Portfolio 2015-2020

Page 1

DAW E I

Y A NG

SELECTED

PO RT FO L IO WORKS

2020


RESUME

CONTENTS

EDUCATION EXPERIENCE 2015.08 - 2020.07

HERITAGE REBORN

Southeast University

Historical Building Renovation In Nantong & Regional Space Improve

Bachelor of Architecture

GPA:3.79/4.0

Industrial Heritage of Dasheng Cotton Mills p.3

PROFESSIONAL EXPERIENCE

CITY LIFE STAGE

2019.07 - 2019.10

AZL Architecture, Nanjin

Intern

Outdoor Activity Rearch & City Space Activation

2019.10 - 2020.1

MUTO Architecture, Nanjin

Intern

Creat More Public Space For People

2020.07 - 2020.12

MAO Architecture, Shanghai

Architects

p.9

AWARDS

TRADITION DECONSTRUCTION & REFORM

2017.05

Structure Competition Third Prize, SEU

Japanese Traditional Architecture Deconstruction & Reform

2018.10

National Encouragement Scholarship, SEU

Based On Modulm & Digital Tools p.21

SUBDIVITION GOTHIC ARCHITECTURE

SOFTWARE SKILL 3D Modeling Graphic

Rhino

Grasshopper

Sketch up Vary

Photoshop Illustrator InDesign

Enscape

AutoCAD

Abstract Form Generation Processing Coding & Iterated Algorithm p.30

OTHER SKILLS Coding Language

ART WORKS Python

C#

Pycharm

Processing

English

Java

Other Design Works & Installation Art Design Processing Coding & Perlin Noise

Japanese

p.32

DAWEI YANG yangdawei347@163.com +86 15121143174 1

2


HERITAGE REBORN

BACKGROUND OF PROJECT

Nantong Industrial Heritage 1898 - 1913

Dasheng Cotton Mills

Nantong, the pioneer of Chinese modern Urbanization,known as small Shanghai

industry history and future development

Zhang Qian, the funder of Dasheng Cotton Mills, Number One Scholar of Qing dynasty

Nantong lies in Yangtze River Delta, which is a perfect location for factory to transport stuff

Nantong

Dasheng Cotton Mills, the representation of Chinese modern national capital and the first national capital enterprise

Geographical advantage

Suzhou

Shanghai

Dasheng Cotton Mills taked a big part ofmarket share , reach to 12%

cotton

Industrial production

fabric cloth

Birth of industry of Dasheng Cotton Mills

1914 - 1948

Along with the World War, Dasheng capital also invested in industry of education〠steel〠entertainment and buildt school

Republic of China broke the domination of Qing dynasty, Dasheng Cotton Mills developed rapidly

Chinese market open Local Indestry development

Dasheng kindergarden Nantong University

Dasheng resthome

Steel factory

Zhang Qian's Utopia of Dasheng, Nantong

Gengsu theatre

Booming of every industry in Dasheng Cotton Mills

Past

1949 - 1978

Future

People's Republic of China born in 1949, accompanied by a series of social reformation and revolution. Lots of enterprise was refomed to State-owned enterprise

Free trade policy of Republic of China

National policy didn't allow capitalist to control Dasheng Cotton Mills, but planned economy didn't inspire and encourage local people to create the legend, which had limited the development of Dasheng Cotton Mills

Decreaseing consumption

Private capital reduce

Reform need to be made to improve economic situation

1979 - 2019

Economic Reform and open up in 1980 has created great miracle in economy, Dasheng Cotton Mills also presented flourishing scene

Along with the development of cotton industry, environment problem is getting more and more serious, which leaded to policy of indusray upgrading

Siphon effect of Shanghai lead to economic situation downward Under the system of collective economy, production efficiency downward Aging population caused series social problem, including labor force decreasing

Policy of industray upgrading in 2015 shut down lots of high pollution and hign emission carbon dioxide enterprise, environment protection take more and more important part in economic development

