Connor Forsyth Design Workshop Journal 2017

Page 1

1


2


3


4


5


6


7


8


9


10


11


12


13


14


15


16


17


18


19


20


21



23


24


25


B1 - LECTURE 01 - CINEMA & ARCHITECTURE

EXPLORING DESIGN IDEAS

FRANK LLOYD WRIGHT BLADE RUNNER

REM KOOLHAAS ARCHITECT VISIONARY WITH A SENSE FOR FORM. TRADITIONALLY A POST MODERN ARCHITECT, REM STUDIED FILM THROUGH UNIVERSITY, THEREFORE HAD A STRONG SENSE OF NARRATIVE THROUGHOUT HIS ARCHITECTURAL CAREER. HE WAS ALWAYS AFTER THE BRIDGE BETWEEN MEDIAS. A CREATIVE’S POTENTIAL OUTPUT IS BROADENED WHILE EXPOSED TO A VARIETY OF CREATIVE MEDIAS. REM IS WELL KNOWN FROM HIS INNOVATIVE DESIGN WORKS THROUGH THE WORLD OF COMPUTATION AS WELL AS POST MODERNIST ART.

26

MANY MODERNIST ARCHITECTS IN PARTICULAR, FRANK LLOYD WRIGHT HAVE THEIR WORKS DEPICTED IN FUTURISTIC FILMS FOR THEIR OUT WORLDLY APPEARANCE. HERE IS AN IMAGE OF THE ENNIS HOUSE BY FRANK LLOYD WRIGHT. THE REPETITIVE, MODULAR ELEMENTS ARE AN ICONIC FEATURE OF THIS WORK. THE REPETITIVE MOTIFS ADD A DECORATIVE ORNAMENTAL QUALITY WHICH IS UNUSUAL FOR THE MODERNIST ERA HOWEVER IT PROVIDES A VERNACULAR/RUIN LIKE EFFECT. THE COMPRESSIVE, MONALITHIC ELEMENTS ALSO ADD TO THIS AESTHETIC. REFLECTION THERES CERTAINLY A LOT TO GAIN FROM THE DISCOURSE OF DESIGN AND FILM. CREATIVE PEOPLE OFTEN HAVE THE ABILITY TO OUTPUT THEIR EXPERTISE INTO A VARIETY OF FORM. FOR INSTANCE BRILLIANT MUSICIANS ALSO CAN BECOME GREAT ACTORS AND WRITERS. THE MAIN ELEMENTS OF FILM AND ITS CONNECTIONS WITH ARCHITECTURE AND THE BUILDING NARRATIVE I WILL DISCUSS SOON.


Many Modernist architects have well known works that have been iconic filming locations for Hollywood Titles. For example, Frank Lloyd Wright’s Ennis House played a major role in the film Blade Runner. The futurist features of his works were often used to depict Alien landscapes, far more advanced than that of our time.

27


28


29


B2 - LECTURE - DESIGN REFLECTIONS & DECISIONS EXPLORING DESIGN IDEAS - Stephanie Liddicoat REFLECTION DESIGN DECISIONS CAN BE THE MAKE OR BREAK OR STOP OR REVERSE OF A PROJECT. IN MY EXPERIENCE, I NEED TO ALLOCATE A TIMER TO FOLLOW IN ORDER FOR ME TO PROGRESS WITH MY WORK. WHETHER THIS A SET OF CRITERIA IN WHICH I NEED TO FIND A DECISION WITHIN A SET TIME, OR I DEVELOP WHATEVER FIRST COMES TO MY HAND AND EITHER BACK TRACK LATER. IT IS IMPORTANT TO ALWAYS PROGRESS FORWARD, NEVER TO DWELL OR WASTE TIME MAKING MINOR DECISIONS. WE CAN ALWAYS BACK TRACK LATER WITH THE GREATER KNOWLEDGE WE HAVE GAINED THROUGH THE LATER DESIGN PROCESS.

WHAT ARE DESIGN DECISIONS? • CONCLUSION AFTER CAREFUL CONSIDERATION • RESOLUTION OF A QUESTION • STRONG ABILITY • A CHOICE BETWEEN ITERATIONS • RESOLUTION • FOCUS FOR THE NEXT STAGE • OUTLINING THE PROCESS.

30

REFLECTION I AM A STRONG BELIEVER AND DEVELOPER OF MY BRAINS CAPABILITIES. I AM INSPIRED BY WHAT HUMANS CAN PERCEIVE, WHEN WE TRULY PUT OUR ABILITIES TO THE TEST. EXPANDING ON MY KNOWLEDGE IS A GOAL I FOLLOW DAILY, WHETHER MY EXPERIENCES ARE DEVELOP THROUGH THE ROUTINE OF CLASSES OR WHETHER IT IS FROM SPONTANEOUS TRIPS ACROSS COUNTY IN THE LATE HOURS OF THE NIGHT. RECORDING EXPERIENCES, IN WHATEVER WAY THAT IS, HELPS ME PERCEIVE MY SPACIAL DEVELOPMENT. A RECENT EDITION TO MY EFFORTS TO RECORD IS A VIDEO DIARY COMPILING 1 SECOND EVERY DAY FROM MY LIFE.

