EPHEMERA TABLE OF CONTENTS
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TYPE CASTING
HOW GOOD IS GOOD?
BY STEFAN SAGMEISTER
TAKING YOUR FONTS TO MARKET: FOUNDRY, RESELLER, OR GO SOLO?
WHAT I CAME TO UNDERSTAND
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BY STEPHEN COLES
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VELO SERIF BY INDRA KUPFERSCHMID
BY STEPHEN BROWNER
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SIX SIDES OF TYPE
TYPOGRAPHY IN TEN MINUTES BY STEPHEN COLES
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ABANDON 5 OBSOLETE HABITS BY MIKE BUTTERICK
TYPOGRAPHY CUBED BY CONNOR BOUCHARD
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GROOMING THE FONT
LETTER FROM THE EDITOR G
THE MAKING OF MEANINGFUL MARKS BY ROBERT BRINGHURST
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BACK TO BASICS: STOPPING SLOPPY TYPOGRAPHY
reetings and a warm welcome to our very first issue of Ephemera Magazine! I couldn’t be more excited to have made it to this point. Please take some time to get to know the layout of the magazine. You will notice the many articles and columns. Within each publication there are some works of art for you to enjoy. You can look at article at a time, or jump around.. whichever way you please. Just as with a paper magazine, you may want to sit and read the whole thing at once, or come back to this issue several times to digest the articles more slowly. When I set out to create an on-line magazine that would promote ART and DESIGN, one thing I agreed on right away was to steer-away from the glossy images of the too-perfect, product-driven magazines that we all sometimes read. What you will find in the pages of Ephemera Magazine is a collection of inspired and instructive articles written by real, honest, down-to-earth folks who work hard to live deliberately, but who are not afraid to admit the struggles we sometimes face. We don’t always have hours to practice every day. Our houses aren’t perfect. We stay informed and create as much as we can, but we are also realistic. I am honored to share the work of so many committed people. Feel free to email me with any questions or comments at CBouchard636@flagler.edu. I appreciate your support and am so happy to have you as a reader of Ephemera Magazine. With warmest thanks, Connor, Editors
“ARE YOU LOOKIN’ AT ME?” BY JOHN D. BERRY
1 HOW GOOD IS GOOD? BY STEFAN SAGMEISTER
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eptember design felt impotent and frivolous. There is nothing inherent in our profession that forces us to support worthy causes, to promote good things, to avoid visual pollution. There might be such a responsibility in us as people. In August, when thinking about my reasons for being alive, for getting out of bed in the morning, I would have written the following down. 1. Strive for happiness. 2. Don’t hurt anybody. 3. Help, others achieve the same. Now I would change that priority: 1. Help others. 2. Don’t hurt anybody. 3. Strive for happiness. My studio was engaged in cool projects, things designers like to do, like designing a cover for David Byrne
We had a good time designing them, and since the products and events these pieces promoted were fine, I don’t think we hurt anybody who bought them. One of the many things I learned in my year without clients, a year I had put aside for experiments only, was that I’d like a part of my studio to move from creating cool things to significant things. The 80s in graphic design were dominated by questions about the layout, by life style magazines, with Neville Brody’s Face seen as the big event. The 90s were dominated by questions about typography, readability, layering, with David Carson emerging as the dominant figure. With prominent figures like Peter Saville recently talking about the crisis of the unnecessary and lamenting about the fact that our contemporary culture is monthly, there might now finally be room for content, for questions about what we do and for whom we are doing it. The incredible impact the First Things First manifesto had on my profession would certainly point in that direction. The first sentence on page 1 of Victor Papanek’s “Design for the Real World” reads: “There are professions more harmful than industrial design, but only very few of them. And possibly only one profession is phonier: Advertising design. In persuading people to buy things they don’t need, with money they don’t have, in order to impress others that don’t care, it is probably the phoniest field in existence today.”
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I do know that bad design can harm our lives. From the problems this little piece of bad typography caused in Florida to unnecessary junk mail and overproduced packaging, bad design makes the world a more difficult place to live in.
At the same time, strong design for bad causes or products can hurt us even more.
GOOD DESIGN + BAD CAUSE = BAD
From a design point of view, the statue of liberty playing a guitar is a trite cliché. I am not suggesting that the logo had much to do with the over $ 20 million raised for the Robin Hood Foundation, well, actually, a tiny portion was raised through the logo in the from of merchandize sales.
HOW TO BE GOOD?
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Context is all-important: The Christian cross had one meaning in 16th century Europe and another one in 20th century India. Bad design + good cause = good? On the other hand, bad design for a good cause can still be a good thing. We designed the logo for The Concert for New York, a huge charity event for the fire and policeman in Madison Square Garden, involving among others Paul McCartney, Mick Jagger, The Who.
ell, does help by definition have to be selfless? Am I allowed to get something out of myself? If I do help, am I permitted to have fun while doing so? I read an interview with an art director in England discussing his award winning campaign ad campaign for an association for the blind, featuring a striking image of a guide dog with human eyes stripped in. He mentioned that he knew that a picture of a cute puppy would have raised more donations for the association, but was more interested in winning awards. He had no problems with this attitude. When GE gives 10 million to the WTC victim families, is it ok for them to look good for doing so? Or, a more extreme case: Is it ok for Philip Morris to go and give 60 million to help out various charities and then spend another 108 million promoting this good deed in magazine ads?
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If you are homeless and you just got a hot meal from St. Johns in Brooklyn, one of the organizations the money went to, you don’t really give a shit if the people who gave it to you tout their own horn afterwards. Even though it really is a ridiculous case, isn’t it still preferable to blowing the entire 168 million on a regular ad budget? And: Why are so many celebrities involved in charities? Five years ago, my feeling was they just wanted to promote their careers. Now I am somewhat less cynical. It is conceivable that many simply came to realize the pursuit of money/fame/success does not hold the contentment it promised and are on the lookout for more significance.