Due to industray upgrading,Nantong facing Lower strategic positioning Under the industray upgrading, old clothes recycle industry accelerated development

Problems arising from the change of national strategy

FUTURE

3

Social problem of old clothes recycle is unknow for people, which leads to people would like to throw their old and ratty clothes instead of donate their old and ratty clothes In order to face the problem of aging population and population outflow, the development of service industry is nessery for local economy, therefore tourism take an important roal in this

Fabric Art Wokrs

Factory Tourism

Old Clothes Recycle

Culture Catalytic

Fation Show In Factory

Environment Education

Eatting& Shopping

The project combines the historical texture and old clothes recycle with Dasheng Cotton Mills, which was looking foward to bring more activity and tourist for Nantong thruogh reform and rebuilding, making tourist be able to learn more about contton industyr and Dasheng Cotton Mills , besides, tourist can visit the processing that old clothes are made to art works

4


SITE ANALYSIS

RENOVATION STRATEGY

industry and natural resources & site location

reform strategy & volume generation

Nantong PUBLIC SPACE

Industrial Area Suzhou

Gather People ACTIVITY SPACE

Yangtse Rive

Nantong

Shanghai

NantongUrban area TRANSPORTATION SPACE

N Dasheng Dock A busy dock for transporting stuff in Dasheng Cotton Mill's booming period

Nantong High School Local high school has Profound cultural heritage, which cultivate lots of famous people

Gather Old Cloth FUNCTION SPACE

Tangzhan Park provide relaxation place for local people

① LOBBY & ART GALLRY ② OLD CLOTH FACTORY

(FOR TOURISM)

③ OLD CLOTH STORAGE

① ④

④ PRODUCTS STORAGE

⑤ OLD CLOTH FACTORY

(FOR PRODUCT )

People Goods

⑥ COMMERCIAL CENTER

① &②: KEY PUBLIC SPACE

W

PUBLIC SPACE

E Green District

ACTIVITY SPACE

PRODUCTION SPACE

Culture District LIBARARY BOX

SITE A factory of Dasheng Cotton Mill, needed to be reformed to be a tourism spot

CHIMNEY CRAFT BOX GREEN CLASS ENTRENCE BOX PRODUCTION SHOW

m

0 50

Manufacturing District

INSERT BOXES

S

TOURISM & REST SPACE

1km

Nantong Papaer Mill created lots of profit for company, but it creat much more pollution then other industry Nantong Fabricate Mill is a part of Dasheng Ctton Mill, it created lots of profit for company 5

Historial Texture Area Exbition Hall of Zhan Qian's life and achivement, which was refomed from local traditional historial protecting building

Nantong Primary School cultivate lots of famous people along with Nantong High School

CONNECTION

Hong Residence was hitory protecting architecture, with the value of history heritage

CREAT CONNECTION

6


CITIZEN ACTIVITY SHOW

7

creat active public space

8


CITY LIFE STAGE

SPACE STUDY

space typology study for public and private

CASE STUDY - PRIVATE &PUBLIC

Shanghai , China City Life & Outdoor Activity

Private Space

Public Area

LITERATURE STUDY - EXTERIOR & INTERIOR TYPE Ⅰ:House With Inner Outdoor Space

Out-In Connection Out-open & In-open

Outdoor Space Within Architecture

In-In Connection Out-open & In-close

Out-close & In-open

Architecture Area Exterior of Architecture

Interior Space

One Outdoor

Wall

Space Within Architecture Out-open & In-open

&

Out-close & In-close

One Indoor Outdooe Space Within Architecture

Space

Exterior of Architecture

Roof &

Out-open & In-close

volume

Out-close & In-open Sight Line

Out-Out Connection Outdooe Space Within Architecture

One Outdoor

Exterior of Architecture

Architecture

Wall

Space Within &

Out-In Connection

Many

In-In Connection

Indoor Space

Moving Line

Roof & volume

Many Outdoor Space Within Architecture

9

Exterior Space Contain

Interior Space Contain

Exterior Space Connect

Interior Space

Exterior Space

Interior Space

Reference: Kazunari Sakamoto, Yoshiharu Tsukamoto, Studies of Architectureal composition

