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produced, you can use a rubric (see this example), with specific criteria that will guide you when selecting the AR tool/app that will fit your needs.
Which tools (e.g., mobile augmented reality tools) will help learners interact with the content/conduct the learning activities/assessment?
Evaluation ⮚ Evaluation is a constant procedure to ensure the quality of your learning programmes. You can gather feedback from your students (e.g., through group or individual discussions, surveys), colleagues (e.g., through discussions, observations) or external evaluators. Also, examine the results of formative and summative assessment to investigate patterns in students’ responses. To improve the learning experience, you can also follow a reflective practice.
Key elements to consider ⮚
Interaction: AR tools enhance learners’ interaction with the material/content and the technology itself. Make sure that interaction among learners is also present, either by working in groups or exchanging ideas prior, during, and after interacting with the tool.
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Infrastructure: Check the requirements of the app/ AR tools to be used. Do they require registration? What data protection measures are in place? Is a wireless Internet connection needed?
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Authenticity: Aim at preparing lessons that allow students to immerse themselves in the ARdriven environment through authentic tasks. Use AR purposefully.
The European Commission’s support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein. [Project number: 2020-1-CY01-KA202-065983]