SIDE x Dell SUMMER ’14 / INTERFACE DESIGN / UNDER THE INSTRUCTION OF BRIAN BOYL, JEFF HIGASHI, AND TODD MASILKO
A sponsored project with
3
INTERFACE DESIGN
Summer 2014 Design Team
Mentored by:
Jessica Muljadi
Daniel Mai
Graphic Design
Interaction Design
hi@jessicamuljadi.info
dhmai.nsc@gmail.com
Dave Hansung Kim Product Design davehansungkim@gmail.com
Sean Whelan
Brian Boyl Jeff Higashi Todd Masilko
Product Design
seanshiangwhelan@gmail.com
4
What does collaboration between creatives look like across distances? Challenge The challenge was to envision and create a product and interface that focuses on and envourages collaboration in the professional workplace.
Project Goal Create an experience and product that achieves the creative flow and rhythms experienced when two people work together.
5
6
Although organized in sections, all aspects of the project were being developed simultaneously. With new insights from each section informing and affecting the development throughout the project.
7
RESEARCH & INTERVIEWS
7 10 20 26
DELL Project Outline Competition & Market Interviews Tenets & Pain Points
CONCEPT IDEATION
34 42 43
Initial Concept Ideations Key Attributes Final Concept
PRODUCT DEVELOPMENT
46 62 66
Sketches Product Prototypes Process
72 90 100
Inspiration Interface Style Guide Flowboard & Wireframe
INTERFACE DEVELOPMENT
BRAND DEVELOPMENT
114 118
Logo Sketches Side Logo
VIDEO DEVELOPMENT
120 130 136
Storyboard Video Assets Final Videos
FINAL PRESENTATION
142
Final Presentation
8
RESEARCH & INTERVIEWS CONCEPT IDEATION PRODUCT DEVELOPMENT INTERFACE DEVELOPMENT BRAND DEVELOPMENT VIDEO DEVELOPMENT 9
FINAL PRESENTATION
Main Research Insights 01 Transitions Seamless transitions during collaboration maintains good rhythm
02 Trust Working next to a person creates trust and increases fluidity
03 Personal & Public A balance of personal and shared workspace is found in many collaborative conducive spaces
10
trends
social trends
social trends
Social Trends
-working Spaces Risevc of for co-working weather Spaces
Rise of Co-working Spaces
spaces have in recent years with young rs looking to er in relatively spaces.
11
Co-working Co-working spaces spaces have have seen seen growth growth in recent in recent yearsyears Co-working spaces have seen as startups as startups with with young young growth in recent years as startups entrepreneurs entrepreneurs looking looking to to with young entrepreneurs looking to workwork together together in relatively in relatively work together in relatively inexpeninexpensive inexpensive spaces. spaces. sive spaces.
vc for Reservations weather Toward open Spaces
Reservations Toward Open Spaces In recent years, a good amount
Reservations chatroulette Toward open Spaces
Chatroulette
chatroulette “hot Desking”
“hot Desking” uber conference
social t
uberhip confe ch
“Hot Desking”
In recent years,chat a good amount Co-working spaces have An online website that An online Givingchat employees website room that to Giving employees A room conference to call system that press in has examined of press has examined open seen of growth recent yearsopen pairs random people together pairsmove random around people and together work where move around and work includes where cloud storage space online chat website that pairs Giving employees room to move In recent years,that a good amount of workAn work spaces exist in places spaces that exist in places as startups with young through video. through theyvideo. want. they want. and Evernote capabilities to randomand people together through around and work where they want. press has examined open work spaclike Google and IDEO. However, like Google IDEO. However, entrepreneurs looking to enhance the video conference video. es recently that existpeople in relatively places like Google recently have been people have been work together in experience. and IDEO.spaces. however, recently peoplequestioning whether all quiet questioning whether all quiet inexpensive have questioning andbeen privacy should bewhether taken all and privacy should be taken quiet and privacy should be taken away from individuals. More away from individuals. More away from More than than half of the people working than halfindividuals. of the people working half the spaces people reported working in open in open spaces reported inof open spaces reported problems problems focusing while focusing at problems focusing while at while at work. work*. work*.
A conference A video includes includes clou and Evernote for 1 to enhance commun the experience. of peop sharing instant
ere
social trends
uber conference
hip chat
Skype’s 3D video
Switchcam
Emotient
Uber Conference
Hip Chat
Skype’s 3D Video
Switchcam
Emotient
A conference call system that includes cloud storage space A conference call system that and Evernote capabilities to includesenhance cloud storage space and the video conference Evernote capabilities to enhance the experience. video conference experience.
A video chat platform that includes persistent chat rooms Video chat platform that includes for 1 to 1 communication or persistent chat rooms for 1 to 1 communication among a team communication or communication of people. Also supports file among a team of screen people.sharing Also supsharing and for portsinstant file sharing and screen sharing feedback. for instant feedback.
The company found a way to make 3D video calls but says The company found a way to make they are not able to implement 3Dthe video callsdue but to says they are not feature consumer’s able to implement thethem feature due technology holding back. to confumer’s technology holding them back.
A technology that can sense This company gave users the emotions through facial ability to form separate videos This company gave users the ability expressions. A technology that can sense emotogether into one seamless to form separate videos together tions through facial expressions. video with various camera into one video with various views by seamless syncing the audio files. camera views by syncing the audio files. 013
12
Competitive Analysis
Cisco Telepresence
Microsoft Magic Window
Compare & Contrast
Pain Points
Strength
Weaknesses
Compare & Contrast
Pain Points
• Uses 3 screens for a more immersive experience
• Large size requires an entire room
• Incredibly low cost or free. • Fully featured with Google Hangouts, drive, and Chrome integration.
• Eye-level perspective – allows you to make direct eye contact
• Not mobile/portable
• Insanely expensive
• UI is not good, it lacks flexibility for scheduling, and often has call quality issues.
• Perspective and orientation is static • Great for multiple people • You can mirror content from another device and edit in real time
13
Uber Conference
• Meetings are very formal • Doesn’t make sense for one on one meetings
• Released mobile apps for both iOS and Android
• Has touch, gesture and sketchfunction • Has stereoscopic camera (3D cameras) • Gives you depth perception
• 3D camera viewpoint could be distraction/ nauseating
Affectiva Q-sensor
Jawbone UP
Lume Personal Tracker
Strengths
Opportunities
Strengths
Opportunities
Strengths
Opportunities
• It utilizes a specialized skin conductance sensor to measure a person’s level of engagement. It also journals the data for personal reflection and assessment.