Poor Sting practically ruined his career with all his do gooding, transforming himself from the cool leader of the Police to just another sappy rain forest bard. Where do the critics come in? If I make fun of Sting, do I keep other celebrities from following his lead and therefore somehow contribute to the destruction of the rainforest? If I do criticize Sting, do I have to have a better idea to help the world? When philosopher Edward DeBono talks about values, he puts them into four equally important sections: Me-values: ego and pleasure Matesvalues: belonging to a group, not letting it down Moral-values: religious values, general law, general values of a particular culture Mankind-values: human rights, ecology I often make the mistake of concentrating on just a couple of these values in my life. We all have heard of the philanthropist who gave away millions to charity and was a genuine asshole to all his friends. Or the guy who is totally devoted to his family and friends but hates himself, drives a Suburban and works for a Nuclear Missile Plant. Or Mr. Bin Laden himself: I am sure he is totally devoted to his religious values as well as to the values of his own culture, but does not really care about human rights much. For a full life I would have to be involved in all four. I do think there is a role for everyone. It does not really matter if I am the Mayor of New York, or if I design the tourist brochures for New York or if I sweep the streets in New York. There is always room to be nice to a co -worker, to send a sweet letter to Mom, to love Anni. Of course there are different degrees of separation. The rescue worker down at Ground Zero is directly involved, when I design a pin to raise money to help the rescue worker, I’m a couple of degrees further removed. But I might just function twice as effective as a designer than I would as a rescue worker. Well, while pondering those questions half a year ago, I got invited to participate in a media design exhibition in Vienna, Austria. One of the perks that came with the exhibit was a free, full-page ad in Austria’s best newspaper, space I was free to fill with whatever I liked. It’s an idea for a packaging that might be applied in zones of large catastrophes, earthquakes and such. At the time I was naively thinking of far away locations, India or Africa, not for a second conceiving
that my hometown New York itself might be turned into the largest catastrophe zone. It is basically a large, hollow Lego like block containing basic foods like milk powder, water, dried fish, rice. After the food has been consumed, the empty packaging can be filled with sand or dirt and used as an interlocking brick to build a shelter. In the ad I explained the idea and asked other designers, packaging manufacturers and aid organizations to contribute. Responses came into my laptop immediately. Many from students who just wanted to help, some from Austrian packaging companies interested in participating and many from designers and architects offering ideas. Also, it was an opportunity to feel and look good myself: The caring designer. Among all the positive responses was also a violently negative one; - the writer stating that this is the absolute worst idea he ever saw in this context, that it’s a case of designing poverty, just plain ignorant and stupid. I got really nervous. I am just not used to having my work hated that much. Maybe I should have stuck to CD covers. The e-mail did prompt me to get quickly in contact with aid organizations and I had subsequently a discussion with the Director of Emergency Preparedness at CARE, the largest of them all. It turns out that in emergency cases, Care tends to buy food whenever possible locally in bulk: That way they don’t have to package, there is less garbage, they avoid shipping problems and the food will be compatible with local tastes. And similar thinking applies for shelter: It’s to everybody’s advantage to use as much local building material as possible. Care just supplies some additional resource materials like rolls of plastic or corrugated metal sheets and utilizes the ingenuity of the population. This results in sturdier, better-built shelter. It turns out, my e-mail writer was right: This is a stupid idea. SO: I have to be part of an organization, part of a problem to be able to come up with a solution. Do - gooding from afar, as a tourist, won’t do. In the meantime in New York I was also at the center of a disaster, I was not tourist anymore. One of the tasks at hand was the creation of a symbol that could also work as a fundraiser for various charities hit hard by
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current events. Our idea was a pin, made of the rubble of the World trade Center, a piece of metal that refused to be destroyed. After the WTC disaster over 1 000 000 tons of rubble was removed from the site and brought by truck and barge to the Fresh Kills landfill in Staten Island. The plan here is to make this into a large-scale project. We can raise $ 1.5 million per 100 000 pins sold. Good
GOOD DESIGN + GOOD CAUSE = GOOD Most of current graphic design done by professional design companies is used to promote or sell, which is fine, but design can also do so much more.
DESIGN CAN UNIFY Francis Hopkinson, a writer, artist and a signatory of the declaration of independence designed the American Flag (never got paid for it though).
DESIGN CAN HELP US REMEMBER The towers of light by Julian Laverdiere and Paul Myoda, at this moment proposed as a temporary memorial down at Ground Zero, are a beautiful emotional response.
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They are ghost limbs; we can feel them even though they are not there anymore.
DESIGN CAN SIMPLIFY OUR LIVES Everybody who had to buy tokens in the New York subway system would agree that the Metro card eased the way we go around the city.
DESIGN CAN HELP PEOPLE RALLY BEHIND A CAUSE Robbie Canals poster series wheat pasted all over New York in the 80’s probably spoke to the already converted, but showed me there are other people out there who are not happy with the administration. I guess I picked these posters over the hundreds or thousands of posters designers created that would qualify as an example because I saw those actually pasted on the street. There is this entire subsection in design, the peace or environmental poster, where only hundreds are actually printed, only dozens go up in the street and the rest is distributed to design competitions. This of course does NOT help people rally behind a cause.
DESIGN CAN INFORM AND TEACH
DESIGN CAN MAKE SOMEONE FEEL BETTER. After we designed the CD cover for the Rolling Stones there was quite some press interest in Europe and a number of Austrian and German TV stations came to New York for an interview. I made a T-shirt saying "Dear Mom! Have a great Birthday" and wore it during the interview. The Austrian station agreed to air the interviews exactly on her Birthday. Mom felt better.
DESIGN CAN MAKE THE WORLD A SAFER PLACE Cipro comes with a complicated, difficult to understand information pamphlet. It could also inform quickly and efficiently about when and how to take it as well as side effects.
From the abstract geometric signs and animals of the cave paintings to the graphs in the New York Times, designers give us a better understanding of the issues.
DESIGN CAN RAISE MONEY As a stand in for all the promotions and ads that raised money for Non-Profit organizations I am showing here the Breast Cancer symbol which made a an impressive amount of money for cancer research.
DESIGN CAN MAKE US MORE TOLERANT Russian designer Andrey Logvin simple poster called Troika speaks for itself.
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ABOUT SAGMEISTER:
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Winter Sorbeck, design teacher and fictional main character in Chip Kidd’s new novel The Cheese Monkeys, says at one point: Uncle Sam is Commercial Art, the American Flag is graphic design. Commercial Art makes you BUY things, graphic Design GIVES you ideas. If I’m able to do that, to give ideas, that WOULD be a good reason to get out of bed in the morning.
raphic designer and typographer Stefan Sagmeister is known for upsetting norms, tricking the senses through design, typography, environmental art, conceptual exhibitions and video. His diverse client list includes the Rolling Stones, HBO and the Solomon R. Guggenheim Museum. Sagmeister’s work has earned him accolades from all realms of art and design, including the American Institute of Graphic Arts Medal, the National Design Award from the Smithsonian’s Cooper-Hewitt National Design Museum, as well as two Grammy Awards for package designs for albums by the Talking Heads and Brian Eno and David Byrne. Solo shows with Sagmeister’s work have been exhibited throughout the U.S. and around the world, including shows in Paris, Zurich, Tokyo, Prague and Seoul, among others. He is the author of “Things I Have Learned in My Life So Far,” an eclectic mix of visual audacity and sound advice that blends Sagmeister’s personal revelations, art and design. A native of Austria, he received his M.F.A. from the University of Applied Arts in Vienna and earned a master’s degree from Pratt Institute, where he was a Fulbright Scholar. He resides in New York City where his firm, Sagmesiter & Walsh, is based.
ADDRESS 206 West 23rd Street Floor 4 New York, NY 10011 US
WEBSITE http://www.sagmeisterwalsh.com/
TELEPHONE (212) 647-1789
7 TAKING YOUR FONTS TO MARKET: FOUNDRY, RESELLER, OR GO SOLO? BY STEPHEN COLES
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hen people ask about selling their fonts, the conversation almost always begins with the ol’ bottom line: “I wanna make some bank! Who offers the best royalty rate?” But the question of commission or discount percentage should be only one of many: What else is in the contract? What services do they guarantee? Do I respect their brand? What kind of audience do they speak to? Is their library a good fit for my typeface design? Is signing with a retailer even the right thing to do? It’s also important to understand the difference between a foundry (AKA vendor or publisher) and a reseller (AKA distributor or retailer). Here’s a rundown of your options.
