2019
WEI-SHIUN CHENLANDSCAPE ARCHITECTURE PORTFOLIO
1
ABOUT MYSELF
2
MEMORY / MUSEUM OF PLAY:
RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM
10
POLYPLEX:
18
COMING FULL CIRCLE:
FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE
TURNING TO FORESTER CREEK FOR RECREATION
Wei-Shiun Chen
EDUCATION
HONORS & AWARDS
Master in Landscape Architecture Taiwan
California State Polytechnic University, Pomona 08/2017 - 05/2019
August 26th, 1992 1-2062183281 ws810826@gmail.com weishiunchen@cpp.edu
Outstanding Graduate Student Award 05/2019
(Nominated) ASLA Honor and Merit Awards 04/2019
Bachelor of Fine Arts in Landscape Architecture Fu Jen Catholic University / Taiwan
Ruth Shellhorn Memorial Scholarship 07/2018
09/2010 - 06/2014
3745 Valley Blvd. #96, Walnut, CA91789
Chapman Forestry Foundation Scholarship 07/2018
2ND Year Grad Creativity Award 07/2018
Skills EXPERIENCE
ArcGIS
Capstone Project, 606 Studio, Cal Poly Pomona
Photoshop
08/2018 - 07/2019 Illustrator
Landscape Architecture Intern (full-time) & (part-time) Indesign
WATG, Integrated Design Solutions and Luxury Architecture 06/2018 - 11/2018
Autocad
Landscape Architecture Intern (part-time)
Sketchup
Among Cheng Landscape Consultants Limited 09/2012 - 06/2013
Artlantis
Enscape
1
ABOUT MYSELF
MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM # abandoned children amusement park # outdoor theme museum Jun 2013 - Jun 2014 New Taipei City, Taiwan Jiann-Cherng Lin Wei-Hua Tseng
# re-design
# PLAY
Taipei Municipal children’s recreation center was built in 1934. For so long it has been playing the unreplaceable role of childhood memory for so many people until its closure in 2014. This project's objective was to preserve the PLAY memory of this land and to transform it into an outdoor museum of PLAY. Different theme zones of landscape exhibition of PLAY were planned in the site with characteristic strategies utilized in the design elements in each area. Walking in this museum is like walking through the tunnel of time. People can see not only their past memories, but also the past of PLAY. Our target is to continue in writing the next page of the story for this land.
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
2
HiSTORY TIMELINE & PROJECT OBJECTIVE
he of t tion
ent er Am use me nt C he
Taipei Municipal Children's Amusement Center
of t
Yuanshan Zoo
clos
ure
Yuanshan Prehistory Culture
relo ca
exp ans ion
of r ecre a
tion
Zoo
faci lity
A Land Full of Memory
4.5K-2K years ago
1897
1914
1934
1986
1991
1995
2008
2014
Project Objective
k loca
pla
ting
the
nni ng
Am
use m
of h isto ric
ent
par
te ure si cult tory
f re no dec
isio
disc
ove r
yo f pr ehis
Cen ter
~transforming into a Museum of Play
3
MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM
~reconstructing historic layers
PLAY MUSEUM: PRIMITIVE SOCIETY Under the environment of unsteadiness in which death might occur anytime, seeking to survive is everything in life. • Struggle within nature • Surviving • Unsteady, unease • Changing environment • Life threat
Retaining walls with forest element hint primitive forest.
Angled retaining walls bring a sense of oppression
Twisted path with change in width create a unstable lanscape.
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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PLAY MUSEUM: AGRICULTURE SOCIETY Closely connects people's life and the environment. The main spirit of play in this era is to have people better fit in with the group society of the living together. • Integrate with the natural environment • Close to living landscpae • Group game
reuse existing building, creating sense of agriculture environment
Agriculture living landscape as design image. Connect spatial activity with agri-environment element. Small scale space creates sense of intimacy.
5
MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM
PLAY MUSEUM: INDUSTRIAL SOCIETY • An industry separated from life • Business and money
PLAY MUSEUM: IMAGINING THE FUTURE After experiencing the PLAY that belongs to different times, you have to think about and imagine what the future PLAY is...
• Gradually becomes indoor activity • Disconnects with nature environment • Occur in specific places
Blank pallet design image provides the space for imagining
Reuse the existing Science Education Museum as the exhibition area for indoor PLAY.
Riverside recreation space
Contrast in and outdoor emphasises that PLAY has moved to indoor and specific space apart from the nature. Reuse the existing memoriale amusement park facilities and blend them into landscape.