ITERATIONS ..CAN BE MADE FROM SKETCHING, PROTOTYPING, MODEL MAKING. VARIOUS METHODS OF FORM FINDING. THE GREATER EXPLORATION INTO TECHNIQUES OF ITERATIONS WILL KEEP IDEAS BROAD AND OPEN.

REFLECTION I LIKE TO WORK FAST, TO ITERATE FAST, PARTICULARLY IN THE CONCEPTICAL STAGES OF DESIGN WORK. THEREFORE I HAVE FOUND A METHOD WHICH CURRENTLY WORKS QUITE WELL FOR ME. I CARRY BY MY SIDE AT ALL TIMES A BLACK PEN AND NOTEBOOK TO SKETCH VISIONS I HAVE ON A DAILY BASIS. I ALSO ANNOTATE PHOTOGRAPHS WITH SKETCHES IF I AM DESIGNING/VISUALIZING SOMETHING WITHIN AN ENVIRONMENTAL CONTEXT. BELOW ARE SOME ITTERATIONS/VISUALISATIONS FROM A PREVIOUS DESIGN STUDIO - DESIGN STUDIO EARTH.


REFLECTING ON DESIGN THINKING COMMUNICATING REFLECTIVE THINKING INVOLVES DOCUMENTING TIME AS AN ELEMENT WITHIN A PRESENTATION. EXPRESSING TIME/DEVELOPMENT/CHANGE CAN BE EXPRESSED IN SEVERAL WAYS NON VERBALLY. REFLECTIVE THINKING WITHIN A DESIGN HELP COMMUNICATE A NARRATIVE, THEREFORE ADDING EXPRESSION WITHIN DESIGNS. THIS ADDS VALUE, CHARACTER AND QUALITY TO THE DESIGN. PEOPLE VALUE EMOTIONAL INVESTMENT WITHIN ARCHITECTURE.

DRAMATIC EQUIVALENCE IN DESIGN INTRODUCTORY SPACE THE ENTRANCE OF A SPACE, OFTEN MARKED BY A SCULPTURE OR EVOCATIVE PIECE. TRANSITION SPACE A CORRIDOR/WALKWAY WHICH CONNECTS THE ENTRANCE TO THE PROSPECTIVE ROOMS. CONCLUDING SPACE TO EXPRESS THE IDEA OF SELF REVELATION. A REFLECTIVE SPACE.

REFLECTION

HOW TO COMMUNICATE REFLECTION? • • • • • • •

TIME CHANGE DEVELOPMENT ADAPTION MOVEMENT INTERRUPTION SCALE - FIGURE/GROUND - LIGHT/DARK

EVALUATING ONES SELF IS A KEY SKILL IN DECISION MAKING. IT IS ALSO A STRONG ASSET TO HAVE WHILE PROMOTING YOUR DESIGN SKILLS. REFLECTION THERE IS NEVER A WRONG MOVE WHEN MAKING DECISIONS, OCCASIONALLY THERE ARE BETTER MOVES. BUT EVERYTHING WILL ALWAYS MAKE ITS WAY BACK TO EQUILIBRIUM BECAUSE THAT IS WHATS NATURAL.

WITHOUT DOUBT, I AM AN INDIVIDUAL WHOM MAKES DECISIONS BASED ON CALCULATED CONSIDERATION, WHILE DISCUSSING ALTERNATIVES. I WORK WITH STRONG INTUITION, AND THOROUGHLY BELIEVE THAT MY INSTINCTIVE RESPONSE IS OFTEN THE BEST ONE. CHARACTER PERSONALITY TYPES OF MINE ARE.

WHENEVER SOMETHING GOES ASTRAY, YOU WILL LEARN, THEREFORE ADAPT.

EXTROVERT INTUITION THINKING PERCEIVING

MAKING MISTAKES IS THE BEST WAY TO LEARN WHAT IS APPROPRIATE FOR THE TASK.

THEREFORE THIS CORRELATES ME AS A PEOPLE PERSON WITH GREAT SOCIAL SKILLS, AN THE ABILITY TO CRITICALLY ANALYSES HOW SPACES INTERACT WITH PEOPLES COGNITIVE AND EMOTIONAL RESPONSE.

31


32


33


34


35


B3 - LECTURE - WHAT TO DO WHEN STUCK

EXPLORING DESIGN IDEAS

DESIGN THE PERFECT

ROOM

EXERCISE ONE

DESIGN the MOST BEAUTIFUL

SPACE

EXERCISE TWO

WHY IS THIS DIFFICULT

WHY IS THIS DIFFICULT

• WHAT IS THE PURPOSE? • WHO IS IT FOR? IS THIS ALSO PERFECT FOR YOU? • WHERE IS THE ROOM? WHAT IS THE CONTEXT OF THE ROOM?

• BEAUTIFUL CAN BE MANY THINGS? • THERE IS NOT ENOUGH BEAUTY IN MY CURRENT LIFE? • BEAUTY IS IN THE EYES OF THE BEHOLDER - IS THIS BEAUTIFUL FOR YOU TOO?

REFLECTION THE PERFECT ROOM/SPACE FOR ME IS ONE WHICH CLEANSES THE BODY AND MIND WHILE ALSO PROVIDING AN ENVIRONMENT FOR FOCUS.

REFLECTION THIS IS TODAYS LECTURE HALL...