• Using technology that could discern specific emotions a person experiences could provide more detailed or insightful data.
• Provides insight into patterns/ trends it recognizes in the data.
• More specialized sensing technology could be utilized to collect more accurate and useful data on the lifestyle behaviors it attempts to track.
• Focuses on very specific personal data which allows it to be simple in a very impactful way.
• A specialized technology that can collect mood data passively could ease the reliance and responsibility the app places on users.
Weaknesses
Threats
Weakness
Threats
Weaknesses
Threats
• It can’t differentiate between emotion and only indicates the level at which a person’s mind is engaged.
• Other facial and voice recognition softwares offer more analysis about what specific emotions a user is feeling, albeit sometimes with less accuracy.
• The sensor it uses isn’t particularly accurate and usage decreases once the novelty of it wears off.
• Other technologies that are able to more accurately measure behaviors such as sleep, mood, etc.
• Requires user commitment to actively input their own data daily in order to collect and display results.
• There might be other mood journal apps that utilizes specialized mood sensing technology.
• Offers social connectivity and challenges users to improve their lifestyle behaviors.
14
Skype
Oovoo
Webex
Strength
Strength
Strength
• The Market Leader for voice and video
• Free group video calls
• The Market Leader for presentations / webinars
• The default voice, video, and IM tool for the world, at more than 250M active monthly users
• Ability to make phone calls or add them to a video call
• Easily schedule and join a meeting directly from Outlook and other email calendars
• Supports all platforms and devices
• Telephone and voice-to-ip integration Weaknesses Weaknesses
• Complicated UI
• No screen share + annotation. Requires too much bandwidth.
15
Weaknesses
• Poor video performance, not designed for peer-topeer work
Vidyo
Google+ Hangouts
Google Glass
Strength
Strength
Strength
• Very high quality HD video on all the platforms
• Free Group Video
• Augmented reality in a non disruptive manner
• Available on all the mobile platforms
• Can discuss things on google docs too
• Hands-free camera that shoots photos and video through voice commands.
Weaknesses
Weaknesses
Weaknesses
• Complex pricing and backend infrastructure. Requires too much bandwidth.
• No screen sharing + annotation. Not secure.
• Short battery life • Not mainstream yet • Expensive
Existing Solutions
Clear LCD Displays
Compare & Contrast
• Enables you to see through the screen and the environment behind • Adapts to setting context (i.e frosts up for privacy) • Has touch screen function
• Kubi has 360º view rotation • Stationary during use • It needs to be paired with an existing tablet device • No sketch function • Portable for travel (during off use) • Has different orientation modes
• Limited use – only used for retail displays • Stationary hardware • No sound • Doesn’t connect to other devices v(no cloud function)
Lark
A tool that taps into people’s vocal intonations to understand their underlying emotions. vwith users accordingly.
An app that tracks activities such as walking, running, and driving through your phone and is your personal coach.
Fitbit
Samsung Emotion Sensing Phone
A wristband and app that tracks your activity and stats to view trend patterns and reach goals.
A phone that senses your emotional state and alters the way it interacts with users accordingly.
Kubi
Compare & Contrast
Pain Points
BeyondVerbal
Pain Points • It needs a tablet to be useful • No sketch function • Still need to use laptop during discussion • Low quality experience
16
Problem Scenario
The design team have done the research beforehand and they’re at the stage where they’re ideating off research and creating a data visualization.
Ideation and data visualization are done in analog. There is no digital file version of analog written ideas
Dave wants to get Sean’s opinion on the ideation and decides to call him to check if he’s willing to join in through Skype. Dave has to call Sean to check if he’s free and schedule an online meeting first through the phone
17
Sean, unfortunately is sick and does not come into work.
Sean sees that Dave is calling him and wants him to get on Skype to help with the decisions of the ideas. Sean has to switch devices to his laptop in order to do the video conferencing
Sean gets on Skype with Dave. Sean’s view is limited to the laptop’s camera. Sean can’t directly participate, he can only verbally tell his ideas.
Sean begins writing notes down as Dave debriefs him. Sean can’t directly participate onto the wall in real time
Sean checks to make sure Dave understands his idea by showing Dave the idea through the camera on his computer. It is difficult to express sketch ideas acoss on a laptop,
Jessica and Dave see Sean confirming his idea with them. Insights are analog and so there isn’t a digital version of it unless you take a photo (but it’s low fidelity + extra effort)
Jessica and Dave position the computer so Sean can see where they position the idea on their wall. Sean’s view of the ideation wall is limited to the camera, to see more, the laptop itself has to be moved around.
Ater the call, Sean writes down ideas that he has that have lingered and come to the surface. Once he’s not on skype, Sean is cut off from the work and can’t contribute in real time
18
Sean also begins sketching ideas. Any sketch ideations that Sean might have thought of and done can’t be added in real time to their wall.
Sean wants to send the idea to Jessica and Dave back at the office. He resorts to taking a photo with his phone and sending it to Dave’s phone.
The design team has to move the laptop around to give sean a closer look instead of sending a digital file of the insights.
Jessica and Dave try to formulate Sean’s thoughts on a Post-It note. Forced to comprehend the idea through a poor quality, unaltereable image.
Interviews
Questions
Each team member interviewed a few people. We asked various interviewees, both working professionally and not, about their individual workflow and working enviornment. This gave us insights into their daily challenges and helped identify pain points in which we formed our product tenets from.
1
How is your day structured? And do you realize if you structure your day to your own personal workflow?
2
How do you define collaboration?
3
What is collaboration to you and what is it like in your workplace?
4
Do you work with different people in every projects or do you stay within the same team?
5
When your team is starting to feel that block, and they don’t necessarily tell you that. Is there anything that you feel from the way they go about their work and how they interact with you?
6
When you have moments of creativity blocks, how do you resolve it?
7
What are some of the things that you do that keeps you focused? Why is that?
8
When did that routine start happening the way that it is and have there been other people who have that routine and you notice them?
“It’s awkward because I can’t see his face, I don’t know what he thinks about what I am presenting to him.” – Jess Muljadi
9 What are the major problems and major advantages to having an open space? 10 19
Any closing thoughts on your workflow and your team’s workflow?
