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DAVI D OLIVA RES
PORTFOLIO 2017
Focused on conceptual design. Into future oriented graphics. Objective in the way of working but creative in the results. https://instagram.com/david_alberto_or/ https://www.youtube.com/channel/UCO78SS9oPeFGVunrraJ1c8Q
Ilustrator InDesign
Soft Skills
22 years old. Product design graduated from Tecnolรณgico de Monterrey (Mexico).
Hard Skills
DAVID OLIVARES
Photoshop
Sketch / Illustration Graphic Problem solving
After Effects
Creativity
Premiere Pro
Multitask
Inventor
trendspotting
Alias
Teamwork
Fushion 360
Fast Learning
Keyshot
self-taught
3D max + Vray
david.alberto.or@gmail.com https://www.behance.net/davidalbertoor
PORT FOLIO 2 0 1 7 I have 3 years work experience as an intership in a local design firm called SHIFT. Designing from furniture to automotive design along with the company SR MOTORS MEXICO. In this portfolio I’m only presenting my top 7 personal projects, 100% devised, sketched, modeled, rendered and presented by me. Some of them have been published in: Dahs warehouse project on Yanko design ----http://www.yankodesign.com/2015/09/21/lights-on-game-on/ Nike RR 2030 shoes on Yanko design ----http://www.yankodesign.com/2015/02/19/pumped-up-kicks/ Car concept awarded in behance industrial design gallery ----https://www.behance.net/gallery/41243157/Tesla-JET-R-03-(le-Mans-2030)
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Concept
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Footwear
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sketching
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Modeling
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01 Y-A Concept sneakers / boots. Made for all conditions. A y-3 and Acronym collaboration. The design was made for a 3d modeling competition “fusion of footwear� by Pensole and Wacom. I used this proyect to learn the specific program they required for the contest. Everything is 3d modeled and rendered in fusion 360. (the winner has not been anounced)
MOODBOARD / VISUAL STYLE
Moodboard: Concept sneakers / boots. Imagining what could be the result of a collaboration between y-3 and Acronym. It takes all the escence of the 2 brands and mash them together with a clean and urban style. The all condition footwear from acronym + elite design nature of y-3.
The design uses the layering techniques used in all condition urban wear from nike ACU. The design has a middle plastic piece tightining the shoe with a elastic band that goes all the way to the bottom of the shoe.
SKETCH / IDEATION
This middle piece is not only functional, but also creates the keypoint of the design making it look tougher.
The translucent material goes along with the moodboard to achieve that “cold� sensation. The square-ring across the logo gives a extra high fashion element to the shoe.
The shoe is made for the urban context. The sole is made of adidas boost technology.
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Footwear
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02 NIKE RR Football shoe concept designed for the year 2030. A time where this sport is not only about goals, it’s the style and behavior of the players that keep the fans on the edge of the seat. Nike rr shoewear is not designed only to be light, resistant and accurate. Is made for spectacle, to level up the player performance and style. It’s gear to give that extra the fans are asking for.
2030, a year where sport is more than merely exercise. Tech is a major key to achieve better results, leading to a competitive society where every athlete is constantly seeking to show everyone he is the best. not only by his game performance but with his attitude, charisma and style. MOODBOARD / VISUAL STYLE
In an ever growing society, football is an spectacle played on the roof of the buildings. The court is a cage surrounded by cameras, a space build to give a show of sound and lights. Meanwhile the crowd digitally manipulates the rules of the game, seeking speed tricks and goals.
SKETCH / IDEATION
The visual style of the shoe resembles the strength and power of a volcano to simulate an organic but aggressive silhouette. In the other hand the materials give the attributes of performance, speed that are treasured by top football players.
1- Elastic synthetic acrylic fiber (breathable). 2- Semitransparent high density ethylene sole. 3- 1.5 cm of extra height for better sole cushioning. 4- Soft elastic carbon fiber covered with rubberized ethylene.
