Architectural Portfolio 2015

Page 1

Dane Clark Portfolio 2015


TABLE OF CONTENTS PAGE 1-2 3-12 13- 24

Resume Connectomics : Tudela RISD Studio Project Detroit : Re/cord RISD Research Project

25-38

In Search of Emptiness RISD Studio Project

39-48

Propositions In Mexico RISD Studio Project

49-56

Providence Natatorium RISD Studio Project

57-62 63-68

Johnson Wax Headquarters Architectural Analysis RISD Representation Project Two Faced Surface RISD Independent Study


PAGE SDC:Leather

69-74

1023 Music Street New Orleans, LA

75-80

Marigny Opera House New Orleans, LA

81-84

CNC Milled Aluminum Base for Ikebana Vase Solid Aluminum


DANE CLARK RESUME

91 Parade Street Apt 3L Providence, RI 02909 dajoclar@gmail.com Phone (313.268.1172)

EDUCATION Rhode Island School of Design Department of Architecture and Design Candidate for Masters in Architecture Brown University - Urban Design and Business courses

Providence, RI 02903 Projected May, 2015

University of Michigan Taubman College of Architecture and Urban Planning Bachelors of Science in Architecture School of Art and Design

Ann Arbor, MI 48109 Received May, 2009 Ann Arbor, MI 48109 Sept 2005 - May 2007

EXPERIENCE

Intern Architect Dec 2014 - Present Studio Luz Architects - Boston, Ma Prepare presentation and competition packages with renders, diagrams and drawings. Design and draw construction document sets. Sept 2009 - Sept 2013 Rick Fifield A.I.A - New Orleans, La Draw, manage and plot construction documents Attend Job Site Visits to gauge progress of projects July 2008 - Aug 2009 Carl Hueter A.I.A - Ann Arbor, Mi Interpret site, client and project conditions for creation of construction documents RISD Architecture Department Teaching Assistant Feb 2014 - May 2014 Architectural Design Studio - Professor Kyna Leski Facilitate critical conversations for core design studio students in class and critiques Provide resources and mentoring for students Sept 2014 - Dec 2014 Architectural Projections Studio - Professor Christopher Bardt Facilitate critical conversations with each student for representations studio Administer tutorial sessions for learning 3d modeling and hand drafting techniques Boston Architectural College Summer Academy Instructor June 2014 - July 2014 Enclosure Design and Digital Fabrication Studio - Administrator Henry Miller Lead course studios and write curriculum for 20 student studios Administer tutorial and fabrication sessions with students about digital fabrication. Digital Fabrication Lecturer Seminar for faculty and staff - University of Hartford’s Art School Write and instruct tutorials on using Rhino 5.0 and Mastercam x6 Conduct demos for faculty and staff on using a 3-axis techno cnc router

Nov 2013


2 EXPERIENCE (cont.)

Digital Fabrication Coordinator Dec 2010 - June 2013 New Orleans Guitar Company - New Orleans, La Digitally design and manage digital fabrication with CNC router of guitars and parts Deconstruct 3-dimensional mesh scans into nurb surfaces for use in Rhino 5.0

VOLUNTEERING Reconstruction of Residence Feb 2010 - March 2010 Nils and Esta Buecker; Sao Teotonio, Portugal Re Construct 100 year old Rammed Earth ruin using Concrete, Brick and Steel Construction of Cottage April 2010 - May 2010 Christian and Laure Le Man; Puget Theniers, France Construct Heavy Timber Frame Cottage using hand-tools and joinery Construction of Vineyard Pergola June 2010 - July 2010 Linn and Chris Cilia; Thezan des Corbieres, France Develop and implement construction of Vineyard Pergola to support 650 grape vines

HONORS AND AWARDS

recordings: detroit and the Geographies of Collaborative Work Published article in the RISD Graduate Design Books

May 2015

RISD Graduate Show Exhibition

May 2015

RISD Architecture Thesis Exhibition RISD Research Travel Grant Award Recipient RISD Graduate Program Research Grant awarded to study Detroit Invitation to be Guest Critic for Studio Review Roger Williams University - Professor Anthony Piermarini Rhode Isand School of Design - Professor Silvia Acosta RISD Sitings Competition Finalist Design Intervention Competition for the RISD Museum Making Beautiful Music with the MDX-540A Product Design & Development Magazine - Publication of designed objected

