Riley Conrath
Natalie McQueen
Jeffery Smith
RMCAD / SUMMER 2012
James Harris
Andy Merskin
Ian Tan
DESIGN SYSTEMS / CD 3040
YOU ASKED US to solve a few problems
1 Create a new way to promote the Visitors Center.
2 Engage a 20-to-30-something demographic.
AS DESIGNERS our first step was to research
SITE VISIT / AUDIT
EXTERNAL RESEARCH
Build Awareness
“ the VISITORS CENTER aims to...”
Engage Visitors Educate on Renewable Energy Foster Community Have Fun
NREL Visitors Center Experience Map
Sees banners
Planned school trip
Sees signage Encounters sculpture
Media (article, news feature)
Join event
Invited to VC event by friend
Sees pre-event content, materials and comments posted on Facebook
Searches NREL in Facebook
Sees banners
Sees signage Encounters sculpture
Enters and sees front desk
Tours exhibit
Recieves game to take home
Plays game at home
Enters and sees front desk
Tours exhibit
Sees identity on event collateral (presentation, handouts, etc.)
Sees post-event content on Facebook
Sees identity on event collateral (presentation, handouts, etc.)
Sees post-event content on Facebook
Attends event
Posts follow-up comments and questions on Facebook
Shares content on his/her own Facebook page
Word of mouth
Media (article, news feature)
Join event
Invited to VC event by friend
Sees pre-event content, materials and comments posted on Facebook
Searches NREL in Facebook
Sees banners
Sees signage Encounters sculpture
Enters and sees front desk
Tours exhibit Attends event
Posts follow-up comments and questions on Facebook
Word of mouth
Media (article, news feature)
Join event
Invited to VC event by NREL
Sees banners
Sees signage Encounters sculpture
Enters and sees front desk
Tours exhibit Attends event
Sees identity on event collateral (presentation, handouts, etc.)
Established relationship with NREL
Become Aware
Anticipate
Arrive
Engage
Stay Connected
Shares content on his/her own Facebook page
PERSONA: AGES 6–17 COMMUNITY
Game, Identity
ENGAGE
FUN
Exhibits
EDUCATE
INFORM
Exhibits
Facebook, Events
PERSONA: AGES 18–35
COMMUNITY
Identity, Events
ENGAGE
FUN
Exhibits, Events
EDUCATE
INFORM
Events
Identity, Facebook
Facebook, Events
PERSONA: AGE 35+
COMMUNITY
ENGAGE
FUN
Exhibits, Events
EDUCATE
INFORM
Events
Identity, Facebook
Facebook, Events
PERSONA: INDUSTRY
COMMUNITY
ENGAGE
FUN
Events
EDUCATE
INFORM
Events
Identity, Facebook
CREATING THE first point of contact
1 It reaches out to a wide demographic.
U.S. FACEBOOK Users by age
13–17 35+
50.94%
of the U.S. is on Facebook.
THE AVERAGE FACEBOOK USER: Has 130 friends. Spends over 700 minutes/month on Facebook. Creates 90 pieces of content each month.
18–34
Source: Facebook
2 It functions as a hub for NREL events and information.
3 Delivers a rich experience to our target audiences.
WEB 2.0 COMPANIES
WEB 2.0 COMPANIES
WEB 2.0 COMPANIES
4 It’s free!
PERSONA PROFILE
PERSONA PROFILE
THE STRUCTURE is the symbol of the VISITORS CENTER
IDENTITY IDEATION
ENERGY SOURCES SYSTEM
Geothermal
Solar
Biomass
Wind
Hydro
SIGNATURE DEVELOPMENT
SIGNATURE DEVELOPMENT
SIGNATURE DEVELOPMENT
SIGNATURE DEVELOPMENT
Solar
Biomass
Geothermal
Wind
Hydro
GIVING YOUR VISITORS A
memorable
EXPERIENCE.
