DAW E I
Y A NG
SELECTED
PO RT FO L IO WORKS
2020
RESUME
CONTENTS
EDUCATION EXPERIENCE 2015.08 - 2020.07
HERITAGE REBORN
Southeast University
Historical Building Renovation In Nantong & Regional Space Improve
Bachelor of Architecture
GPA:3.79/4.0
Industrial Heritage of Dasheng Cotton Mills p.3
PROFESSIONAL EXPERIENCE
CITY LIFE STAGE
2019.07 - 2019.10
AZL Architecture, Nanjin
Intern
Outdoor Activity Rearch & City Space Activation
2019.10 - 2020.1
MUTO Architecture, Nanjin
Intern
Creat More Public Space For People
2020.07 - 2020.12
MAO Architecture, Shanghai
Architects
p.9
AWARDS
TRADITION DECONSTRUCTION & REFORM
2017.05
Structure Competition Third Prize, SEU
Japanese Traditional Architecture Deconstruction & Reform
2018.10
National Encouragement Scholarship, SEU
Based On Modulm & Digital Tools p.21
SUBDIVITION GOTHIC ARCHITECTURE
SOFTWARE SKILL 3D Modeling Graphic
Rhino
Grasshopper
Sketch up Vary
Photoshop Illustrator InDesign
Enscape
AutoCAD
Abstract Form Generation Processing Coding & Iterated Algorithm p.30
OTHER SKILLS Coding Language
ART WORKS Python
C#
Pycharm
Processing
English
Java
Other Design Works & Installation Art Design Processing Coding & Perlin Noise
Japanese
p.32
DAWEI YANG yangdawei347@163.com +86 15121143174 1
2
HERITAGE REBORN
BACKGROUND OF PROJECT
Nantong Industrial Heritage 1898 - 1913
Dasheng Cotton Mills
Nantong, the pioneer of Chinese modern Urbanization,known as small Shanghai
industry history and future development
Zhang Qian, the funder of Dasheng Cotton Mills, Number One Scholar of Qing dynasty
Nantong lies in Yangtze River Delta, which is a perfect location for factory to transport stuff
Nantong
Dasheng Cotton Mills, the representation of Chinese modern national capital and the first national capital enterprise
Geographical advantage
Suzhou
Shanghai
Dasheng Cotton Mills taked a big part ofmarket share , reach to 12%
cotton
Industrial production
fabric cloth
Birth of industry of Dasheng Cotton Mills
1914 - 1948
Along with the World War, Dasheng capital also invested in industry of education〠steel〠entertainment and buildt school
Republic of China broke the domination of Qing dynasty, Dasheng Cotton Mills developed rapidly
Chinese market open Local Indestry development
Dasheng kindergarden Nantong University
Dasheng resthome
Steel factory
Zhang Qian's Utopia of Dasheng, Nantong
Gengsu theatre
Booming of every industry in Dasheng Cotton Mills
Past
1949 - 1978
Future
People's Republic of China born in 1949, accompanied by a series of social reformation and revolution. Lots of enterprise was refomed to State-owned enterprise
Free trade policy of Republic of China
National policy didn't allow capitalist to control Dasheng Cotton Mills, but planned economy didn't inspire and encourage local people to create the legend, which had limited the development of Dasheng Cotton Mills
Decreaseing consumption
Private capital reduce
Reform need to be made to improve economic situation
1979 - 2019
Economic Reform and open up in 1980 has created great miracle in economy, Dasheng Cotton Mills also presented flourishing scene
Along with the development of cotton industry, environment problem is getting more and more serious, which leaded to policy of indusray upgrading
Siphon effect of Shanghai lead to economic situation downward Under the system of collective economy, production efficiency downward Aging population caused series social problem, including labor force decreasing