THIS AREA DOUBLES AS NOT ONLY A SPACE TO WORK IN BUT ALSO ONE TO RELAX AND ADMIRE THE VIEW. MY MINIMALIST AESTHETIC PROVES TO BE SHOWN IN FULL FLIGHT. BY TAKING AWAY DISTRACTIONS, THE GREATEST ELEMENTS OF THE PIECE ARE GIVEN A GREATER EMPHASIS. I HAVE GROWN MORE FOND OF THIS TECHNIQUE THROUGHOUT THIS COURSE. OR MAYBE ITS JUST BECAUSE I HAVE ONLY BEEN GIVEN A HANDFUL OF MINUTES TO COME UP WITH A VISION. ALSO WHATS INTERESTING IS THAT I HAVE COME TO THE IMAGE OF AN OCEAN, PERHAPS THIS IS BECAUSE I LIVE BY THE OCEAN.

36

WHILE IT MAY NOT BE THE MOST BEAUTIFUL PLACE IN THE WORLD, FOR SOME IT MIGHT BE!? THIS LECTURE HALL MAY NOT PROVIDE THE GREATEST LEARNING ENVIRONMENT NOR THE BEST MOST COMFORTABLE CHAIRS. HOWEVER I AM INSPIRED BY THE LEGACY OF THOSE IN OUR PAST... TO SEE ETCHINGS ON THE DESK IS SOMETHING WHICH GIVES ME GREAT INSPIRATION. IT IS A WINDOW INTO A PREVIOUS TIME IN WHICH THE PROBLEMS OF TODAY PLAYED NO ROLE. NEITHER TIME IS BETTER, IT IS JUST REFRESHING FANTASIZING OF A WORLD WITHOUT ISSUES. WHATS INTERESTING IS THAT I CAME UP WITH ALL OF THAT JUST BY STARING AT THE DESK WITHIN THE MASSON.


PATIENCE IN DESIGNING

TECHNIQUES TO OVERCOME CONCEPTUAL BLOCKS

THE BEST DESIGN NEVER COMES FROM THE ONE WHICH YOU EXPECT TO BE THE BEST... (MOST OF THE TIME (AND ACCORDING TO THIS LECTURE)) BUT FROM TEASING OUT ALL THE POSSIBILITIES OF DESIGN. COMBINE AND TEST. KEEPING IDEAS FLOWING IS THE BEST WAY TO CONTINUE PROGRESSING THROUGH DESIGN. DESIGNERLY THINKING IS A DIFFICULT FRAME OF MIND TO GET INTO FOR SOME, OTHERS IT IS THE DEVELOPMENT AND IMPLEMENTATION STAGE WHICH IS HARD. CREATIVES NEED TO TEASE OUT WHICH METHODS ARE BEST FOR THEM AND FOR WHAT TIME AND CONTEXT.

A QUESTIONING ATTITUDE - A PROGRESSIVE STANCE ON LIFE, CREATIVITY, THE UNIVERSE AND EVERYTHING...

ADAMS BLOCKS • • • • • •

PERCEPTUAL CANNOT SEE PROBLEM OR USEFUL INFORMATION EMOTIONAL FEAR OF RISK CULTURAL TABOOS ENVIRONMENTAL LACK COOPERATION INTELLECTUAL INFLEXIBILITY EXPRESSIVE INAPPROPRIATE LANGUAGE

WHAT TO DO WHEN STUCK?

• FIRST STEP: RECOGNIZE THAT YOU HAVE A BLOCK. • METHOD 1: HAVE A GOOD SLEEP. • METHOD 2: DO SOME DOMESTIC TASKS THAT REQUIRE A MODICUM OF CONCENTRATION. • METHOD 3: GO FOR A DECENT WALK. REFLECTION IT IS COMMON FOR MYSELF TO FALL INTO A TRAP WHICH INVOLVES THE CREATION PROCESS HOWEVER LACKS CONTINUING ON AND DEVELOPING IDEAS. THE DEVELOPMENT POWER IS SOMETHING WHICH I NEED TO ENCOURAGE A WAY TO MOTIVATE MYSELF. A GOOD SLEEP IS SOMETHING WHICH ALWAYS HELPS... ALTHOUGH COME ON. THIS IS UNIMELB ARCHITECTURE. SLEEP IS NOT SOMETHING WHICH HAPPENS. I THRIVE ON SHORT TERM SATISFACTION, THEREFORE SIMPLE TASK SUCH AS CLEANING MY ROOM/WORKSPACE IS SOMETHING WHICH DOES INDEED GIVE ME A KICK TO GET MOTIVATED. A CLEAR ROOM IS A CLEAR MIND. OTHER METHODS NOT MENTIONED WHEN STUCK MAY INCLUDE REALMS SUCH AS LOOKING FOR INSPIRATION THROUGH VARIOUS METHODS. BUT ACTIVELY SEARCH. PINTEREST BOARDS IS A COMMON VENTURE WHICH I EMPLOY WHENEVER I START A NEW ASSIGNMENT OR TASK. IT IS IMPORTANT TO HAVE A BOARD WHICH REPRESENTS DEVELOPING INTERESTS TO FEED THE DESIGNERS MIND.

