Portfolio 2017

Page 1

Portfolio

2017

C.P Chitrupi Under Graduation & Post Graduation


2011- 20 15 Bachelors in Accessory Design National Institute of Fashion Technology, Bengaluru

2016 onwards Masters in Furniture Design National Institute of Design, Ahmedabad

PROJECTS Service / System Design To redesign the Platform Ticket Service User Interface Design To redesign the UI for The Hindu newspaper website, Tablet application and Mobile application Packaging Design 1. Creative packaging for Hair Clips 2. Packaging for Roller Skates Cluster Initiative To design a range of products to improve the fine and gross motor skills of 2-4 year old children. Furniture Design 1. Nakashima inspired 2. Laptop Table + Seating for short duration

LANGUAGES English Hindi Tamil Presently attending an exchange semester in Israel Skype ID : chitrupi@gmail.com Preferred Time Monday, 4th December - 13:00 to 16:00 IST Tuesday, 5th December - 13:00 to 21:30 IST

major role in my process. It helps in solving challenges with an intuitive and user centric approach, to create viable designs.

e: chitrupi@gmail.com Jun e 2014 - Aug ust 2014 SAPTA IDC Pvt. Ltd. Product Design Intern

Jun e 2016 - July 2016

EDUCATION 1999-2011

Kilmora | C CHIRAG Elementary Education Design Intern The Mother’s International School, New Delhi

SKILLS

2011- 20 15

Bachelors in Accessory Design Prototyping National Institute of Fashion Technology, Bengaluru Photography Illustration 2016 onwards Technical Drawing Editorial Design Masters in Furniture Design National Institute of Design, Ahmedabad

SOFTWARES PROJECTS

Adobe Illustrator Adobe InDesign Service / System Design Adobe Photoshop To redesign the Platform Ticket Service Google SketchUp Auto CAD User Interface Design To redesign the UI for The Hindu

ACHIEVEMENTSnewspaper website, Tablet application CCRT Scholarship for Bharatanatyam

INTERESTS

and Mobile application Packaging Design 1. Creative packaging for Hair Clips 2. Packaging for Roller Skates

Dance Cluster Initiative Music To design a range of products to improve the fine Photo graphy and gross motor skills of 2-4 year old children. Travelling Reading Furniture Design Athletics 1. Nakashima inspired Yoga 2. Laptop Table + Seating for short duration

LANGUAGES English Hindi Tamil

EXPERIENCE

CHITRUPI.C

December 2014 - May 2015 TATA Elxsi Limited UI Design Intern

p: + 91 95382 82 352 Ju ne 2014 - Au gust 2014 e: chitrupi@gmail.com SAPTA IDC Pvt. Ltd. Product Design Intern

EDUCATION CHITRUPI.C

Ju ne 2016 - July 2016 Kilmora | C CHIRAG Design Intern

SKILLS

1999-2011

Elementary Education The Mother’s International School, New Delhi

p: + 91 95382 82 352

e: chitrupi@gmail.com 2011- 20 15 Prototyping Bachelors in Accessory Design Photography National Institute of Fashion Technology, Bengaluru Illustration Technical Drawing EDUCATION 2016 onwards Editorial Design

SOFTWARES

1999-2011 Masters in Furniture Design National Institute of Design, Ahmedabad Elementary Education

The Mother’s International School, New Delhi Adobe Illustrator PROJECTS Adobe InDesign 2011- 20 15 Adobe Photoshop Service / System Design Google SketchUp Bachelors in Accessory Design To redesign the Platform Ticket Service Auto CAD National Institute of Fashion Technology, Bengaluru User Interface Design

ACHIEVEMENTS

2016 onwards

To redesign the UI for The Hindu newspaper website, Tablet application Masters in Furniture Design CCRT Scholarship and Mobile application for BharatanatyamNational Institute of Design, Ahmedabad Packaging Design

INTERESTS Dance Music Photo graphy

PROJECTS

1. Creative packaging for Hair Clips 2. Packaging for Roller Skates Service / System Design To redesign the PlatformCluster Ticket Service Initiative