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SIGNING WITH A FOUNDRY
foundry can be considered a font manufacturer. Examples are Linotype, Monotype, P22, and FontFont. Foundry type can be distributed through multiple channels, such as their own web shop and the shops of their resellers. When you submit a typeface to a foundry for release it is usually an exclusive deal. They will maintain the right to sell the font according to their contract. Royalties range from 20%-50% but there
is also an important distinction: most foundries pay a percentage of the wholesale price of the font. In this model, as the font goes further down the distribution chain, the designer is getting less of the retail price. Other foundries, like FontFont, give a percentage of the suggested retail price — no matter where or how the font is sold, the designer gets the same cut. Advantages • No business knowledge required, the foundry will handle all customer support (big!), marketing, and reseller relationships • Some foundries offer technical and design assistance to complete font production • Foundries are an advocate for your work, monitoring piracy and misuse • Spend less time administrating, more time drawing type Disadvantages • Very little control of where and how fonts are sold • Receive a portion of each sale Questions to ask yourself about a foundry • Is the library a good fit for my style of type? • What production assistance do they offer? • Where are the foundry’s fonts sold and how are they marketed?What is the length of the contract agreement?
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SIGNING WITH A RESELLER
reseller offers fonts from multiple foundries. The major type resellers are Fonts.com, FontShop, MyFonts, and Veer. Resellers sign a contract with a foundry/publisher and offer the fonts in that foundry’s library. The foundry usually receives between 40– 65% of the retail price of the font. Each reseller has a different customer base and produces different kinds and quantities of promotional materials. Examine them thoroughly and ask about their marketing strategies. Some independent foundries (like ShinnType and Mark Simonson) have found success in reaching a wide audience by offering their fonts through many different resellers. Others go for a more exclusive strategy (like Porchez Typofonderie at FontShop, Jukebox at Veer) benefiting from a boost in promotion that comes when a retailer can claim they are the exclusive reseller. Advantages • Reach more customers and diverse markets • Maintain some control of brand, pricing, and the ability to sign with multiple resellers Disadvantages • Must be somewhat business savvy • Receive a portion of each sale
Questions to ask yourself about a reseller • Who is their clientele? • How is their customer service? • What marketing materials and other tools do they use to draw customers? • How many fonts and foundries are already in their shop? Do I risk getting lost among similar offerings? • What do they offer if I sell my fonts exclusively through them?
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GOING IT ALONE
uilding a foundry and selling fonts exclusively on your own web shop brings you 100% of sales, of course. Exclusivity has its benefits, as Hoefler & FrereJones, Jeremy Tankard, and Lineto will attest. It can give your brand a certain boost in value. But unless you are already well known, it can be a lot of very hard work to get customers to your shopfront, while lesser fonts are benefitting from broader exposure and marketing.
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There is also that nagging feeling that you don’t know how much more you could be selling were your fonts available elsewhere. Advantages • Full control of brand and pricing • Receive 100% of sales revenue • Maintain a relationship with every customer Disadvantages • Must be business savvy • Spend more time administrating, less time drawing type • Potential for substantial overhead (marketing, website, e-commerce costs) • Responsible for customer support • Maintain a relationship with every customer
CHARTING A COURSE TO THE MARKET
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o the first decision to be made with each of your fonts is whether you want to go the foundry or reseller route. If you decide to submit your fonts to a foundry, find the outfit and agreement that is right for you. If you choose to build your own foundry, decide whether you want to sell the fonts exclusively on your own, or through one or more resellers. Success can be wrought from any of these models. Much depends on what’s important to you, the fonts you’re selling, and what kind of work you’re willing to put into distributing them. I almost certainly neglected something in this summary and I welcome any rebuttals or filling of holes from those who are actually making a buck from drawing type. There are hundreds of you out there and many lessons to glean from your experience.
9 VELO SERIF REVIEWED BY INDRA KUPFERSCHMID
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elo Serif won my heart four seconds after hitting my inbox with seductive gifs and a big ‘ä’. No one was surprised. I have a super-soft spot for squarish serifs. I love Zapf Book, not Palatino, I collect Old Hamcherry, have researched Corvini, and stare at Antikva Margaret in awe. Velo Serif brings several of these loves together in one contemporary retro type family, but avoids becoming too gimmicky 1970s (e.g., by resisting the obvious temptation for ball terminals). The first features that spring to your eye are the ridiculously large x-height and the wide super-elliptic forms of the lowercase. They are capital without being majuscule. Where other display serifs go for delicacy and long extenders, Velo rides the opposite way. The bolder styles get so wide that they feel more at home in packaging and advertising than headlines. Alongside the main act, the twelve display styles, there are four text styles available, which — contrary to the classic display/text-relationship — have a lower x-height and narrower shapes. This makes them less obtrusive in running text and easier to read (a generous x-height doesn’t improve legibility infinitely). However, the boxy shapes and large counters still make the glyphs rather uniform and monotonous, especially in the Regular Italic. The bold weight of the text styles with its higher stroke contrast is the most readable one to me. But Velo Serif is not charted for long novels anyway. The overexcited display styles prompt big splendid uses
(the text styles may assist here and there): sparkling large words in the almost monoline* Thin Italic, cigarette packages in Regular, and please, please, please, a tearoff calendar in the Black style that uses the lovely curvy alternate figures.
IN SHORT:
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ttack design doldrums with stylistic souplesse. Fashionable figures break away from the populist peloton. Comprehensive characters for culturally correct creations. Sturdy serifs nimbly negotiate any typographic terrain. Not only have the House team and Ben Kiel, Mitja Miklavi, and Christian Schwartz won “Best Super Elliptical Squarish Serif of 2014” in my book, they’ve also scooped “Most Eloquently Worded Typeface Descriptions and Promo Blurbs of the Decade”.
* I hesitate to call Velo Serif a slab serif. The Thin styles become almost monoline, yes, but the bracketed serifs are notably thinner than the stems. I admit that Ye Olde Classification System has no good drawer for these kinds of squarish serifs (and even that term is inadequate; I only use it because I don’t know a better one, yet). Obsessed with topics such as the history of sans-serifs, font rendering, and the classification of typefaces, Indra Kupferschmid is a German typographer, teacher, and traveling activist for the good cause of good type.
11 TYPOGRAPHY IN TEN MINUTES BY STEPHEN COLES
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his is a bold claim, but I stand behind it: if you learn and follow these five typography rules, you will be a better typographer than 95% of professional writers and 70% of professional designers. (The rest of this book will raise you to the 99th percentile in both categories.) All it takes is ten minutes—five minutes to read these rules once, then five minutes to read them again.
Line length is the horizontal width of the text block. Line length should be an average of 45–90 characters per line (use your word-count function) or 2–3 lowercase alphabets, like so: abcdefghijklmonpqrstuvwxyzabcdefghijklmnoprstuvwx In a printed document, this usually means page margins larger than the traditional one inch. On a web page, it usually means not allowing the text to flow to the edges of the browser window.
Point size is the size of the letters. In print, the most comfortable range for body text is 10–12 point. On the web, the range is 15–25 pixels. Not every font appears equally large at a given point size, so be prepared to adjust as necessary.
And finally, font choice. The fastest, easiest, and most visible improvement you can make to your typography is to ignore the fonts that came free with your computer (known as system fonts) and buy a professional font (like my fonts Equity and Concourse, or others found in font recommendations). A professional font gives you the benefit of a professional designer’s skills without having to hire one. If that’s impossible, you can still make good typography with system fonts. But choose wisely. And never choose Times New Roman or Arial, as those fonts are favored only by the apathetic and sloppy. Not by typographers. Not by you.
Line spacing is the vertical distance between lines. It should be 120–145% of the point size. In word processors, use the “Exact” line-spacing option to achieve this. The default single-line option is too tight; the 1½-line option is too loose. In CSS, use line-height.
