0414 Xinqilu portfolio

Page 1

2013 - 2016


XINQI LU PORTFOLIO

MORE PROJECTS

01

CHEER UP!

02

HUMAN COMEDY

03

TIME FLIES

04

CIRCLE LOO

05

CEOT SENG

https://www.circlelu.com

01

BRANDING DESIGN

05

EXHIBITION VISUAL SYSTEM

09

BOOK DESIGN

13

BRANDING IDENTITY

INDIE MAGAZINE

15

06

THE ERA

07

TRIANGEL

08

PACT CAMERA

09

FROZEN

19

ILLUSTRATION

22

GAME DESIGN

25

APP PROMOTION

INSTALLATION ART

27


GRAPHIC / MEDIA / EXPERIMENT

20 16.

Brand Feature

CHEER UP is the branding design for 2016 graduation exhibition of Commercial Design Department of MCU. This year, we focus on how design changes our lives as an inspiriting power. From individuals to public, from happy to happiness, design evolves itself and heartens our lives as an expedition.

Social Design

From Happy to Happiness

Client | MCU Commercial Design Department

CHEER UP! 01

Group Cohesiveness

EXHIBITION BRANDING DESIGN

01


GRAPHIC / MEDIA / EXPERIMENT

CHEER UP!

Concept

From Happy to Happiness

Life is a journey

Positive Attitude

Warm Gradation

Hope

Perspectivity

Path

Walker

Connection

32

Exhibitors

Characterize

32

Elements

Walkers

Motion Sketch

Final Characters

02


GRAPHIC / MEDIA / EXPERIMENT

CHEER UP!

Development

Key Visual

Initial Sketch

Modified Version

Vertical Poster

Exhibition Design

Interactive Installation - Happiness Vending Machine Horizontal Poster

03


CHEER UP!

GRAPHIC / MEDIA / EXPERIMENT

Watch the trailer on vimeo https://vimeo.com/161209438

04


GRAPHIC / MEDIA / EXPERIMENT

20 15.

Visual identity for exhibition “Human comedy”, which explored how young people survive under social issues and gradually become the “lost generation”. As key visuals, multicolor portraits with distortion effect remind viewers the emotions and insecurity from modern youth.

Insight A growing number of young people are losing their human nature and personalities under social pressure.

HUMAN COMEDY 02

EXHIBITION VISUAL IDENTITY

05


GRAPHIC / MEDIA / EXPERIMENT

HUMAN COMEDY

Inspiration

Core Idea

Seven Deadly Sin

Element

Fence

Element

Technique

Face Recognition

Glitch Art

Concept Using distorted facial expressions of seven youngsters to communicate different stories, representing seven sections of this exhibition.

“人” is Human in Chinese Charater

A Fence of “Human”

Pattern of The Visual System

Pattern Screen Printing

06


GRAPHIC / MEDIA / EXPERIMENT

HUMAN COMEDY

Development

Typographic

Initial Sketch

Image Process

Photography Testing

Develeoped Version

Sketch Simulation

Production of Banner

Processing of Texture

Shot Under Projector

Distortion & Color Effect

07


HUMAN COMEDY

GRAPHIC / MEDIA / EXPERIMENT

Multicolor series of posters and postercards Display and visual trailer in the exhibition space Watch the trailer on vimeo https://vimeo.com/142624794

08


GRAPHIC / MEDIA / EXPERIMENT

20 15.

Inspiration

Time Flies is an annual book published by MCU commercial design apartment. Inspired by the theme of "Time travel�, black hole elements and line pattern were used to evoke the depth of space. Traditional movable type printing also brought out a sensation of old era.

Cave Adventure

Movable Typography Technique

Worm-hole

Timewrap

Client | MCU Commercial Design Department

TIME FLIES 03

BOOK DESIGN

09


GRAPHIC / MEDIA / EXPERIMENT

TIME FLIES

Concept

Development

Time Flies is primarily based on the concept of time travel, which not only shares student’s growth and performance in the design apartment but also focuses on oriental art and folk techniques from Taiwan and Hong Kong. Worm-hole

In this group project, I am mainly in charge of VI,

Depth

cover design, content layout and poster design.