~Tranforme this PLAY paradise into a Landscape Museum. Make it PLAY memories forever...
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
6
DESIGN PLAN & PROGRAMS 1
entrance
PLAY MUSEUM: PRIMITIVE SOCIETY Yuanshan ruins exhibition hall 12
2
Primitive jungle exploration
3
Reality exhibition of Yuanshan culture living environment
4
PLAY MUSEUM: AGRICULTURE SOCIETY
1
2
11
3
5
Agri-life village square
6
Toy square
7
Forest playground
8
Temple fairs plazza & dining area
10 9 4
8 5
PLAY MUSEUM: INDUSTRIAL SOCIETY 9
Toy museum
10
Indoor amusement playground
Play Museum: Technology Society
6
11
7
Virtual game forest
PLAY MUSEUM: IMAGINING THE FUTURE 12
Riverside recreation space N
0
7
20
MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM
60
120(M)
DESIGN SECTIONS Play Museum: Primitive Society
Play Museum: Agriculture Society
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
8
DESIGN SECTIONS Play Museum: Industrial Society
Play Museum: Technology Society
Play Museum: Imagining The Future
9
MEMORY / MUSEUM OF PLAY: RECONSTRUCT THE HAPPY STORY, A LANDSCAPE MUSEUM
POLYPLEX:
FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE # competition # master planning # design with history Feb 2018 - May 2018 Pomona, California Weimin Li, Steve Cancian Monica A. Marathey
Poly Ple
# regional study
Polyplex focused on transforming one piece of land of Cal Poly Pomona, the Lanterman Developmental Center (LDC) into a potential high-tech hub in SOCAL. LDC was previously home to many patients with mental disease and was transfered to Cal Poly Pomona after its closure. The project started from regional industry study to understand high-tech trend in SOCAL and regional inventory to analyze LDC's advantage in a regional context. Business, office, residential, and research area were planned within the site. Former residential area with the most home memories was transformed into an open home for future employees.
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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SITE HISTORIC CONTEXT
Home to 14,000+ residents in 87 years 1973, Lanterman Act
Frederick L. Olmsted: cottage plan
2014, LDC closed
Living memory
Patients' home
Pacific Colony Hospital
11
Pacific State Hospital
POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE
Residents' home
Lanterman Developmental Center (LDC)
Cal Poly Pomona
REGIONAL HIGH-TECH INDUSTRY STUDY: tranforming into high-tech hub of SOCAL Booming employment market
Advantageous labor pool
~annual tech workers employeed in 2016
Competitive salary
~tech graduate produced in 2010-2015
~average tech workers salary
increase since 2011
3rd
fast-growing in the U.S
highest in the U.S
6th
1st 270K+
highest in the U.S
28K
highest in the U.S
1st 142K
highest in the U.S
highest in the U.S
BAY AREA
BAY AREA
5th 118.5K
SOCAL
SOCAL
22.5%
Kern San Luis Obispo Santa Babrara
Ventura San Bernardino
Los Angeles
Riverside Orange
Imperial San Diego
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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REGIONAL FEASIBILITY STUDY: finding its advantages Analysis Structure Regional Advantages Future Employees
~close proximity to population center
Proximity to Population Center
~convenient transportation network
6,020,202 people live within 25 mile radius
15 miles to international airport
9 miles to Metro Station
Site lies 22 miles from the 2nd highest populated city in US
30 miles to DTLA
2.4 miles to Interstate freeway
5
5 Burbank
San Bernardino County
210
Glendale
23 miles
215 10
Education: High Tech Talents
210
Beverly hills
East Los Angeles
Downtown LA 22 miles
605
710
405
La Puente
110Compton
21 miles
405
5
Walnut
Pomona
Ontario Chino
Diamond Bar
Riverside
15
Jurupa Valley
Moreno Valley
710
Torrance
215
Colton
10
Hacienda Heights
605
15 Riverside County
110
West Covina
Los Angeles
San Bernardino
Fontana
La Verne
San Gabriel
West Hollywood
5
Carson
Fullerton Placentia
Connectivity
Stanton Garden Grove Westminster
Transportation System
Orange County 22 miles
Santa Ana
Tustin
N
N
0
4
8
16
Internet Coverage
0 - 2210 2210 - 4411 4411 - 6193 6193 - 7721 7721 - 9159
Cellular Service Coverage
!
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5!!
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State Highway Metro System
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!! ! ! ! Los ! Angeles !! ! ! !