That’s it. As you put these five rules to work, you’ll notice your documents starting to look more like professionally published material. If you’re ready for a little more, try the summary of key rules:
The typographic quality of your document is determined largely by how the body text looks. Why? Because there’s more body text than anything else. So start every project by making the body text look good, then worry about the rest. In turn, the appearance of the body text is determined primarily by these four typographic choices:
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SUMMARY OF KEY RULES 1. The four most important typographic choices you make in any document are point size, line spacing, line length, and font (passim), because those choices determine how the body text looks. 2. point size should be 10–12 points in printed documents, 15-25 pixels on the web. 3. line spacing should be 120–145% of the point size. 4. The average line length should be 45–90 characters (including spaces). 5. The easiest and most visible improvement you can make to your typography is to use a professional font, like those found in font recommendations. 6. Avoid goofy fonts, monospaced fonts, and system fonts, especially times new roman and Arial. 7. Use curly quotation marks, not straight ones (see straight and curly quotes). 8. Put only one space between sentences. 9. Don’t use multiple word spaces or other white space characters in a row. 10. Never use underlining, unless it’s a hyperlink. 11. Use centered text sparingly. 12. Use bold or italic as little as possible. 13. all caps are fine for less than one line of text. 14. If you don’t have real small caps, don’t use them at all. 15. Use 5–12% extra letterspacing with all caps and small caps. 16. kerning should always be turned on. 17. Use first-line indents that are one to four times the point size of the text, or use 4–10 points of space between paragraphs. But don’t use both. 18. If you use justified text, also turn on hyphenation. 19. Don’t confuse hyphens and dashes, and don’t use multiple hyphens as a dash. 20. Use ampersands sparingly, unless included in a proper name. 21. In a document longer than three pages, one exclamation point is plenty (see question marks and exclamation points). 22. Use proper trademark and copyright symbols—not alphabetic approximations. 23. Put a nonbreaking space after paragraph and section marks. 24. M ake ellipses using the proper character, not periods andspaces. 25. M ake sure apostrophes point downward. 26. M ake sure foot and inch marks are straight, not curly.
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13 ABANDON 5 OBSOLETE HABITS BY MIKE BUTTERICK
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f Leo Tolstoy were alive and working in San Francisco as a web developer, he might tell us that poorly de-signed websites are all alike; each well-designed website is well-designed in its own way. And, having watched the web evolve over its first 20 years, I would agree. We’ve seen how typewriter habits have maintained a peculiar influence on the typography of today’s documents (e.g., research papers). These habits arose from the mechanical limitations of the typewriter. When the typewriter disappeared, so did the limitations. But the habits remained. Detached from their original justification, they’ve become pointless obstructions. Likewise, the web-design habits of the mid-’90s continue to influence today’s web. These habits also arose from the technological limitations of a previous era. The limitations are obsolete. But the habits are still with us. Five have been especially tenacious:
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Tiny point sizes for body text. This prac¬tice was made necessary by small displays, which other-wise couldn’t fit much text. But today’s displays are large. Huge point sizes for headings. These arose from the elephantine default styling of HTML heading tags in old browsers. But today’s CSS allows finer control. Reliance on a small handful of system fonts, like Arial, Georgia, and Verdana. This arose from a lack of technology for downloadable fonts. But today, we have webfonts.
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Page edges crammed with inscrutable wads of navigational links. These emerged on the early web because content was so sparse. Links gave readers something else to do—click and move. (Hence the idiom became surfing the web, not reading the web.) But today, getting content onto the web is relatively easy, and navigational confusion tends to be a greater risk than boredom. Layouts built with large blocks of color. These were made necessary by the bandwidth limitations of the early web. (They also filled space on those content-deprived web pages.) But today, high-speed connections are common, even on mobile devices.
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Having outlived their original rationale, these habits are no more justifiable for today’s web than typewriter habits like underlining are for today’s printed documents. Yet not only are these habits still with us, they’ve hardened into entrenched web-design idioms. Don’t take my word for it. Go to any major website with this checklist. You’ll count at least four. These habits are everywhere. But bad habits don’t become good habits through repetition. We know this to be true of spelling, grammar, and usage in American English. Sure, our language changes. But slowly. Not by popular vote. Certainly not by popular error. So it is with typography.
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1. Small point size for body text (that doesn’t change with window size) 2. Enormous headings, redundantly highlighted with gray. 3. All fonts are system fonts—Arial, Trebuchet, and Courier. 4. Navigation links dominate the foreground; body text relegated to the background. 5. Layout filled with colored rectangles—the large green rectangle at left, and farther down the page, rectangles of pink, green, gray, yellow, and two shades of purple.
1. Bigger point size for body text (that changes to suit the window size) 2. Headings that are smaller while still being distinct. 3. Better fonts (Equity, Concourse, and Triplicate). 4. Navigation less prominent and integrated into the body text. 5. Colored rectangles used sparingly to denote special sections. 6. Liberal use of white space.
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WEB DESIGN: NEITHER HERE NOR THERE
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nd that’s the odd wrinkle we have to overcome when we talk about the web. Because to convince you to abandon the typewriter habits in printed documents, I’m able to cite a persuasive body of evidence: namely, the professional typographic practices of the last 500 years, as reflected in the books, newspapers, and magazines we read daily. The web, however, has no equivalent tradition. We can’t fill this gap merely by holding the web to print traditions. That would be limiting and illogical. But it’s equally illogical to refuse to compare the web to any benchmark on the grounds that it’s suigeneris (because it’s not—the web is primarily a typographic medium), or that it’s new technology (because it’s not—the web is 20 years old), or that it’s still evolving (because that’s true of every technology, including print). Nevertheless, we’ve kept web design hovering in an odd state of neither here nor there. How? Like the poor worker of proverb—by blaming the tools. If you ask a web designer “why aren’t we doing better with web typography?” you’re likely to hear either “we can’t, because such-and-such won’t work in the old browsers” or “we can’t, until such-and-such works in the new browsers.” The culture of web design encourages us to rely on the past and the future as excuses for why we can’t take accountability for the present. These excuses keep today’s web design in a bubble, conveniently impervious to criticism. For more about web-design inertia, see my talk “The Bomb in the Garden.” But impervious to criticism also means impervious to progress. When expectations are held artificially low, there’s no incentive to do better. Thus next year’s websites end up looking much like last year’s. And the inertia sustains itself indefinitely. Again, don’t take my word for it—the ongoing ubiquity of obsolete webdesign habits is the proof. Therefore, my typographic advice for websites is more a principle than a prescription. We can disagree about what design excellence will eventually mean on the web. In fact, we should disagree, because that’s what stimulates experimentation and discovery. Doing it wrong is a prerequisite to doing it right. But with the web, we can’t have it both ways. We can’t
accept the benefits of web technology without rais-ing the bar for ourselves. We can’t use the web for 20 years as a design medium yet exempt it from design criticism. We can’t blame the tools for our failure to overcome our own inertia. And we can’t expect the web to grow up while we cling to juvenile and obsolete habits.
“WE MUST SET THESE HABITS ASIDE... ANYONE WHO IS STILL RELYING ON THOSE HABITS IS EITHER LAZY OR CARELESS. YOU ARE NEITHER.” What we get from technology tends to be a matter of expectations, not patience. So we should expect more of the web. Because when we do, we necessarily expect more of ourselves. And when we expect more of ourselves, we expand possibilities for everyone. Let’s not settle for less.