CHITRUPI.C

UI Design Intern

I am an Accessory Designer from NIFT (batch of 2015), 2011-in20Furniture 15 currently pursuing my Masters Design. I am a Jun determined learner with an eye for details. I believe in e 2014 - Aug ust 2014 Bachelors in Accessory simple and effective design Design solutions and thus, seek to SAPTA IDC Pvt. Ltd. the same. National Instituteprovide of Fashion Technology, Bengaluru p : + 9 1 9 538 2 8 2 3 52 Product Design Intern Psychology, being a base of my earlier education, plays a major role in my process. It helps in solving challenges with e: chitrupi@gmail.com HELLO an intuitive and2016 user onwards centric approach, to create viable HELLO Jun e 2016 - July 2016 I am an Accessory Designer from NIFT (batch of 2015), designs. Icurrently am an pursuing AccessorymyDesigner from NIFT (batch of 2015), Masters in Furniture Design. I am a Masters in Furniture Design currently pursuing Masters in Furniture Design. I am ina Kilmora | C CHIRAG determined learnermy with an eye for details. I believe determined an eye for details. I believe in National Institute of Design, Ahmedabad simple and learner effectivewith design solutions and thus, seek to Design Intern simple the andsame. effective design solutions and thus, seek to provide EXPERIENCE EDUCATION provide the same. Psychology, being a base of my earlier education, plays a PROJECTS Psychology, a baseIt of myinearlier major role in being my process. helps solvingeducation, challengesplays witha SKILLS 19 9 9 -201 1 major role in my process. It helps in solving challenges with an intuitive and user centric approach, to create viable Dece mber 2014 - May 20 15 an intuitive and user centric approach, to create viable Service / System Design designs. Elementary Education designs.

The Mother’s International School, New Delhi

HELLO EXPERIENCE EXPERIENCE

2011- 20 15

TATA Elxsi LimitedTicket Service To redesign the Platform UI Design Intern User Interface Design

Ju n e 2014 - Aug ust 2014

To redesign the UI for The Hindu I am an Accessory Designer from NIFT (batch of 2015), Bachelors in Accessory Design currently pursuing my Masters in Furniture Design. I am anewspaper website, Tablet application De ce m be r 2014 - with Mayan20 15for details. I believe in SAPTA IDCand Pvt. Ltd. application Mobile learner eye National Institute Fashion Technology, De determined ce mbe r of2014 - May 20 15 Bengaluru Product Design Intern simple and effective design solutions and thus, seek to TATA Elxsi Limited provide same. TATA Elxsithe Limited Packaging Design UI Design Internbeing a base of2016 onwards Psychology, my earlier education, plays a UI Design Intern Ju n e 2016 - Julyfor 2016 1. Creative packaging Hair Clips major role in my process. It helps in solving challenges with Masters in Furniture Design an intuitive and user centric approach, to create viable 2. Packaging for Roller Skates Ju n e 2014 - Au g u st 2014 Kilmora | C CHIRAG Ju ndesigns. eNational 2014 - Institute Au g u stof2014 Design, Ahmedabad SAPTA IDC Pvt. Ltd. SAPTA IDC Pvt. Ltd. Product Design Intern Product Design Intern

Design Intern

Cluster Initiative

PROJECTSTo design a range of products to improve the fine SKILLS and gross motor skills of 2-4 year old children.