“He who has a why to live for can bear almost any how.” - Friedrich Nietzsche

TO THE LEFT WE HAVE AN ARTWORK ENTITLED THE ARTIST’S HAND BY ALEX GREY. GREY IS A VISIONARY WHOM CREATES HIGHLY EXPRESSIVE, MEANINGFUL WORKS OF ART. THE LEVEL OF DEPTH INTO THE NARRATIVE OR HIS WORKS I FIND VERY INTERESTING. EACH CORNER OF THE CANVAS TELLS A UNIQUE STORY. GREY IS CERTAINLY NOT SHORT OF IDEAS THEREFORE A PLACE TO FIND INSPIRATION.

37


38


39


40


41


42


43


C1 - READING - EVALUATING DESIGN IDEAS ON DESIGNING WITH MANY IDEAS AT ONCE

On Designing With Many Ideas at Once is a discourse to produces and explore tactics to discuss many ideas at the one time. It breaks down the section into several areas. 1. 2. 3. 4. 5.

Identifying what the Designer is trying to do What the compositional task is How the task is organized Defining and categorizing the various ideas. Once the various ideas are defined, the are criticized against a given criteria - Meaningfulness and contextual significance.

UNITY OF DESIGN IDEAS IDEAS! “To manifest many ideas as a unity commonly entails having the several design ideas together making one whole. “

• When is many ideas too many? And, … • What is a good idea? 1 There are NO bad ideas. Exploit it.

Ideas do not need to be distinct, its best that they have multiple dimensions to allow the concepts to grow and diverge. The richness of the concept is highly desired as is produces room to grow. SIMULTANEITY OF DESIGN IDEAS The efforts of communicating and creating similar design ideas which help strengthen the process. Diverging yet staying relevant to the topic at hand. MULTIPLICITY OF DESIGN IDEAS To manifest many ideas as a multiplicity commonly entails the design ideas remaining more or less distinct and usually spatially separate in the final result or separated by scale, for example. Other than to exhibit that multiplicity, it is not necessary to have an overall compositional tactic. Relatively, here you might be indifferent to the relationships between ideas. Richness of the total is what is sought. The simple exemplar case is a contiguous field of distinct items or, architecturally, rooms of different shapes side by side, for example. Think of simple aggregates or collections of things without a strong theme – like a group of people in an office building elevator car at morning peak hour. A typical ordering principle is iconographic assignment – where scale of GKM On Designing Many Ideas at Once 5 form separates ideas.

44

2 Simply, a good idea is one you can use now. 3 A better idea of two is one that allows others to think that they have had an insight about the design. A personal investment into the creative process. REFLECTION: A similar explanation of point three reminds me to that of the Ikea Experience. People love and enjoy products that they have had a part in the creative process. This is further exemplified through products which are modular and can be adapted towards the users preference. People enjoy products more if they feel they have a unique personal investment in its process. Whether it be the construction, or the recycling of products. Lego is another example, as well as the bing stream of DIY product trends. This may be slightly off topic, however it is a unique case which this reading has led me to conjure.

762078’s Depiction of flow while in a state of design.

“I AM NOT A NUMBER! I AM A FREE MAN!” - The Prisoner


45


46


47


GOAL TO PRODUCE A DESIGN AESTHETIC WHICH IS BOTH MODEST, MINIMAL AND ALSO SUSTAINABLE.

DESIGN PROPOSAL WITHIN OUR AQUARIUM, WE HAVE SEPARATED THE BRIEF INTO SEVERAL SECTIONS. THE ENTRANCE TO THE CENTRE IS VISUALIZED ON THE LEFT. IT HOSTS A CROSS VENTILATED SYSTEM WITH ORGANIC PLANT FAUNA TO HELP WITH SHADING AND COOLING METHODS. THIS OPENS UP TO THE MAIN LOBBY AREA. INSIDE, AS VIEWED VIA THE FLOOR PLAN CONSISTS AN ATRIUM AREA WITH WALKWAYS TO THE FOUR SEPARATE EXHIBITION AREAS. ON THE WATER SIDE, WE HAVE INCLUDED A TANK WHICH BRIDGES THE ENVIRONMENT OF THE WATER TO THE AQUARIUM WITH A DIVIDING TANK. INSIDE WOULD LIKELY HOST EXOTIC ANIMALS SUCH AS WHALES.

48


REFLECTIVE THE OVERALL DELIVERY AND PRESENTATION OF THIS PROPOSAL WENT THOROUGHLY WELL. WE DISCUSSED IN DETAIL SEVERAL ASPECTS OF THE DESIGN AND MANAGED TO COME UP WITH SEVERAL ‘ON THE SPOT’ RESPONSES AS AN EXERCISE TO FURTHER THE DEPTH OF OUR PROPOSAL. IN THE END THE CLASS WAS LEFT WITH

NO FURTHER QUESTIONS WE COULDN’T ANSWER. THEREFORE IN MINUTES, THE COMPLEXITY AND DETAIL OF DESIGN BECAME FAR GREATER IN VALUE. AFTER COMPLETING THIS EXERCISE, IT HAS ENCOURAGED ME TO REPEAT THIS PROCESS THROUGHOUT SEVERAL OTHER DESIGN PROPOSALS THROUGHOUT MY STUDENT PROJECTS. IT IS AN EFFICIENT AND EFFECTIVE

WAY TO PRODUCE A MUST MORE IN DEPTH PROPOSAL WITH A SEEMINGLY LIMITTED SUPPLY OF DESIGN CHARACTERISTICS.