“Uplink” Painting created by Wayne Edson Bryan.Bryan’s paintings challenge the fundamental premises of the consumer culture by using many of the same subliminal visual tools to embrace the antithesis of pre-packaged perfection: the defects; the accidents; the waywardness; and the imperfectability of human nature. https://www.behance.net/ gallery/10657349/Uplink
“EVENTUALLY, MY EYE BEGAN TO DEVELOP, AND MY AWARENESS AND APPRECIATION OF GOOD TYPOGRAPHY INCREASED.”
18 Left Orginal work Connor Bouchard
TYPE CASTING WHAT I CAME TO UNDERSTAND BY STEPHEN BROWNER
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y first job in book design was at New American Library, a publisher of mass-market books. I was thrilled to be hired. It was exactly where I wanted to be. I love the written word, and viewed this as my entrance into a world I wanted to participate in. Little did I suspect at the time that mass-market books, also known as “pocket” books (they measure approximately 4” x 7”, although I have yet to wear a pocket they fit comfortably into), were viewed in the design world as the tawdry stepchild of true literature and design, gaudy and unsophisticated. I came to understand that this was due to the fact that mass-market books, sold extensively in supermarkets and convenience stores, had more in common with soap detergent and cereal boxes than with their much more dignified older brother, the hardcover first edition book. Indeed, the level of design of paperbacks was as slow to evolve as a box of Cheerios. On the other hand, hardcover books, as if dressed in evening attire, wore elegant and sophisticated jackets. Next in line in terms of standing, in both the literary and design worlds, was the trade paper edition, a misnomer that does not refer to a specific audience within an area of work, but, rather, to the sec-
ond edition of the hardcover, or first edition, that sports a paperbound cover. Trade paperbacks usually utilize the same interior printing as the hardcover, and are roughly the same size (generally, 6” x 9”). Mass-market books were not so lucky. The interior pages of the original edition were shrunk down, with no regard for the final type size or the eyes of the viewer. The interiors tended to be printed on cheap paper stock, prone to yellowing over time. The edges were often dyed to mask the different grades of paper used. The covers were usually quite loud, treated with a myriad of special effects (i.e., gold or silver foil, embossing and de-bossing, spot lamination, die cuts, metallic and DayGlo pantone colors, thermography, and even holography), all designed to jump out at you and into your shopping cart as you walk down the aisle. The tradition of mass-market covers had more in common with, and, perhaps, for the most part is the descendant of, pulp magazine covers of earlier decades, with their colorful titles and over-the-top illustrations, than that of its more stylish, larger, and more expensive cousins.
19 WHAT I LEARNED
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o, when I made my entry into the elite world of literature, I began in the “bullpen” of a mass-market house. I believed I would be afforded a good opportunity to learn something about type and image. Indeed, in my short tenure there, I employed more display typefaces in a year and a half than I will in the rest of my lifetime. And, I abused type more than I ever dreamed possible. There, type was always condensed or stretched so the height would be greater in a small format. The problem was that the face itself became distorted, as if it was put on the inquisitionist rack, with the horizontals remaining “thick” and the verticals thinning out. Back then, when type was “spec’d” and sent out to a typesetter, there was a standing order at the type house to condense all type for our company 20 percent. Sometimes, we would cut the type and extend it by hand, which created less distortion but still oddlooking faces. Once, I was instructed by the art director to cut the serifs off a face, to suit his whim. It’s a good thing there is no criminal prosecution for type abuse. The art director usually commissioned the art for these titles. Therefore, the job of the designers was to find the “appropriate” type solution that worked with these illustrations to create the package. It was here that I learned my earliest lessons in the clichés of typography. Mass- market paperbacks are divided into different genres, distinct categories that define their audience and subject matter. Though they were unspoken rules, handed down from generation to generation, here is what I learned about type during my employment
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above “Do not play with your food” By Alex Palazzi and Dani Raya Barcelona Spain https://www.behance.net/ gallery/25157101/Donot-play-with-your-food-1SWEETS-AND-CANDY
And so it went. Every month, we were given five to six titles we were responsible for, and every month, new variations on old themes hung up on the wall. For a brief period I was assigned all the romance titles, which, themselves, were divided into subgenres (historical, regency, contemporary, etc). I made the conscious decision to create the very best romance covers around. Sure, I would use script and cursive type, but I would use better script and cursive type, so distinctive, elegant, and beautiful that I, or anyone else, would recognize the difference immediately. (When, six months after I left the job, I went to view my achievements at the local K-Mart, I could not pick out any of my designs from all the rest on the bookracks.) Soon after, I graduated to art director of a small publishing house. The problem was, I still knew little of and had little confidence in, typography. However, by this time, I knew I knew little about typography. My solution, therefore, was to create images that contained the type as an integral part of the image, in a play on vernacular design, thereby avoiding the issue entirely. Thus began a series of collaborations with
talented illustrators and photographers, in which the typography of the jacket was incorporated as part of the illustration Mystery books especially lent themselves well to this endeavor. A nice thing about this approach is that it has a certain informality and familiarity with the audience. It also made my job easier, because I did not have to paste up much type for the cover (as one had to do back in the days of t-squares and wax), since it was, for the most part, selfcontained within the illustration. This may seem like laziness on my part, but hey, I was busy. Eventually, my eye began to develop, and my awareness and appreciation of good typography increased. I soon learned the pitfalls that most novice designers fall into, like utilizing a quirky novelty face does not equal creativity and usually calls attention to the wrong aspects of the solution. The importance of good letterspacing became paramount. Finding the right combination of a serif and sans serif face to evoke the mood of the material within was now my primary concern. “The beauty of a classically rendered letterform now moved me,” to quote Eric Gill.