Policy of industray upgrading in 2015 shut down lots of high pollution and hign emission carbon dioxide enterprise, environment protection take more and more important part in economic development
Due to industray upgrading,Nantong facing Lower strategic positioning Under the industray upgrading, old clothes recycle industry accelerated development
Problems arising from the change of national strategy
FUTURE
3
Social problem of old clothes recycle is unknow for people, which leads to people would like to throw their old and ratty clothes instead of donate their old and ratty clothes In order to face the problem of aging population and population outflow, the development of service industry is nessery for local economy, therefore tourism take an important roal in this
Fabric Art Wokrs
Factory Tourism
Old Clothes Recycle
Culture Catalytic
Fation Show In Factory
Environment Education
Eatting& Shopping
The project combines the historical texture and old clothes recycle with Dasheng Cotton Mills, which was looking foward to bring more activity and tourist for Nantong thruogh reform and rebuilding, making tourist be able to learn more about contton industyr and Dasheng Cotton Mills , besides, tourist can visit the processing that old clothes are made to art works
4
SITE ANALYSIS
RENOVATION STRATEGY
industry and natural resources & site location
reform strategy & volume generation
Nantong PUBLIC SPACE
Industrial Area Suzhou
Gather People ACTIVITY SPACE
Yangtse Rive
Nantong
Shanghai
NantongUrban area TRANSPORTATION SPACE
N Dasheng Dock A busy dock for transporting stuff in Dasheng Cotton Mill's booming period
Nantong High School Local high school has Profound cultural heritage, which cultivate lots of famous people
Gather Old Cloth FUNCTION SPACE
Tangzhan Park provide relaxation place for local people
① LOBBY & ART GALLRY ② OLD CLOTH FACTORY
⑥
(FOR TOURISM)
⑤
③ OLD CLOTH STORAGE
① ④
④ PRODUCTS STORAGE
②
⑤ OLD CLOTH FACTORY
③
(FOR PRODUCT )
People Goods
⑥ COMMERCIAL CENTER
① &②: KEY PUBLIC SPACE
W
PUBLIC SPACE
E Green District
ACTIVITY SPACE
PRODUCTION SPACE
Culture District LIBARARY BOX
SITE A factory of Dasheng Cotton Mill, needed to be reformed to be a tourism spot
CHIMNEY CRAFT BOX GREEN CLASS ENTRENCE BOX PRODUCTION SHOW
m
0 50
Manufacturing District
INSERT BOXES
S
TOURISM & REST SPACE
1km
Nantong Papaer Mill created lots of profit for company, but it creat much more pollution then other industry Nantong Fabricate Mill is a part of Dasheng Ctton Mill, it created lots of profit for company 5
Historial Texture Area Exbition Hall of Zhan Qian's life and achivement, which was refomed from local traditional historial protecting building
Nantong Primary School cultivate lots of famous people along with Nantong High School
CONNECTION
Hong Residence was hitory protecting architecture, with the value of history heritage
CREAT CONNECTION
6
CITIZEN ACTIVITY SHOW
7
creat active public space
8
CITY LIFE STAGE
SPACE STUDY
space typology study for public and private
CASE STUDY - PRIVATE &PUBLIC
Shanghai , China City Life & Outdoor Activity
Private Space
Public Area
LITERATURE STUDY - EXTERIOR & INTERIOR TYPE Ⅰ:House With Inner Outdoor Space
Out-In Connection Out-open & In-open
Outdoor Space Within Architecture
In-In Connection Out-open & In-close
Out-close & In-open
Architecture Area Exterior of Architecture
Interior Space
One Outdoor
Wall
Space Within Architecture Out-open & In-open
&
Out-close & In-close
One Indoor Outdooe Space Within Architecture
Space
Exterior of Architecture
Roof &
Out-open & In-close
volume
Out-close & In-open Sight Line