PRESENT, THEREFORE IT WAS A TEST FOR BOTH US AND THOSE ASSESSING US INTO WHAT KIND OF QUESTIONS WE WOULD ANSWER.

ASPECTS WHICH I FOUND MOST DIFFICULT IN THIS PRESENTATION WAS OCCASSIONALLY KEEPING A STRAIGHT FACE WHEN ANSWERING QUESTIONS WHICH WE REALLY DIDN’T PREPARE FOR OR EXPECT TO ENCOUNTER. I BELIEVE WE WERE THE FIRST TO

I PERSONALLY ACCREDIT MYSELF TO BE QUITE GOOD AT COMING UP WITH IDEAS TO SUPPORT MY PIECE ON THE SPOT, THEREFORE, I VERY MUCH ENJOYED WORKING ON MY FEET AND SAILING OUR TEAM DUO ACROSS THE LINE SAFELY. TO FURTHER PREPARE FOR FUTURE CERUMSTANCES SUCH AS THIS, I WILL REPEAT THE QUESTIONS TASK, EITHER TO A SELECTION OF FELLOW DESIGN STUDENT PEERS, PEOPLE OUTSIDE THE ARCHITECTURE WORLD, FAMILY, FRIENDS - ALL THE VARIOUS POTENTIAL PEOPLE TO GARUANTEE I GAIN A SUITABLE PROPOSAL TO CONVINCE ANYONE THAT MY DESIGN IS THE MOST APPROPRIATE AND THE MOST SUITABLE.

*VISION FROM THE DINING AREA* THE DINING/CAFE AREA OPENS OUT TO A SUBTRACTED/SUBMERGED VIEW OF THE NYC SKYLINE. THE OPPORTUNITIES OF THIS CLUB INCLUDE, EXCLUSIVE ACCESS TO A LIMITED NUMBER OF MEMBERS. PEOPLE COULD BOOK THE DINING HALL FOR BUSINESS CONFERENCES TO ENJOY THE AMAZING VIEW.

49


C2 - LECTURE - EVALUATING DESIGN IDEAS EVALUATING AND SELECTING BETWEEN IDEAS

EVALUATING & DECISION MAKING

HOW TO ASSESS A

PRESENTATION

• Methods - Checklists - Performance Specifications - SWOT Analyses - Decision Trees - De Bono’s Six Thinking Hats - Value Management - Post-Occupancy Evaluation -Delphi Method - Trade-Off Games - Decision Matrices - Computer-supported Decision Systems • Bases of Choice • Delphi Method • Trade-Off Games • Decision Matrices

TESTING IS IMPORTANT

PUSH CREATIVITY

VERIFYING WORK IS A DIFFICULT TASK. A GENIUSES WORK IS ONE PERCENT INSPIRATION 99 PERCENT PERSPIRATION.

PUSHING THE HATS IS AN GREAT WAY TO: 1. IDENTIFY HOW TO TACKLE DESIGN ISSUES 2. ANALYZE STRENGTHS WITHIN DESIGNS.

SORTING, GUESS, ESTIMATING, CALCULATING, MEASURING, DRAWING, SPECIFYING. THESE ARE ALL TERMS WHICH IMPACT THE QUANTITATIVE INFORMATION YOUR DESIGN MUST FOLLOW.

50

REFLECTION THE ART OF PRESENTING REQUIRES A WHOLE ROUNDED APPROACH TO BE CONSIDERED SUCCESSFUL. IT IS IMPORTANT TO ANALYZE AND RECOGNIZE STRENGTHS WHEN THEY ARE VISIBLE.

EVEN WHILE MARKING AND EVALUATING,

PRIORITIZING ON STRENGTHS WILL ALWAYS BE A GOOD APPLICATION TO GET YOURSELF NOTICED HOWEVER, IT IS IMPERATIVE TO BUILD AND SPEND TIME TO STRENGTHEN UP THE COLLABORATIVE FORCES WITHIN THE PRESENTATION.

PRESENTATION.

THESE ARE INCREDIBLE TOOLS TO MAXIMIZE THE OUTPUT OF PRESENTATIONS. IF YOU HAVE COVERED ALL POINTS UNDER ALL HATS - YOU WILL ENDEAVOR TO HAVE A GREAT


REFLECTION ABOVE IS AN IMAGE USED IN A PRESENTATION OF MINE FROM EARLIER THIS SEMESTER. IT REPRESENTS A RECIPROCAL STRUCTURE MODELED IN RHINO’S GRASSHOPPER PLUGIN. I OPTED TO USE MY RENDERING TECHNIQUE AS I BELIEVE IT IS A STRENGTH OF MINE. PARTICULARLY

WHILE EMBEDDING A STRUCTURE INTO A PRECEDENT IMAGE. THIS WAS A GROUP ASSIGNMENT IN WHICH I WAS DELAGATED THE TASK TO MODEL THE GEOMETRY WITH STRUCTURAL PATTERNING TECHNIQUES.

I LEARNT A LOT ABOUT PARAMETRIC MODELLING THROUGH THE GROUP ENVIRONMENT. THE RECIPROCAL STRUCTURE WAS AN ELEMENT WHICH MY GROUP WAS STRONGLY DRAWN TOWARD.