GILL SANS
GARAMOND
FUTURA
CHELTENHAM FRANKLIN GOTHIC
BODONI CASLON
NEWS GOTHIC TRADE GOTHIC
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As I’ve said, it is a common mistake among young designers to think a quirky novelty face equals creativity. Of course, this couldn’t be farther from the truth. If anything, for the viewer, it has the opposite of the intended effect. Rather than being the total sum of individual expression, it simply calls attention to itself, detracting from, rather than adding to, the content of the piece. It is no substitute for a well-reasoned conceptual solution to the design problem at hand. As a general rule, no more than two faces should be utilized in any given design, usually the combination of a serif face and a sans serif face. There are thousands to choose from, but I find I have reduced the list to five or six in each category that I have
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THE RULES
ou should never condense or extend type. As I stated, this leads to unwanted distortions. Much care and consideration went into the design of these faces, and they should be treated with respect. There are thousands of condensed faces to choose from without resorting to the horizontal and vertical scale functions. Do not use text type as display. Even though the computer will enlarge the top beyond the type designer’s intention, this may result in distortions. Do not use display type as text. Often, display type that looks great large can be difficult to read when small. Do not stack type. The result is oddlooking spacing that looks as if it is about to tumble on top of itself. The thinness of the letter I is no match for the heft of an O sitting on top of it. As always, there are ways to achieve stacking successfully, but this requires care. Also, as I noted, much care should be given to letterspacing the characters of each word. This is not as simple as it seems. The computer settings for type are rife with inconsistencies that need to be corrected optically. Certain combinations of letterforms are more difficult to adjust than others. It is paramount that even optical (as opposed to actual) spacing is achieved, regardless of the openness or closeness of the kerning. It helps if you view the setting upside down, or backwards on a light box or sun-filled window, or squint at the copy to achieve satisfactory spacing. Be careful with drop shadows. I would caution you in the judicious use of drop shadows. Shadows these days can be rendered easily in programs such as Adobe’s Photoshop and Illustrator, and convincingly, too. The problem is, it is so easily done that it is overdone. Thus, the wholesale usage of soft drop shadows has become the typographic equivalent of clip art. Viewers know they have seen it before. Rather than being evocative, it mainly evokes the program it was created
in. The handed-down wisdom is: If you need a drop shadow to make it read, the piece isn’t working. These solid drop shadows always look artificial, since, in reality, there is no such thing as a solid drop shadow. There should be a better solution to readability. Perhaps the background or the color of the type can be adjusted. Perhaps the type should be paneled or outlined. There are an infinite number of possible variations. If you must use a solid drop shadow, it should never be a color. Have you ever seen a shadow in life that is blue, yellow, or green? It should certainly never be white. Why would a shadow be 100 percent lighter than what is, in theory, casting the shadow? White shadows create a hole in the background, and draw the eye to the shadow, and not where you want it to go: the text. Justified text looks more formal than flush left, rag right. Most books are set justified, while magazines are often flush left, rag right. Centered copy will appear more relaxed than asymmetrical copy. Large blocks of centered type can create oddlooking shapes that detract from the copy contained within. Column width. It is also common today to see very wide columns of text, with the copy set at a small point size. The problem is that a very wide column is hard to read because it forces the eye to move back and forth, tiring the reader. On the other hand, a very narrow measure also is objectionable, because the phrases and words are too cut up, with the eye jumping from line to line. We, as readers, do not read letter by letter, or even word by word, but, rather, phrase by phrase. A consensus favors an average of ten to twelve words per line.1 Don’t forget to adjust leading. Lastly, too much leading between lines also makes the reader work too hard jumping from line to line, while too little leading makes it hard for the reader to discern where one line ends and another begins. The audience should always be paramount in the designer’s approach, and it is the audience—not the whim of the designer, or even the client—that defines the level of difficulty and ease with which a piece is read. As Eric Gill said in 1931, “A book is primarily a thing to be read.”2
Type size. A final consideration is the size of the type. As a rule of thumb, mass-market books tend to be 8 point for reasons of space. A clothbound book, magazine, or newspaper usually falls into the 9.5 point to 12 point range. Oversized art books employ larger sizes—generally, 14 point to 18 point or more. Use the right type. Choosing the right typeface for your design can be timeconsuming. There are thousands to choose from. Questions abound. Is the face legible at the setting I want? Does it evoke what I want it to evoke? Is it appropriate to the subject matter? There are no easy answers. When a student of mine used Clarendon in a self-promotion piece, I questioned why he chose a face that has 1950s connotations, mainly in connection with Reid Miles’ Blue Note album covers. He answered, “Because I thought it was cool.” I lectured him profusely on selecting type simply based on its “coolness.” Later, I relayed the incident to Seymour Chwast, of the legendary Pushpin Group (formerly Pushpin Studios). He observed that Clarendon is actually a Victorian face, which he and his peers revived as young designers in the 1950s. When I asked him why they chose to bring this arcane face back to life, he replied, “Because we thought it was cool.”
BREAKING THE RULES
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f course, there are always exceptions to the rules. An infinite number of faces can be used within one design, particularly when you employ a broadsidestyle type solution, a style that developed with the woodtype settings of the nineteenth century. Another style, utilizing a myriad of faces, is that influenced by the Futurist and Dada movements of the early twentieth century. As Robert N. Jones stated in an article in the May 1960 issue of Print magazine: “It is my belief that there has never been a type- face that is so badly designed that it could not be handsomely and effectively used in the hands of the right . . . designer.”3 Of course, this was before the novelty type explosion that took place later that
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decade, and, again, after the advent of the Macintosh computer. Still, Jeffery Keedy, a contemporary type designer whose work appears regularly in Emigre, con- curs: “Good designers can make use of almost anything. The typeface is the point of departure, not the destination.” Note the caveat “almost.” Still, bad use of good type is much less desirable than good use of bad type. When I first began in publishing, a coworker decided to let me in on the “secrets” of picking the appropriate face. “If you get a book on Lincoln to design,” he advised, “look up an appropriate typeface in the index of the type specimen book.” He proceeded to do so. “Ah, here we go—‘Log Cabin!’” While, on the extremely rare occasion, I have found this to be a useful method, it’s a good general rule of what not to do.
Steven Brower is an awardwinning former Creative Director for PRINT, a former art director at the New York Times and currently for The Nation, co-author and designer of Woody Guthrie Artworks (Rizzoli, 2005), and author and designer of Satchmo: The Wonderful Art and World of Louis Armstrong (Abrams, 2009). In addition his writings on design and pop culture have appeared in several publications. He is the director of the “Get Your Masters with the Masters” MFA program for working professionals and educators at Marywood University in Scranton, PA.
25 SIX SIDES OF TYPE TYPOGRAPHY CUBED BY CONNOR BOUCHARD
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odern design is all about changing up the so-called “Norms” of what is and is not acceptable. Many times graphic artist do this by doing something unexpected and clever in their work. One way that a school in Florida is changing up the way we type is to apply some sophisticated structures on 3-d objects. Many of these new compelling designs are now a feature in museums around the country.
her students that the cubes have to blown up to 1000 times their original illustrator size, that’s ten feet in every direction. The massive cubes are a thing of wonder and amazement for all to enjoy. They sit in many different places nationwide. This phenomenon was so widely well received that It has been adapted in many classrooms nationwide as an exercise to hone typographic skills.
INSPIRATION
CONTENT
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he project was created by Luciana Gassett at Flagler College and was designed to make her graphic design students concentrate on very measured and interconnected organizations of type. From the basic idea of having students create three-dimensional cubes, she had the class select from a topic out of three she had selected: sound, magnetism, and gravity. The only other requirement of the project was that all type organizations relate to each other visually. Sounds easy and straight forward enough? Wrong. After hours of design went into every project Luciana told
T
he particular cube featured in this article was done by one of Luciana’s students with the concept of gravity in mind. “grav·i·ty 1. the force that attracts a body toward the center of the earth, or toward any other physical body having mass. For most purposes Newton’s laws of gravity apply, with minor modifications to take the general theory of relativity into account. 2. extreme or alarming importance; seriousness. 3. seriousness or solemnity of manner.