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! ! !! ! !! West Hollywood
! hills Beverly
! !
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405
Torrance !
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! Carson !
710 !
! !
Walnut
!
! Pomona
!
! !
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!
Ontario
Pomona
! !
Chino
210
!215 ! ! ! ! !!
Colton
!
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215
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10
! !
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! Riverside !
15
Jurupa Valley
!! !
605
!
University !!of California !Riverside ! !
5 !
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!
CSU Fullerton ! ! ! ! ! ! Fullerton Placentia ! !! ! !
!
! ! Westminster ! ! ! !
! ! ! ! Grove Garden Chapman !! ! ! ! ! ! ! ! Ana Tustin ! Santa ! !
!
Stanton
!
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!
! !
!! ! ! !
!!
!
!
!
!
!
!
110
! Moreno Valley !
! !
!!
! CSU Long Beach !
!! !
5
San Bernardino
Fontana !
College!
10 !
Diamond Bar
Hacienda Heights
!
!!
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!
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!
!
!
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!
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!
!
La
! !
! ! ! !! ! ! Verne !
! !
!
! ! !
!!
West ! ! Covina
La Puente
605
!
! CSU-Dominguez Hills
!
!!
!
!
! !
! ! 110Compton !
! !!
!
! San Gabriel! !! ! !
!
!
!!210
!
CSU Los Angeles !
!
! !
! USC
!
!
East Los Angeles
!
! !
!
45% lower than average housing price of the metropolitan area
!
! ! !Institute of Technology California
!!
! !! ! Burbank ! ! !! ! ! Glendale! ! Occidental College !
!!
!
UCLA
! ! !
405 !
15
710 5
!
!
College
s iu rad es mil 25
N
N
!!
University of California - Irvine ! !
0
4
8
16
Legend
13
Interstate Highway
CSU San Bernardino
! !
!
!
! !
Recreation Resource
32 (Miles)
24
~more affordable housing price
Close proximity to top university
!
Shopping Center
16
US Highway
100+ STEM students graduate each year
! !
Education System
8
Legend
270K+ students graduate each year
Quality of Life
Medical Resource
4
9159-10788 10788-13162 13162-16773 16773-23030 23030-92300
~accessibility to high-tech Talents
Housing Price
0
32 (Miles)
24
Legend
University
POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE
24
0
32 (Miles)
4
8
16
24
32 (Miles)
Legend 0 - 360000 360000 - 420000 420000 - 480000 480000 - 530000 530000 - 580000
580000 - 660000 660000 - 730000 730000 - 820000 820000 - 1344000 1344000 - 6171000
MASTER PLAN
Shopping Area 1
Shopping Mall
2
Shipping Center
3
Warehouse
4
Waterfront Commercial Area
7 10
2
Housing 5 6
Residential Area
5
3
Green Belt
13
11
Transportation 7
Transit Center
8
Autonomous Electric Rail
9
Elevated Bike Rail
9 5 4
Research Area
11
Research Center
12
New Office Building
13
Central Village Day Care Center
15
Community Library
16
Community Activites
17
Food Court
18
Sports Ground
19
Community Farm
13
13 12 5
Service 14
12
6
1
Hub Office 10
12
8 14
15 16
19
17 18
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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DESIGN: CENTRAL VILLAGE Design Plan
Design Concept This part of site used to be the residence for patients with mental illness. To extend the memory of the space, the design concept "HOME" was utilized. This design removed part of the building structure to create open space. Remained structures were woven with series of pocket spaces that provide different facilities and functions. By linking users' life experience with the environment, the objective was to make this once home home again.
Design Process ~1. entrance & circulation
open space of office building entrance circulation
~2. circulation & space pattern
~3. space functionality
preservation of historic building structure space pattern
social activity resting dining
Design Section office building
15
POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE
existing building
meeting entrance
DESIGN: CENTRAL VILLAGE
central open space
office building
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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CENTRAL VILLAGE: preserve the home image and make this once home home again
17
POLYPLEX: FUTURE HIGHTECH HUB IN SOCAL, A LIVABLE LANDSCAPE
COMING FULL CIRCLE:
TURNING TO FORESTER CREEK FOR RECREATION # recreation access plan # geodesign # participatory design # 606 capstone studio # the San Diego River Park Foundation Aug 2018 - May 2019 El Cajon, San Diego County Advisor: Weimin Li, Steve Cancian, LeeAnne Milburn Team: Monica A. Marathey Assisted by: Alexander J. Jauregui, Cristina M. Plemel
The project focused on developing a creek Recreation Access Plan that engaged people to the Forester Creek of city of El Cajon, San Diego County through provision of recreation opportunity. City of El Cajon suffered from serious park poor issue. The project team saw the issue and potential, thus envisioned creating a recreation network that addressed the park provision problem and connected people to the creek. The project integrated geodesign process in which the team utilized to find out best location for recreation and participatory design process that involved several meetings with local stakeholders and residents to seek for local knowledge and preference and to engage residents' awareness.