Time Tunnel Sundial

Clock

TIME TRAVEL

Sandglass

Orbits

Worn -hole

Gravity Theory

Topography

Deep Space

10


GRAPHIC / MEDIA / EXPERIMENT

TIME FLIES

Image

Sketch Imagination

Angular Version

FlowLine Version

Movable Type Stamp

Production

In terms of packaging, Time Flies was designed as a time capsule contain-

Testing various layout, materials

ing postcards, calendars and memos. With presents above, readers are

and special printing techniques for

expected to explore the time of their lives more actively and joyfully.

the cover.

Content of Time Capsule

}

{ Wax Seal

Calendar

Postcard

Supervision and color correction in the printing house.

Memo

11


GRAPHIC / MEDIA / EXPERIMENT

TIME FLIES

Special report about Chinese tranditional art techniques.

Final outcome of the book set.

12


GRAPHIC / MEDIA / EXPERIMENT

20 15.

Brand Story

CIRCLE LOO is a personal indie visual studio established by Circle Lu in 2015. In order to bring out the charateristics and the spirit of this brand and its founder, Sober and peaceful color tone and geometric shapes were utilized as the design elements and patterns in the identity system.

Born in Canton

Science Background

Brand Feature

Insight

CIRCLE LOO Rationalism

04

Further Education in Taiwan

Inner Peace

Personal Branding Identity

13


GRAPHIC / MEDIA / EXPERIMENT

CEOT SENG

Development

Insight

Identity System

Rationalism

Titan Grey C 0 M 0 Y 0 K 70 R 89 G 87 B 87

Inner Peace

Biela Comet Blue C 40 M 0 Y 0 K 30 R 125 G 171 B 195

20% K 100 20% K 50

Neptune

Square

Circle

The first planet discovered by calculation.

Symbolised analytical thinking.

The philosophy of Daoism about life.

C I R C L E LOO

C I R C L E LOO

Remain essentially the same despite all apparent changes.

Daoinsm

14


CIRCLE LOO

GRAPHIC / MEDIA / EXPERIMENT

Branding application Stationery Bussiness Card Developed pattern

15


GRAPHIC / MEDIA / EXPERIMENT

20 15.

Research

20% 10%

An indie magazine project focused on Chinese floating population. With the concept "Urban Nomads”, life details and stories of migrant workers were collected and rearranged in the magazine. Ceot Seng is Cantonese for “flee to big cities”.

16.48% 9.55%

18.01%

11.24%

5% 2000

2005

2010

2013

The proportion of floating population in China

There is an increasing trend that more and more migrant workers are leaving their hometown to seek better opportunities in the first-tier cities.

CEOT SENG 05

INDIE MAGAZINE

16


GRAPHIC / MEDIA / EXPERIMENT

CEOT SENG

Development

Mother Tongue

出城

Cantonese “Ceot Seng”

The word means people flee to big cities for better life when they were young. Initial Sketch

Nomads

Selected Version

Final Version

Individual Identity Image

Selected Plan

Collage Art Broken and incomplete city dreams

Passport Symbolised “who you are”

Visa Stamp

C M Y K

Live stories and experiences Bitmap Graphic Collage

20 90 85 0

0 0 0 50

0 0 0 70

Color Scheme

17


GRAPHIC / MEDIA / EXPERIMENT

CEOT SENG

E-zine on tablet devices. Interviews of migrant workers and students were organised into special report and articles in the magazine.

18


GRAPHIC / MEDIA / EXPERIMENT

20 14.

Research

From the 80s to now, the great majority of Hong Kong citizens witnessed the vicissitudes and tasted the sweets and bitters of life. This series of works not only implies the destiny of Hong Kong, but also references the calligraphy graffiti from a late renowned Hong Kong artist TsouChoi-Tsang who named himself as The King of Kowloon.

The Hong Kong-Mainland Conflict Umbrella Revolution Occupy Central

2014

2008

Financial Tsunami H3N2 Epidemic Typhoon Disaster

The Transfer of Sovereignty “One Country, Two Systems”

1997

The Great Immigration

THE ERA

1990

Financial Crisis

Last Stage of The Kowloon Walled City Joint Declaration

06

The Basic Law of Hong Kong

1980

Prosperity

ILLUSTRATION

19


GRAPHIC / MEDIA / EXPERIMENT

THE ERA

Inspiration

Development

Storyboard

Element Draft

Calligraphy graffiti from TsouChoi-Tsang

Processing Details Wall-like Texture Cinnabar Ink

Symbolised the fate of the leading charater in the series.