• • •
Took a while to get everyone to be on the same page Difficult to speak with multiple people (pacing/timing) Awkward experience with little body language
Online Interview vs In-person interview
Studio Visit — Pastilla Institute of Design
• •
People had to walk over to another desk for crit Limited privacy
Rudy Manning Interview Body Language is clear and really adds to the interview flow
20
Interviews
Expert Interviews
01
02
Gerardo Herrera
Rudy Manning
Director of Packaging at Art Center
Creative Director at Pastilla
“Need to mute the video when someone enters the room for privacy”
“Collaboration is a fluid, working, on the go space where at any moment at any second I can get up, walk around and talk to somebody and where I’m at.”
“Body language becomes awkward“ “Communication doesn’t flow and move as fast online because you can’t fully tell the reactions of the person on the other side“ “There might be language barriers and misunderstandings that could happen“ “Video conferences can be scheduled at any time because it’s global and that might not always coincide with your workflow“ “Sometimes you have to deal with many people at the same time and talking becomes a problem“ 21
“There’s always someone else that will bring something different... I think collaborating and working together and discussing where the issues are, it keeps it going. “ “For me I think it comes from reading people and seeing body language. Listening to how they are, things they say.” “You got to be comfortable with changing your workflow.”
03
04
Darren Wong
Eve Songdej
Designer at Sony
Designer at Disney Interactive
“People take longer to adjust and trust ach other when communication is solely done on a video conferencing level.”
“Aside from lunchtime, I get my second wind around 3-4 pm because that’s around the time I start to get tired. My co-worker and I usually do walks around the block or we’ll walk to Starbucks to be in a different space so we don’t have to think about work.”
“Need to mute the video when someone enters the room for privacy” “Body language becomes awkward“ “Communication doesn’t flow and move as fast online because you can’t fully tell the reactions of the person on the other side“ “There might be language barriers and misunderstandings that could happen“
“We have an open floor and there’s always people talking and collborating and there’s little clusters of meetings everywhere... So the headphones helps me to keep things out and focus so I don’t hear the conversations.” “I notice later in the day people get more rowdy. They get restless. The busy times at Starbucks are usually in the morning and around 3-4 when I get my second ‘wind’ so people get up more and talk to people more.” 22
Interviews
Additional Interviews / Art Center Students
05
07
Janya Menges
Pearlyn Liiii
Matthew Padovani
“Breaks are important when you’re feeling stuck or stressed.”
“You need both sides to trust in each other that the work will be done to make the processs faster.”
“Clients don’t see revisions in real time over video conferences.”
“Pitching to non-creatives can be taken too literally.”
“Professionals of different backgrounds use different vernacular that the other may not be completely in tune with.”
“It’s a little bit awkward over the video because you’re not used to it and there’s computer lags.” “It wastes alot of time trying to get everybody on the same level as you.”
23
06
“Sometimes it’s better to walk around and see what others are doing.” “Skype and video conference targets the ADHD generation of our time where we want everything faster.” “Talking over somebody and misunderstandings are a problem.” “The method of communication stunts the growth of new ideas because you might be embarrassed or don’t have enough time.”
“Clients do not know exactly what they want until they see it in person, and it fits what they think they initially wanted.” “The designer always has to deal with making sure the client is viewing the correct material or the most updated revisions.” “Client cannot see the revisions being made to files in real time if the client and designer are working together over the phone. The designer has to upload the updated file before the client can view the file.” “Video conferencing breaks the sense of rhythm between two people.”
08
09
10
Jason Hsin
Martin Francisco
Kurtis Scherman
“Factors that determine good collaboration efforts: familiarity (comfort level), convenience (nearby), different POV or perspective that makes their opinoin disruptive enought to inspire new thinking.”
“We as a group lost momentum when a person had to leave. And when we were kicked out of the place that we were working, that also messed up the momentum.”
“At my desk, we have these monitors that I can write on and flip around to show the person on the other end of the table.”
“Momentum not being created by any of the members on the team can at times leave the team feeling stagnant.”
“Video conferences can be scheduled at any time because it’s global and that might not always coincide with your workflow“
“Paper and pen keep you from getting bogged down in the details that come up with screens that inspire thoughts of “pixel perfect” detail.” “collaboration = being completely open, no sugar coating, not taking things personally, and getting the best outcome we can.” “meetings feel most natural around lunch time because it offers a more relaxed state of mind that allows an open mind to including someone else into the mix.”
“During times of stress, the creativity doesn’t flow as naturally and freely because time is blocked out very clearly in an effort to make sure everything gets done.”
“Sometimes you have to deal with many people at the same time and talking becomes a problem“
“When thoughtful ideas arise, they can be logged but the enthusiasm behind them may not always translate.” “When people are focusing on accomplishing a task for a deadline, interruptions from others can seriously block the flow and momentum.”
24
Product Tenets
Discreet
Should be non-intrusive
Ergonomical
Small in nature (fits into hand)
Intuitive
Function without looking
Mobile
Work in multiple settings
Integrated
Fit into the context
Collaboration
Work with any number of people
Focus Pain Point Current systems distrupt the fluidity of workflow and collaboration across distances.
25
Interview Insights
Body Language Body language is lost during virtual conferencing and limits the conversationsnatural rhythm, making it more awkward and stunted.
Miscommunication Scenario shows an example where people have a more difficultimefollowing the conversations due tohassel in showing links, images, etc.
Serendipitous
Open Distractions
Collaboration Collaboration idetion is fluidspontaneous and open that happens naturally at work.
There is less privacy in open studios and employees are prone to distractionsand interruptionswhich leads to lower productivit. .
Trust
Analog vs Digital
Same platform
Trust among people is essential or a fluidand good collaboration
People have diferent working working styles that they prefer.
Chalk and white boards are tools in the workspace that act as mediums of collaboration.
26
Research Insights
Today, video represents 50% of all traffic on the internet
Understanding Collaboration and Workflow
Emulating human interactions brings the personal nature into a virtual reality.
79.7%
3.9 milion
Increase in telework from 2005 – 2012
Estimated number of teleworkers in the U.S by 2016
Cisco Collaboration Work Practice Study 2013
27
62%
84%
12.5%
75%
Of office workers are bothered by a lack of opportunity for privacy in the workplace
of organizations that have a remote workforce.
Firms using social collaboration software see productivity enhancements of an average of 12.5%
of businesses say that digital collaboration tools will be important to their business and this figure rises to 86% when you look at a 3 year forecast.