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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SITE LOCATION & CONTEXT
California State
15
El Cajon City
San Vincente Reservoir
Lake Miramar
e
R
Santee e
5
g
i
r
v
El Capitan Reservoir
Lake Jennings
o
Forester Creek
8
i
805
San Diego County
D
Mission Bay
S
a
Lake Murray
n
8
San Diego
La Mesa
El Cajon Project Boundary
Loveland Reservoir
Lemon Grove Barrett Lake
Sweetwater Reservoir
5 San Diego Bay
Pacific
805 Lower Otay Lake
19
COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION
0
2
4
8 (Miles)
±
PROJECT COMPONENTS
PROJECT PROCESS, METHODS, AND TIMELINE PROJECT PROCESS STUDIO 606
priority projects describe mini projects
1. PRELIMINARY RESEARCH
scale typologies
review past literature
propose next steps
review relevant planning documents collect inventory data
5. RECOMMENDATION
Data Collection
Analysis
Integration
RAP
SDRPF PROJECT METHODS site visit
ground truthing
Field work
4. INTEGRATION 2. GEODESIGN integrate participatory design
develop criteria
revise geodesign models
locate strategic location for recreation
assess proposed plan
GIS Paticipatory Design
finalize proposal
data integration
suitability analysis
additional factors
user preference local knowledge
criteria input
local insights
3. PARTICIPATORY DESIGN identify recreation activity identify recreation location locate access points evaluate opportunity sites
PROJECT TIMELINE 2018 Aug.
Sep. Data Collection
Oct.
meeting 1
Nov. Analysis
meeting 2
Dec.
meeting 3
2019 Jan.
Feb. Integration
meeting 4
Mar.
Apr. RAP
openhouse
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
20
GEODESIGN PROCESS Inventory
Geodesign Structure
~finding issues
Parks
~finding best locations
15 (6.322)
16 (6.542)
1 (0.063) 67
67
18 (183.483)
Greenfield Dr. Broadway F o r e s t e r
C
r
e
12 (3.495)
e k
Main St.
8
1
9 (1.559)
0
1
2
3 (Miles)
±
Project boundary El Cajon city boundary
Chase Ave.
7 (1.221)
8
Outdoor recreation
Avocado Ave.
Jamacha Rd.
10 (1.653)
Parks
0
1
2
3 (Miles)
±
light (417.352)
Second St.
Forester Creek System 52
8
8
67
r
e
e k
Jamacha Rd.
1
2
3 (Miles)
±
Park service coverage (quarter mile distance of existing pocket parks and half mile distance of existing neighborhood or regional parks)
r
e
e k
hin
Legend
gton Ch a
Washington Ave.
Chase Ave.
8
Project boundary El Cajon city boundary Forester Creek hydrology system existing condition
nnel
Channelized Naturalized 0
1
2
3 (Miles)
±
Semi-naturalized Underground
Corridor Suitability Analysis
Second St.
Education System Second St.
Population Density
Wa
s
Chase Ave. Avocado Ave.
C
Main St.
County Ditch
Existing parks
0
C han nel
Granite Hills
Project boundary El Cajon city boundary Park Service Coverage
Washington Ave.
52
8
F o r e s t e r
Legend
Granite Hills
Main St.
Greenfield Dr.
Broadway
125
Avocado Ave.
C
dwa
y
Broadway F o r e s t e r
Bro a
Greenfield Dr.
Cuyamaca St.
67
8
52
8
Gillespie Field
8
Gillespie Field 67
Legend Project boundary
Greenfield Dr.
Broadway
125
8
C
F o r e s t e r
r
e
e k
El Cajon city boundary PopulationHotSpot Population density (population per square mile)
Granite Hills
Legend
Cuyamaca St.
Cuyamaca St.
67
Greenfield Dr.
Broadway
125
8
C
F o r e s t e r
r
e
Project boundary El Cajon city boundary
e k
Education System Elementary schools (Public)
Granite Hills
0
Main St.
Partnership schools
Main St.