Out-Out Connection Outdooe Space Within Architecture
One Outdoor
Exterior of Architecture
Architecture
Wall
Space Within &
Out-In Connection
Many
In-In Connection
Indoor Space
Moving Line
Roof & volume
Many Outdoor Space Within Architecture
9
Exterior Space Contain
Interior Space Contain
Exterior Space Connect
Interior Space
Exterior Space
Interior Space
Reference: Kazunari Sakamoto, Yoshiharu Tsukamoto, Studies of Architectureal composition
& Many Indoor Space
10
SPACE STUDY
SPACE STUDY
literature study for exterior and interior space
TYPE Ⅱ:Exterior Space Formed by Volume
Volume
Center
LITERATURE STUDY - COMPOSITION OF ROOMS
Exteriot Space
Position in Section
Position in Plan On Ground
Around
literature study for exterior and interior space
Single Volume
Above Ground
Many Volume Addition
Paralleling
Horizontal Define
Horizontal & Vertical
Vertical Define
Standard Rooms
Floor & Roof Define
· Hotel · Hospital · Collective housing
Roof Garden, Bridge, Big Stage
Standard & Unstandard Rooms
· · · ·
Hotel Hospital University & School Research Institution
· · · ·
Hotel Commercial Building School Research Institution
· · · ·
University & School Research Institution Office Building Hotel
Standard Rooms Class Standard Rooms & Big Rooms
Le Centre national d'art et de culture Georges-Pompidou
Miyashiro Town Communication Center
Kagawa Townhouse
TYPE Ⅲ:Exterior Composition Included by Architecture
Volume
Standard & Unstandard Rooms & Big Space
Exteriot Space
Position in Plan Corner & Edge
Center & Interior
Position in Plan
Position in Section
UnStandard Rooms Class
UnStandard Rooms
· · · ·
Art Gallery Museum Office Building Commercial Building
Big Rooms Class
Big Rooms & Unstandard Rooms & Big Space
· · · ·
Library Department Store Office Building Public Building
Big Space & Big Rooms
· · · ·
Art Gallery Factory Museum Religion Building
Big Space & Unstandard Rooms
· · · ·
Art Gallery Lecture Hall Museum Gymnasium
Above Ground
On Ground
From Bottom To Top
Big Space Class
Tokyo International Convention Center
11
Nakagawa Photography Gallery
Reference: Kazunari Sakamoto, Yoshiharu Tsukamoto, Studies of Architectureal composition
Bank of Fukuoka
Fukuoka International Residence Reference: Kazunari Sakamoto, Yoshiharu Tsukamoto, Studies of Architectureal composition
12
ACTIVITY RESEARCH
background & site location
site around public space and activity
Sh
an g Un hai iv Jia er o sit To y ng
SITE ANALYSIS
D
B iC
Path & Road Huaihai West Road is a little bit quiet and full of street tree, this street have confortable scale for passby to Hongqiao Road , suronded by residential building and office building Subway station also closes to site, which would bring convenient public transportation for prople
u iah
j
Xu
0
ine 1
ay L
Subw
o Int
gqia
Hon
erna
Sub
rt
way
irpo
al A tion
Line
Shanghai
Xuhui District
Xujiahui
Most activities near to rivers and park, where are outdoor public space
Along with the Main road, human activity are dynamic
Core CBD arounding site, the activity center of Xuhui District
Heat map of every kind of outdoor activity
Heat map of Running and taking a walk
Heat map of bicycling and other kind of street activity
3
1 km Shanghai Jiao Tong
1 .2km
Public Activity Space Parks and university provides the best activity space for people, map shows that out site near to two famous university of China, of course students would bring energy to our site
University
Donghua University SPACE FOR ACTIVITY
POSOTIVE
NEGATIVE