Jan 2015 May 2015

March 2015 November 2014 November 2013 Jan 2011


Connectomics TUDELA Tudela, Navarre, Spain Fall Semester 2014 RISD Studio- Enrique Martinez

A monument to the city of Tudela that projects technology and research while critically looking back. Tudela, Spain is a collection of old, tightly packed masonry buildings on narrow streets. The goal of this studio was to introduce to this historic city a contemporary program of a Connectome Institute, which would knit modern research with public forum and modern construction within historic fabric. I quickly became interested in our site; an abandoned lot holding the ruins of several torndown buildings. My architecture reclaimed the materiality of Tudela through the creation of rammed-earth panels, which used the debris as its base. The relationship between “screen” and the “virtual world” became drivers for the interior facades of the towers.


4 The final proposal became a collection of 4 towers; 3 standing vertically through the historic fabric, and one tower-void that carved into the ground for the public program. Each tower held a different component of the program which was enforced by different sunlight conditions for each tower over the course of the day.

The project was constantly flowing between reclaiming what had been lost, constructing for the present and projecting into the future. The rammed earth curtain wall became the motif for a material that was hand-pressed out of the lost, hung upon a contemporary steel structure, and allowed to deteriorate back to ground. Exterior Perspective from Roof Digital drawing/rendering


Wood Block Print Perspective Sumi Ink Wood Block Print

This drawing explores the weaving of both space and structure. It allows structure to be spatial, as well as space to be structural.

Sketches Ink and Watercolor


6

Site Plan Sketch Ink and Watercolor


EXPLODED AXON OF TYPICAL FLOOR CONSTRUCTION 1:50

Exploded Detail Axon Digital drawing

This drawing illustrates the tectonic logic of contemporary mid-rise construction while pursuing thicness and mass.


Interior Render of Workspace Digital Drawing

Exterior Renders Digital drawings

8


A

Ground Floor Plan Digital drawing

B

A

B

GROUND FLOOR PLAN

8th Floor Plan Roof Top Gallery

Scale 1:100

7th Floor Plans Gallery ; Roof Top Cafe

Scale 1:100

7th Floor Plans Research Computer Lab ; Roof Top Lounge ; Communal Research Lab

Scale 1:100

5th Floor Plans Restrooms ; Office Cubicles ; Restrooms

Scale 1:100

4th Floor Plans Server Mezzanine ; Restroom ; Server Mezzanine

Scale 1:100

3rd Floor Plans Research Computer Lab ; Office Board Meeting Room ; Research Collaboration Room

Scale 1:100

B

A

B

BASEMENT FLOOR PLAN

2nd Floor Plans Gallery Mezzanine ; Offices ; Cafe Mezzanine

Scale 1:100

FLOOR PLANS 2-8

Upper Level Floor Plans

Basement Floor Plan

Digital drawings

Digital drawings


Transverse Section

10

Digital Drawing

SECTION “A-A”

Cross Section Digital drawings


1:200 Study Models Foam, Cardboard, Wood

Final 1:200 Site Model

1:100 Study Model

Cardboard

Foam Core


Final 1:100 Model Cardboard, Acrylic, Foam

12


DETROIT RE/CORD Detroit, MI Research Project

RISD Advisor - Carl Lostritto Recording represents a search for and an investigation into the potential for tools to act in difficult urban situations Detroit stands as one of the foremost case studies of Fordist cities in a postindustrial landscape. However, the same urban difficulty has produced something akin to the “proletarian position”: a reduction to a zero level, where the conditions of daily existence are exposed and open to evaluation. This research project, funded by a grant from the Department of Graduate Studies at RISD, aims to develop a set of operations and a methodology for dealing with an urban context that has experienced recession due to collapse. This project does not seek to “fix” Detroit, but rather to celebrate its estranged history and to learn from it.


14 The project extracts principles from 3 separate Detroit organizations: one dealing with urban farming, one with rebuilding businesses and one with rebuilding homes. These operations are iterated over each other, sometimes complimenting, sometimes conflicting, but always in a branching sequence that adds complexity with each step.

