Wei-Shiun Chen Landscape Architecture Portfolio

Page 1

2019

WEI-SHIUN CHENLANDSCAPE ARCHITECTURE PORTFOLIO

1

ABOUT MYSELF

2

MEMORY / MUSEUM OF PLAY:

RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM

10

POLYPLEX:

18

COMING FULL CIRCLE:

FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE

TURNING TO FORESTER CREEK FOR RECREATION


Wei-Shiun Chen

EDUCATION

HONORS & AWARDS

Master in Landscape Architecture Taiwan

California State Polytechnic University, Pomona 08/2017 - 05/2019

August 26th, 1992 1-2062183281 ws810826@gmail.com weishiunchen@cpp.edu

Outstanding Graduate Student Award 05/2019

(Nominated) ASLA Honor and Merit Awards 04/2019

Bachelor of Fine Arts in Landscape Architecture Fu Jen Catholic University / Taiwan

Ruth Shellhorn Memorial Scholarship 07/2018

09/2010 - 06/2014

3745 Valley Blvd. #96, Walnut, CA91789

Chapman Forestry Foundation Scholarship 07/2018

2ND Year Grad Creativity Award 07/2018

Skills EXPERIENCE

ArcGIS

Capstone Project, 606 Studio, Cal Poly Pomona

Photoshop

08/2018 - 07/2019 Illustrator

Landscape Architecture Intern (full-time) & (part-time) Indesign

WATG, Integrated Design Solutions and Luxury Architecture 06/2018 - 11/2018

Autocad

Landscape Architecture Intern (part-time)

Sketchup

Among Cheng Landscape Consultants Limited 09/2012 - 06/2013

Artlantis

Enscape

1

ABOUT MYSELF


MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM # abandoned children amusement park # outdoor theme museum Jun 2013 - Jun 2014 New Taipei City, Taiwan Jiann-Cherng Lin Wei-Hua Tseng

# re-design

# PLAY

Taipei Municipal children’s recreation center was built in 1934. For so long it has been playing the unreplaceable role of childhood memory for so many people until its closure in 2014. This project's objective was to preserve the PLAY memory of this land and to transform it into an outdoor museum of PLAY. Different theme zones of landscape exhibition of PLAY were planned in the site with characteristic strategies utilized in the design elements in each area. Walking in this museum is like walking through the tunnel of time. People can see not only their past memories, but also the past of PLAY. Our target is to continue in writing the next page of the story for this land.

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

2


HiSTORY TIMELINE & PROJECT OBJECTIVE

he of t tion

ent er Am use me nt C he

Taipei Municipal Children's Amusement Center

of t

Yuanshan Zoo

clos

ure

Yuanshan Prehistory Culture

relo ca

exp ans ion

of r ecre a

tion

Zoo

faci lity

A Land Full of Memory

4.5K-2K years ago

1897

1914

1934

1986

1991

1995

2008

2014

Project Objective

k loca

pla

ting

the

nni ng

Am

use m

of h isto ric

ent

par

te ure si cult tory

f re no dec

isio

disc

ove r

yo f pr ehis

Cen ter

~transforming into a Museum of Play

3

MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM

~reconstructing historic layers


PLAY MUSEUM: PRIMITIVE SOCIETY Under the environment of unsteadiness in which death might occur anytime, seeking to survive is everything in life. •  Struggle within nature •  Surviving •  Unsteady, unease •  Changing environment •  Life threat

Retaining walls with forest element hint primitive forest.

Angled retaining walls bring a sense of oppression

Twisted path with change in width create a unstable lanscape.

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

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PLAY MUSEUM: AGRICULTURE SOCIETY Closely connects people's life and the environment. The main spirit of play in this era is to have people better fit in with the group society of the living together. •  Integrate with the natural environment •  Close to living landscpae •  Group game

reuse existing building, creating sense of agriculture environment

Agriculture living landscape as design image. Connect spatial activity with agri-environment element. Small scale space creates sense of intimacy.

5

MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM


PLAY MUSEUM: INDUSTRIAL SOCIETY •  An industry separated from life •  Business and money

PLAY MUSEUM: IMAGINING THE FUTURE After experiencing the PLAY that belongs to different times, you have to think about and imagine what the future PLAY is...

•  Gradually becomes indoor activity •  Disconnects with nature environment •  Occur in specific places

Blank pallet design image provides the space for imagining

Reuse the existing Science Education Museum as the exhibition area for indoor PLAY.