ENTRANCE BANNERS IDEATION
ENTRANCE BANNERS DEVELOPMENT
Geothermal
Solar
Biomass
Wind
Hydro
ENTRANCE BANNERS IMplementation
IDENTITY IMPLEMENTATION
ENTRANCE SCULPTURE
ENTRANCE SCULPTURE
ENTRANCE SCULPTURE
EXHIBIT CURRENT Layout
EXHIBIT CURRENT
EXHIBIT CURRENT FLOW
EXHIBIT INVENTORY
EXHIBIT CATEGORIES
Introduction Who we are.
Application How we harness it.
Generation Where it comes from.
EXHIBIT NEW FLOW Introduction
Application
Generation
EXHIBIT NEW Layout
EXHIBIT COMPARING FLOWS
BEFORE
AFTER
EXHIBIT CURRENT SIGNAGE FORMAT
EXHIBIT PROPOSED SIGNAGE FORMAT
EXIT BANNERS IMplementation
TAKING HOME the EXPERIENCE.
this formula: kilowatt-hours it uses per year. Use for each appliance is how many 4HE NUMBER YOU WANT TO ÚGURE OUT
EFFICIENCY IMPROVEMENT GAME Decide how you’ll spend the same amount of money on yourself next year…
5. Add up the savings!
7.
2. Cut out achievement cards (see inside this sheet) and write rewards on them.
RICHES through ENERGY EFFICIENCY a family game
1. Brainstorm some rewards your kids will want. (For example: Trip to the ice cream store, family game night, etc.)
3. Explain to the kids that you’re sending them on a scavenger hunt for opportunities to save energy. However much money they can save the family over the next year, you’ll buy them something worth that much. Show them the achievements, too.
RICHES through Cut out achievement cards (see inside this sheet) and write rewards on them.
2.
EFFICIENCY IMPROVEMENT GAME
7. Decide how you’ll spend the
5. Add up the savings!
same amount of money on yourself next year…
4HE NUMBER YOU WANT TO ÚGURE OUT for each appliance is how many kilowatt-hours it uses per year. Use this formula:
4. Help out with the scavenger hunt. They may need help with math and electrical safety.
(Wattage × Hours Used Per Day) ÷ 1000 × Days Used Per Year = Yearly Kilowatt-hour (kWh) consumption
6. Award achievements. (Put
If your appliance lists amps instead of watts, multiply the amps by 120 to get the watts.
them up on the fridge.) Help the kids decide how to spend their windfall, and make the purchase with them.
EFFICIENCY IMPROVEMENT GAME
ACHIEVEMENT
ACHIEVEMENT
ACHIEVEMENT
ACHIEVEMENT
Sensor Sweep
Sleuth
Junior Electrician
Senior Electrician
Awarded to: ________________________
Awarded to: ________________________
Awarded to: ________________________
Awarded to: ________________________
Figure out the yearly energy draw of five (5) appliances in your home.
Find 3 appliances that still use power, even when they’re turned off.
Replace a traditional (incandescent) bulb with a CFL bulb.
Replace five (5) traditional bulbs with CFL bulbs.
REWARD: __________________________
REWARD: __________________________
REWARD: __________________________
REWARD: __________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
ACHIEVEMENT
ACHIEVEMENT
ACHIEVEMENT
ACHIEVEMENT
Energy Hacker
Thermal Engineer
Photon Scavenger
Toasty
Awarded to: ________________________
Awarded to: ________________________
Awarded to: ________________________
Awarded to: ________________________
Change the settings on your computer so it uses less energy.
Find your hot water heater and lower the thermostat to 120° F.
Get rid of a lamp you can replace with sunlight.
Buy a space heater for your room and use it instead of centralized
Build Awareness: Identity, Facebook Engage Visitors: Exhibit, Events Educate on Renewable Energy : Exhibit, Events Foster Community: Facebook, Events Have Fun: Identity, Game
Questions?