Forbes
MIT sloan management review and deloitte
DIGITAL
Telepresence Video Chat
Laptop & Tablets
Projector
OPPORTUNITY COLLABORATIVE
PERSONAL
28
White Board Post-it Notes Sketchbook/Notebook
ANALOG
29
30
RESEARCH & INTERVIEWS CONCEPT IDEATION PRODUCT DEVELOPMENT INTERFACE DEVELOPMENT BRAND DEVELOPMENT VIDEO DEVELOPMENT FINAL PRESENTATION
Concept Idea 01
33
Smooth Transition
Ben is working at his workspace and next to him is Side by Side showing John’s workspace.
Ben feels a block in creativity and decides he wants to move to a more open room with cooler airflow. He only needs a sketchpad so he stands up and leaves his computer on the desk.
Ben sits down in the new preferred enviornment where a Side by Side is already prepared.
Side by side will transition any data that was exchanged in Side by Side in the last workspace to the new one.
“We as a group lost momentum when a person had to leave. And when we were kicked out of the place that we were working. that also messed up the momentum.” — Martin Francisco Momentum is easily stunted when trasitioning from one workspace to another.
Concept Idea 02
Body Language
Be is working Side by Side with John. They are working individually on their own projects.
As Ben is working, he notices that John has been in a very tense position for some time.
“I hate phone interviews. You like, can’t tell if they meant to pause or not, and then you speak over them and you just don’t have any rhythm.” — Matteo Body language is lost during virtual conferencing. This loss limits the conversations natural rhythm, making it more awkward and stunted.
34
Ben asks John how his work is going and John states that he can’t decide between color choices for the product his team is developing.
Ben tells John to show him the color choice through Side by Side so he can help him through his frustration to find a resolution.
Concept Idea 03
No Intruding
Be is working Side by Side with John on a team project.
A deadline is coming up and they need to finidh the project ASAP.
Sue walks by and would like to inform Ben and John about the award her team won over the weekend for a social service project.
Sue notices the ambient glow coming from Side by Side, which indicates to her that Ben and John are focused on accomplishing the task at hand.
“Sorry, I needed to put you on mute because somebody came in and I needed to tell them they were being recorded.” — Gerardo Herrera 35
No privacy, sometimes they don’t want anyone to hear the conversation. Interruptions not only can be rude, but they can break the creative flow between two people.
Concept Idea 04
Window Paint
Ben is at his workspace, and next to him is Side by Side, where John’s workspace is displayed. John is working afar in the companie’s offices inTaiwan.
Ben takes a break and begins looking at a design blog. Suddenly a fun idea pops into his mind that he wants to share with John.
“At my desk, we have these monitors that I can write on and flip aorund to show the person on the other end of the table.” — Kurtis Clients don’t see revisions in real time. Chalk and white boards are tools in the workspace that act as mediums of collaboration.
36
Ben behins talking through his idea with John and writes on Side by Side to create a diagram of his thoughts.
John sees and opportunity to build on Ben’s original idea and begins sketching on Side by Side as well.
Concept Idea 05
Focus Time
Be is working Side by Side with John on a team project.
A deadline is coming up and they need to finidh the project ASAP.
Sue walks by and would like to inform Ben and John about the award her team won over the weekend for a social service project.
Sue notices the ambient glow coming from Side by Side, which indicates to her that Ben and John are focused on accomplishing the task at hand.
“Earphones are a must right now. It helps me concentrate and tell others that I am gettingy work done.” — Darren 37
People lose their train of thought when interrupt-ed by others or by happenings that occur in open air offe spaces.
Concept Idea 06
Unstuck Me
Ben is at his workspace, and next to him is Side by Side, where John’s workspace is displayed. John is working afar in the companie’s offices inTaiwan.
Ben takes a break and begins looking at a design blog. Suddenly a fun idea pops into his mind that he wants to share with John.
“I notied people later in the day, get more roqdy, they get restless. But in the early morning and afternoon, its usually very quiet. And I can’t stand that.” — Eve Sitting down and working for many hours straight makes people restless and experience creativit blocks. Taking breaks and talking to other people also helps resolve them.
38
Ben behins talking through his idea with John and writes on Side by Side to create a diagram of his thoughts.
John sees and opportunity to build on Ben’s original idea and begins sketching on Side by Side as well.
Project Concept
Two Systems working in tandem. Improving the method and flow of idea communication. Helping ideas that inspires creativity and spark that special “aha!� moment.
Key Attributes
Contextual Serendipitous Direct 39
Involved
The Best Position
To collaborate. To Communicate
Face to face
Side by side
We found that shifting a person’s orientation toward another creates an experience that promotes fluidity of workflow and trust between two people that encourages positive collaboration.
40
target audience
Target Audience Our target audience is the creatie professional
Our target audience is the creative living a fast-paced life in an urban jungle like professional living a fast-paced life New York City. He keeps upin with current trends and loves any opportunity collaboration an urban jungle like New York City.for He keeps up with current trends and loves any opportunity for collaboration.
41
System Diagram
system Diagram
Input
Receives
Input
Duo Outside Content
Voice/ Audio
Voice
Pen
Scanned Content
Voice/ Audio
Uno
Dave 27 years old Dave
Jess
27 years old
24 years old
Creative Professional Creatie ProfessionalArt Center college Art Center college graduate graduateWorks at a med-sized Ad Agency Works at a med-sized Ad Agency Lives in New York CityWalks to work, also uses Lives in New York City the subway Walks to work, also uses the subway
Creatie ProfessionalUCLA College GraduateWorks at the same Ad Agency as Dave but at a diferent branchLives in Los AngelesDrives to work
42
Created Content
RESEARCH & INTERVIEWS CONCEPT IDEATION PRODUCT DEVELOPMENT INTERFACE DEVELOPMENT BRAND DEVELOPMENT VIDEO DEVELOPMENT FINAL PRESENTATION
Focus
45
Shared Viewpoints
46
Focus
Lack of Focus
Lack of focus Distractions (online, surroundings) Self-consciousness Micro-managing Change of setting (disrupting the workflow)
parties are more likely to reach an agreement if they begin a negotiation by displaying engaged body language (smiling, nodding, mirroring, open gestures, etc.) seating people directly across from your desk (especially if their chair is smaller and lower than yours) places them in a competitive (and disadvantageous) position. Instead, try putting the visitor’s chair at the side of your desk, or creating a conversation area (chairs of equal size set around a small table or at right angles to each other) to encourage a feeling of informality, equality, and partnership. http://www.forbes.com/sites/carolkinseygoman/2013/01/07/1 0-simple-and-powerful-body-language-tips-for-2013/
47
Focus
Different Orientation
top view looking down from the camera that your collegue can see what are the analog things that they interact with as a team?