& Many Indoor Space

10


SPACE STUDY

SPACE STUDY

literature study for exterior and interior space

TYPE Ⅱ:Exterior Space Formed by Volume

Volume

Center

LITERATURE STUDY - COMPOSITION OF ROOMS

Exteriot Space

Position in Section

Position in Plan On Ground

Around

literature study for exterior and interior space

Single Volume

Above Ground

Many Volume Addition

Paralleling

Horizontal Define

Horizontal & Vertical

Vertical Define

Standard Rooms

Floor & Roof Define

· Hotel · Hospital · Collective housing

Roof Garden, Bridge, Big Stage

Standard & Unstandard Rooms

· · · ·

Hotel Hospital University & School Research Institution

· · · ·

Hotel Commercial Building School Research Institution

· · · ·

University & School Research Institution Office Building Hotel

Standard Rooms Class Standard Rooms & Big Rooms

Le Centre national d'art et de culture Georges-Pompidou

Miyashiro Town Communication Center

Kagawa Townhouse

TYPE Ⅲ:Exterior Composition Included by Architecture

Volume

Standard & Unstandard Rooms & Big Space

Exteriot Space

Position in Plan Corner & Edge

Center & Interior

Position in Plan

Position in Section

UnStandard Rooms Class

UnStandard Rooms

· · · ·

Art Gallery Museum Office Building Commercial Building

Big Rooms Class

Big Rooms & Unstandard Rooms & Big Space

· · · ·

Library Department Store Office Building Public Building

Big Space & Big Rooms

· · · ·

Art Gallery Factory Museum Religion Building

Big Space & Unstandard Rooms

· · · ·

Art Gallery Lecture Hall Museum Gymnasium

Above Ground

On Ground

From Bottom To Top

Big Space Class

Tokyo International Convention Center

11

Nakagawa Photography Gallery

Reference: Kazunari Sakamoto, Yoshiharu Tsukamoto, Studies of Architectureal composition

Bank of Fukuoka

Fukuoka International Residence Reference: Kazunari Sakamoto, Yoshiharu Tsukamoto, Studies of Architectureal composition

12


ACTIVITY RESEARCH

background & site location

site around public space and activity

Sh

an g Un hai iv Jia er o sit To y ng

SITE ANALYSIS

D

B iC

Path & Road Huaihai West Road is a little bit quiet and full of street tree, this street have confortable scale for passby to Hongqiao Road , suronded by residential building and office building Subway station also closes to site, which would bring convenient public transportation for prople

u iah

j

Xu

0

ine 1

ay L

Subw

o Int

gqia

Hon

erna

Sub

rt

way

irpo

al A tion

Line

Shanghai

Xuhui District

Xujiahui

Most activities near to rivers and park, where are outdoor public space

Along with the Main road, human activity are dynamic

Core CBD arounding site, the activity center of Xuhui District

Heat map of every kind of outdoor activity

Heat map of Running and taking a walk

Heat map of bicycling and other kind of street activity

3

1 km Shanghai Jiao Tong

1 .2km

Public Activity Space Parks and university provides the best activity space for people, map shows that out site near to two famous university of China, of course students would bring energy to our site

University

Donghua University SPACE FOR ACTIVITY

POSOTIVE

NEGATIVE

The distanca between site and university is less than 20 min on foot, so our plan need to creat distinguished public space in order to attract human flow to this place, bringing more comsumption and activity

SCHOOL & UNIVERSITY HOSPITAL & GOVERMENT AGENCY

A LIGHTING NEEDS B VENTILATION NEEDS C PRIVACY NEEDS EXTERIOR SPACE

MUTI-FUNC SPACE

ATTACHED SPACE

RESIDENCE

PARK & GARDEN MUSEUM SCHOOL City Skyline

Living Space

High density residential buildings come with population increasing, in order to meet new needs of citizens, more activities will be created and emerged into architecture space