Right Connor Bouchard’s “GRAVITY” Cube In an airport in chicago
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Above Connor Bouchard’s “GRAVITY” Cube In a museum in the northwest Right Connor Bouchard’s “GRAVITY” Cube outside in a park in New Mexico
What is gravity? Gravity is a force that tries to pull two objects toward each other. Anything that has mass also has a gravitational pull. The more massive an object is, the stronger its gravitational pull is. Earth’s gravity is what keeps you on the ground and what causes objects to fall. Gravity is what holds the planets in orbit around the Sun and what keeps the Moon in orbit around Earth. The closer you are to an object, the stronger its gravitational pull is. Gravity is what gives you weight. It is the force that pulls on all of the mass in your body. Could we survive without gravity? Imagine that the planet’s gravity turned off, and suddenly there was no force of gravity on Earth.. We depend on gravity to hold so many things down: cars, people, furniture, pencils and papers on your desk, and so on. Everything would float off into space. But it’s not just furniture and things like that that would start to float. Two of the more important things held on the ground by gravity are the atmosphere and the water in the oceans, lakes and rivers. Without gravity, the air in the atmosphere has no reason to stay for us to use. That’s
the problem the moon has, the moon doesn’t have enough gravity to keep an atmosphere around it so it functions as a vacuum. Without an atmosphere, any living thing would die immediately and anything liquid would boil away into space. In other words, no one would last long if the planet didn’t have gravity. Every time you jump, you experience gravity. It pulls you back down to the ground. Without gravity, you’d float off into the atmosphere -- along with all of the other matter on Earth. You see gravity at work any time you drop a book, step on a scale or toss a ball up into the air. It’s such a constant presence in our lives, we seldom marvel at the mystery of it -- but even with several well-received theories out there attempting to explain why a book falls to the ground (and at the same rate as a pebble or a couch, at that), they’re still just theories. The mystery of gravity’s pull is pretty much intact. So what do we know about gravity? We know that it causes any two objects in the universe to be drawn to one another. We know that gravity assisted in forming the universe, that it keeps the moon in orbit around the Earth, and that
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it can be harnessed for more mundane applications like gravity-powered motors or gravity-powered lamps. As for the science behind the action, we know that Isaac Newton defined gravity as a force -- one that attracts all objects to all other objects. We know that Albert Einstein said gravity is a result of the curvature of space-time. These two theories are the most common and widely held explanations of gravity. Although many people had already noted that gravity exists, Newton was the first to develop a cohesive explanation for gravity.�
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GROOMING THE FONT
THE MAKING OF MEANINGFUL MARKS BY ROBERT BRINGHURST
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riting begins with the making of meaningful marks. That is to say, leaving the traces of meaningful gestures. Typography begins with arranging meaningful marks that are already made. In that respect, the practice of typography is like playing the piano – an instrument quite different from the human voice. On the piano, the notes are already fixed, although their order, duration and amplitude are not. The notes are fixed but they can be endlessly rearranged, into meaningful music or meaningless noise. Pianos, however, need to be tuned. The same is true of fonts. To put this in more literary terms, fonts need to be edited just as carefully as texts do – and may need to be re-edited, like texts, when their circumstances change. The editing of fonts, like the editing of texts, begins before their birth and never ends. You may prefer to entrust the editing of your fonts, like the tuning of your piano, to a professional. If you are the editor of a magazine or the manager of a publishing house, that is probably the best way to proceed. But devoted typographers, like lutenists and guitarists, often feel that they themselves must tune the instruments they play.
LEGAL CONSIDERATIONS
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font license grants the owner the right to use a typeface in a specific manner as outlined in the license. (Note that in this article we are going to use the terms “font” and “typeface” rather interchangeably.) Every typeface comes with a license of some sort – even those free online typefaces. The big caveat about font licenses is that every type house or designer has the
right to create a license of any type. So it is imperative that as a designer you check the specific license for any typeface you use commercially before you use it. You can find these rules in the End-User License Agreement that is “attached” to every font you download or buy. (And if you don’t have one, you can find it with a quick online search.) Digital fonts are usually licensed to the user, not sold outright, and the license terms may vary. Some manufacturers
“PIANOS... NEED TO BE TUNED. THE SAME IS TRUE OF FONTS.” claim to believe that improving a font produced by ¬-them is an infringement of their rights. No one believes that tuning a piano or pumping up the tires of a car infringes on the rights of the manufacturer – and this is true no matter whether the car or the piano has been rented, leased or purchased. Printing type was treated the same way from Bi Sheng’s time until the 1980s. Generally speaking, metal type and phototype are treated that way
still. In the digital realm, where the font is wholly intangible, those older notions of ownership are under pressure to change. The Linotype Library’s standard font license says that “You may modify the Font’ Software to satisfy your design requirements.” FontShop’s standard license has a similar provision: “You do have the right to modify and alter Font Software for your customary personal and business use, but not for resale or further distribution.” Adobe’s and Agfa Monotype’s licenses contain no such provision. Monotype’s says instead that “You my not alter Font Software for the purpose of adding any functionality.... You agree not to adapt, modify, alter, translate, convert, or otherwise change the Font Software….” If your license forbids improving the font itself, the only legal way to tune it is through a software override. For example, you can use an external kerning editor to override the kerning table built into the font. This is the least elegant way to do it, but a multitude of errors in fitting and kerning can be masked, if need be, by this means.
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to make them again. They are done for good. Respect the text first of all, the letterforms second, the type designer third, the foundry fourth: The needs of the text should take precedence over the layout of the font, the integrity of the letterforms over the ego of the designer, the artistic sensibility of the designer over the foundry’s desire for profit, and the founder’s craft over a good deal else. Keep on fixing: Check every text you set to see where improvements can be made. Then return to the font
ETHICAL AND AESTHETIC CONSIDERATIONS
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ny part of the font can be tuned – lettershapes, character set, character encoding, fitting and sidebearings, kerning table, hinting, and, in an OpenType font, the rules governing character subsituation. What doesn’t need tuning or fixing shouldn’t be touched. If you want to revise the font just for the sake of revising it, you might do better to design your own instead. And if you hack up someone else’s font for practice, like a biology student cutting up a frog, you might cremate or bury the results. If the font is out of tune, fix it once and for all: One way to refine the typography of a text is to work your way through it like by line, putting space in here, removing it there, and repositioning errant characters one by one. But if these refinements are made to the font itself, you will never need
and make them. Little by little, you and the instrument – the font, that is – will fuse, and the type you set will start to sing. Remember, though, this process never ends. There is no such thing as a perfect font. If there are defective glyphs, mend them: If the basic lettershapes of your font are poorly drawn, it is probably better to abandon it rather than edit it. But many fonts combine superb basic letterforms with alien or sloppy supplementary characters. Where this is the case, you can usually rest assured that the basic letterforms are the work of a real designer, whose craftsmanship merits respect, and that the
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supplementary characters were added by an inattentive foundry employee. The latter’s errors should be remedied at once. You may find for example that analphabetic characters such as @ + ± × = - − © are too big or too small, too light or too dark, too high, or too low, or are otherwise out of tune with the basic alphabet. You may also find that diacritics in glyphs such as å çé ñ ô ü are poorly drawn, poorly positioned, or out of scale with the letterforms. If text figures, ligatures or other glyphs you need on a regular basis don’t reside on the base font, move them: For readable text, you almost always need figures, but most digital fonts are sold with titling figures instead. Most digital fonts also include the ligatures fi and fl but not ff, ffi, ffl, fj or ffj. You may find at least some of the missing glyphs on a supplementary font (an ‘expert font’), but that is not enough. Put all the basic glyphs together on the base font. If, like a good Renaissance typographer, you use only upright parentheses and bracketscopy the upright forms from the roman to the italic font. Only then can they be kerned and spaced correctly without fuss. The components required to make these characters may be present on the font, and assembling the pieces is not hard, but you need a place to put whatever character you make. If you need only a few and do not care about system compatibility, you can place them in wasted slots – e.g.,