EXPERIENCE Ju n e 2016 - JulyService 2016 / System Design Ju n e 2016 - July 2016 De ce mbe r 2014 - May Ticket 20 15Service To redesign the Platform Kilmora | C CHIRAG

Kilmora | C CHIRAG Design Intern TATA Elxsi Limited User Interface Design Design Intern UI Design Intern To redesign the UI for The Hindu SKILLSnewspaper website, Tablet application SKILLS Ju n e 2014 - Au gand u stMobile 2014application

Furniture Design Prototyping 1. Nakashima inspired Photography 2. Laptop Illustration Table + Seating for short duration Technical Drawing Editorial Design

LANGUAGES English Hindi Tamil

Prototyping SAPTA IDC Pvt. Ltd. SOFTWARES Prototyping Packaging Design Photography Product Design Intern Photography Adobe Illustrator Illustration 1. Creative packaging for Hair Clips Illustration Adobe 2. Packaging for Roller Skates Presently attending anInDesign exchange semester in Israel Technical Drawing Ju n eDrawing 2016 - July 2016 Technical Skype ID : chitrupi@gmail.com Adobe Photoshop Editorial Design Preferred Time Editorial Design Cluster Initiative Google SketchUp Kilmora |C CHIRAG Monday, 4th December - 13:00 to 16:00 IST Auto Design Intern To design a range of products to improve the fine Tuesday, 5thCAD December - 13:00 to 21:30 IST

SOFTWARES and gross motor skills of 2-4 year old children. SOFTWARES

Adobe Illustrator Adobe Illustrator SKILLS Furniture Design Adobe InDesign Adobe InDesign 1. Nakashima inspired Adobe Photoshop Adobe Photoshop 2.Prototyping Laptop Table + Seating for short duration Google SketchUp Google SketchUp AutoPhotography CAD

ACHIEVEMENTS CCRT Scholarship for Bharatanatyam

Prototyping Photography Illustration Technical Drawing Editorial Design

SOFTWARES Adobe Illustrator Adobe InDesign Adobe Photoshop Google SketchUp Auto CAD

ACHIEVEMENTS CCRT Scholarship for Bharatanatyam

INTERESTS Dance Music Photo graphy Travelling Reading Athletics Yoga


Contents 01 02 03 04 05 06 07 08 09 10 11 12

Nakashima Workshop Design Project 1 Scrap Innovation : Cat House Packaging and Visual Identity 1 : Hairclips Packaging and Visual Identity 2 : Roller Skates Product Range Design : Kitchenware Craft Cluster Products : Chennapatna Bag Design Miscellaneous Products Internship Project Service Design User Interface Design : Mobile Application


I am a 2015 Accessory Design graduate from National Institute of Fashion Technology, Bengaluru. At present, I am pursuing my Masters of Furniture Design from National Institute of Design, Paldi. I love Psychology; how the mind works to solve the toughest and most challenging of problems is something that inspires me. I believe in making clean and effective designs which serve a memorable experience. I am hardworking, determined & thoughtful. Apart from designing I love dancing, reading & traveling. My portfolio covers varied design fields from Furniture design, Product design, UI/UX, Graphic Design & Photography.


DESIGN BRIEF Design any piece of furniture inspired from George Nakashima’s style and belief of usinfg wood to make furniture. A workshop to celebrate Nakashima’s work in furniture design was conducted in NID. Students of selected semesters were to conceptualise and make their furniture pieces within this time frame.

01

Nakashima Inspired Side Table


ABOUT GEORGE NAKASHIMA George Katsutoshi Nakashima was a Japanese-American woodworker, architect, and furniture maker. His contribution to American Crafts and also NID (India) have led to the creation of an iconic style in woodworking and furniture design. Nakashima’s signature woodworking design could be summed up with the following terms : - Smooth tops - Natural and tapered edges - Butterfly joints - Spindle legs Importance was given to maintaining the nature of wood rather than forcing it to become something else.

THE WORKSHOP

Tapered edges and spindle legs : Grass Seated Chair

The Nakashima workshop was conducted in NID, India as an homage to the well known furniture designer and architect. We were encouraged by our faculties to first observe every detail of his prototypes made in collaboration with NID’s Gajanan Upadhyay. The rest of the days were spent on drawing forms inspired from these details and in making them in the workshop. Butterfly joints : Decorative and structural


THE FINAL PIECE The final product of this workshop is a side table which was made in collaboration with a classmate. It has subtle and prominent influences of the Nakashima style. 1. The smooth top of the table with mirrored and distinct grain patterns of teak wood. The natural shape of the trunk was maintained to form the slabs joining as the table surface 2. Butterfly joints to hold the two slabs of wood together. The gap in-between allows the wood to breathe; contract and expand without tension. Ends were tapered from the bottom of the surface. 3. This gives the illusion of a lighter and thinner surface. Spindle legs stretching at a slight angle emphasises the illusion of lightness and almost makes the surface 4. of the table look like it is floating.