The final iteration takes place at the site of the abandoned Tiger Stadium and adjoining empty lots. The branching sequence yields an aggregation of modular forms that hold the volume of a typical Detroit domicile, but projects, stacks and distributes based upon analyses of existing context. A 16 page publication followed the final iteration. Exterior Perspective under Rail Digital drawing/rendering


Detroit Services Diagrams

Final Corktown Displacement Diagram

Digital Drawing

Digital Drawing

These diagrams show the availability and relationship of services within Detroit. These examples are religious institutions

industry, police/fire stations, and cultural institutions


Corktown Displacement Diagram Digital Drawing

These diagrams show how the Corktown neighborhood evolved over time due to displacements caused by industry and blight.

Final Corktown Displacement Diagram Digital Drawing

16


Corktown Analytical Diagram Digital Drawing/Rendering

This analysis extracts principles form the business incubator organization discussed. The edges of buildings are projected

into the context, searching for relationships, denoted by points, with other fragments. The distance required to complete

the relationship is translated into a z-height, and eventually a surface of relationships and proximities.


Corktown Analytical Diagram

18

Digital Drawing/Rendering

This analysis extracts principles form the house building organization discussed. This operation identifies porosities in

the context by analyzing travel patterns through the community. The roads that link the most services to homes are thickened.


3rd Branch Iteration of Overlaid Operations Digital Drawing/Render


20

3rd Branch Iteration of Overlaid Operations Digital Drawing/Render


Final 16 Step Operation Digital Drawing/Render


22


Final Bird’s Eye Perspective Digital Drawing/Render


Final Perspectives Digital Drawing/Render

24


IN SEARCH OF EMPTINESS Providence, RI Spring Semester

2014

RISD Studio- Silvia Acosta

A collective learning and exhibition space for textiles in a post-industrial Providence “Architecture is the void ; it’s up to you to define it.” - Luigi Snozzi Space is not the result of material constructs, but rather the defining of boundaries that weave void and experience into one medium. This project begins with the charge of emptiness, and seeks to develop operations that unify disparate fragments of fabric into a continuous whole. The operations were developed by analyzing the work of Eduardo Chillida and by extracting principles from the site. These operations were combined into an architectural armature to inform the final architecture, program and location.


26 Providence has a rich history of industry, whether jewelry, smithing, or textiles. This area, coupled with an architecture dealing with projecting volumes and thickened frames, lent itself to a program concerned with communal sharing and fabricating of textiles. The program includes large exhibition spaces and intimate work spaces.

The final project became an architecture of “view finders.� The building simultaneously locates one within the architecture and within the city. The projection of volumes and the suspension of frames become the formal drivers. The architecture was physically connected across the river by a proposed public space and an adjoining bridge. Site Plan with ground treatments Digital drawing/rendering


Analytical Site Plan Hybrid drawing Digital drawing, charcoal, ink

The drawing emphasizes the potential relationships of different sites within the neighborhood and the surrounding city fabric


Projection : Edges An operation that uses the projected edges from existing

Diagrammatic Site Plans/ Operations Digital drawings

buildings to develop a matrix of relationships. These boundaries tie the city together by making connections between volumes.

28


Diagrams Digital drawings and collage

A B C

1

2

3

Intersection ; Volume Second developed operation that interprets Chillida’s sculpture as

a volume that is intersected with smaller volumes to create simultaneous readings of a whole and collected fragments.


Overlay ; Frame Third developed operation that interprets Chillida’s sculpture as

FRAME 1

FRAME 2

OVERLAYED FRAMES WITH “KEY” SPACE

Diagrams Digital drawings

the sequential overlay of frames ito create “key spaces” that tie disparate fragments together through shared spaces.