“That paper there on your left.�
the digital stuff is taken care of.
sketching with each other
Analog: Post-Its Paper Books Pen Pencils Sharpies Keyboards Wacom Glasses Desktop Toys
sketches, rough notes
People need to visualize things, thats why post-its are so genius.
a screen that can be placed over a sketchbook to see the alterations or call outs that your collegue is making on your page.
current camera location
see the desk
An add-on to a monitor that acts as a windown between two people.
camera suspended above
48
workspace place sketch pad behind the side windown to allow other person to see the same thing behind their window.
Focus
49
Body Language
How hard you squeeze, will ripple out and inform other people that you’re stressed/ need help
Initial Product Ideation
50
51
52
53
54
Interview Revisited New Pain Points Interviews revisited New Pain Points
Martin francisco Martin francisco Art Center Student
Art Center Student
Using your fingers as using your fingers as pens is annoying pens is annoying. It feels unnatural, unstable
feelsprecision unnatural, unstable andItlacks and lacks precision.
Flipping the image to make Adds another device to keep the image make it seem itflipping seem like they are to writing track of Adds another device like they are writing correctly, also to keep track of. correctly, also flips the flips the sketchbook. sketchbook.
Matteo padovani Matteo Pandovani Art Center Student Art Center Student
product is too is big Product too big and immobile and immobile “If it’s this part only, it feels good.” – Gerardo Herrera
056 57
“If it’s this part only, it feels good.” – Gerardo Herrera
Gerardo herrera Director of Packaging Gerardo Herrera at Art Center Director of Packaging at Art Center
Observation/New Insights Observations/ New Insights
They enjoy standing and moving to think, talk and to sketch They enjoy standing and moving to think, talk and to sketch
Writing on the same screen can be distracting due to overlapping of the writing on the same screen can face and sketch be distracting due to overlapping of the face and sketch
Scaleable ‘active’ area “it looks like I can move this up or down Scaleable ‘active’ depending on what I want...area Rather than “it looks move this up on or a working on a like smallI can screen, I can work down depending on what I want... bigger drawing”
Writing on the same screen can be distracting due to overlapping of the writing on the same screen can be face and sketch distracting due to overlapping of the face and sketch
Rather than working on a small screen, I can work on a bigger drawing”
Sometimes they prefer to stand up Sometimes they prefer to stand up and andaround walk around to ideate walk to ideate
flipping the image make it seem flipping the image to to make it seem likelike they are writing correctly, also flips the sketchbook. they are writing correctly
They intuitively intuitively started They started sharing sharing sketchesside sideby byside. side. sketches
58 057
Product Model 01 Modular Screen System Our first mock-up was modular and allowed us to test the feel of diferent “window� sizes when placed next to a person sittingt a desk. We were also able to examine how one might interact with the panels, both in a staticposition andwith complete freedom.
Findings Adjustable Sizing Flexible Orientation Screen Extension
59
Product Model 02 Tabletop Screen and Swivel Our second mock-up tested a larger screen size for Duo and an arm that could actually swivel, allowing us to understand the potential behind a mving arm.
Findings Adjustable Sizing Flexible Orientation Screen Extension
60
Product Model 03 Clamped & Screen on Arm Our third mockup changed the screen size once again. Rotation f the Duo screen and added freedom to the Uno Screen allowed us to understand the interface and product given the moderate amount of freedom provided.
Findings Clear Screen Interface Clamped to Side of Desk Analog Overly Option
61
Product Model 04 Clamped and Fully Articulate Arm Our fourth mockup allowed for the most movement possible. Allowing us to fully understand what would need to be taken into consideration i huge amounts of freedom were aforded to the user.
Findings Complete Freedom Swivel and Folding Motio
62
63
Light Detail
Button Detail
64
For presentation,we mocked up the product interface using a projector from behind. This gave an illusion of a working screen, as if it’s an actual working prototype.
UNO Screen swivel and light detail
RESEARCH & INTERVIEWS CONCEPT IDEATION PRODUCT DEVELOPMENT INTERFACE DEVELOPMENT BRAND DEVELOPMENT VIDEO DEVELOPMENT FINAL PRESENTATION
Bright colors
Bright saturated colors are energetic eyecatching and engaging.
Flat color ico
Simple, eye cat color coordinat
Interface Trend Analysis Intuitive Depth SImple Mdular
Intuitive Depth Simple Modular
Depth Perception
Using treated images / video as the background beneath the interface design gives a new sense of dimensionality to the flat screen.
Minimal / accent colors Minimal / accent colors
Because of the background, Because thecolor background, limited useofof is limited use of color is preferrable preferrable with an accent with an accent color as emphasis. color as emphasis.
67
Modularity Modularity
Line Iconography Line Iconography
Geometric modular shapes Lined icons are simple, Geometric modular shapes Lined icons are simple, gives a clear sense of grid recognizable, easyand to read gives a clear sense of grid and recognizable, easy to read and organization that’sand simple and modern. organization that’s simple modern. andtoeasy to understand. easy understand.
Depth Perception Using treated images / video as the background beneath the interface design gives a new sense of dimensionality to the flat screen.
Interface Trend Analysis Clean Minimal
CleanMinimal
Casual Bold
Bold Casual
Flat Analog
FlatAnalog
Energetic Nostalgic
Nostalgic Energetic Warm
Warm
Flat design Flat design
LargeLarge type type
color Simple, large typography Simple Simple flat colorflat infographics Simple, large typography infographics creates clear heirarchy. eliminates any and alleliminates any creates clear heirarchy. andelements all distracting distracting and iselements and could bea complex useful in useful in organizing organizing a complex information system. information system.
Analog
Analog
Buttons and interactions that gives the illusion Buttons andand interactions that gives of 3 dimensionality tactility feels more the illusion of 3invites dimensionality tactility feels more casual and the user and to interact. casual and invites the user to interact. 68
Bright colors Bright colors
Flat color iconography Flat color iconography
Bright saturated Simple, eye catching and Bright saturated colors arecolors Simple, eye catching and color energetic and eyecolor coordinated. energeticare eyecatching coordinated. engaging.catching and engaging.