5- Mechanical details / joints for better shoe support and visuals 6- Higher material support and grip on critical areas. 7- Battery and data storage. (gps, pedometer, etc)
Design published on: http://www.yankodesign.com/2015/02/19/pumped-up-kicks/ Light out of the sole that reacts with the actions of the players. give a step up in the game with a visual interactive cue that empowers the player to give his best.
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03 BIG IMP A flashy frankenstein between sneaker-shoe. Big imp footwear is designed to fit in the wardrobe of revel psycho teens that are taking over the internet with the vaporwave and sad boys trend.
Having all the possibilities the internet give us, is hard to reach a mainstream direction mental and fashion wise. Trying hard to be as everyone is being harder and harder so why not giving up?. Being a sadboy is pretty much just embodying trendy faux depression. MOODBOARD / VISUAL STYLE
Sad boys are characteristic by contradiction, dissatisfaction, passive revelion and a peculiar liking for sharp things.
A personal project used to learn modeling and rendering software. The topic is a great way to practice concept, trendwatching and graphic design skills.
The final design matches the style of most “sad boys� followers. Exaggerating religious imagery in a wrong way, Attaching golden elements. and using provoking colors.
OTH E R P ROJECTS
Automotive
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04 TESLA JET -3 Tesla jet R-03 is a new type of racing automobile which achieves high levels of speed and handling. The design mixes the lightness and acceleration of a motorcycle with the bodywork and top speed of a jet airplane. All in a compact 4 wheels vehicle, fully electric powered, and equipped for long races. The driver seats in like in a motorcycle, wrapping his arms and legs around the jet engine. It’s not made to be comfortable, it’s made for the win.
MOODBOARD / VISUAL STYLE
This race car was designed to maintain motorsport relevant in the future. Pushing the boundaries of performance and aesthetics. All about this design is velocity and control. The dirver is merged down with the machine. Visuals comes out of the mecha, allstar racing and tech trends.
The car is jet-engine powered to reach top speeds in the long straights of Circuit de la Sarthe, And is designed to fly around the chicanes with the help of the flaps mounted on the front wheels, this way it has more grip in the wheel that is closer to the apex, pushing the air away and countering the centrifugal forces that generates understeer.
SKETCH / IDEATION
All the components of the car are arranged to be as low as possible making a total height of 70cm. The wideness remains similar as a GT or f1 car but the length is significantly reduced to 2.7m, making it look more like a square, For weight reduction, but also for better handling.
The car is designed to steer at high speeds with the help of wings that counters the centrifugal forces that generates understeer. The front wheel wings function is to have the maximum grip, keeping all the wheels on the ground while cornering:
Wings that turn into an angle lower than 50° generating downforce in that side of the racecar. Wings that push or hold the air to have a greater turning capability. Wings that are inactive during the turn.
*The driver seats in like in a motorcycle, wrapping his arms and legs around the jet engine.
Design published on: behhande Industrial Design Served (Automotive) All the components of the racecar are positioned around the main jet engine. Everything is as low and compact as possible to keep that max height of 70 cm, perfect for downforce and handling.
The racecar has a main dual tesla electric motor. The motor has the same measurements of the actual motor of a tesla model s. The weight of the car is significantly lower than a normal sedan, making it perfect for acceleration. The motors connect to the turbine by a differential axis making a hybrid in between the electric motor and the jet engine.
The car has a jet engine used in small aircrafts. The jet is the biggest and heaviest component, therefore all the other car elements are set up around it. The jet engine is constantly working so it can help the electric motor with acceleration, but its main purpose is to use all its power in the long straights of the racetrack for a high top speed.
The main battery pack are two stationary lithium-ion batteries. They are positioned as low as possible to use their weight and shape to bring the car stability. The batteries energy is used as KERS, just like in f1, but not only for overtaking and for longer periods of time. The car has an active braking system so that the batteries are constantly charged in race time.