30


Architectural Armature Models Iterations Cardboard

Final armature models synthesizing overlaid frames, projected edges and intersecting volumes


32

Sited and Scaled Architectural Model - Iterations Cardboard


Final Sections Digital drawing/rendering


34

Final Plans Digital drawing/rendering


Final Exterior Perspective Digital drawing/rendering


36

Final Interior Perspective Digital drawing/rendering


Final 1/16” = 1’-0” Site Model Laser Cut Cardboard and Chipboard

Final 1:150 Site Model

Final 1/8” = 1’-0” Bridge Detail

Final 1/8” = 1’-0” Bridge

Laser cut chipboard and paper

Laser cut cardboard and chipboard, ink

Laser cut cardboard and chipboard, ink


Final 1/8” = 1’-0” Architectural Model with Site Laser cut cardboard and chipboard, ink

Final 1/8” = 1’-0” Architectural Model with Site Detail Laser cut cardboard and chipboard, ink

38


PROPOSITIONS IN

MEXICO San Miguel de Allende, Mexico

Wintersession

2014

RISD Travel StudioProfessor Silvia Acosta A community focused exhibition and making space to celebrate the sickle. To develop Architecture as the void, one must first develop a logic and sensitivity to the creation of boundaries, the establishment of scale and the transformations of site and program. This project began by using a common tool as a trigger for spatial operations. My tool, the sickle, developed a logic of displacement, suspension and transition. These logics were used to create a space that held the complexity of many spaces within it. This space, absent of material thickness, was placed into a cube. All the edges of the space projected to the edge of the cube, resulting in the architecture.


40 The final construct was a displacement of one volume by a second volume, and a suspension of one volume within another. The interaction of these operations turned a singular, whole space into 4 major spaces with sub-spaces within each. The boundaries of these spaces were created by controlling light and lines projected from above.

All the work for this project was completed in a small room in a monastery in San Miguel, so there were no computers. All the drawings and models were made by hand and using materials that were either discarded or locally available. There was a large emphasis on experimenting with ink and watercolors for the representations. Site Context Rendering Watercolor Paint, Sumi Ink on Bristol Paper


Initial Space Study Model

Initial Space Study Model Details

Cardboard

Cardboard


Final Space Model Details

Final Space Model

Cardboard, Tape

Cardboard, Tape

42


Spatial Operation Diagram

Planometric Operation Diagram

Final Circulation Diagram

Ink on Bristol

Ink on Bristol

Ink on Bristol

This diagram illustrates how the operations of displacement and suspension create the space and its sub-spaces.

This diagram illustrates how the armature model had to transform and thicken due to site and programmatic forces.

Final Structural Exploded Axon Ink on Bristol


Final Architectural Model Details

Final Architectural Model

Cardboard

Cardboard

44


Final Sections Watercolor, Ink, Bristol Paper


Final Ground Floor Plan Watercolor, Ink, Bristol Paper

46


Final Exterior Perspective Watercolor, Ink, Bristol Paper


Final Exterior Perspective

48

Watercolor, Ink, Bristol Paper

Final Interior Perspective Watercolor, Ink, Bristol Paper


PROVIDENCE

NATATORIUM Providence RI Spring 2013

RISD Architectural Design Studio Professor Thomas Gardner A communal space for the celebration and the revitalization of the waterfront. The Providence River has undergone dramatic changes and revitalization efforts over the past couple decades to combat changing ecosystems and the growth of industry. This project dealt with the water’s edge by incorporating a program where water and people were brought together. The investigation started with exercises in framed structures and stereotomics. These experimental armatures were then synthesized into a comprehensive strategy for architecturally intervening on the site.


50 I used the primer investigations as an opportunity to employ computation as an analytical tool. The Initial drawings and models were contrived with a python script that would simultaneously carve and stack volume in order to shift the center of gravity of a cube. This logic carried through in the carving and stacking nature of the final building.

The final construct was a multi level Natatorium facility that had a cruciform circulation path that divided the volume into 4 major components. Each component responded to the notions of private and public very differently, both in the nature of their use as well as the articulation of the architectural elements within the space. 1/4� = 1’-0� Final Architectural Model Baltic Birch Plywood


Analytical Diagram of Traveling Voids through the Mass Digital Drawing/Render

Details of the resulting python code and the production of the armature with the CNC Router.