COMMERCE

Radition Area

Surrounding by residential buildings and office building, site lies in the valley of residential area, people can see everything happaned on site frome buildings

OFFICE

erv

ice

fe S

a i Are yL ion dit a R

Cit

ht Lig a ht Are Sig e l b alia v A

SPORTS

TRANSPORTATION SPACE

FUNCTION SPACE

ENTRENCE SPACE

POPULATION RADITION AREA 3KM DISTRIBUTION KIDS SITE LOCATION COMERCIAL & OFFICE BUILDING

OFFICE WORKER HOUSEWIFE THEAGED

RESIDENTIAL AREA

TOURISITS SHOP OWNER ELEMENT TIMELINE

Hongfang, Shanghai

HOTEL

Site located on Huaihai West Road, Hongfang, which is the core of Xuhui District, nearing to Hongqiao Road , suronded by residential building

OFFICE HOUSE FOOD & DRINK

There are many museums and city art center in Hongfang, so artistic atmosphere is also an important influence factors in this work

SHOPPING EXHIBITION

CITY TEXTURE/GROUND

KINDERGARTEN SPORTS

CITY TEXTURE/FIGURE 15

16


GENARATION ANALYSE

STAGE FOR ACTIVITY

site analyse and solution generation

site analyse and solution generation

?

Site is surrounded by concrete jungle, which is the

Creat large outdoor stage for outdoor activities,

Cut the volume into several block, creating

Add more bridge and connection between seperate

sightlight center of surrounding building

putting a main valume in the focus of sightline

dynamic function box and various outdoor platform

volume and box, creating more small scale space

Section of building Creat visual focus of nearby area, attract citizens to participate in various activities

Outdoor Meeting Parking

Stair Theater Outdoor Cafe

Outdoor Shows

Playground

17

Sports Courts

Garden

Performance Space

Sculpture Garden

Outdoor Picnic

Shop Box

Flea Market

18


RENOVATION STRATEGY

19

activites on city stage

20


PROTOTYPA STUDY

analyse prototype of traditional architecture Case Study Home Room( 母屋 ) Center space of the whole building with formal atmosphere Corridor( 庇 ) Home room is surrounded by Corridor, which is gray space

Out-Corridor( 孫庇 ) Outside the main room, there are

東三条殿の寝殿

one more layer of corridor

Structure Components Beams cross over home room in order, supporting roof

堀河殿

Shinden-zukuri

Space Prototype

Space Prototype

Mutation

藤原頼長の宇治小松殿

Main Room Normaly the main room composes public space of shoin

Separated Room Devide the main room into three to four parts to form each single room

桂離宮 Corridor

TRADITIONAL ARCHITECTURE DECONSTRUCYION & REFORM

creating dynamic function box and various outdoor platform

Structure Components Location of beams is in accordance

Japanese Traditional Architecture & Space Structure Reform

with room division

Base On Module & Multi-Objective Optimization

二条城二の丸御殿

Apply Evolutionary Algorithm Computation

21

Shoin-zukuri

Space Prototype

Space Prototype

Mutation

Reference: https://ja.wikipedia.org/wiki/Shinden-zukuri

室賀邸

22


CASE RESEARCH

MODULE RESEARCH

case decompose and analyse

module system of traditional architecture Constructional Elements Module Collection

Space Type

Module(mm)

Volume

900

1800

1200

600

450

Plan of Katsura Imperial Palace

Use times of module

Space Network of Katsura Imperial Palace It shows that space structure is fluent in Katsura Imperial Palace with free layout and dissymmetrical space organization