51


C3 - LECTURE - EVALUATING DESIGN IDEAS

SELLING YOUR DESIGN IDEAS

REFLECTION PRESENTATION SKILLS ARE A BRILLIANT WAY TO GIVE AN EDGE TO YOUR DESIGN. A GOOD PITCH CAN REALLY ACCELERATE YOURSELF INTO A BRILLIANT FIELD. CAREFUL ITERATING WITHIN PRESENTATION TACTICS ARE IMPERATIVE.

DELIVERY AND TIMING ARE IMPORTANT

NOTE TO SELF: READ THIS BOOK 1 DAY REFLECTION PRESENTATION SKILLS ARE A BRILLIANT WAY TO GIVE AN EDGE TO YOUR DESIGN. A GOOD PITCH CAN REALLY ACCELERATE YOURSELF INTO A BRILLIANT FIELD. CAREFUL ITERATING WITHIN PRESENTATION TACTICS ARE IMPERATIVE.

HOW TO DO A KILLER PRESENTATION THIS IS YOUR CHECKLIST: 1. 2. 3. 4. 5. 6.

WHAT IS YOUR DESIGN POSITION? NARRATIVE: A FORM OF STORY TELLING KNOWING YOUR CONCEPT USE OF PRECEDENT THREE LEVELS OF COMMUNICATION PRESENTATION TECHNIQUES 2D, 3D + GRAPHICS 7. THE OBSERVER - HOW THE EYE WORKS 8. LAYING OUT THE PAGE 9. TALKING TO YOUR PAGES

52

Sometimes your initial idea is not what you are currently designing/ drawing.

STOP and REFLECT. What IDEAS are represented in your current scheme?

PRESENTATION + COMMUNICATION PRESENTING AND COMMUNICATING DESIGN WORK CAN MAKE OR BREAK THE DESIGN. IT CAN BE THE DIFFERENCE BETWEEN A MEDIOCRE DESIGN AND AN AMAZING ONE. ITS ALL IN THE WAY THE DESIGN IS DELIVERED AND COMMUNICATED. ONE THING WHICH I OFTEN WISH WAS TAUGHT MORE AT THE UNIVERSITY OF MELBOURNE WERE THESE CORE COMMUNICATION SKILLS SUCH AS SOFTWARE WORKSHOPS. LUCKILY THEIR ARE CLUBS WITHIN THE MSD WHICH HAVE NOTED THIS FLORE IN THE SYSTEM THEREFORE ARE PROVIDING THESE WORKSHOPS. ONE THING WHICH THE BACHELOR OF ENVIRONMENTS HAS DONE WELL IN IS DEVELOPING A NARRATIVE WITHIN A DESIGN. NARRATIVES HAVE THE POTENTIAL TO REALLY BRING A NEW LIGHT TO A CREATIVE SPACE.

REFLECTION ONE THING IN PARTICULAR WHICH I BELIEVE REQUIRES CONSTANT ATTENTION IS THAT OF PRACTICING PRESENTATIONS. I CERTAINLY DON’T PRACTICE AS MUCH AS I THINK I SHOULD, BUT PERHAPS IN CRITICALLY ANALYSING THE PRESENTATION FROM A SUBJECTIVE VIEW IS WHAT IS NECCACCARY FOR PRODUCTIVE DEVELOPMENT. TECHNIQUES OF PERSONAL ENCOURAGEMENT I OFTEN ADOPT IN PREPRESENTATION DELIVERY. THIS INCLUDES THE POWER STANCE WHICH IS AN ACT OF OPENING YOUR BODY UP AND SPREADING YOUR ENERGY.


LECTURE - MASTERING YOUR DESIGN PROCESS STEPHANIE LIDDICOAT

INGREDIENTS 1. 2. 3. 4. 5. 6. 7. 8.

VIDEO/CINEMATOGRAPHY PHYSICAL MODELS PHOTOGRAPHY USING NARRATIVE UNDERSTANDING THE USERS ARTISTIC MEDIA/DIAGRAMMING EXPLORATION OF TECHNOLOGY EXPLORATION OF WEARABLE SPACE

REFLECTION DEVELOPING THE INGREDIENTS AND COMPONENTS OF MY PRESENTATION ARE CERTAINLY A DAY BY DAY APPROACH. MANY THINGS IN UNIVERSITY PLAY INTO ACCOUNT WHICH PUT BARRIERS INTO THE DESIGN PROCESS. IF I HAD ALL THE TIME IN THE WORLD TO CREATE AND DRAFT DESIGN PROPOSALS, I AM SURE I WOULD GET A LOT MORE CREATIVE THAN MY CURRENT MEANS AND METHODS OF IDEA ITERATION. I HAVE NO DOUBT IN THE FUTURE THAT I WILL EXPLORE A GREATER VARIETY OF PRESENTATION AND DEVELOPMENT OPTIONS. THE COURSE OF DESIGN WORKSHOP HAS CERTAINLY INSPIRED ME TO GET MORE CREATIVE WITH MY DESIGN OPTIONS. FOR EXAMPLE I WOULD LOVE TO CREATE A DESIGN PROPOSAL THROUGH A FILM. FILM IS THE ULTIMATE PRESENATION FORMAT, THE ABILITY TO MANIPULATE FORM, SOUND AND SPACE AND PERFECT ITS DELIVERY, IS CERTAINLY A VALUABLE PROSPECT.