Front and rear suspension needs to experience immense amounts of downforce. The suspension is set on extreme hard and it get stiffer as the spring pivots on the axis. Also, since there is no space for an axis in between the wheels, turning is made by a strong piston that pushes the wheel around its own axis. This is great for turning in the high speeds the car achieves.
During the race time, the car is going to need a lot of battery. There is a dedicated spot on the rear part of the car for fast access to battery storage. This allows the pits to change batteries really quick. This way there is no need to have the car stopped while charging, just battery replacement. This permits a more competitive scene where the pits are kept as an important part of the race.
A - Main airflow entrance onto the jet engine. The engine sucks most of the air coming towards the car. B - Secondary airflow entrance for downforce. Also the air going through this space cools the inside part of the driver’s seat that is above the jet combustion chamber. C - Cooling airflow entrance for stationary batteries, differential and electric motor.
A high speed car needs a lot of downforce power. Therefore this is the main priority on the bodywork. All its pieces have their function of downforce. The picture shows a underwing above the front lights, this generates downforce, but it also redirect the air to one of the main cooling vents. (explained ahead).
The electric motor needs large amounts of air for cooling. There is 2 dedicated air inflows for each electric motor. they capture the air and make it cycle around the motor keeping it cool and in performance temperatures. The vents capture 50% of direct air coming ahead of the car and 50% of redirected air from different pieces of the bodywork.
Front diffusers redirect the air directly to cool the replacement bateries so they perform better and for longer time. The air that does not get to the battery vent is used for downforce over the side bodywork that holds the batteries. The use of front diffusers is great not only for downforce but for handling as well.
The front and rear diffusers generate more than 40% of the total downforce of the car. There are 4 individual diffuser bands that go along all the under the car directioning the high pressure air. The diffusers have all very tall endings that make a higher vacuum effect sticking the car to the ground and under vertical wings (red parts) that focus the airflow in one direction.
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05 DASH WH Dynamic sport area that meets the need of space for recreational sports in the year 2025. Factory + Digital + Sport = Dash warehouse. A place that becomes the limbo between digital and physical. Making the most of the internet of things, it delivers a “videogame� like experience that enhances the user performance.
Fitness is major part of society right now, and this trend is never going to be declining. People of all ages uses fitness to feel better with themselves and be on shape. In an ever growing society still can fitnes in gyms, but space for field sports like basketball / tennis / football is restricted.
MOODBOARD / VISUAL STYLE
Dash WH comes out of the idea of a space that allows players to have multiple courts at the same place, not only to achieve better use of space, but to empower the users to have a videogame like experience that induces them in a state of play.
THE WAREHOUSE: (physical space) The warehouse is the Mechanical environment where sports activities take place. The building is designed to host field sports such as soccer / basketball / volleyball / and tennis. The place is highly customisable, versatile and space saving. It offers a performance mood that motivates its users.
The led field is a space saving feature that only display the courts that are on demand. The led configuration is programed by the warehouse users via “dashboard app� (explained ahead in the dashboard section). The field can also show player data and enhance the interaction with the game elements. // The led resolution goes accordingly with the energy saving features and cost of rent for public spaces.
CLEAR POLYVINYL COVER PERFORATED RUBBER CUSHION .024’’ ALUMINIUM SUPPORT: LED MATRIX .036’’ ALUMINIUM STRUCTURE HIGH DENSITY FOAM REST:
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CLEAR POLYVINYL COVER: High toughness / great grip / vast visibility. PERFORATED RUBBER CUSHION: Prevents injuries by softening floor contact. .024’’ ALUMINIUM SUPPORT: Led barrier / internal component protection. LED MATRIX: Energy saving light display / 3 pixels per inch resolution* .036’’ ALUMINIUM STRUCTURE: internal component protection. HIGH DENSITY FOAM REST: Non flat surfaces stabilisation. cable management.