Intuitive Depth Simple Modular
69066
06770
71068
72 069
Mastercopy 01
Large number Large information indicates the current weather conditions as the priority information
Simple Icons Analog buttons
Intuitive Clean Analog
Large buttons suggest users to press it and is intuitive to operate
Minimal icons are subtle and indicates different features
Accent Color Color indication with highlighted color to simply point out where to look at
Graphic Statistics The fluctuated graphic forecasts how sunny the weather is over the week in a minimal graphic line
Swipe Indicators Intuitive symbol and button to indicate further information
73
Mastercopy 02
Subtle graphic indicator Subtle indication of activities
Fold animation
Intuitive Flat Energetic
Fold animation is reminicent of paper and gives illusion of depth and tactile analog
Elegant Type Not bold, emphasis on type size creates more breathing space
Bright colors Fun different colors for easy identification
Flat & minimal icons Flat icons follows graphic style and indicates different information simply to the user
74
Mastercopy 03
Modular Simple Modern
Fullspread photograph
Large bold info
First impression and impact catches attention.
The large number indicate the current temperature. First read and readable over photograph.
Gradient color Color emulates and appears to be inspired by the winter photograph.
Simple icon Minimal icons are subtle and indicates different features.
Simple graphic diagrams 75
Modular grid system Clear grid system keeps information organized and website easy to navigate.
Flat Graph treatment
Mastercopy 04 Progress goal tracking
Translucent bar
Simple graphic icons allows the user to track current weekly progress and have an end goal
Grounds the icons and type on the top while staying nonobtrusive and subtle
Blurred photograph Profile
Image emphasis is pushes it to the back
Personalized accounts for users
Depth Minimal Casual
Large direct info Large and simple words informs you on main topic
Active indicator
Large buttons
Bright color easily indicated to the user current time of day
Minimal Icons Minimal icons are subtle and indicates different features
Short phrase that motivates user
Notification indicator
Pop-up information
Notifies you about activities
Detailed info pops up when needed
Motivating Words Short phrase that motivates user
76
Mastercopy 01
Color Palette
Typography First Read
R250 G141 B41
Helvetica Neue Regular
C0 M54 Y93 K0
RGB 255 CMYK 0
R 124 G128 B131 C54 M43 Y41 K7
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 Second Read Helvetica Neue Regular
R48 G52 B55 C73 M64 Y60 K56
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789
R 24 G25 B27 C75 M67 Y64 K78 RGB 0 CMYK 0 0 0 100
77
Iconography
Landing Page
High Traffic
Info Rich
78
Mastercopy 02
Color Palette
Typography First Read
RGB 255 CMYK 0
R235 G192 B39 C1 M26 Y94 K0
R235 G77 B78 C2 M85 Y68 K0
Avenir Roman
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 Second Read Avenir Medium
R168 G190 B56 C39 M10 Y100 K0
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789
R158 G219 B222 C36 M0 Y14 K0
Iconography R33 G40 B56 C84 M75 Y52 K57
79
Landing Page
High Traffic
Info Rich
Video
Mastercopy 03
Color Palette
Typography First Read
R186 191 B246 C25 M22 Y0 K0
R104 G95 B160
Alright Sans Bold
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox
C69 M70 Y7 K0
jumps over the lazy dog 0123456789
R140 G230 B242
Second Read
C47 M0 Y10 K0
R78 G149 B151
Alright Sans Bold
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789`
C71 M26 Y40 K2
Third Read R133 G140 B158 C52 M40 Y28 K1
Alright Sans Regular THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789
R49 G56 B66 C77 M67 Y53 K48
Iconography
81
Landing Page
High Traffic
Info Rich
82
Mastercopy 04
Color Palette
Typography First Read
RGB 255
DINPro Regular
CMYK 0
RGB 0
Tint 10%
CMYK 0 0 0 100
R106 115 B130 C62 M49 Y37 K9
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 Second Read DINPro Bold
R88 G88 B88 C63 M55 Y54 K29
R172 G161 B155
Third Read
C35 M33 Y36 K0
DINPro Regular
R50 G191 B159 C69 M0 Y56 K0
83
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789
Iconography
Landing Page
High Traffic
Info Rich
84
Interface Style Guide Version 01
Project Detail Screen – Past sessions
Project Screen – No collaboration in session
FirstLast@email.com Creative Director of smartness ONE TWO TREE COMPANY
85
Project Screen – Adding/ calling a new contact
Project Screen – During video collaboration
ADD CONTACT
Menu button slides out
Sketches have a white boarder behind with a 93% opacity
Iconography pop up animation
Project Screen – During video collaboration
Activity Feed
Connected to Martin 03:07
Link ed to FedEx Pr oject.
White overlay with a 90% opacity and gaussian blur R250 G141 B41 C0 M54 Y93 K0
Gradient
R48 G52 B55 C73 M64 Y60 K56
86 Project “ FedEX Rebrand ”
Board 01
Board 02
B Board oard 03
Personal Sketch screen
Board 04
Offline contacts have a black overlay
R 124 G128 B131 C54 M43 Y41 K7
RGB 255 CMYK 0
RGB 0 CMYK 0 0 0 100
Interface Style Guide Version 02
Home Screen
Project Detail Screen – Past sessions
Settings
Al l
Swipe left to create a new board
87
Project Screen – No collaboration in session
Project Screen – Adding/ calling a new contact
Sketches have a white boarder behind with a 93% opacity
Pulls out animation from behind
Flip out animation Project Screen – During video collaboration
Main menu flips in
Connected to Martin 03:07
Link ed to FedEx Pr oject.