Riverside recreation space

Contrast in and outdoor emphasises that PLAY has moved to indoor and specific space apart from the nature. Reuse the existing memoriale amusement park facilities and blend them into landscape.

~Tranforme this PLAY paradise into a Landscape Museum. Make it PLAY memories forever...

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

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DESIGN PLAN & PROGRAMS 1

entrance

PLAY MUSEUM: PRIMITIVE SOCIETY Yuanshan ruins exhibition hall 12

2

Primitive jungle exploration

3

Reality exhibition of Yuanshan culture living environment

4

PLAY MUSEUM: AGRICULTURE SOCIETY

1

2

11

3

5

Agri-life village square

6

Toy square

7

Forest playground

8

Temple fairs plazza & dining area

10 9 4

8 5

PLAY MUSEUM: INDUSTRIAL SOCIETY 9

Toy museum

10

Indoor amusement playground

Play Museum: Technology Society

6

11

7

Virtual game forest

PLAY MUSEUM: IMAGINING THE FUTURE 12

Riverside recreation space N

0

7

20

MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM

60

120(M)


DESIGN SECTIONS Play Museum: Primitive Society

Play Museum: Agriculture Society

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

8


DESIGN SECTIONS Play Museum: Industrial Society

Play Museum: Technology Society

Play Museum: Imagining The Future

9

MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM


POLYPLEX:

FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE # competition # master planning # design with history Feb 2018 - May 2018 Pomona, California Weimin Li, Steve Cancian Monica A. Marathey

Poly Ple

# regional study

Polyplex focused on transforming one piece of land of Cal Poly Pomona, the Lanterman Developmental Center (LDC) into a potential high-tech hub in SOCAL. LDC was previously home to many patients with mental disease and was transfered to Cal Poly Pomona after its closure. The project started from regional industry study to understand high-tech trend in SOCAL and regional inventory to analyze LDC's advantage in a regional context. Business, office, residential, and research area were planned within the site. Former residential area with the most home memories was transformed into an open home for future employees.

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

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SITE HISTORIC CONTEXT

Home to 14,000+ residents in 87 years 1973, Lanterman Act

Frederick L. Olmsted: cottage plan

2014, LDC closed

Living memory

Patients' home

Pacific Colony Hospital

11

Pacific State Hospital

POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE

Residents' home

Lanterman Developmental Center (LDC)

Cal Poly Pomona


REGIONAL HIGH-TECH INDUSTRY STUDY: tranforming into high-tech hub of SOCAL Booming employment market

Advantageous labor pool

~annual tech workers employeed in 2016

Competitive salary

~tech graduate produced in 2010-2015

~average tech workers salary

increase since 2011

3rd

fast-growing in the U.S

highest in the U.S

6th

1st 270K+

highest in the U.S

28K

highest in the U.S

1st 142K

highest in the U.S

highest in the U.S

BAY AREA

BAY AREA

5th 118.5K

SOCAL

SOCAL

22.5%

Kern San Luis Obispo Santa Babrara

Ventura San Bernardino

Los Angeles

Riverside Orange

Imperial San Diego

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

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REGIONAL FEASIBILITY STUDY: finding its advantages Analysis Structure Regional Advantages Future Employees

~close proximity to population center

Proximity to Population Center

~convenient transportation network

6,020,202 people live within 25 mile radius

15 miles to international airport

9 miles to Metro Station

Site lies 22 miles from the 2nd highest populated city in US

30 miles to DTLA

2.4 miles to Interstate freeway

5

5 Burbank

San Bernardino County

210

Glendale

23 miles

215 10

Education: High Tech Talents

210

Beverly hills

East Los Angeles

Downtown LA 22 miles

605

710

405

La Puente

110Compton

21 miles

405

5

Walnut

Pomona

Ontario Chino

Diamond Bar

Riverside

15

Jurupa Valley

Moreno Valley

710

Torrance

215

Colton

10

Hacienda Heights

605

15 Riverside County

110

West Covina

Los Angeles

San Bernardino

Fontana

La Verne

San Gabriel

West Hollywood

5

Carson

Fullerton Placentia

Connectivity

Stanton Garden Grove Westminster

Transportation System

Orange County 22 miles

Santa Ana

Tustin

N

N

0

4

8

16

Internet Coverage

0 - 2210 2210 - 4411 4411 - 6193 6193 - 7721 7721 - 9159

Cellular Service Coverage

!

!

! !! !

! !! ! !

5!!

!

State Highway Metro System

!

!

! !!

!

!