The final furniture : Side Table



DESIGN BRIEF To design a surface and seating, where a laptop can be used, for any place of choice on the NID campus. The maximum usage duration is 1-1.5 hours.

02

Laptop Table + Seating


THE CHOSEN SPOT The place for which chose to create the table and seating was the college cafe’. The front part of the cafe, where the windows to collect your ordered items are, is more active. The back part tends to be less occupied and mostly used for work. This space has ample plug points to charge laptops and other devices being used. I felt that the space becomes good place to have a short term seating and surface for laptop usage. A person can grab a quick bite to eat and at the same time work on the laptop for a short duration.

The college cafe’

THE FORM INSPIRATION The idea was to embody the NID logo. Considering the flat and polygonal nature of the logo, the challenge I gave myself was to make the logo form 3D in such a way that it does not look like it is simply extruded. The other challenge was also to make sure balance and structure was somehow maintained in spite of the very edgy forms.

The NID logo


THE PROTOTYPE The final prototype was made using Surface developed Mild Steel sheet, Mild Steel oval sections, Mild steel tube and MDF. The table surface is a 19mm thick plywood top shapes as the ‘D’ in the logo (half circle). The table bottom is 2mm thick mild steel sheets, bent and welded to form the right angle triangular ‘N’ as seen in the logo.

The base is a load bearing elemet made using oval section pipes. This balances the edgy structure and adds to the geometric nature of the furniture, without overpowering the negative spaces. The stool seat is MDF turned and shaped manually one the lathe. The circular form represents the dot of the ‘I’ in the logo

The stool pole shows the negative space between the triangle and half circle in the logo. Overall, the form is a result of putting the elements of the logo together in a non extruded manner. Thsi resulted in the logo being seen and recognised from different angles of viewing the furniture piece. This piece is to be fixed permanently to the concrete pavement seen in the cafe’.


WHAT I LEARNT The project gave me a better understanding of metal and metal processes (welding, grinding, non-welded joineries, bracing) It opend my mind to non-parallel forms and geometry without the extreme heaviness.

Making this prototype required using the wood and metal workshop of the institute. Therefore, using the various machines provided me with the practice and experience to use them in the appropriate manner. It also made me explore the versatility of each tool and machine.

Front View

Top View

Back View


DESIGN BRIEF To design and make a Cat House using waste cardboard drums. The structure should be stable and well ventilated with comfortable entrance and exit points.

paka nyumba

03

etymology : Language - Swahili paka - cat | nyumba - house

Scrap Innovation Design


SCRAP INNOVATION The Scrap Innovation module was a 4 week project done as a part of the Construction & Fabrication course. This gave us the freedom and choice of using any and all available waste/scrap materials in order to create a useful and innovative product. Usage of sustainable and natural materials was encouraged. Recycling to reduce waste and using the same to design and make products helped us uderstand the need to maintain a circular economy. Through the project, we explored many new processes and tools to be used on the chosen materials in order to make our designs a reality.