RGB 255 CMYK 0
R187 G189 B192 C0 M0 Y0 K30
R 24 G25 B27 C75 M67 Y64 K78
88 Project “ FedEX Rebrand ”
Personal Sketch screen
Project boards
R 79v G190 B162 C65 M0 Y46 K0
R235 G77 B78 C2 M85 Y68 K0
RGB 0 CMYK 0 0 0 100
Interface Style Guide Version 03
89
Interface Visual Variations and Development
Tue, July 13th 3:15PM
Tue, July 13th 3:15PM
Contact Detail
Full History
Top 3 Most Recent Projects Recents
Recent Activities
Yesterday, July 09
Gerardo edited FedEx board
3:12pm
Meetup with Rudy & Matteo
Eve edited Starlight board
Meetup with Eve & Pearlyn
Board: Tcho Bottle
Gerardo edited FedEx board
3:15PM
FedEx Rebranding
Board: Starlight
Jan July 2014
4 Meetups
Board: Tcho Bottle +2 FedEx Rebranding
July
Tue, July 13th
12:30pm
Meetup with Rudy & Matteo
31.28Hrs Collab Projects
4:30pm
Eve edited Starlight board
Ongoing Projects Recents
161.28Hrs Week
4:30pm +2
4:30pm
Month
Yesterday, July 09 Earlier Activities
12:30pm
This Year
Collab History
Reset
1!8ধ2(8!2$-9|'1!-£W$31 -8'$;38 3( 91!8;2'99 One Two Tree Company
Tues, July 08
4:30pm
Martin Francisco
Today, July 10
FedEx Rebranding
Today, July 10
43 Meetups
Priority
Recent Activities
Since Nov 2013
FedEx Rebranding
Priority
FedEx Rebranding
FedEx Rebranding
FedEx Rebranding
+2
Tues, July 08 3:12pm
Meetup with Eve & Pearlyn
New Project +2
+2
Sinclaire Pavilion
Board: Starlight
+2
Earlier Activities
Quick Sketch
Tue, July 13th 3:15PM
Tue, July 13th 3:15PM
Top Contacts
Recent
Tue, July 13th 3:15PM
All
FedEx Project 8 SESSIONS
Ongoing Projects Recents
First, Last
A
Company
B C D
Priority
First, Last
FedEx Rebranding
FedEx Rebranding
FedEx Rebranding
FedEx Rebranding
Company
E
Martin Francisco
F
G
1!8ধ2(8!2$-9|'1!-£W$31 -8'$;38 3( 91!8;2'99 One Two Tree Company
H
M
I J
New Session
First, Last Company 7|
+2
Last Edited 11:02 AM | July 12
+2
+2
+2
L
N
First, Last
FedEx Rebranding
K
M
Company
O
July 2014
Collab History
Q R
First, Last Company
New Project
4 Meetups 31.28Hrs
P
This Year
Month
Week
S T U V
5|
Last Edited 11:02 AM | July 12
4|
Last Edited 11:02 AM | July 12
N
+2
First, Last Company
Last Edited 11:02 AM | July 12
Project History 5|
Last Edited 11:02 AM | July 12
4|
Last Edited 11:02 AM | July 12
W X
FedEx Rebranding 2016
First, Last Company
2015
...
... JULY
JUNE
MAY
APR
MAR
FEB
JAN
Jan
Y
July
Z #
FedEx Rebranding Collab Projects
First, Last Company
FedEx Rebranding
FedEx Rebranding
FedEx Rebranding
FedEx Rebranding
First, Last Company 6|
Last Edited 11:02 AM | July 12
3|
Last Edited 11:02 AM | July 12
+2
+2
+2
+2
First, Last Company
Sinclaire Pavilion
90
Key Wireframes
91
DUO Screen
92
DUO DetaIL Duo Interface Interface Detail During Duringan anActive Activevideo VideoMeeting Meeting
“sketches” can selected “sketches” can bebeselected and freely dragged and freely dragged
To clutter, To prevent prevent clutter, “sketches can be “sketches “can be docked docked
large, wideangle Angle viewing Large wide Space of other person viewing space of other person
098 93
Horizontal allowsfor forusers usersto Horizontal scroll scroll allows easily navigate through “boards” to easily navigate through “boards” (with11 screen screen width (with width==11board) board)
Hot corner on sides of screen Hot corner on sides of screen allow transfer of content allow transfer of content between DUO and UNO between DUO and UNO
home page Home Page
ng
Quick to your Quick linklink to your favourite contacts or or favourite contacts most recent contacts most recent contacts forfor convenience. convenience.
Background opacity Background opacity can can be toggled be toggled 0-100%. 0-100%.0% looks a 0% looks likelike a clear clearwindow. window.
099 94
Your Screen Your UNO uno Screen
Final Style Guide Interface Design
Color Palette RGB 230 C8 M6 Y6 K 0
Color palette The bright teal and yellow-orange color reflects the brigt and open collaboratie and creatie spirit of our target audience. While maintaining professionalism through the muted light grey and blue-black color.
Typography First Read Ubuntu Bold
C21 M16 Y14 K0
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789
R90 G89 B92
Second Read
R200 G200 B204
C63 M56 Y52 K27
Color use Interface design is minimal, largely making use of the greyscale tones. The teal and yellow-orange color serve as accent colors (for homebutton, nvigation, ntifaton icons etc.)
Ratio
R50 G58 B77 C81 M71 Y47 K40
Lato Medium
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 Third Read Lato Medium
R86 G187 B152 C64 M2 Y52 K0
R242 G154 B40 C2 M45 Y96 K0
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 Fourth Read Lato Bold
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 95
Iconography Development
96
97
The interface design is based on the insights we gathered through the interviews, class critiques and nuerous scenario reviews. This way, we made intentional designdecisions accordingly.
98
Key Wireframes
99
UNO Screen
Final Wireframes
100
UNO Interface Detail
Overview Screen of projects and Team Members
Quick link to your favourite contacts or most recent contacts for convenience. 101
Homepage shows an overview of all your projects created
In-Depth look at project content and Data
Bright teal color helps emphasize the main navigation
Easy to read overview of recent activitieand edits by other participats in a project
Examine our Interaction with a Specific Person
SIDE gives you an overview of patternsand data from the interactions btween you and your contacts.
