks to have fire animated. Dungeon Dungeon to be standing and ability to enter. Appearance should be fine.
Observed Outcome Water is animated and reflections are on. 3rd person camera working but model is inverted. Boat does not move. Script errors. Models do no move. Animations are not working.
Pass/Fail Pass
Player unable to walk through the objects.
Pass
Fire working. Animated on the sticks. Walls are see through but able to walk into the dungeon.
Pass
Observed Outcome Chest only opens. Sound does not work either.
Pass/Fail Fail
Fail Fail Fail
Fail
PROTOTYPE TWO Feature Expected Outcome Chest To open and close with sounds working. Chest must not