Intermediate/middle Schools (public)
1-1000 1001-2000
0
1
2
3 (Miles)
±
8001-10000 >10000
8
Jamacha Rd.
6001-8000
Chase Ave.
Avocado Ave.
K-12 schools (public)
3001-4000 4001-6000
High schools (public)
Washington Ave.
2001-3000
Jamacha Rd.
Chase Ave.
Avocado Ave.
Washington Ave.
21
Land Suitability Analysis
Gillespie Field
125
8
Existing parks Park poor zones (park acreage per thousand population) *note: smaller number zones suggest worse park poor issues
Park poor issue (as inditcated by park acreage per thousand population) serious (0.063)
11 (2.327)
Second St.
Avocado Ave.
Project boundary El Cajon city boundary
13 (3.824)
4 (0.705)
Main St.
Legend
Park Service Coverage
Cuyamaca St.
r
e k
Washington Ave.
Chase Ave.
8
F o r e s t e r
3 (0.331)
14 (4.818)
Gillespie Field
C
e
Granite Hills
8 (1.424)
Washington Ave.
52
Legend
6 (0.733)
Broadway
2 (0.178)
125
Granite Hills
Greenfield Dr.
5 (0.708)
Jamacha Rd.
8
125
8
8
17 (21.384)
Gillespie Field
Jamacha Rd.
Gillespie Field
52
8
Cuyamaca St.
Cuyamaca St.
52
Second St.
Second St.
Park Poverty Analysis
0
1
2
3 (Miles)
COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION
±
Other school type (including alternative schools, special educatioin schools, continuation high schools, and district community day schools)
Filtering Suitable Lands & Corridors
Geodesign Formula & Criteria
Geodesign Results
~quantifying suitability
~locating most strategic lands and corridors
S uitability Score = V alue W eight
Second St.
Land Suitability Analysis Result 52
Σ
8
Legend Project boundary El Cajon city boundary
Gillespie Field
Suitability (score)
Cuyamaca St.
67
Greenfield Dr.
Broadway
125
8
C
F o r e s t e r
r
e
10 percentile (0.75-6.1) 20 percentile (6.1-7) 30 percentile (7-7.925) 40 percentile (7.925-8.8) 50 percentile (8.8-9.55) 60 percentile (9.55-10.175) 70 percentile (10.175-10.85) 80 percentile (10.85-11.5) 90 percentile (11.5-12.35) 99 percentile (12.35-19.05)
e k
Granite Hills Main St.
Public Transportation
Washington Ave.
Chase Ave. 8
Supply & Demand
Population Center
Employment Center
Jamacha Rd.
Recreation Resource
Avocado Ave.
Land Ownership
0
1
3 (Miles)
2
±
Corridor Suitability Analysis Result
52
Legend
8
Bike Lane
SideWalk
Developability
Creek Access Point
Connectivity
User Conflicts
Collsions
Project boundary El Cajon city boundary Suitability (score)
67
125
School
8
C
F o r e s t e r
r
e
e k
8 0
1
2
3 (Miles)
±
10 percentile (-0.44-0.56) 20 percentile (0.56-1.19) 30 percentile (1.19-1.81) 40 percentile (1.81-2.56) 50 percentile (2.56-3.25) 60 percentile (3.25-4.06) 70 percentile (4.06-4.81) 80 percentile (4.81-5.56) 90 percentile (5.56-6.25) 99 percentile (6.25-7.69)
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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PARTICIPATORY DESIGN PROCESS Participatory Design Framework Meeting 1 Identify Recreation Activity
Meeting 2 Rank Recreation Activity
Meeting 3
Meeting 4
Open House
Identify Recreation Program
What Identify Typologies of Park
Locate Recreation Activity
Locate Park Program Propose / Revise Draft Plan
Identify Potential Sites
Propose / Revise Draft Plan
Where Locate Park Typologies
Locate Bikeways
Prioritize Park Location
Locate Trails
Environment Consciousness
Build Relationship to The Creek
Get to Know the environment
Identify Preference of Creek Projects
Future Vision Identify Preference of Mini Projects
23
COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION
Final Plan
COMMUNITY WORKSHOP PHOTOS Stakeholder Meetings
presenting the plan
~refining the plan
~environment puzzle
~locating recreation
Public Open House
~people educating people
~introducing the project
~interacting with pepple
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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2nd St.
FINAL PLAN
Hw y8
Bu s in
es
s
LEGEND
Gillespie Field
67
Greenfield Dr.