The distanca between site and university is less than 20 min on foot, so our plan need to creat distinguished public space in order to attract human flow to this place, bringing more comsumption and activity
SCHOOL & UNIVERSITY HOSPITAL & GOVERMENT AGENCY
A LIGHTING NEEDS B VENTILATION NEEDS C PRIVACY NEEDS EXTERIOR SPACE
MUTI-FUNC SPACE
ATTACHED SPACE
RESIDENCE
PARK & GARDEN MUSEUM SCHOOL City Skyline
Living Space
High density residential buildings come with population increasing, in order to meet new needs of citizens, more activities will be created and emerged into architecture space
COMMERCE
Radition Area
Surrounding by residential buildings and office building, site lies in the valley of residential area, people can see everything happaned on site frome buildings
OFFICE
erv
ice
fe S
a i Are yL ion dit a R
Cit
ht Lig a ht Are Sig e l b alia v A
SPORTS
TRANSPORTATION SPACE
FUNCTION SPACE
ENTRENCE SPACE
POPULATION RADITION AREA 3KM DISTRIBUTION KIDS SITE LOCATION COMERCIAL & OFFICE BUILDING
OFFICE WORKER HOUSEWIFE THEAGED
RESIDENTIAL AREA
TOURISITS SHOP OWNER ELEMENT TIMELINE
Hongfang, Shanghai
HOTEL
Site located on Huaihai West Road, Hongfang, which is the core of Xuhui District, nearing to Hongqiao Road , suronded by residential building
OFFICE HOUSE FOOD & DRINK
There are many museums and city art center in Hongfang, so artistic atmosphere is also an important influence factors in this work
SHOPPING EXHIBITION
CITY TEXTURE/GROUND
KINDERGARTEN SPORTS
CITY TEXTURE/FIGURE 15
16
GENARATION ANALYSE
STAGE FOR ACTIVITY
site analyse and solution generation
site analyse and solution generation
?
Site is surrounded by concrete jungle, which is the
Creat large outdoor stage for outdoor activities,
Cut the volume into several block, creating
Add more bridge and connection between seperate
sightlight center of surrounding building
putting a main valume in the focus of sightline
dynamic function box and various outdoor platform
volume and box, creating more small scale space
Section of building Creat visual focus of nearby area, attract citizens to participate in various activities
Outdoor Meeting Parking
Stair Theater Outdoor Cafe
Outdoor Shows
Playground
17
Sports Courts
Garden
Performance Space
Sculpture Garden
Outdoor Picnic
Shop Box
Flea Market
18
RENOVATION STRATEGY
19
activites on city stage
20
PROTOTYPA STUDY
analyse prototype of traditional architecture Case Study Home Room( 母屋 ) Center space of the whole building with formal atmosphere Corridor( 庇 ) Home room is surrounded by Corridor, which is gray space
Out-Corridor( 孫庇 ) Outside the main room, there are
東三条殿の寝殿
one more layer of corridor
Structure Components Beams cross over home room in order, supporting roof
堀河殿
Shinden-zukuri
Space Prototype
Space Prototype
Mutation
藤原頼長の宇治小松殿
Main Room Normaly the main room composes public space of shoin
Separated Room Devide the main room into three to four parts to form each single room
桂離宮 Corridor
TRADITIONAL ARCHITECTURE DECONSTRUCYION & REFORM
creating dynamic function box and various outdoor platform
Structure Components Location of beams is in accordance
Japanese Traditional Architecture & Space Structure Reform
with room division
Base On Module & Multi-Objective Optimization
二条城二の丸御殿
Apply Evolutionary Algorithm Computation
21
Shoin-zukuri
Space Prototype
Space Prototype
Mutation
Reference: https://ja.wikipedia.org/wiki/Shinden-zukuri
室賀邸
22
CASE RESEARCH
MODULE RESEARCH
case decompose and analyse
module system of traditional architecture Constructional Elements Module Collection