Project published on: http://www.yankodesign.com/2015/09/21/lights-on-game-on/ All the court has interactive light that reacts as a visual cue with the movements and actions of the players to achieve a game sensation.
THE DASHBOARD: (digital control panel / user ID)he dashboard is the connection between user and warehouse, Its purpose is to enhance the experience by providing basic information (just as court disponibility and opening hours). As well to customize the user surroundings in behalf of his specific necessities. The app covers the mechanical elements of the warehouse but adds a social element that boost the competitivity among the users. Making the game more entertaining.
Menu User ID
News
Live stream
Game Options
Info
User ID allows the user to effortlessly register and update the data on his account. Also serves as a free pass and a in game GPS during games. By taking advantage of the digital commodities that the warehouse provide a “video game� like hierarchy system is suitable to keep track of the player’s progress. To make a clear vision of the goals each user has to overcome, the levels of the hierarchy systems are represented by graphic symbols such as badges.
Choose your game and check the available sector / time / rank. Press play to rent your space.
Browse among a list of local contenders, check their status, and challenge them to a 3 / 3 battle.
Gather some mates, make your own team, customise it, and challenge other teams to rank up.
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06 WM SCALE Small weight measurament device. The WM scale makes for a great portable weight scale. Its pocket friendly but with a lot of weighting area. Its great for the measure of low density “goods..� or liquids. For the WM scale, Portability and precision is the key.
MOODBOARD / VISUAL STYLE
As the growing aceptance of medical marihuana, this design is aimed to solve common problems that regular scales have. While all the common scales are practical or functional, this scale is portable but also has a lot of wheigt area.
The WM scale is the result of a redesign exercise where there was need to add value to an existing product. The original scale was 5.5 times bigger, All the electric components are the same size and form. Everything is used but the speakers, Everything is arranged in a more space saving manner to make it portable,(with the plus of the unfolding space for bigger weighting area) The product is designed for easy manufacture and assembly, All the pieces are designed to use max 2 molds and they have space for cable management.
The small and portable design can be unfoldable, this makes for bigger weighting area on a rectangular rubber container. this allows not only to have an incremental space but also the ability to weight liquids without the need of a extra container.
The design measurements (14.0 cm x 8.0 cm x 2.5 cm) are pocket friendly. The minimal and clean design approach make it suitable for medical (or recreative) purposes.
4.8 x 3.1 cm. Polymathic pentane board and copper sheet impression. Central Process. Holds all the transistors. Responsible for digital functions.
X2 pieces 6.8 x 7.8 cm. Clear polystyrene with PVC printed layer. Protection of the screen against kitchenware (scratches), water and dust. Localization of the buttons 6.2 x 3.2 cm. Liquid-Crystal Display. The LCD screen is more energy-efficient and can be disposed of more safely than a CRT can. 14.1 x 8 cm when folded, Silicon. It is the scale area. Expandable for space saving purposes, but also it prevents content from falling. 17 x 8 cm. Acrylonitrile butadiene styrene (plastic). Holds the sensors in position and attach the folding mat to the under part of the device. 17 x 8 cm. Acrylonitrile butadiene styrene (plastic) Sensor and battery arrangement. Hold all the components inside for easy assembly. X4 .65 cm. Aluminium. Hold the product together.
X2 pieces 8 x 7 cm. Acrylonitrile butadiene styrene (plastic). Screen arrangement. Holds all the digital components inside (screen and motherboard) for easy assembly. X12 pieces .6 cm diameter and .7 height. Clip to attach the folding mat to the covers. The folding mat is glued but also secured with mechanical clips. x4 pieces. 2.7 x 2.7 cm. Capacity 5kg. Stainless steel sensor of weight by bending. Contact with the table (legs)
x2 2 cm diameter. Zinc and cupric oxide. Energy provider /storage 5.2 x 3.5 cm. Acrylonitrile butadiene styrene (plastic). Cover of the battery pack so they stay in place and protected from water and dust.
2017