Broadway
Parkway Plaza
F
O
R
E
S
T
E
R
El Cajon City Hall
r
Ballantyne Ave
ya D
Magnolia Ave
Ca jon
Bl vd
Main St.
El Ama
25
3 (Miles)
Proposed Pedestrain and Bike Network System Core Loop (Cycling facilities + Pedestrian trails) Sub Loop (Cycling facilities + Pedestrian trails) Cycling facilities Pedestrian trails
DehesaCity Rdboundary
Âą
Avocado Ave
Lemon Ave
2
E
K
Washington Ave.
8
1
R
E
Project boundary
Chase Ave
0
C
COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION
Existing parks Jamacha Rd.
Fletcher Pkwy
8
Main St.
Neighborhood / Medium park
*note: the circle of the park does not suggest the exact park location or the parameter of the park. Park locations are recommended in any possibly available lands within the circle area. La Cresta Rd
2nd St.
Broadway
Regional / Big park
Pocket / small park
Cuyamaca St.
125
8
Proposed Park System
park service area *note: park service area is the buffer area of existing parks. Areas within 1/2 mile distance of regional or neighborhood parks and within 1/4 mile distance of pocket parks are defined as park service areas.
Schools
PLAN INTEGRATION & STRATEGY Integration Process The plan was developed over four iterations integrating the project's geodesign and participatory design process. Also, the team utilized our thoughts and insights into the creation of the plan.
1
2
First Draft Plan
Open House Plan
Geodesign
3
Post Open House Plan
Participatory design
4
Project objective
Final Draft Plan
Team insight
*note: in each iteration of the plan, among all the factors, the highlighted are the factors the team utilized into the creation of the plan
Plan Strategy ~creating "human flow" towards the creek
Regional / Big Park
~building "multi-loop network" across the city Loop extend from the core
Loop within the core
Neighborhoo / Medium Park
Core Loop
Pocket / Small Park
Forester Creek System
Regional / Big Neighborhoo / Medium Pocket / Small Park Park Park
Mini Project
The project envisioned engaging people to the creek by creating connected sets of parks and recreation facilities that created a "human flow" towards the creek.
Forester Creek System
nal Park Regio
cket Park Po r Creek Sy s ste
m te
Fo re
borhood Pa igh rk Ne
Mini Project (small scale, short-term affordable project)
By drawing peoples' lives closer to the creek, the vision of the plan was to render a strong connection between people and the Forester Creek.
Loop across the core
The plan provided a bike and pedestrian network which consisted of different lengths of loops. The loop system was developed from a center core loop that connected different areas of the city and secondary routes that was built around the core loop to provide different options and to connect the destinations.
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
26
MINI PROJECT CONCEPT (small scale, short-term affordable projects)
Cuyamaca St.
Field Survey of Potential Sites of Mini Projects in strategic area of the plan 8
y8
Bu sin es s
2nd St.
52
Hw
Gillespie Field
Broadway
Greenfield Dr. La Cresta Rd
Broadway
Parkway Plaza
F
O
R
E
S
T
E
15
0
K
3 (Miles)
2
Dehesa Rd Washington Ave.
Âą
16 19
14
6 7
Lexington Ave.
Ballantyne Ave
9
1 Lemon Ave
Magnolia Ave
5
Magnolia Ave Chase Ave
8
Main St.
2
Ballantyne Ave
n jo Ca El a Dr
11
E
Avocado Ave
10
E
Main St.
Blv d
8
R
El Cajon City Hall
Main St.
Amay
12
3
1
13
C
Jamacha Rd.
Fletcher Pkwy
8
4
R 2nd St.
125
Cuyamaca St.
67
17
20 21
vd
22
23
El C
ajo
n
Bl
18
nal Park Regio
Mini projects are assets as they allow fast and successful physical demonstrations of the plan to further engage local communities and raise supports.
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COMING FULL CIRCLE: TURNING TO FORESTER CREEK FOR RECREATION
cket Park Po r Creek Sy s ste
m te
Mini projects are small scale and short-term affordable projects that can be planned along the main corridors between parks and the creek to guide people to the creek as stepping stones.
borhood Pa igh rk Ne
Fo re
To Follow the project's objective of connecting people to the creek and to provide solution to initiate the implementation phase of the project, the team developed the concept of mini project.
Mini Project (small scale, short-term affordable project)
2019
WEI-SHIUN CHENLANDSCAPE ARCHITECTURE PORTFOLIO
WEI-SHIUN CHEN LANDSCAPE ARCHITECTURE PORTFOLIO 2019
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