Space Type
Module(mm)
Volume
900
1800
1200
600
450
Plan of Katsura Imperial Palace
Use times of module
Space Network of Katsura Imperial Palace It shows that space structure is fluent in Katsura Imperial Palace with free layout and dissymmetrical space organization
Module of Tatami 6.3
6.3
4.5 Tatami
Tatami A
3.15
Space Sequence & Sturcture
3
Tatami
6
Tatami A
8
A
A
A
A
6.3 Tatami B
3.25
A
A
A
A
6.5
A
A
A
A
6.5
Column
Tatami C
3.05
B
0.4 × 0.4
A
A
A
A
6.5
A
A
A
A
6.5
C
C
C
C
Tatami 3.15 3.35
6.3
3.15
6.5
6.5
6.7
3.25 3.25
6.5
3.25
6.5
6.5
6.5
Combination of Tatami
Neifa System( 内法制 )
Units:Chi
Neifa System( 真制 )
Different combination of tatami can
creating dynamic function box and
1 Chi = 0.3 m
creating dynamic function box and
creat various form and plan
various outdoor platform
various outdoor platform
Module of Other Elements Plan of Higashi Sanjo-dono Shinden
Space Network of Katsura Imperial Palace It shows home rooms paly a dormain role in space sturcture, connecting by corridor and surrounding by service space, the main space is organized in order
23
Sliding Doors
Subdivition of Doors
Each kind of door is constructed according to module
Sliding door is divided into several parts, making up of standard component
Partial Space Analyse It shows the space structure and topological structure of partial space in Katsura Imperial Palace and Higashi Sanjo-dono Shinden Reference: 斋藤英俊,桂离宫 + 日本建筑美学的秘密
24
CHARACTERISTIC TRANSLATE
Site Analyse:Attraction Visibility
characteristic summarize and translate Function Needs:Task text
Module System:Tatami
Site Locates near residential
There are an overhead road
Apartment building on south lead
Radition Area is nearby apartment , which
building with naure environment
on east and a river on north
to bad sun radiation environment
can provide resident with public space
Optimization Object Ⅰ:Courtyard Radiation Analyse Character A
Rule A
Arrange in diagonal line
Connect start point with end point,
Optimize Objects Value Wallacei optimization objects Transform results to parameters from 0 to 1
Sun Radiation
Environment
then arrange boxes
Use ladybug in GH to analyse sun radition in courtyard, color blue to red means more sun radition
Apartment building in south block sunlight in courtyard
Physe Ⅰ Volume Generation
Calculate total sun radiation,
Shoin-zukuri
output number from 0 to 1
Optimization Object Ⅱ:Total Area Analyse
Character B
Rule B
Room divide with sliding doors
Devide rooms into three or four parts
Solid Volume Union
Calculate Area
Make volumes becom one solid union, subtract intersectant part
Calculate total Area of volumes
Calculate the reciprocal of total Area, smaller output number means bigger Area
Optimization Object Ⅲ:Attraction Visibility Analyse Attractor (history heritage)
Character C
Rule C
Corridor surround rooms
Along with rooms generate Corridor
Physe Ⅱ Solution Optimization
Courtyard
Calculate the reciprocal
Attractor (landscape, tree)
of visibility, smaller output
Attraction
Voxels Generation
Line of Visibility
Landscape and building
Divide courtyard into voxels for calculation
Connect attractions with each voxels length of each line present visibility of voxels, length 0 means voxels can not see attraction
number means better visibility
Optimization Object Ⅳ:Indoor Daylight Accessibility Analyse
Shinden-zukuri
Calculate the reciprocal Character D
Rule D
Symmetrical main room
Set main rooms symmetrically
of total number, smaller Wall Generation
Voxels Generation
Indoor Daylight
Generate wood board wall in GH
