Csulb senior thesis

Page 1

Elegance IN

DESIGN

CSULB 2013 I.D. SENIOR THESIS = BRIAN ALTON RICKETTS



WHERE AM I NOW?

ELEVATOR PITCH 2 0 1 2 I am making a name for myself as the Clever Mechanism Guy, no doubt coming from my methodology of product making. During the developement process building out early mock-ups allows me to get feel for and play with the configuration. Then following the cues from the process or theme a skin or aesthetic styling is added. Products are very engaging when they perform their function in an innovative way, the trick is keeping it intuitive. My understanding of how parts work together has taught me alot about collaboration. The best groups to work in are the ones where everyone has their fit and no pieces are missing from the puzzle. When you follow these methodologies you really can not fail at making products that work. If you are interested to see how this process is applied please see some of my concepts.

=B

ak er Des ign Stu d io

( engineering / patent res earch )



WHERE AM I NOW?

join the party!

use the headphones to hear the beat from the david guetta beat master ipad app integrated in the console.


WHERE AM I NOW?

light it up!

corresponding to the most fluid rythum user the center light tube fixture will flash and pulse in unison.


WHERE AM I NOW?

opporational?

the top and screens are easily removed for shipping once attendant has unlocked the kiosk with beats wristband.






WHERE AM I NOW?


WHERE AM I NOW?



Explore the emotional / styling side of design. Aquire the WOW got to have it factor.

FUNCTION > EXPRESSION

WHERE AM I GOING?

PAST PRESENT

INNOVATION > STYLING


WHY THIS DIRECTION?

To persue my interest and fulfill my portfolio. I plan to use my base in engineering to validate my design.

FORM = SCULPTURE

PERFORMANCE

CONTEXT STRATEGY

LIFESTYLE = AUDIO - VISUAL


% percentage of time

HOW DO I PLAN TO GET THERE?

Who have I met with (artist)? Who do I plan to meet with (graphic designers)? Who do I plan to have be my mentor? Spread the net, keep my options open.

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specific parts of the project

VIA

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PAST


WHEN DO I PLAN TO GET THERE?

SENIOR THESIS GROUP PROJ ECT WORK

Phase 1: Research aesthetics of audio / visual lifestyle. Acquire mentor for project. Phase 1: Research and understanding of components. Basic configurations.

SESSION

FEB RUARY 01

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WHEN DO I PLAN TO GET THERE?

SENIOR THESIS GROUP PROJ ECT WORK

Phase 2: Define product focus & concept development. Meet with mentor. Phase 2: Solidify concepts, prototype testing and final presentation.

SESSION

MARCH 01

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WHEN DO I PLAN TO GET THERE?

SENIOR THESIS GROUP PROJ ECT

Phase 3: Refine concepts with mockups, SolidWorks + lots of sketching. Consult with mentor about progress. Finalize presentation package.

WORK

SESSION

APRIL

01

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30 THE FUTURE


WHERE I PLAN TO B E.

Final goal: The end product should be an item that is high funtioning as well as asthetically pleasing to have as a decoration.


SKALL AUDIO S

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THE GOAL OF THIS PROJECT IS TO FOCUS ON IMPROVING THE PERSONAL AUDIO EXPERIENCE.


PRODUCT USES ENVIRONMENT

T R AV E L

L I S T E N = H E A D P H O N E S / P R I V AT E

SHARE=SPEAKERS / COMUNAL

T R A V E L = D U R A B L E / C O M PA C T

SHARE

PROBLEM - USER - COMPETITION -

?

LISTEN

SOLUTIONS - SCENARIO


DEMOGRAPHICS NAME: MICHAEL AGE: 31 O C C U PAT I O N : S A L E S E X E C U T I V E HOBBIES: MUSIC / RECORDING

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO


COMPETITIVE MARKET O T H E R ATT E M P T S AT S O LV I N G T H I S P R O B L E M H AV E C O M E T O M A R K E T B U T L E AV E S O M E T H I N G T O B E D E S I R E D ( A N A L L I N O N E PA C K A G E ) .

SHARE HEADPHONES

OUTDOOR AUDIO

PROBLEM - USER - COMPETITION -

P O R TA B L E S P E A K E R S

SOLUTIONS - SCENARIO


C O N F I G U R AT I O N SOLUTIONS

A L L I N O N E PA C K A G E .

E A R S H A P E I N S P I R AT I O N F O R PA D .

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO


C O N F I G U R AT I O N SOLUTIONS SOME OF THE TECH TO BE CONSIDERED FOR C O N F I G U R AT I O N .

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO


FORM I N S P I R AT I O N

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO


MECHANICAL E X P L O R AT I O N

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO



FINAL SELECTIONS L I S T E N BY YO U R S E L F.

.

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO


FINAL SELECTIONS L I S T E N BY YO U R S E L F.

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO


FINAL SELECTIONS TA K E I T W I T H Y O U .

PROBLEM - USER - COMPETITION -

SOLUTIONS - SCENARIO







BRIAN ALTON RICKETTS FORM

MECHANICAL

I N S P I R AT I O N

E X P L O R AT I O N

T R AV E L

?

COMPETITIVE MARKET

SHARE

O T H E R ATT E M P T S AT S O LV I N G T H I S

LISTEN

P R O B L E M H AV E C O M E T O M A R K E T B U T L E AV E S O M E T H I N G T O B E D E S I R E D ( A N A L L I N O N E PA C K A G E ) .

SHARE HEADPHONES

OUTDOOR AUDIO

WHY THIS DIRECTION?

P O R TA B L E S P E A K E R S

To persue my interest and fulfill my portfolio. I plan to use my base in engineering to validate my design.

FORM = SCULPTURE

PERFORMANCE

CONTEXT STRATEGY

LIFESTYLE = AUDIO - VISUAL

USER INTERACTIONS

HOW DO I PLAN TO GET THERE?

HEADBAND HOUSING

% percentage of time

TENSION BRACE CONNECTOR ARM HEADBAND PAD EAR PAD

PULL TO SEPERATE

EAR SCREEN COMPONENT HOUSING BLUETOOTH DEVICE COMPONENT BRACKET

15 14 13 12 11 10 09 08 07 06 05 04 03 02 01

DEMOGRAPHICS NAME: MICHAEL AGE: 31 O C C U PAT I O N : S A L E S E X E C U T I V E HOBBIES: MUSIC / RECORDING

COLOR STUDY

L I S T E N B Y Y O U R S E L F , S H A R E W I T H O T H E R S A N D TA K E I T W I T H Y O U .

ION SS

VOLUME/ POWER CONTROLS

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SNAP BACK

NM

PART LIST

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specific parts of the project

OUTER HOUSING

I BIL VIA

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PRESENT

UC

CHARGING COIL

HY OP

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PAST

BATTERY

R ST

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AUDIO SPEAKER

Who have I met with (artist)? Who do I plan to meet with (graphic designers)? Who do I plan to have be my mentor? Spread the net, keep my options open.


Br i anAl t onRi ck et t s

( 714)788-2099 r i ck et t sba@y ahoo. com i ssuu. com/ cr eat i v ecr eat i ons


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