THE CAT HOUSE The item chosen by me was a cardboard drum with Aluminium closure/ clamps for the lid. The idea was simple and effective; to design a space to be used by cats. Challenges i faced while making the product was cutting and shaping cardboard chutes to form legs/stoppers to fit the circumference of the main drum. Attaching the same to the drum was done with care using araldite and putty, so as to make the joinery strong and seamless. Cardboard drum with metal closure/clamps


Cutting the entrance and exits points

Heating acrylic in vacuum forming machine

Molding heated acrylic to the drum’s shape

Araldite and putty joinery

Riveted acrylic frames to add strenght

Cat house with news paper balls as cat litter


THE PROCESS 1. The photos to the left describe the process of making the cat house. 2. Cutting out the two entrance and exit points. This was done using the table jigsaw machine (flat lid) as well as the hand held jigsaw (curved surface)

paka nyumba etymology : Language - Swahili paka - cat | nyumba - house

3. The legs were cut from thick cardboard chutes. These were shaped to the curvature of the drum. 4. Legs were attached to the drum using araldite. The joinery was made stronger and seamless by applying putty. 5. A coat of emulsion reduced the porosity of the cardboard. This was sanded to make the surface texture smooth. 6. The cat house was spray painted with several coats of the desired colour. 7. Acrylic frames for the entrance and exit points were cut accurately using a laser cutting machine. Holes for rivets were cut as well. 8. The frames were attached to the inside and outside of the entrance and exit points using aluminium rivets.

Designed by : CHITRUPI C Department : Furniture Design M.Des. 2016 Course : Construction and Fabrication Guide : Pravinsinh K. Solanki

Poster for the display


DESIGN BRIEF Create a packaging and a visual identity for a hypothetical roller skates brand which would attract children of ages 6-10 years old and also their parents.

04

Packaging and Visual Identity for a Kids Roller Skates Brand


BRAND IDENTITY

BRAND LOGO

The brand is named Jiffy as it shows the fast nature of roller skating. In the blink of an eye, a person on skates moves gracefully from one point to another.

The logo has the word ‘jiffy’ in a retro font on wheels to represent the roller skates. It brings out the speed and thrill that a child feels while enjoying the sport.

Logo Inspiration

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PACKAGING CONCEPT The packaging for the skates is made to contain a pair of roller skates. The major element of the packaging is the interactivity of it. The packaging has the wheels of the roller skates jutting out, hence making the entire packaging act like a moving object adding the fun and interactive element to it.

FINAL PACKAGING

PACKAGING OBJECTIVES 1. Storage 2. Portability 3. Catching the attention and interest of children as well as parents. 4. To enable interaction with the main element of the roller skates; its wheels.


Thesepicturesshowtheprocess of opening the packaging.

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2

3

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5


DESIGN BRIEF Create a packaging and a visual identity for a hypothetical brand which sells tic tac clips.

05

Packaging and Visual Identity for a Tic Tac clip Brand


BRAND IDENTITY

BRAND LOGO

The brand is named Swept Away. It is inspired by the flow of our hair as it sweeps and glides of our movements when we are engaged in our activities.

The logo has a small girl sliding down a tick tack clip. The logo promotes a joyful and care free attitude. It targets almost every girl or woman who use tick tack clips to keep their hair neat as they enjoy their freedom.

Logo Inspiration

Logo Inspiration

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PACKAGING CONCEPT The packaging for the tick tack clips is made to contain 10 black clips. The major element of the packaging is the portability and storage. Has a draw like structure which is easy to open and close. These features of the packaging make it easy to access and also prevents the misplacing of the contents.

FINAL PACKAGING

PACKAGING OBJECTIVES 1. Storage 2. Portability 3. Standardisation of pricing 4. Standardisation of quantity


SURFACE DEVELOPMENT

These pictures show the process of opening the packaging.

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2

3

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DESIGN BRIEF Design a range of kitchen accessories using Cork, exploring its versatile properties.

06

Range Design : Cork Kitchenware



CORK MATERIAL INFORMATION Cork is an impermeable, buoyant material, a prime-subset of bark tissue that is harvested for commercial use primarily from Quercus suber (the Cork Oak). Cork is composed of suberin, a hydrophobic substance, and because of its impermeable, buoyant, elastic, and fire retardant properties, it is used in a variety of products, the most common of which is for wine stoppers.