Module of Tatami 6.3

6.3

4.5 Tatami

Tatami A

3.15

Space Sequence & Sturcture

3

Tatami

6

Tatami A

8

A

A

A

A

6.3 Tatami B

3.25

A

A

A

A

6.5

A

A

A

A

6.5

Column

Tatami C

3.05

B

0.4 × 0.4

A

A

A

A

6.5

A

A

A

A

6.5

C

C

C

C

Tatami 3.15 3.35

6.3

3.15

6.5

6.5

6.7

3.25 3.25

6.5

3.25

6.5

6.5

6.5

Combination of Tatami

Neifa System( 内法制 )

Units:Chi

Neifa System( 真制 )

Different combination of tatami can

creating dynamic function box and

1 Chi = 0.3 m

creating dynamic function box and

creat various form and plan

various outdoor platform

various outdoor platform

Module of Other Elements Plan of Higashi Sanjo-dono Shinden

Space Network of Katsura Imperial Palace It shows home rooms paly a dormain role in space sturcture, connecting by corridor and surrounding by service space, the main space is organized in order

23

Sliding Doors

Subdivition of Doors

Each kind of door is constructed according to module

Sliding door is divided into several parts, making up of standard component

Partial Space Analyse It shows the space structure and topological structure of partial space in Katsura Imperial Palace and Higashi Sanjo-dono Shinden Reference: 斋藤英俊,桂离宫 + 日本建筑美学的秘密

24


CHARACTERISTIC TRANSLATE

Site Analyse:Attraction Visibility

characteristic summarize and translate Function Needs:Task text

Module System:Tatami

Site Locates near residential

There are an overhead road

Apartment building on south lead

Radition Area is nearby apartment , which

building with naure environment

on east and a river on north

to bad sun radiation environment

can provide resident with public space

Optimization Object Ⅰ:Courtyard Radiation Analyse Character A

Rule A

Arrange in diagonal line

Connect start point with end point,

Optimize Objects Value Wallacei optimization objects Transform results to parameters from 0 to 1

Sun Radiation

Environment

then arrange boxes

Use ladybug in GH to analyse sun radition in courtyard, color blue to red means more sun radition

Apartment building in south block sunlight in courtyard

Physe Ⅰ Volume Generation

Calculate total sun radiation,

Shoin-zukuri

output number from 0 to 1

Optimization Object Ⅱ:Total Area Analyse

Character B

Rule B

Room divide with sliding doors

Devide rooms into three or four parts

Solid Volume Union

Calculate Area

Make volumes becom one solid union, subtract intersectant part

Calculate total Area of volumes

Calculate the reciprocal of total Area, smaller output number means bigger Area

Optimization Object Ⅲ:Attraction Visibility Analyse Attractor (history heritage)

Character C

Rule C

Corridor surround rooms

Along with rooms generate Corridor

Physe Ⅱ Solution Optimization

Courtyard

Calculate the reciprocal

Attractor (landscape, tree)

of visibility, smaller output

Attraction

Voxels Generation

Line of Visibility

Landscape and building

Divide courtyard into voxels for calculation

Connect attractions with each voxels length of each line present visibility of voxels, length 0 means voxels can not see attraction

number means better visibility

Optimization Object Ⅳ:Indoor Daylight Accessibility Analyse

Shinden-zukuri

Calculate the reciprocal Character D

Rule D

Symmetrical main room

Set main rooms symmetrically

of total number, smaller Wall Generation

Voxels Generation

Indoor Daylight

Generate wood board wall in GH

Divide indoor Space into voxels for calculation

Daylight analyse results, white is better

output number means better accessibility

Optimization Object Ⅴ:Isovists & Neighborhood Size Analyse

Physe Ⅲ Constructional Elements Generation

Calculate the reciprocal of total Size, smaller output number means better is isovist

24

Character E

Rule E

Corridor connect main room

Connect function rooms with corridor

Generation Flow-Process Diagram

Voxels Generation

Isovist Analyse

Neighborhood Size

Divide the whole site into voxels for calculation

Generate isovist according to isovist theory

Neighborhood size analyse results, white is better

Reference:Alasdair Turner, Maria Doxa, From isovists to visibility graphs a methodology for the analysis of architectural space