Transfer content to the Sketch Que or Teammates Duo
Hot corner on sides of screen allow transfer of content between DUO and UNO
Background opacity can be toggled 0-100%.0% looks like a clear window. 102
Initial Interface Clickthrough Tue, Aug 12th 3:15PM
Top Contacts
Recent
Recent Projects
Company
Recent Activities
Tue, Aug 12th 3:15PM
All
First, Last
Tue, Aug 12th 3:15PM
Contact Detail
3ÂŁÂŁ!# 83/'$;9
3ÂŁÂŁ!#
-9;38@
A B C D
First, Last Company
Today, Aug 19
@$,3 3ħ£'
2:19pm Janya edited the Fedex project
+1 board
4:30pm Dave edited the Fedex project
02:03 hrs
12:30pm '';<6 >-;, !ħ'3 { !8ধ2
'& ? '#8!2&-2+
!9; &-;'& Â&#x2C6;Â&#x2C6;VÂ&#x2021;Â&#x2030; d <ÂŁ@ Â&#x2C6;Â&#x2030;
M
First, Last Company
<ÂŁÂŁ -9;38@ d !9; 32;, d !9; ''0 d '9'; !;! -2$' !@ Â&#x2030;Â&#x2021;Â&#x2C6;Â&#x2039;
43 '';<69
161.28Hrs
K ,-9 @'!8 d 32;, d !9; Â? &!@9
L M N
First, Last
3:15PM
Company
O P Q R
Tue, Aug 12
First, Last Company
S T U
!2
V
4:30pm Eve edited the ;!8ÂŁ-+,; 683/'$;
N
First, Last Company
Fri, Aug 08 5.30pm Meetup with Eve { '!8ÂŁ@2
<ÂŁ@
W X
;!8ÂŁ-+,;
00:43 hrs
1!8ধ2(8!2$-9|'1!-£W$31 -8'$;38 3( 91!8;2'99 One Two Tree Company
I J
83/'$;V $,3 3ħ£'
+2
Martin Francisco
F
H
Yesterday, Aug 11 +2
E
G
32;, 3( <ÂŁ@T Â&#x2030;Â&#x2021;Â&#x2C6;¤
Y Z
4 '';<69
#
31.28Hrs
First, Last Company
83/'$;V ;!8ÂŁ-+,;
+2
+1 board
First, Last
2:18pm You edited the ;!8ÂŁ-+,; 683/'$;
'& ? '#8!2&-2+
Company
First, Last Company
!8£-'8 $ধ=-ধ'9
-2$ÂŁ!-8' !=-ÂŁ-32
First, Last Company
Tue, Aug 12th 3:15PM
FedEx Rebranding
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
Project Contacts
Boards
1
2
Tue, Aug 12th 3:15PM
FedEx Rebranding Connected to FedEx Project
!££-2+ !8ধ2WWW
3
4
Project Contacts
Boards
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
1
2
3
4
Boards
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
1
2
3
4
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
103
Boards
1
2
3
4
5
Boards
1
2
3
4
5
Boards
1
2
3
4
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
Boards
1
2
3
4
Boards
Tue, Aug 12th 3:15PM
1
2
3
4
Boards
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
Project Contacts
Boards
1
2
3
4
Boards
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
1
2
3
4
Boards
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
1
2
3
4
Boards
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
1
2
3
4
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
Project Contacts
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
Project Contacts
5
FedEx Rebranding
Tue, Aug 12th 3:15PM
FedEx Rebranding
1
2
3
4
Boards
5
1
2
3
4
5
Tue, Aug 12th 3:15PM
FedEx Rebranding
Project Contacts
Project Contacts
104
Boards
1
2
3
4
5
Boards
1
2
3
4
5
Boards
1
2
3
4
5
Final Flowboard
105
106
RESEARCH & INTERVIEWS CONCEPT IDEATION PRODUCT DEVELOPMENT INTERFACE DEVELOPMENT BRAND DEVELOPMENT VIDEO DEVELOPMENT FINAL PRESENTATION
SIDE
SIDE
SIDE 109
SIDE
SIDE
SIDE
110
SIDE
111
Final Logo The final logo is an abstraction of the DUO screen of SIDE. The interlocking representas the connection and collaboration between two people (and two DUO screens).
Typography First Read Ubuntu Medium
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 Second Read Lato Semibold
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789 Third Read Lato Regular
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG the quick brown fox jumps over the lazy dog 0123456789
Color Palette R86 G191 B155 C64 m0 y50 k0
R28 G37 B53 C88 m78 y55 k57
112
RESEARCH & INTERVIEWS CONCEPT IDEATION PRODUCT DEVELOPMENT INTERFACE DEVELOPMENT BRAND DEVELOPMENT VIDEO DEVELOPMENT FINAL PRESENTATION
Initial video scenario storyboard
115
Video Style Directions Animation, Flat, Colorful
Film, Textural, 3D, Dark colors
116
Video Inspiration 01 â&#x20AC;&#x153;Animadeâ&#x20AC;?
117
Style 01 Limited Color Palette. Extreme Minimalism. Sectioned graphic story telling style.
118
Video Style Exploration based on the inspiration on the left.
Video Inspiration 02 â&#x20AC;&#x153;Own Your Tomorrowâ&#x20AC;?
119
Style 02 Saturated/high contrast color palette. Simple vector graphic style. Fluid animation.
Video Style Exploration based on the inspiration on the left.
120
Video Inspiration 03 â&#x20AC;&#x153;Adobe Marketing Cloudâ&#x20AC;?
121
Style 03 Augmented reality style. Live action film. Minimal information graphics.
122
Video Style Exploration based on the inspiration on the left.
Character Design Dave
Ver. 01
Ver. 02
Side Head
Back Head
Jess
Sean
Daniel
123
Contact Profile Icons
Hands
Office Design
Office Background Silhouette
124
Front Desk Call
Front Desk Tilt
Front Desk Split
Side Desk
Animated Video Development 01 Vector Only
125
Animated Video Development 02 Vector + Film
126
Animated Video Development 03 Vector refinements week 13
127
While the vector animation video is a visual explanation of the concept and workings of SIDE, we also created 2 liveaction videos that mocks up a real time use scenario of SIDE. For this, we pre-recorded the footage before projecting it onto the prototype screen. This photo shows the process of recording â&#x20AC;&#x153;Final Video Presentation 02â&#x20AC;? video. (page ??)
128
Final Video Presentation 01 “Animated Vector” *Note: Script and storyboard was completely changed from prior weeks
129
130
Final Video Presentation 04 “Side by side autoplay” Video used for the hallway wall presentation where the video was projected onto the product mockup
131
Key DUO screen slideshow
Key UNO screen slideshow
Style 02 Saturated/high contrast color palette. Simple vector graphic style. Fluid animation.
132
Final Video Presentation 03 â&#x20AC;&#x153;FedEx Collaborationâ&#x20AC;? Video used for scenario re-enactment during the final stage presentation
133
Final Video Presentation 02 “Skype Problems Compilation” Video showcases the problems in current telecommunication methods
134
RESEARCH & INTERVIEWS CONCEPT IDEATION PRODUCT DEVELOPMENT INTERFACE DEVELOPMENT BRAND DEVELOPMENT VIDEO DEVELOPMENT 135
FINAL PRESENTATION
136
137
138
139
140
141
142
143
144
145
146
147
148
SIDE x Dell
Meet the team! Left to Right:
Art Center College of Design Interface Design Summer 2014
Graphic Design
Images from Superfamous Unsplash Shutterstock Book Binded at Color images 2320 W Olive Ave, Burbank CA 91506 818.567.2900 Typefaces Ubuntu Lato
Jessica Muljadi hi@jessicamuljadi.info 206.354.4875 Dave Hansung Kim Product Design davehansungkim@gmail.com 213.718.5237 Daniel Mai Interaction Design
dhmai.nsc@gmail.com 704.905.4875 Sean Whelan Product Design
seanshiangwhelan@gmail.com 408.394.080 149
150