!! ! ! ! Los ! Angeles !! ! ! !

!

! ! !

!

!!

! ! !! ! !! West Hollywood

! hills Beverly

! !

!

!!! !

!

!

!

405

Torrance !

!

!!

! Carson !

710 !

! !

Walnut

!

! Pomona

!

! !

!

! ! !

! !

! !

!

Ontario

Pomona

! !

Chino

210

!215 ! ! ! ! !!

Colton

!

!

!

!

215

! !!

10

! !

!

! Riverside !

15

Jurupa Valley

!! !

605

!

University !!of California !Riverside ! !

5 !

!

!

!

!

CSU Fullerton ! ! ! ! ! ! Fullerton Placentia ! !! ! !

!

! ! Westminster ! ! ! !

! ! ! ! Grove Garden Chapman !! ! ! ! ! ! ! ! Ana Tustin ! Santa ! !

!

Stanton

!

!

!

! !

!! ! ! !

!!

!

!

!

!

!

!

110

! Moreno Valley !

! !

!!

! CSU Long Beach !

!! !

5

San Bernardino

Fontana !

College!

10 !

Diamond Bar

Hacienda Heights

!

!!

!

!

!

!

!

!

!

!

! !

!

!

La

! !

! ! ! !! ! ! Verne !

! !

!

! ! !

!!

West ! ! Covina

La Puente

605

!

! CSU-Dominguez Hills

!

!!

!

!

! !

! ! 110Compton !

! !!

!

! San Gabriel! !! ! !

!

!

!!210

!

CSU Los Angeles !

!

! !

! USC

!

!

East Los Angeles

!

! !

!

45% lower than average housing price of the metropolitan area

!

! ! !Institute of Technology California

!!

! !! ! Burbank ! ! !! ! ! Glendale! ! Occidental College !

!!

!

UCLA

! ! !

405 !

15

710 5

!

!

College

s iu rad es mil 25

N

N

!!

University of California - Irvine ! !

0

4

8

16

Legend

13

Interstate Highway

CSU San Bernardino

! !

!

!

! !

Recreation Resource

32 (Miles)

24

~more affordable housing price

Close proximity to top university

!

Shopping Center

16

US Highway

100+ STEM students graduate each year

! !

Education System

8

Legend

270K+ students graduate each year

Quality of Life

Medical Resource

4

9159-10788 10788-13162 13162-16773 16773-23030 23030-92300

~accessibility to high-tech Talents

Housing Price

0

32 (Miles)

24

Legend

University

POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE

24

0

32 (Miles)

4

8

16

24

32 (Miles)

Legend 0 - 360000 360000 - 420000 420000 - 480000 480000 - 530000 530000 - 580000

580000 - 660000 660000 - 730000 730000 - 820000 820000 - 1344000 1344000 - 6171000


MASTER PLAN

Shopping Area 1

Shopping Mall

2

Shipping Center

3

Warehouse

4

Waterfront Commercial Area

7 10

2

Housing 5 6

Residential Area

5

3

Green Belt

13

11

Transportation 7

Transit Center

8

Autonomous Electric Rail

9

Elevated Bike Rail

9 5 4

Research Area

11

Research Center

12

New Office Building

13

Central Village Day Care Center

15

Community Library

16

Community Activites

17

Food Court

18

Sports Ground

19

Community Farm

13

13 12 5

Service 14

12

6

1

Hub Office 10

12

8 14

15 16

19

17 18

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

14


DESIGN: CENTRAL VILLAGE Design Plan

Design Concept This part of site used to be the residence for patients with mental illness. To extend the memory of the space, the design concept "HOME" was utilized. This design removed part of the building structure to create open space. Remained structures were woven with series of pocket spaces that provide different facilities and functions. By linking users' life experience with the environment, the objective was to make this once home home again.

Design Process ~1. entrance & circulation

open space of office building entrance circulation

~2. circulation & space pattern

~3. space functionality

preservation of historic building structure space pattern

social activity resting dining

Design Section office building

15

POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE

existing building

meeting entrance


DESIGN: CENTRAL VILLAGE

central open space

office building

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

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CENTRAL VILLAGE: preserve the home image and make this once home home again

17

POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE


COMING FULL CIRCLE:

TURNING TO FORESTER CREEK FOR RECREATION # recreation access plan # geodesign # participatory design # 606 capstone studio # the San Diego River Park Foundation Aug 2018 - May 2019 El Cajon, San Diego County Advisor: Weimin Li, Steve Cancian, LeeAnne Milburn Team: Monica A. Marathey Assisted by: Alexander J. Jauregui, Cristina M. Plemel

The project focused on developing a creek Recreation Access Plan that engaged people to the Forester Creek of city of El Cajon, San Diego County through provision of recreation opportunity. City of El Cajon suffered from serious park poor issue. The project team saw the issue and potential, thus envisioned creating a recreation network that addressed the park provision problem and connected people to the creek. The project integrated geodesign process in which the team utilized to find out best location for recreation and participatory design process that involved several meetings with local stakeholders and residents to seek for local knowledge and preference and to engage residents' awareness.