Final Stereotomics Armature Model Details Baltic Birch Plywood

Final Stereotomics Armature Model Baltic Birch Plywood

52


Site Plan

1/16” = 1’-0” Site Model

Digital Drawing

Chip board, Cardboard

SITE PLAN

1/16” = 1’-0”


Programmatic Diagram Plans

54

Digital Drawing

UIP STOR

INTRO

INTRODUCTION FIELD

MAIN POOL

LOBBY CIRCULATION

M C CLOS

TIDAL POOL

STAIR

STAIRS ELEVATOR GR SS

ALL

LO L

CAF

CAFE LOCKER ROOM EQUIP. STORAGE

STAIR

MECH. CLOSET

GR SS

MAIN POOL SPA

SPA

LOC R ROOM

LEISURE/KID POOLS HOUSEKEEPING

ID POOL L ISUR

TIDAL POOL

POOLS

FIRST FLOOR PROGRAM/CIRCULATION DIAGRAM

PAR ING

MEC ROOM

SPA

STAIR

ALL

EL STAIR

LOC ER

TRAINING POOL

E UIP STOR

SUBTERRANEAN FLOOR PROGRAM/CIRCULATION DIAGRAM

ROOF GARDEN MAIN POOL ME

UPPER IE ING

MAIN POOL MEZZANINE

STAIR

STAIR

EL MC

ADMIN

ROOF GARDEN

CONF SPACE FIRST FLOOR PLAN

1/8” = 1’-0”

SECOND FLOOR PROGRAM/CIRCULATION DIAGRAM

Sunlight Analysis Plan Drawing Digital Drawing/Rendering


1/2” = 1’0” Column Detail Section Model Details Baltic Birch Plywood

1/2” = 1’0” Column Detail Section Model Baltic Birch Plywood


1/4” = 1’0” Final Architectural Model Baltic Birch Plywood

56


ARCH ANALYSIS JOHNSON WAX HQ Johnson Wax Headquarter Architectural Analysis

Spring

2013

RISD Representation StudioProfessor Chris Bardt Structure and array as the machine that propels the building into its form The goal of this project was to create a series of drawings that would unravel the building’s tectonic and spatial logics. This project began with handdrawn representations of the project “as-is.” This form of working led to several discoveries concerning structure and form. These notions were further experimented upon with digital drawings, physical modeling, and finally, digital animation. The final animation conceptualized the columns and their “spring-like” quality as vehicles for displacement of earth. This displacement is what led to the erection of the building and the ground conditions within.


58

Final Construct Rendering 3DS Max Digital Rendering


Existing Section Graphite, Bristol Paper

Existing Plans Graphite, Bristol Paper


Exploded Axon of Structural Analysis Graphite, Ink, Bristol

Exploded Components Axon Digital Drawing

60


A epyT toL gnikraP/yrotS - 1

B epyT toL gnikraP/yrotS - 1

llah niaM/yrotS 2

muirtA /yrotS - 3

es03 -emiT 09 emarF

es62 -emiT 87 emarF

es42 -emiT 27 emarF

es22 -emiT 66 emarF

ces 03 - emiT 009 emarF

es02 -emiT 06 emarF

es81 -emiT 45 emarF

es61 -emiT 84 emarF

es41 -emiT 24 emarF

es21 -emiT 63 emarF

ces 42 - emiT 027 emarF

es01 -emiT 03 emarF

es8 -emiT 42 emarF

es6 -emiT 81 emarF

es4 -emiT 21 emarF

ces 81 - emiT 045 emarF

es0 -emiT emarF

ces 21 - emiT 063 emarF

ces 6 - emiT 081 emarF

”0-’1 = ”4/1

Growth in Sequence Diagram Digital Drawing

This diagram illustrates the sequence of relationships between components as the building grows out of the ground.

Final Columns Details Digital Drawing/Render


62

Select Frames from the Growth Animation Sequence Digital Drawing/Render

These drawings show the relationship between the components and the ground as the building grows into form.


TWO-FACE SURFACE Providence, RI Independent Study

RISD Advisor- James Dean Eduardo Duarte Parametric experimentation in search of bilingual surfacesstructure and enclosure The surface is often conceptualized as an infinitesimally thin sheet, and upon this sheet we project marks and fold space. My personal investigation employed Rhino, Grasshopper and Digital Fabrication Technologies to test this pretense, and think of the surface as an element that can expand and thicken. This thickening returns a face prepared for enclosure, and a face that grows for structure. The goal of the project was to develop a parametric logic that could divide a surface into planes and components. These then could be prepared and digitally fabricated using CNC Routing, Laser Cutting and 3d Printing.