• HELPED TO ISOLATE ASPECTS OF EXPERIENCE THAT WERE IMPORTANT • EXPLORED WAYS OF REPRESENTING SPACE AND EXPERIENCE • USED TO INFORM UNDERSTANDING OF ARCHITECTURAL STRATEGIES TO CREATE THIS PARTICULAR EXPERIENCE • ARCHITECTURAL STRATEGIES THEN EMPLOYED IN OWN DESIGN PROJECT • • • •

PHYSICAL MODELS USED TO CLARIFY KEY THEMES REPEATED TO BECOME SCREENS AS ELEMENTS IN THE DESIGN MATERIAL PALATE IMBUED WITH CONCEPTUAL THEMES SCREENS LAYERS WITHIN SPACES RELATIVE TO THEIR MEANINGS

• PHOTOGRAPHY USED TO EXPLORE MEDIA, MOOD, OPACITY, COLOUR, MATERIALITY • DEVELOPED INTO FORM MAKING EXERCISES • HELPED TO DEFINE MATERIALITY AND LIGHT QUALITIES OF FINAL DESIGN AND HOW IT RELATED TO THE USER • NARRATIVE USED TO DESCRIBE SPATIAL EXPERIENCES • REPEATED FOR EACH KEY SPACE IN THE SCHEME • ARRANGED TO FOLLOW THE NARRATIVE JOURNEY • HELPED TO CLARIFY USER EXPERIENCE AND INTENDED JOURNEY • PROCESS AIDED CONCEPTUALISATION OF THE USER GROUP OF DANCERS AND THEIR NEEDS • RESEARCH INTO TRANSFERABLE CONCEPTS BETWEEN DANCE AND SPATIAL LANGUAGES • PRECEDENT RESEARCH OF ARTISTS DIAGRAMMATIC STUDY OF DANCE GENRES INFORMED UNDERSTANDING OF HOW DANCERS MOVE AND ENGAGE WITH SPACE • MAPPING THROUGH DIAGRAMS AND PHYSICAL MODELS CLARIFIED FURTHER • ENABLED AN IN DEPTH ANALYSIS OF DANCERS’ MOVEMENT • DIAGRAMMING USED AS A MEANS TO INFORM DISTRIBUTION OF ELEMENTS OVER A VERY LARGE SITE • SEPARATED LAYERS OF FUNCTIONS/ELEMENTS ENABLED THE COMPOSITION TO BE INTERROGATED AND DEVELOPED • MAPPING OF INTERACTION WITH TECHNOLOGY APPS THROUGH PHYSICAL MODELS • ANALYSING OUTCOMES AND REINTERPRETING THEM USING TECHNOLOGY (CELLPHONE) • EXPLORING THESE PHYSICALLY THROUGH MODEL MAKING, AIMING TO CREATE • ‘MOMENTS’ THAT MIGHT APPEAR IN THE FINAL DESIGN • COLLATING THESE MOMENTS INTO A COHERENT NARRATIVE FOR THE FINAL PROJECT

Supreme Diagram your process! FUTURA PT - DEMI OBLIQUE.

DESIGN AMMENITY NARRATIVE (ON NEXT PAGE) REFLECTION I CERTAINLY WAS AIMING TO MAKE MY FINAL STUDENT RUN STUDIO CLIMAX WITH AN EXCITING TUTORIAL PLANNED WITH AN IMMERSIVE ROLE PLAYING ADVENTURE NARRATIVE, ALTHOUGH THIS PLAN CAME QUITE SPONTANEITY. I WAS IMMEDIATELY INSPIRED BY ITS CREATIVE POTENTIAL AND ABILITY TO WAKE PEOPLE UP IN THE MORNING. I UNDERSTAND THAT I AM MUCH MORE INSPIRED WHEN GIVEN A TASK WHICH INVOLVES TEACHING AND ENLIGHTENING OTHERS. DURING HIGH SCHOOL I NEVER EXPECTED THAT I WOULD THINK OF MYSELF AS A TEACHER, YET THROUGH THESE DESIGN WORKSHOP SESSIONS, I CAN’T HELP BUT WONDER WHAT IT WOULD BE LIKE TO FULFILL THIS AS A CAREER... IT IS CERTAINLY A JOY TO SEE STUDENTS, LEARNING AND LOVING THE CLASS YOU PRESENT... EVEN IF IT IS A COMPLETE RIP OFF OF A CERTAIN HOLLYWOOD FILM.. *COUGH* CASTAWAY...

53


DESIGN AMMENITY NARRATIVE

54


55


C3 - HOMEWORK - DESIGN STUDIO AIR

PRESENTATION BOARD

.

...Mock up of your presentation boards and schedule of drawings of final design

.

presentation for your current design studio.