CORK EXISTING PRODUCTS



1. CORK & ACRYLIC CUTTING BOARD A standard size cutting board with a base of sturdy acrylic and cover of cork. It has a compartment on one side which can be used to collect the cut vegetables or the waste. The cork cutting mat can be seperated from the acrylic base as both materials need to be cleaned differently. Cork was used for the cutting mat as it does not register marks easily and can handle wet products without staining.



2. CORK COASTERS A set of 6 cork coasters hand painted with white acrylic paint. The geometric patterns are to exaggerate the simple straight silhouettes of the products from this range. Cork having high grip (friction) heat resistant and water retardant properties makes a perfect material for coasters.



3. CORK & ACRYLIC OIL AND SPICE BOX A set of an ‘L’ shaped box made of cork and a rectangular box of acrylic. These can be used as one unit or as seperate units. The cork box can contain oil containers, sauces etc. and the acrylic box can contain 8 small containers of spices



4. CORK CASSEROLE GRIPPERS A pair of cork grippers which can be tightly fitted on to the handles of a casserole. The high heat resistance, frictional and cushioning properties of cork make it a good material to grip handles and carry something hot and heavy without the worry of slipping.


07

DESIGN BRIEF Chennapatna Craft products

Design products that would enhance the fine and gross motor skills of children between the age of 2 and 4, exploring the technique (single sided lathe) used to make Channapatna toys.


CLIENT BOARD The client chosen is children of the age group of 2-4 years. In this age group, children need to develop their fine and gross motor skills in order to have better hand eye coordination and growth. Children of this age group usually know to grab, pull and hold pens/pencils with all 5 fingers.

EXISTING PRODUCTS BOARD The following board shows the products which exist in the market which help in enhancing fine and gross motor skills of 2-4 year old children.


1. IDENTIFY FORMS This Cube has circles of 4 different radii cut out on the top, and single circles of each radius on all 4 sides. The top of the box slides off a corner axis enabling easy opening. Shapes to be passed through the circles are spheres, cylinders and spindles. This product helps children understand the 3 shapes’ relation to a circle and also teaches them sizes.

HOW TO USE


2. Pencil Grippers Children of 2-4 years of age have a tendancy to holdeverythimg using all 5 fingers. Therefore, they end up adding more pressure to their fingers while holding something small or thin, leading to pain in the fingers. These grippers with a depression on one end guide the child to hold the pen/pencil at the right place. The depression also prevents the pen/pencil from slipping from the fingers allowing the child to relax his/her grip.


08

DESIGN BRIEF

Bag Design

Design a collection of bags using leather/rexine, for 20-30 year old women. The bags should be able to accommodate a clutch wallet, a mobile phone, an iPod, a travel sized hair brush, pens, keys and a compact mirror. The forecast chosen for this project was ‘Native Patterns’ (WGSN). The bags are apt for women who like to explore with design, but not with colour. Therefore, accent colours are used sparingly to add contrast to the neutral colours that would go with most outfits.



Messenger Bag of 10 x 10.5 inches Made out of rexine Colours:


Messenger Bag of 8.5 x 10 inches Made out of nubuck leather Colours:


Messenger Bag of 9.5 x 13 inches Made out of nubuck leather Colours:


09

Miscellaneous Products


SAND CASTED PRODUCTS Design a product with wood or acrylic and sand cast the same in Aluminium and Brass. The product I chose to make is a Sundial which is made with respect to Bengaluru‘s Latitude and longitude which could show accurate time.


MACREME PLANTER Design a product combining macreme knotting and metal. The result is a hanging planter with the support and stability of metal skeleton and the delicate, open macreme knots.


10

Internship Project

This project was undertaken during my internship at Tata Elxsi, Bengaluru

DESIGN BRIEF The design brief, as mentioned to me, was to redesign the website and the portable device application of an Indian daily newspaper of my choice.


WHY THIS PROJECT Most people in India, read at least one newspaper everyday. People who have been reading a newspaper over months or years are accustomed to the pattern and contents of the newspaper. An impatient reader does not want to spend much time reading the paper. Each person has a unique way of interacting with the newspaper. It is a very personal activity that one enjoys daily. This uniqueness creates a sort of an emotional connection between the newspaper and the reader.