Divide indoor Space into voxels for calculation
Daylight analyse results, white is better
output number means better accessibility
Optimization Object Ⅴ:Isovists & Neighborhood Size Analyse
Physe Ⅲ Constructional Elements Generation
Calculate the reciprocal of total Size, smaller output number means better is isovist
24
Character E
Rule E
Corridor connect main room
Connect function rooms with corridor
Generation Flow-Process Diagram
Voxels Generation
Isovist Analyse
Neighborhood Size
Divide the whole site into voxels for calculation
Generate isovist according to isovist theory
Neighborhood size analyse results, white is better
Reference:Alasdair Turner, Maria Doxa, From isovists to visibility graphs a methodology for the analysis of architectural space
25
CLUSTER RESULT ANALYSE
kmeans algorithm cluster generate and nanlyse
GENERATION PEOCESS
Entrance box Exhibition box
Activity box
Volume Generation
Corridor Generation
Room divitde & Set pillar
Stable wall generation & Sliding door
Physe Ⅰ Architecture Generation
Beam & Set pillar
Beam & Set pillar
Physe Ⅱ Optimization & Selection
SELECTED GENERATION RESULTS
Beam & Set pillar
Physe Ⅰ Architecture Generation
SELECTED GENERATION RESULTS Total Floor Space Rank TOP3
Fitness Values
Standard Deviation
Mean Values Trendline
Standard Deviation
0.0019
Total Radition Rank TOP3
FO1
FO2
FO3
FO4
Fitness Objectives
FO5 Last Generation Population
Firt Generation Population
0.0019
Attraction Visibility Rank TOP3
Gen. 1
Gen. 10
Gen. 30
Kmens Cluster 0.042
Neightborhood Size Rank TOP3
0.005
Daylight Access Rank TOP3
Cluster1
0.0021
26
27
POPULATION SELECTION
28
select fitness solution
29
SUBDIVISION GOTHIC ARCHITECTURE
Church
sum.addSelf(md1); sum.addSelf(md2); sum.addSelf(md3); sum.addSelf(md4); sum.scaleSelf(1.0/4.0); return sum;
import processing.opengl.*; import peasy.*; import toxi.geom.*; PeasyCam cam; Face subFace;
Abstract Form Generation
} Vec3D Vec3D Vec3D Vec3D Vec3D Vec3D
void setup() { size(1200, 800,OPENGL); cam = new PeasyCam(this, 600); int int int int
x0 x1 y0 y1
= = = =
Vec3D a Vec3D b Vec3D c Vec3D d subFace
-100; 100; 400; 100; = = = = =
new new new new new
Vec3D(x0, y0, Vec3D(x1, y0, Vec3D(x1, y1, Vec3D(x0, y1, Face(a, b, c,
calcCentroid2(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { md1 = mdPt(v1, v2); md2 = mdPt(v2, v3); md3 = mdPt(v3, v4); md4 = mdPt(v4, v1); sum = new Vec3D();
sum.addSelf(md1); sum.addSelf(md2); sum.addSelf(md3); sum.addSelf(md4); sum.scaleSelf(1.0/4.0); return sum;
0); 0); 0); 0); d);
}
}
void draw() { background(250); subFace.run(); }
Creat Surface
Creat Texture
Generate surfaceb based on iterate
creating dynamic function box and
algorithm
various outdoor platform
Surface class Face { Vec3D a; Vec3D b; Vec3D c; Vec3D d;
Vec3D mdPt(Vec3D v1, Vec3D v2) { Vec3D md1 = v2.sub(v1); md1.scaleSelf(1.0/2.0); md1.addSelf(v1); return md1; } Vec3D mdPtUP(Vec3D v1, Vec3D v2, Vec3D v, float sca) { Vec3D md1 = mdPt(v1, v2); Vec3D mdPtUP = v.copy(); mdPtUP.scaleSelf(sca); mdPtUP.addSelf(md1); return md1; } float calcLen(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { Vec3D dif1 = v1.sub(v2); Vec3D dif2 = v2.sub(v3); Vec3D dif3 = v3.sub(v4); Vec3D dif4 = v4.sub(v1); float len = dif1.magnitude() + dif2.magnitude() + dif3.magnitude() + dif4.magnitude(); return len; } Vec3D drawVector(Vec3D p, Vec3D v, float sca) { Vec3D vec = v.copy(); vec.scaleSelf(sca); vec.addSelf(p); return vec; } Vec3D calcNormal(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { Vec3D dif1 = v4.sub(v2); Vec3D dif2 = v3.sub(v1); Vec3D cros = dif2.cross(dif1); cros.normalize(); return cros; } void display(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { stroke(255,90); fill(0, 82, 167, 80); beginShape(QUADS); vex(v1); vex(v2); vex(v3); vex(v4); vex(v1); endShape(); } void vex(Vec3D v){ vertex(v.x, v.y, v.z); } void displayPlan(Vec3D a, Vec3D b, Vec3D c, Vec3D d) { stroke(250); line(a.x, a.y, a.z, b.x, b.y, b.z); line(b.x, b.y, b.z, c.x, c.y, c.z); line(c.x, c.y, c.z, d.x, d.y, d.z); line(d.x, d.y, d.z, a.x, a.y, a.z); }
Face(Vec3D a, Vec3D b, Vec3D c, Vec3D d) { this.a = a; this.b = b; this.c = c; this.d = d; } void run() { iterate(a, b, c, d, 5); displayPlan(a, b, c, d); } void iterate(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4, int gens){ Vec3D cen = calcCentroid2(v1, v2, v3, v4); Vec3D nor = calcNormal(v1, v2, v3, v4); float len = calcLen(v1, v2, v3, v4); Vec3D disPt = drawVector(cen, nor, len/50); Vec3D exZ = new Vec3D(0, 0, 4); Vec3D md1 = mdPtUP(v1, v2, exZ, len/30); Vec3D md2 = mdPtUP(v2, v3, exZ, len/30); Vec3D md3 = mdPtUP(v3, v4, exZ, len/15); Vec3D md4 = mdPtUP(v4, v1, exZ, len/30); if (gens == 0) { display(v1, v2, v3, v4); } if (gens > 0) { iterate(v1, md1, disPt, md4, gens-1); iterate(v2, md2, disPt, md1, gens-1); iterate(v3, md3, disPt, md2, gens-1); iterate(v4, md4, disPt, md3, gens-1); }
30
Parameters Adjustment
Put Surfaces Together
Adjust parameters to control each
creating dynamic function box and
surface to change form and size
various outdoor platform
}
} Vec3D calcCentroid2(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { Vec3D md1 = mdPt(v1, v2); Vec3D md2 = mdPt(v2, v3); Vec3D md3 = mdPt(v3, v4); Vec3D md4 = mdPt(v4, v1); Vec3D sum = new Vec3D();
31
ART WORKS
Modulate
Define
Occupy
SPECTATOR The Objectivity of Consciousness The Subjectivity of Reality
Divide
Carve
Close State
Balance
The top part is made of circular wood chip,
Digital generation art and space strategy Parametric generation design, defferent paintings help us understand space organization
which simulate Camera shutter.
strategies, which is modulate, define, occupy, divide, carve and balabce
The shape of the chip ensure that it is complete and seamless when closed and they will not obstruct each other when rotating. The second layer is driven by relative ratation between outer gear and inner gear, the pinion is inserted between the inner and outer gear ,and the connecting blades are opened during the rotation and the revolution. The theory of the third expansion layer is to extrapolate and retract the rack by varying the distance between the points on the pinion and gear, and then driving the gear layer open.
After the momentum is transmitted to the peripheral, it passes through a grooved disk.The
Camera
top disk passes the torque to the chain wheels and
is a Black Hole of
then the torque travels back through thechain to
Beauty
expansion device. The triangular turntable of the planetary
Digital generation art and phone shell design
Inspired by the texture of Barcelona
reduction unit through the chain wheel and
Generate amazing pictures with mysterious visual effects based on Berlin
Using Processing to generate streets and buildings randomly to
connected with the ball spline, so the pole is allowed
Noise algorithm, then apply the picture to design interesting phone shell
simulate architecture layout of Barcelona
to rise and fall while the torque is transmitted.
Open State 32
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