BA J EER A N G - M E A N I N G ‘ T R EE’ I N T H E L A N G UAG E O F T H E W U R U N J ER I PEO PL E - T H E O R I G I NA L OW N ER S O F T H E L A N DS U P O N W H I CH O U R S T R U C T U R E S TA N DS- O U R B R A N CH I N G T R EE - L I K E S T R U C T U R E R EPR E SEN T S T H E U N I S O N O F A N I M A L S A N D H UM A N S CO M I N G TO G E T H ER FO R PR OT EC T I O N A N D H A B I TAT U N D ER O N E S T R U C T U R E . T H E PAV I L L I O N I S N OT O N LY T H EO R E T I C A L LY R ECI PR O C A L B U T A L S O S T R U C T U R A L LY, USI N G 143 T I M B ER M E M B ER S R A N G I N G FR O M 0.7-3.0 M . USI N G N U T S A N D B O LT CO N N EC T I O N S TO SECU R E T H E M E ACH PI ECE O F T H E S T R U C T U R E I S I N T EG R A L A S T H E Y R E S T U P O N E ACH OT H ER I N A S YM B I OT I C R EL AT I O N SH I P. I T I S B OT H A FI G U R AT I V E A N D L I T ER A L R ECI PR O C A L S T R U C T U R E T H AT I S H I G H LY FU N C T I O NA L , EN V I R O N M EN TA L LY CO N S CI O US, T H O R O U G H LY CO N SI D ER AT E O F I T S CO N T E X T A N D USER A N D H A S A D EEP CO N N EC T I O N W I T H T H E VA LU E S O F CER E S.

REFLECTION

The concept is a singular truck like geometry, surrounded by a bench seat. The overall structure emulates a natural branch system which extends out to create a flat roof profile with curved edges to enhance the geometry of the canopy. 56

THE LAYOUT OF OUR PIECE WAS FOCUSING ON THE BEAUTY OF OUR NATURAL RECIPRIOCAL PATTERNING OF THE GEOMETRY. WE ELABORATED ON THE PROCESS OF OUR DESIGN AND AIMED TO HONE IN ON CHARACTERISTICS WHICH WE BELIEVE TO BE OF IMPORTANCE TO THE SIGNIFICANCE OF THE DESIGN.


57


DISSECTING THIS SUBJECT REFLECTION FROM THE OUTSET, I SAW DESIGN WORKSHOP AS AN OPPORTUNITY TO DEVELOP MY CREATIVE SKILLS VIA IMMENSE PRACTICE AND DISCOURSE OF VARIOUS DESIGN PROCESSES AND EXAMPLES. THIS CERTAINLY WAS QUITE A HEAVY ASPECT OF THE COURSE, I THOROUGHLY ENJOYED THIS. THE GREATEST BENEFIT FROM THIS WAS OBSERVING OTHER INDIVIDUALS WITHIN THE STUDIO AND DISCUSSING THEIR ATTEMPTS AT THE VARIOUS DESIGN TASKS. I ATTEST MYSELF AS BEING QUITE AN ASTUTE CREATIVE PERSON, WITH POSITIVE VIEWS AND FORWARD THINKING IDEALS. HOWEVER, MY SPONTINAITY SOMETIMES GETS THE BEST OF ME AND I NEVER END UP STICKING TO THE TASK AT HAND. THIS IS CERTAINLY A PRO AND A CON AT THE SAME TIME. BEING SPONTANIOUS MAKES LIFE EXCITING, PLAYING BY THE BOOK IS A SAFE WAY TO GO. I STILL NEED TO FIGURE OUT THE PERFECT BALANCE WHICH WORKS FOR ME. THIS IS SOMETHING WHICH I DON’T THINK I WILL UNCOVER ANYTIME SOON OR WILL POTENTIALLY NEVER UNCOVER! DESIGN WORKSHOP HAS CERTAINLY TAUGHT ME STRATEGIES IN WHICH FOCUS MY CREATIVE POTENTIAL. CREATIVE STRATEGY IS NOT SOMETHING I THOUGHT WAS POSSIBLE UNTIL EXPLORING VARIOUS TACTICS WHICH CAN EFFECT COGNITIVE FUNCTION WHILE BURNING THE MIDNIGHT OIL (ARCHITECTS STUDY). IT IS A SUBJECT WHICH HAS REALLY TAUGHT ME THAT TO BECOME AN ARCHITECT, YOU REALLY NEED TO LIVE, BREATH, IMMERSE YOUR SURROUNDINGS WITH ALL THAT IS YOUR POTENTIAL CAREER AND PASSION. I STILL AM NOT SURE WHETHER ARCHITECTURE IS MY PATH, HOWEVER I VALUE IMMENSELY THE THINGS THAT IT TEACHES YOU ABOUT LIFE, CULTURE, TECHNOLOGY, ANTHROPOLOGY, PHILOSOPHY AND PHYCHOLOGY.. AND MANY MANY MORE. I ALWAYS TELL PEOPLE THAT, STUDYING ARCHITECTURE IS MORE THAN JUST THE STUDY OF BUILT FORM. DESIGN EMBODIES AND TRANCENDS ALL THINGS IN LIFE! IT IS LIFE STRATEGY. AUGMENTING THE PROCESSES AND ENVIRONMENTS WITHIN OUR LIVES. THE FIRST TOOLS WERE CREATED WITH AN INSTINCTIVE DESIGN INTENT. THE FIRST FIRE WAS A PRODUCT OF DESIGN. YOU CANNOT GO/DO ANYTHING WITHOUT BEING INFUENCED BY DESIGN.

58


59


FIN. 60


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.