FORCE REFERENCE SHEET Force skills Skill Affect mind Battlemind Drain energy Empathy Enhance ability Enhance senses Farseeing Fear Force defense Force grip Force lightning Force stealth Force strike Friendship Heal another Heal self Illusion Move object See force Telepathy
Key ability Cha Con Con Wis Con Wis Wis Wis Cha Int Int Cha Int Cha Wis Cha Cha Int Wis Wis
L/D
D
D D D
L
Feat Alter Control Alter Force Force Sense Sense Sense Control Alter Alter Control Alter Force Alter Control Alter Alter Sense Sense
Use untrained Yes No Yes Yes Yes Yes No Yes Yes Yes Yes Yes Yes No Yes Yes No Yes Yes Yes
Action Vitality type cost Full-round 2/4 Move 2x bonus Full-round 2-12 Attack 2 Attack 3 (60) Attack 3 (60) ** 3/6/9 Attack 2 Full-round 3 Attack 4 Attack 6 Full-round 2 Attack 2 Full-round 2 Full-round 1/2/4/6 Full-round 0/1/2/4 Attack 3/5/8/10 Move 1/2/4/8 etc Full-round 3 Move 3
Take 10 Take 20 10 10 10 10 20 20 10 10 10 10 10 10 10 10 10 10 10 10 20
Effect Plant false stimulus or suggestion Gain attack bonus Deplete power source Gain bonus to interaction skills Gain bonus to Str or Dex Gain bonus to perception skills See present, past or possible future Give enemy attack/skill penalty Gain bonus to saves vs force Injure one opponent Injure one opponent Mask your force presence Injure one opponent Improve attitude of one individual Heal damage on another being Heal damage on self Creates an illusion for a short time Moves or hurls an object or being See force auras Send simple message/emotion to another individual
Affect mind / Battlemind / Empathy / Illusion Affect mind Skill check Will save DC Attack bonus -4 5 +1 5-14 10 +2 15-24 15 +3 25-34 20 +4 35+ 25 +5
Skill bonus +1 +2 +3 +4 +5
Illusion Will save DC 10 15 20 25 30
Drain energy Skill check Will save DC -14 10 15-24 15 25+ 20
Power source Simple Power pack Energy cell Portable generator
(Datapad) (Blaster) (Lightsaber) (Droid)
VP cost 2 4 8 12
Enhance ability Skill check 15-19 20-24 25-29 30+
Fear
Enhance senses
Bonus +2 +4 +6 +8
Skill check 10-14 15-19 20-24 25+
Bonus +2 +4 +6 +8
Heal another Skill check 10-14 15-19 20-24 25-29 30+
New attitude Unfriendly Indifferent Friendly Helpful
Skill check Will save DC -9 10 10-14 15 15-19 20 20+ 25
Saving throw DC 10 15 20
Amount of healing Stabilize 1d4+1 VP 1d6+2 VP / 1d4+1 WP / 1d2 AP 1d8+4 VP / 1d6+2 WP / 1d4+1 AP 2d6+6 VP / 1d8+4 WP / 1d6+2 AP
Penalty -2 -4 -6 -8 -10
Skill check 10-14 15-19 20-24 25-29 30+
Bonus +2 +4 +6 +8 +10
Friendship
Force lightning
Force grip / Force strike Skill check -9 10-19 20+
Force defense
Skill check 10-14 15-19 20-24 25-29 30+
Current Attitude Hostile Unfriendly 15 20 10 25 15 35 25
Heal self
VP cost 1 1 2 4 6
Skill check 10-14 15-19 20-24 25+
Amount of healing 1d4+1 VP 1d6+2 VP / 1d4+1 WP / 1d2 AP 1d8+4 VP / 1d6+2 WP / 1d4+1 AP 2d6+6 VP / 1d8+4 WP / 1d6+2 AP
VP cost 0 0/1 0/2 0/4
Move object Max weight 5 kg 50 kg 500 kg 5 ton 50 tons etc
Skill check 10 15 20 25 30 etc
VP cost 1 2 4 8 16 etc
Force Feats Feat Force mastery Force whirlwind High Force mastery
Mind Force feats Feat Force mind Improved force mind Knight mind Master mind
Bonus +2 +4 +6 +8
VP Cost 4+1/target 8+1/target 12+1/target 16+1/target
Force Flight feat VP Cost x2 6 x2
Skill check Distance VP Cost -19 10m per move 4 20-24 15m per move 4 2520m per move 4
Speed Force feats Feat Burst of speed Force/Knight speed Master speed
Speed x10 x20 x30
Jump x5 x10 x15
VP Cost 5 8 12