25


CLUSTER RESULT ANALYSE

kmeans algorithm cluster generate and nanlyse

GENERATION PEOCESS

Entrance box Exhibition box

Activity box

Volume Generation

Corridor Generation

Room divitde & Set pillar

Stable wall generation & Sliding door

Physe Ⅰ Architecture Generation

Beam & Set pillar

Beam & Set pillar

Physe Ⅱ Optimization & Selection

SELECTED GENERATION RESULTS

Beam & Set pillar

Physe Ⅰ Architecture Generation

SELECTED GENERATION RESULTS Total Floor Space Rank TOP3

Fitness Values

Standard Deviation

Mean Values Trendline

Standard Deviation

0.0019

Total Radition Rank TOP3

FO1

FO2

FO3

FO4

Fitness Objectives

FO5 Last Generation Population

Firt Generation Population

0.0019

Attraction Visibility Rank TOP3

Gen. 1

Gen. 10

Gen. 30

Kmens Cluster 0.042

Neightborhood Size Rank TOP3

0.005

Daylight Access Rank TOP3

Cluster1

0.0021

26

27


POPULATION SELECTION

28

select fitness solution

29


SUBDIVISION GOTHIC ARCHITECTURE

Church

sum.addSelf(md1); sum.addSelf(md2); sum.addSelf(md3); sum.addSelf(md4); sum.scaleSelf(1.0/4.0); return sum;

import processing.opengl.*; import peasy.*; import toxi.geom.*; PeasyCam cam; Face subFace;

Abstract Form Generation

} Vec3D Vec3D Vec3D Vec3D Vec3D Vec3D

void setup() { size(1200, 800,OPENGL); cam = new PeasyCam(this, 600); int int int int

x0 x1 y0 y1

= = = =

Vec3D a Vec3D b Vec3D c Vec3D d subFace

-100; 100; 400; 100; = = = = =

new new new new new

Vec3D(x0, y0, Vec3D(x1, y0, Vec3D(x1, y1, Vec3D(x0, y1, Face(a, b, c,

calcCentroid2(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { md1 = mdPt(v1, v2); md2 = mdPt(v2, v3); md3 = mdPt(v3, v4); md4 = mdPt(v4, v1); sum = new Vec3D();

sum.addSelf(md1); sum.addSelf(md2); sum.addSelf(md3); sum.addSelf(md4); sum.scaleSelf(1.0/4.0); return sum;

0); 0); 0); 0); d);

}

}

void draw() { background(250); subFace.run(); }

Creat Surface

Creat Texture

Generate surfaceb based on iterate

creating dynamic function box and

algorithm

various outdoor platform

Surface class Face { Vec3D a; Vec3D b; Vec3D c; Vec3D d;

Vec3D mdPt(Vec3D v1, Vec3D v2) { Vec3D md1 = v2.sub(v1); md1.scaleSelf(1.0/2.0); md1.addSelf(v1); return md1; } Vec3D mdPtUP(Vec3D v1, Vec3D v2, Vec3D v, float sca) { Vec3D md1 = mdPt(v1, v2); Vec3D mdPtUP = v.copy(); mdPtUP.scaleSelf(sca); mdPtUP.addSelf(md1); return md1; } float calcLen(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { Vec3D dif1 = v1.sub(v2); Vec3D dif2 = v2.sub(v3); Vec3D dif3 = v3.sub(v4); Vec3D dif4 = v4.sub(v1); float len = dif1.magnitude() + dif2.magnitude() + dif3.magnitude() + dif4.magnitude(); return len; } Vec3D drawVector(Vec3D p, Vec3D v, float sca) { Vec3D vec = v.copy(); vec.scaleSelf(sca); vec.addSelf(p); return vec; } Vec3D calcNormal(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { Vec3D dif1 = v4.sub(v2); Vec3D dif2 = v3.sub(v1); Vec3D cros = dif2.cross(dif1); cros.normalize(); return cros; } void display(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { stroke(255,90); fill(0, 82, 167, 80); beginShape(QUADS); vex(v1); vex(v2); vex(v3); vex(v4); vex(v1); endShape(); } void vex(Vec3D v){ vertex(v.x, v.y, v.z); } void displayPlan(Vec3D a, Vec3D b, Vec3D c, Vec3D d) { stroke(250); line(a.x, a.y, a.z, b.x, b.y, b.z); line(b.x, b.y, b.z, c.x, c.y, c.z); line(c.x, c.y, c.z, d.x, d.y, d.z); line(d.x, d.y, d.z, a.x, a.y, a.z); }