the ^ < > \ | ~ ` positions, which are accessible directly from the keyboard, or slots such as ¢ ÷ 123 ™ 0/100 l, which can be reached through insertion utilities or by typing character codes or by customizing the keyboard. If you need to add many such characters, you will need to make a supplementary font or, better yet, an enlarged font (TrueType or OpenType). If these are for your own use only the extra characters can be placed wherever you wish. If the fonts are too be shared, every new glyph should be labeled with its PostScript name and Unicode number. Check and correct the sidebearings: The spacing of letters is part of the essence of their design. A well-made font should need little adjustment, except for refining the kerning. Remember, however, that kerning tables exist for the sake of problematical sequences such as ƒ*, gy, “A, To, Va and 74. If you find that simple pairs such as oo or oe require kerning, this is a sign that the letters are poorly fitted. It is better to correct the sidebearings than to write a bloated kerning table. The spacing of many analphabetics, however, has as much to do with editorial style as with typographic design. Unless your fonts are custom made, neither the type designer nor the founder can know what you need or prefer. I habitually increase the left sidebearing of semicolon, colon, question and exclamation marks, and the inner bearings of guillemets and parentheses, in search of a kind of Channel Island compromise: neither the tight fitting preferred by most anglophone editors nor the wide-open spacing customary in France. If I worked in French all the time, I might increase these sidebearings further. Three options for spacing of basic analphabets in Monotype digital Centaur: foundry issue(top); French spacing(bottom); and something in between. Making such adjustments one by one by the insertion of fixed spaces can be tedious. It is easier by far, if you know what you want and you want it consistently, to incorporate your
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previous page Free Wallpaper http://hqwallbase. com/135766-abandoned-piano/ right Free Wallpaper http://www.evawalls. com/3751/urban-photography-wallpaper-full-pictures-fla/ left Free Wallpaper http://www.evawalls. com/3751/urban-photography-couch-wallpaper-full-pictures-fla/
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BACK TO BASICS: STOPPING SLOPPY TYPOGRAPHY “ARE YOU LOOKIN’ AT ME?” BY JOHN D. BERRY
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here’s a billboard along the freeway in San Francisco that’s entirely typo- graphic, and very simple. Against a bright blue background, white letters spell out a single short line, set in quotation marks: “Are you lookin’ at me?” The style of the letters is traditional, with serifs; it looks like a line of dialogue, which is exactly what it’s supposed to look like. Since this is a billboard, and the text is the entire message of the billboard, it’s a witty comment on the fact that you are looking at “me”—that is, the message on the billboard—as you drive past. But, as my partner and I drove past and spotted this billboard for the first time, we both simultaneously voiced the same response: “No, I’m looking at your apostrophe!” The quotation marks around the sentence are real quotation marks, which blend in with the style of the lettering—“typographers’ quotes,” as they’re sometimes called—but the apostrophe at the end of “lookin’” is, disconcertingly, a single “typewriter
quote,” a straight up-and-down line with a rounded top and a teardrop tail at the bottom. To anyone with any sensitivity to the shapes of letters, whether they know the terms of typesetting or not, this straight apostrophe is like a fart in a symphony—boorish, crude, out of place, and distracting. The normal quotation marks at the beginning and end of the sentence just serve to make the loud “blat!” of the apostrophe stand out. If that had been the purpose of the billboard, it would have been very effective. But unless the billboards along Highway 101 have become the scene of an exercise in typographic irony, it’s just a big ol’ mistake. Really big, and right out there in plain sight. Right “Futuracha” Holy Design Athens, Greece https://www.behance.net/gallery/5786587/Futuracha-the-fontfree
THE DEVIL’S IN THE DETAILS
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his may be a particularly largescale example, but it’s not unusual. Too much of the signage and printed matter that we read— and that we, if we’re designers or typographers, create—is riddled with mistakes like this. It seems that an amazing number of people responsible for creating graphic matter are incapable of noticing when they get the type wrong. This should not be so. These fine points ought to be covered in every basic class in typography, and basic typography ought to be part of the education of every graphic designer. But clearly, this isn’t the case—or else a lot of designers skipped that part of the class, or have simply for- gotten what they once learned about type. Or, they
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naively believe the software they use will do the job for them. Maybe it’s time for a nationwide— no, worldwide—program of remedial courses in using type.
AUTOMATED ERRORS
A
s my own small gesture toward improvement, I’ll point out a couple of the more obvious problems—in the hope that maybe, maybe, they’ll become slightly less commonplace, at least for awhile. Typewriter quotes and straight apostrophes are actually on the wane, thanks to word-processing programs and page-layout programs that offer the option of automatically changing them to typographers’ quotes on the fly. (I’m not sure what has made the phenomenon I spotted on that billboard so common, but I’ve noticed a lot of examples recently of text where the double quotation marks are correct but the apostrophes are straight.) But those same automatic typesetting routines have created another almost universal mistake: where an apostrophe at the beginning of a word appears backwards, as a single open quotation mark. You see this in abbreviated dates (‘99, ‘01) and in colloquial spellings, like ‘em for them. The program can turn straight quotes into typographers’ quotes automatically, making any quotation mark at the start of a word into an open quote, and any quotation mark at the end of a word into a closed quote, but it has no way of telling that the apostrophe at the beginning of ‘em isn’t supposed to be a single open quote, so it changes it into one. The only way to catch this is to make the correction by hand— every time.
ANEMIC TYPE
T
he other rude noise that has become common in the symphony hall is fake small caps. Small caps are a wonderful thing, very useful and some- times elegant; fake small caps are a distraction and an abomination. Fake caps are what you get when you use a program’s “small caps” command. The software just shrinks the full-size capital letters down by a predetermined percentage—which gives you a bunch of small, spindlylooking caps all huddled together in the middle of the text. If the design calls for caps and small caps—that is, small caps for the word but a full cap for the first letter—it’s even worse, since the full-size caps draw attention to themselves because they look so much heavier than the smaller caps next to them. (If you’re using caps and small caps to spell out an acronym, this might make sense; in that case, you might want the initial caps to stand out. Otherwise, it’s
“THE OTHER RUDE NOISE THAT HAS BECOME COMMON IN THE SYMPHONY HALL IS FAKE SMALL CAPS.”
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silly. (And—here comes that word again— distracting.) If it weren’t for a single exception, I’d advise everyone to just forget about the “small caps” command— forget it ever existed, and never, ever, touch it again. (The exception is Adobe InDesign, which is smart enough to find the real small caps in an OpenType font that includes them, and use them when the “small caps” command is invoked. Unfortunately, InDesign isn’t smart enough, or independent enough, to say, “No, thanks,”when you invoke “small caps” in a font that doesn’t actually have any. It just goes ahead and makes those familiar old fake small caps.) You don’t really need small caps at all, in most typesetting situations; small caps are a typographic refinement, not a crutch. If you’re going to use them, use real small caps: properly designed letters with the form of caps, but usually a little wider, only as tall as the x-height or a little taller, and with
stroke weights that match the weight of the lowercase and the full caps of the same type- face. Make sure you’re using a typeface that has true small caps, if you want small caps. Letterspace them a little, and set them slightly loose, the same way you would (or at least should) with a word in all caps; it makes the word much more readable.
you use. Look at good typesetting and figure out how it was done, then do it yourself. Don’t be sloppy. Aim for the best. words to live by, I suppose. And, certainly, words to set type by.
PAY ATENTION, NOW
T
here are plenty of other bits of remedial typesetting that we ought to study, but those will do for now. The obvious corollary to all this is, to pro- duce well-typeset words, whether in a single phrase on a billboard or sev- eral pages of text, you have to pay attention. Proofread. Proofread again. Don’t trust the defaults of any program
Top Left “A” by Maan Ali Bottom Left Online image for a poster design for London College Above “Meet Me at the Center of the Earth” by Maan Ali