CHOSING THE DAILY NEWSPAPER The national daily newspaper I chose is “THE HINDU.� It is the 3rd most read newspaper in India. Its readers range from the young to the elderly with varied interests.

THE CONTENTS OF THE NEWSPAPER: 1.City News 2. State News 3. Southern Region 4. Northern Region 5. Editorial 6. Comment 7. National

8.International 9. Business 10. Science & Technology 11. Sport 12. Classifieds 13. Supplement/Other Publications


WHO READS THE HINDU A study conducted in 2012 by V. Yogalakshmi shows that people who read The Hindu are of the age group 20-60 years and above. Of these, 38% of the people prefer The Hindu newspaper over others. This includes students, senior citizens, businessmen, house wives etc.

The Hindu has been an intricate part of my life, it brings me closer to everything that is going on around me.

Arundhati Roy Age: 42 Author

I love the articles that the Hindu features, they are handpicked literary delicasies.

Suresh Mehrotra Age: 52 Industrialist


PROBLEMS WITH THE PRESENT DESIGN HOME PAGE

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3

Drop Down menu

• The drop-down for all tabs appears on the left edge. This causes confusion. • The layout makes the stories look cluttered. • There is no proper information heirarchy.

CATEGORY PAGE

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Category tabs of the website (consistant on all pages)

• The categories & subcategories of the website and the newspaper donot match.

• The category page consists of the main story which takes up most of the page.


INFORMATION ARCHITECTURE


RESPONSIVE UI GUIDELINES

Responsive web design (RWD) is an approach to web design aimed at crafting sites to provide an optimal viewing experience easy reading and navigation with a minimum of resizing, panning, and scrolling across a wide range of devices (from desktop computer monitors to mobile phones).

A graphic showing responsive UI across a range of devices (a phone, a tablet and a personal computer.) with their screen resolutions.


WIREFRAME SKETCHES

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DESIGN INSPIRATIONS

VISUAL LANGUAGE Typefaces Used

Colors Used

Garamond Regular Garamond Bold

Open Sans Regular Open Sans Italic

The Quick Brown Fox Jumped Over The Lazy Dog.

The Quick Brown Fox Jumped Over The Lazy Dog.

#fffbee

#efe8da

#e5daca

#999999

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#005da4


HIGH FIDELITY WIREFRAMES


WEBPAGE DESIGNS

Homepage

Subcategory Page


WEBSITE DESIGN

The Website when viewed in the desktop and laptop sceens


TABLET DESIGNS The tablet application follows the same visual design as the website. It has the same tabs as the ones on the website. These can be swiped left and right in order to see the tabs which cannot be seen on the main sceen. Sections which are not on the tabs can be found in the hamburger menu. The tablet application is designed to be viewed on a Nexus 9.


TABLET DESIGN

The tablet application when viewed in the Nexus 9


MOBILE APPLICATION DESIGNS

The mobile application follows the same visual design as the website. The tabs and sections can be seen in the hamburger menu. The hamburger menu shows all the sections of the newspapes. Once an item with an arrow agains it is selected, it opens out to show the sub-menu of that particular section. both menus are scrollabe. The mobile application is designed to be viewed on a Nexus 5.


MOBILE APPLICATION DESIGN

The mobile application when viewed in the Nexus 5


RESPONSIVE SHOWCASE OF THE DESIGNS

Responsive showcase of the designs on desktop, laptop, tablet and phone.


11

DESIGN BRIEF Service Design : Platform Ticket Purchase

Design a service for an efficient purchase of a platform ticket.


WHAT IS A PLATFORM TICKET A platform ticket is a type of rail ticket issued by some railway systems, permitting the bearer to access the platforms of a railway station, but not to board and use any train services. It allows people to walk with their friends and loved ones all the way to the passenger car at stations where the general public is not admitted to platforms.