Face(Vec3D a, Vec3D b, Vec3D c, Vec3D d) { this.a = a; this.b = b; this.c = c; this.d = d; } void run() { iterate(a, b, c, d, 5); displayPlan(a, b, c, d); } void iterate(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4, int gens){ Vec3D cen = calcCentroid2(v1, v2, v3, v4); Vec3D nor = calcNormal(v1, v2, v3, v4); float len = calcLen(v1, v2, v3, v4); Vec3D disPt = drawVector(cen, nor, len/50); Vec3D exZ = new Vec3D(0, 0, 4); Vec3D md1 = mdPtUP(v1, v2, exZ, len/30); Vec3D md2 = mdPtUP(v2, v3, exZ, len/30); Vec3D md3 = mdPtUP(v3, v4, exZ, len/15); Vec3D md4 = mdPtUP(v4, v1, exZ, len/30); if (gens == 0) { display(v1, v2, v3, v4); } if (gens > 0) { iterate(v1, md1, disPt, md4, gens-1); iterate(v2, md2, disPt, md1, gens-1); iterate(v3, md3, disPt, md2, gens-1); iterate(v4, md4, disPt, md3, gens-1); }

30

Parameters Adjustment

Put Surfaces Together

Adjust parameters to control each

creating dynamic function box and

surface to change form and size

various outdoor platform

}

} Vec3D calcCentroid2(Vec3D v1, Vec3D v2, Vec3D v3, Vec3D v4) { Vec3D md1 = mdPt(v1, v2); Vec3D md2 = mdPt(v2, v3); Vec3D md3 = mdPt(v3, v4); Vec3D md4 = mdPt(v4, v1); Vec3D sum = new Vec3D();

31


ART WORKS

Modulate

Define

Occupy

SPECTATOR The Objectivity of Consciousness The Subjectivity of Reality

Divide

Carve

Close State

Balance

The top part is made of circular wood chip,

Digital generation art and space strategy Parametric generation design, defferent paintings help us understand space organization

which simulate Camera shutter.

strategies, which is modulate, define, occupy, divide, carve and balabce

The shape of the chip ensure that it is complete and seamless when closed and they will not obstruct each other when rotating. The second layer is driven by relative ratation between outer gear and inner gear, the pinion is inserted between the inner and outer gear ,and the connecting blades are opened during the rotation and the revolution. The theory of the third expansion layer is to extrapolate and retract the rack by varying the distance between the points on the pinion and gear, and then driving the gear layer open.

After the momentum is transmitted to the peripheral, it passes through a grooved disk.The

Camera

top disk passes the torque to the chain wheels and

is a Black Hole of

then the torque travels back through thechain to

Beauty

expansion device. The triangular turntable of the planetary

Digital generation art and phone shell design

Inspired by the texture of Barcelona

reduction unit through the chain wheel and

Generate amazing pictures with mysterious visual effects based on Berlin

Using Processing to generate streets and buildings randomly to

connected with the ball spline, so the pole is allowed

Noise algorithm, then apply the picture to design interesting phone shell

simulate architecture layout of Barcelona

to rise and fall while the torque is transmitted.

Open State 32

33


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