Painted on walls and public facilities

Using wall-like texture to disinter the sense of history and tactile impression.

20


GRAPHIC / MEDIA / EXPERIMENT

THE ERA

1980

2008

1990

1997

1980

The Kowloon Walled City: I was born in here.

1990

The great immigration: I have seen countless planes, but I never have a chance to get on.

1997

The transfer of sovereignty over Hong Kong: It’s the first time I realized that the word “country” has two ways to write.

2008

The financial crisis: I lost everything, especially my hope.

2014

The Hong Kong-Mainland conflict: Driving a red minibus across the city is now my daily job. I know where I came from, but I don’t know where to go.

2014

21


GRAPHIC / MEDIA / EXPERIMENT

20 14. Background

Triangel is an online mobile shooter game designed for players who lived in a gloomy city. In this game, people are allowed to act like a hunter angel called �Tri� to complete the task, including destroying those cosmopolitan cities in the world.

According to the Book of Genesis and the Hebrew Bible, Sodom and Gomorrah were known as "cities of sin". In the Divine Judgment, God decided to send two angels to destroy them with fire and brimstone.

Inspiration

TRI

07

{

Trial

Theme

Triangle

Design Element

Three-point Elimination Game

GAME DESIGN

22


GRAPHIC / MEDIA / EXPERIMENT

TRIANGEL

Character

Rough Draft

Selected Plan

Primary Form

Evolutionary Form ( Speed, Damage, Accuracy )

UI Design

Interface Draft

Font System and Talent Icon

Final UI Element

23


TRIANGEL

GRAPHIC / MEDIA / EXPERIMENT

Watch the promotion video on vimeo https://vimeo.com/144005554

24


GRAPHIC / MEDIA / EXPERIMENT

20 15.

Strategy

Pact Camera App

Package

Pact Camera is not an app that considered selfie as main purposes. As a surprise, coffee beans will cover your face while taking normal pictures, which will make you feel refreshing and stimulating.

Touch -point

Facebook

PACT COUPON

Coupon code: xxxx-xxxx-xxxx

E-Coupons

Online Shop

Create an camera app which can sync with Facebook to motivate consumers to taste Pact’s coffee while interacting with friends.

Inspiration

PACT CAMERA 08

APP PROMOTION

Inspired by Magritte 《The Son of Man 》

25


GRAPHIC / MEDIA / EXPERIMENT

PACT CAMERA

Watch the promotion video on vimeo https://vimeo.com/122953654

26


GRAPHIC / MEDIA / EXPERIMENT

20 14.

Inspiration Prolong Lifespan

At any moment, people may stand at the death’s door. Once people confront their ends, they will finally realize their unaccomplished intention and last wishes. Frozen, the installation art, is an experiment to explore people’s attitude towards immortality and the methods of conserving their bodies from ancient to modern times, such as cryonics.

FROZEN 09

Exproring the reasons why people want to extend thier lives after natural death.

Last Wishes

Mummy

Cryonics

Remains

Body Container

Dead Wood

INSTALLATION ART

Liquid Nitrogen

Development of Body Preservation Form

27


GRAPHIC / MEDIA / EXPERIMENT

FROZEN

Idea & Draft

To invoke people’s thoughts about death, last wishes from my classmates and professors were collected and stored in the “liquid nitrogen” Containers.

Procedure of Immortality

Container of Last Wishes

Mummies in struggling motion. Mummies to walking deads

Container with last wishes and figurines

Frozen man wrapped in elastic fabric are walking into the “Last Wishes Tomb” .

Production

Sewing the mummies

Testing the structure

Spraying the models

Display in exhibition

28


GRAPHIC / MEDIA / EXPERIMENT

FROZEN

“I am convinced that it is not the fear of death, of our lives ending, that haunts our sleep so much as the fear that as far as the world is concerned, we might as well never have lived.”

Harold Kushner

29


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