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

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SITE LOCATION & CONTEXT

California State

15

El Cajon City

San Vincente Reservoir

Lake Miramar

e

R

Santee e

5

g

i

r

v

El Capitan Reservoir

Lake Jennings

o

Forester Creek

8

i

805

San Diego County

D

Mission Bay

S

a

Lake Murray

n

8

San Diego

La Mesa

El Cajon Project Boundary

Loveland Reservoir

Lemon Grove Barrett Lake

Sweetwater Reservoir

5 San Diego Bay

Pacific

805 Lower Otay Lake

19

COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION

0

2

4

8 (Miles)

±


PROJECT COMPONENTS

PROJECT PROCESS, METHODS, AND TIMELINE PROJECT PROCESS STUDIO 606

priority projects describe mini projects

1. PRELIMINARY RESEARCH

scale typologies

review past literature

propose next steps

review relevant planning documents collect inventory data

5. RECOMMENDATION

Data Collection

Analysis

Integration

RAP

SDRPF PROJECT METHODS site visit

ground truthing

Field work

4. INTEGRATION 2. GEODESIGN integrate participatory design

develop criteria

revise geodesign models

locate strategic location for recreation

assess proposed plan

GIS Paticipatory Design

finalize proposal

data integration

suitability analysis

additional factors

user preference local knowledge

criteria input

local insights

3. PARTICIPATORY DESIGN identify recreation activity identify recreation location locate access points evaluate opportunity sites

PROJECT TIMELINE 2018 Aug.

Sep. Data Collection

Oct.

meeting 1

Nov. Analysis

meeting 2

Dec.

meeting 3

2019 Jan.

Feb. Integration

meeting 4

Mar.

Apr. RAP

openhouse

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

20


GEODESIGN PROCESS Inventory

Geodesign Structure

~finding issues

Parks

~finding best locations

15 (6.322)

16 (6.542)

1 (0.063) 67

67

18 (183.483)

Greenfield Dr. Broadway F o r e s t e r

C

r

e

12 (3.495)

e k

Main St.

8

1

9 (1.559)

0

1

2

3 (Miles)

±

Project boundary El Cajon city boundary

Chase Ave.

7 (1.221)

8

Outdoor recreation

Avocado Ave.

Jamacha Rd.

10 (1.653)

Parks

0

1

2

3 (Miles)

±

light (417.352)

Second St.

Forester Creek System 52

8

8

67

r

e

e k

Jamacha Rd.

1

2

3 (Miles)

±

Park service coverage (quarter mile distance of existing pocket parks and half mile distance of existing neighborhood or regional parks)

r

e

e k

hin

Legend

gton Ch a

Washington Ave.

Chase Ave.

8

Project boundary El Cajon city boundary Forester Creek hydrology system existing condition

nnel

Channelized Naturalized 0

1

2

3 (Miles)

±

Semi-naturalized Underground

Corridor Suitability Analysis

Second St.

Education System Second St.

Population Density

Wa

s

Chase Ave. Avocado Ave.

C

Main St.

County Ditch

Existing parks

0

C han nel

Granite Hills

Project boundary El Cajon city boundary Park Service Coverage

Washington Ave.

52

8

F o r e s t e r

Legend

Granite Hills

Main St.

Greenfield Dr.

Broadway

125

Avocado Ave.

C

dwa

y

Broadway F o r e s t e r

Bro a

Greenfield Dr.

Cuyamaca St.

67

8

52

8

Gillespie Field

8

Gillespie Field 67

Legend Project boundary

Greenfield Dr.

Broadway

125

8

C

F o r e s t e r

r

e

e k

El Cajon city boundary PopulationHotSpot Population density (population per square mile)

Granite Hills

Legend

Cuyamaca St.

Cuyamaca St.

67

Greenfield Dr.

Broadway

125

8

C

F o r e s t e r

r

e

Project boundary El Cajon city boundary

e k

Education System Elementary schools (Public)

Granite Hills

0

Main St.