WHY THE PLATFORM TICKET SERVICE The Platform Ticket Service which is carried on in the context of Indian Railways is not a very efficient one. The is a lot of scope for improvement and efficency for a better functionality.

A Platform Ticket

A Platform Ticket Kiosk, Tanzania


PROBLEMS FACED WHILE PURCHASING A PLATFORM TICKET

Who needs to purchase a platform ticket and who does not

Time Consuming Process

A

Lack of Awareness

Mr.A

Keepingatrackofwhocomes and goes

Not all the counters function all the time

No proper directions to the ticket counters

TICKETS

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STANDARD

People are unaware of the importance of buying it

People are unaware of how the collected revenue is put to use

No standardized method of buying platform tickets

No Proper Check to see if the ticket is bought or not

In case of a delay the escorts keep on staying with the travelers

People do not like standing in queues for long

Bad placement of counters

People forget to buy the platformticketswhenina hurry

Processisnotefficientincase of a emergency


STAKEHOLDERS INVOLVED IN THE SERVICE

Companions of travelers

Coolies

People working at the counters

Police

Visitors

ADDITIONAL SERVICES EXPECTED OUT OF THE PURCHASE

Security

Access to Waiting room

Drinking Water

Cleaner Platforms

Information

Better Seating

Clean Washrooms


MAP OF THE K.R. PURAM RAILWAY STATION, BENGALURU


DESIGN SOLUTIONS

Preferred methods of purchasing a ticket

Online

SMS

The haste of buying a Platform can be reduced if the modes of purchase can be segregated into 3 sections. 1. When you are buying your ticket online 2. By the method of a mobile message 3. By the availability of a platform ticket in the government buses travelling to the railway station.

Bus


DESIGN SOLUTIONS

TR CO AVE UN LLE TE R / R ES

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The model of the counters and how the procedure of buying the platform tickets should happen for a better and an efficient service.


HOW IT WORKS The system has two parts. One using the internet, the second is on the spot (railway station). People who book their tickets online, will have an option of selecting whether or not they will have escorts. Once the option for escorts is checked, the customer can choose the number of escorts they would like toaccompanythem.Dependingontheirchoice,thewebsitecalculatesthe total and adds it to the travel fare, all of which is payable online. On the day of travel, the traveller’s ticket and escort details will be checked on the left facing counter near the entry arch. The escort can enter the platform only if the number of escorts mentioned in the treveller’s ticket is cross checked and approved. For people who require access to the platform but, are not escorts, a

counter (front facing) for buying platform coupons is available at the entrance. A coupon is valid for 2 hours only. the system is similar to that of the Delhi Metro. The customer swipes the token on the machine to enter the platform. On exit, the customer must drop the token in the machine’s collection slot. This also helps keep track of the time spent on the platform by the customer.


12

User Interface Design : Crave, a mobile application

DESIGN BRIEF Design a mobile application for the fast moving lifestyle of people today, which would cater to their sudden food cravings and the little spare time they have to cook.


Still confused as to what to cook? not any more... With Crave you can create recipes like never before.

CRAVE EMERGENCE Crave was created to cater to those who have specific cravings & leftovers or mismatchedingridients in their pantry. It always causes a confusion as to what to make using those ingridients. Therefore the idea of Crave as an app emerged.

CRAVE ADVANTAGES Crave has a unique way of creating recipes which are not seen in regular kitchen, recipe books and recipe making apps. Crave helps with create recipes on the basis of the following: 1. It creates recipes with any required ingridient input. 2. It creates recipes according to any cusine craving you are having. 3. It creates recipes according to the time of your involvement in cooking.

CRAVE PERSONAS

Aaron Smith Age: 20 Student

Matt Moran Age: 37 Food Enthusiast


CRAVE WORKFLOW


CRAVE WIREFRAMES


CRAVE VISUAL DESIGN

Crave Logo: The logo for crave is a cookie which is usually the first thing that most people think of when they think of comfort food.

CRAVE FINAL VISUAL SCREENS



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