64 Providence has a rich history of industry, whether jewelry, smithing, or textiles. This area, coupled with an architecture dealing with projecting volumes and thickened frames, lent itself to a program concerned with communal sharing and fabricating of textiles. The program includes large exhibition spaces and intimate work spaces.

became ana The final project developed architecture ofparametrically “view finders.� The logic that was building simultaneously responsive to different locates one within the architecture ground conditions, surface and within the city. Thestructural projection bending tensions, of volumes and theand suspension depth proportions light of frames become formal opportunities. The the scale of drivers. The architecture was the experiments ranged from physically connected the conceptually designedacross pavilions river by light a proposed space to built baffles public and productand anobjects. adjoining bridge. sized Enclosure Study Render Digital drawing/rendering


Pavilion Study Model

Enclosure Study Model

3D Print PLA Plastic and Lasercut Chipboard

3D Print PLA Plastic

Pavilion Study Render Digital Drawing


66


Final Components/Planes Model Laser Cut Acrylic Panels and Laser Cut Wood Truss

Final Components/Planes Model Laser Cut Acrylic Panels and Laser Cut Wood Truss


Final Light Baffle Details

Final Light Baffle

Laser Cut Spandex Mesh, CNC Routed Masonite, Paint, Screws

Laser Cut Spandex Mesh, CNC Routed Masonite, Paint, Screws

Study Sketches Ink on graph paper

68


STUDIODANECLARK: LEATHER Providence, RI Independent Work

Experimentation and Fabrication of Leather Goods made with Digital Techniques SDC:Leather has been an outlet for making and experimenting where questions of materiality, scale, texture, technology and utility are focused into a series of products. The goal of these experiments are to blend a very rich, yet antiquated history of making (hand sewn leather) with a very powerful and underutilized method of digital design (lasercutting, parametric modeling and cnc routing). The result is a range of small products that deal with the notion of seam as a departure point for manipulation. The designs all emphasize the traveling stitch, which is the product of many permutations of digital logics.


70

Leather Courier Bag with Pannier Mounts and Leather Conditioner Laser Cut Leather, Waxed Thread


Handmade Iphone Wallet LaserCut Leather, Waxed Thread


Handmade Laptop Case LaserCut Leather, Waxed Thread

72


Handmade Bi-fold Wallet LaserCut Leather, Waxed Thread


Handmade Credit Card Case LaserCut Leather, Waxed Thread

74


1023 Music Street 1023 Music Street New Orleans, LA Architect: Rick Fifield Completed Project

Contemporary house and studio design in historic neighborhood in New Orleans. 1023 Music Street is an urban infill project that resides in the historic district of Faubourg Marigny, New Orleans The new construction replaced an existing structure that was destroyed by Hurricane Katrina in 2005. The design had 3 major questions for success; -How to respectfully and responsibly deconstruct the existing building -How to create a contemporary and historically contextual building -How to create a sustainably passive building in a hot and humid climate


76

Bronze casted rain-chain Rolling Cypress shutters beyond


Music St. Side Perspective V-Ray Render


Floor Plans The Floor Plans were designed as both house and design sudio.

78


Music St. Context Elevation Drawing showing the relationship of the building and its neighbors

Cross Section Section that shows the lofted second floor and ventilation


Wood Beam Saddle Detail

Roof Section Detail

Detail Section of Wood Beam to floor section.

Detail Section of roof to rear wall connection

Front Wall Detail Section Detail Section of the front door and louver connection

80


Marigny Opera House 725 St. Ferdinand St New Orleans LA Holy Trinity Church Architect: Rick Fifield Ongoing Project

Adaptive Reuse of 1860’s cathedral into a contemporary Opera House and Residence Holy Trinity Church is an experimental projecto to convert an abandoned church in New Orleans into a vibrant Opera House. The final program includes a theatre space, a wing of classrooms and a private residence. The project has launched as a “grassroots” effot in order to draw support from the community and city officials. The project has been broken into 3 phases to be realized over the course of the next 10 years. The initial phases of the project involved documentation of the existing structure, getting certified as a building of historic importance, and a re-zoning of the area to allow the use.

Historic Certification Application Perspective Render V-ray Render


82


Marigny Opera House T-Shirt A part of marketing the project was making elevation t-shirts

Existing Context Renders V-ray Renders


SitePlan of Phase 3 Diagrammatic Site Plan of last phase of construction

84


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