Partnership schools

Main St.

Intermediate/middle Schools (public)

1-1000 1001-2000

0

1

2

3 (Miles)

±

8001-10000 >10000

8

Jamacha Rd.

6001-8000

Chase Ave.

Avocado Ave.

K-12 schools (public)

3001-4000 4001-6000

High schools (public)

Washington Ave.

2001-3000

Jamacha Rd.

Chase Ave.

Avocado Ave.

Washington Ave.

21

Land Suitability Analysis

Gillespie Field

125

8

Existing parks Park poor zones (park acreage per thousand population) *note: smaller number zones suggest worse park poor issues

Park poor issue (as inditcated by park acreage per thousand population) serious (0.063)

11 (2.327)

Second St.

Avocado Ave.

Project boundary El Cajon city boundary

13 (3.824)

4 (0.705)

Main St.

Legend

Park Service Coverage

Cuyamaca St.

r

e k

Washington Ave.

Chase Ave.

8

F o r e s t e r

3 (0.331)

14 (4.818)

Gillespie Field

C

e

Granite Hills

8 (1.424)

Washington Ave.

52

Legend

6 (0.733)

Broadway

2 (0.178)

125

Granite Hills

Greenfield Dr.

5 (0.708)

Jamacha Rd.

8

125

8

8

17 (21.384)

Gillespie Field

Jamacha Rd.

Gillespie Field

52

8

Cuyamaca St.

Cuyamaca St.

52

Second St.

Second St.

Park Poverty Analysis

0

1

2

3 (Miles)

COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION

±

Other school type (including alternative schools, special educatioin schools, continuation high schools, and district community day schools)

Filtering Suitable Lands & Corridors


Geodesign Formula & Criteria

Geodesign Results

~quantifying suitability

~locating most strategic lands and corridors

S uitability Score = V alue W eight

Second St.

Land Suitability Analysis Result 52

Σ

8

Legend Project boundary El Cajon city boundary

Gillespie Field

Suitability (score)

Cuyamaca St.

67

Greenfield Dr.

Broadway

125

8

C

F o r e s t e r

r

e

10 percentile (0.75-6.1) 20 percentile (6.1-7) 30 percentile (7-7.925) 40 percentile (7.925-8.8) 50 percentile (8.8-9.55) 60 percentile (9.55-10.175) 70 percentile (10.175-10.85) 80 percentile (10.85-11.5) 90 percentile (11.5-12.35) 99 percentile (12.35-19.05)

e k

Granite Hills Main St.

Public Transportation

Washington Ave.

Chase Ave. 8

Supply & Demand

Population Center

Employment Center

Jamacha Rd.

Recreation Resource

Avocado Ave.

Land Ownership

0

1

3 (Miles)

2

±

Corridor Suitability Analysis Result

52

Legend

8

Bike Lane

SideWalk

Developability

Creek Access Point

Connectivity

User Conflicts

Collsions

Project boundary El Cajon city boundary Suitability (score)

67

125

School

8

C

F o r e s t e r

r

e

e k

8 0

1

2

3 (Miles)

±

10 percentile (-0.44-0.56) 20 percentile (0.56-1.19) 30 percentile (1.19-1.81) 40 percentile (1.81-2.56) 50 percentile (2.56-3.25) 60 percentile (3.25-4.06) 70 percentile (4.06-4.81) 80 percentile (4.81-5.56) 90 percentile (5.56-6.25) 99 percentile (6.25-7.69)

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

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PARTICIPATORY DESIGN PROCESS Participatory Design Framework Meeting 1 Identify Recreation Activity

Meeting 2 Rank Recreation Activity

Meeting 3

Meeting 4

Open House

Identify Recreation Program

What Identify Typologies of Park

Locate Recreation Activity

Locate Park Program Propose / Revise Draft Plan

Identify Potential Sites

Propose / Revise Draft Plan

Where Locate Park Typologies

Locate Bikeways

Prioritize Park Location

Locate Trails

Environment Consciousness

Build Relationship to The Creek

Get to Know the environment

Identify Preference of Creek Projects

Future Vision Identify Preference of Mini Projects

23

COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION

Final Plan


COMMUNITY WORKSHOP PHOTOS Stakeholder Meetings

presenting the plan

~refining the plan

~environment puzzle

~locating recreation

Public Open House

~people educating people

~introducing the project

~interacting with pepple

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

24


2nd St.

FINAL PLAN

Hw y8

Bu s in

es

s

LEGEND

Gillespie Field

67

Greenfield Dr.

Broadway

Parkway Plaza

F

O

R

E

S

T

E

R

El Cajon City Hall

r

Ballantyne Ave

ya D

Magnolia Ave

Ca jon

Bl vd

Main St.

El Ama

25

3 (Miles)

Proposed Pedestrain and Bike Network System Core Loop (Cycling facilities + Pedestrian trails) Sub Loop (Cycling facilities + Pedestrian trails) Cycling facilities Pedestrian trails

DehesaCity Rdboundary

Âą

Avocado Ave

Lemon Ave

2

E

K

Washington Ave.

8

1

R

E

Project boundary

Chase Ave

0

C

COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION

Existing parks Jamacha Rd.

Fletcher Pkwy

8

Main St.

Neighborhood / Medium park

*note: the circle of the park does not suggest the exact park location or the parameter of the park. Park locations are recommended in any possibly available lands within the circle area. La Cresta Rd

2nd St.

Broadway

Regional / Big park

Pocket / small park

Cuyamaca St.

125

8

Proposed Park System

park service area *note: park service area is the buffer area of existing parks. Areas within 1/2 mile distance of regional or neighborhood parks and within 1/4 mile distance of pocket parks are defined as park service areas.

Schools


PLAN INTEGRATION & STRATEGY Integration Process The plan was developed over four iterations integrating the project's geodesign and participatory design process. Also, the team utilized our thoughts and insights into the creation of the plan.

1

2

First Draft Plan

Open House Plan

Geodesign

3

Post Open House Plan

Participatory design

4

Project objective

Final Draft Plan

Team insight

*note: in each iteration of the plan, among all the factors, the highlighted are the factors the team utilized into the creation of the plan

Plan Strategy ~creating "human flow" towards the creek

Regional / Big Park

~building "multi-loop network" across the city Loop extend from the core

Loop within the core

Neighborhoo / Medium Park

Core Loop

Pocket / Small Park

Forester Creek System

Regional / Big Neighborhoo / Medium Pocket / Small Park Park Park

Mini Project

The project envisioned engaging people to the creek by creating connected sets of parks and recreation facilities that created a "human flow" towards the creek.

Forester Creek System

nal Park Regio

cket Park Po r Creek Sy s ste

m te

Fo re

borhood Pa igh rk Ne

Mini Project (small scale, short-term affordable project)

By drawing peoples' lives closer to the creek, the vision of the plan was to render a strong connection between people and the Forester Creek.

Loop across the core

The plan provided a bike and pedestrian network which consisted of different lengths of loops. The loop system was developed from a center core loop that connected different areas of the city and secondary routes that was built around the core loop to provide different options and to connect the destinations.

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

26


MINI PROJECT CONCEPT (small scale, short-term affordable projects)

Cuyamaca St.

Field Survey of Potential Sites of Mini Projects in strategic area of the plan 8

y8

Bu sin es s

2nd St.

52

Hw

Gillespie Field

Broadway

Greenfield Dr. La Cresta Rd

Broadway

Parkway Plaza

F

O

R

E

S

T

E

15

0

K

3 (Miles)

2

Dehesa Rd Washington Ave.

Âą

16 19

14

6 7

Lexington Ave.

Ballantyne Ave

9

1 Lemon Ave

Magnolia Ave

5

Magnolia Ave Chase Ave

8

Main St.

2

Ballantyne Ave

n jo Ca El a Dr

11

E

Avocado Ave

10

E

Main St.

Blv d

8

R

El Cajon City Hall

Main St.

Amay

12

3

1

13

C

Jamacha Rd.

Fletcher Pkwy

8

4

R 2nd St.

125

Cuyamaca St.

67

17

20 21

vd

22

23

El C

ajo

n

Bl

18

nal Park Regio

Mini projects are assets as they allow fast and successful physical demonstrations of the plan to further engage local communities and raise supports.

27

COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION

cket Park Po r Creek Sy s ste

m te

Mini projects are small scale and short-term affordable projects that can be planned along the main corridors between parks and the creek to guide people to the creek as stepping stones.

borhood Pa igh rk Ne

Fo re

To Follow the project's objective of connecting people to the creek and to provide solution to initiate the implementation phase of the project, the team developed the concept of mini project.

Mini Project (small scale, short-term affordable project)


2019

WEI-SHIUN CHENLANDSCAPE ARCHITECTURE PORTFOLIO

WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019

28


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