BIH edition - Printed in the BiH
ISSUE 06 JUNE 2010
6 EURO | 12 KM
brainstorming magazine Salke Lagumdžije 3 71000 Sarajevo Bosnia and Herzegovina p: +387 33 471 326 p: +387 63 150 273 w: www.brainstorming.ba e: info@brainstorming.ba
Publisher DDS Idea is all Salke Lagumdžije 3 Hadžisulejmanova 10 71000 Sarajevo Bosnia and Herzegovina p: +387 33 471 326 p: +387 63 150 273 w: www.ideaisall.com e: info@ideaisall.com Editor: Rusmir Arnautović | rusmir.arnautovic@brainstorming.ba Review editor: Ena Matković-Arnautović | ena.matkovic@brainstorming.ba Cover illustrator: DDS Idea is all "idea is all" is an digital design studio located in the Sarajevo area and serving clients worldwide. We have experience in Branding, Identity Design, Web Site Design, Graphic Design, Multimedia and Print Production. Our work has been recognized by a number of clients in various industries for exceptional performance, expert advice and quality services in the fields of design, information architecture, branding and development. INFO: http://www.ideaisall.com
We`re always on the lookout for new artist as well as established creatives - so if you`re interested in contributing to the magazine, please send some examples of your work to (e.) samples@brainstorming.ba
Welcome Electronic commerce, commonly known as e-commerce or eCommerce,or e-business consists of the buying and selling of products or services over electronic systems such as the Internet and other computer networks. The amount of trade conducted electronically has grown extraordinarily with widespread Internet usage. The use of commerce is conducted in this way, spurring and drawing on innovations in electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems. Modern electronic commerce typically uses the World Wide Web at least at some point in the transaction's lifecycle, although it can encompass a wider range of technologies such as e-mail as well.
Meet the artists Meet the artists Alexander Lyamkin
Meet the artists David Palumbo
Born 1964, in Siberia, Russia. Alexander graduated from art college, but gained the majority of his experience through years of creative and personal development. The perfect photographical quality of Alexander's paintings fascinates and astonishes.
As far back as I can remember, I wanted to be an artist. As a child, I enjoyed reading comic books that my father gave to me and watching hours and hours of science fiction movies. Not surprisingly, the subject matter of my drawings was mainly monsters, robots, superheroes, and spaceships.
Meet the artists Gabriel Wickbold
Meet the artists Sam Werczler
ÂŤGabriel Wickbold is a young Brazilian photographer with an amazing portfolio, his images are very colorful and have an innovative touch.?In his work he goes eve further to highligth eroticism through new experimentations."
Sam Werclzer was born in Sao Paulo, Brazil. He started to draw with nine years old, inspired by comics, went to college and got a degree in fine arts. Today he is specialized in illustrations with a lot of colors and small details, very inspirational and beautiful work, check it out!
Meet the artists Mike Mitchell
Meet the artists Joe Jusko
There are some illustration styles that absolutely awe me for its coolness. One of these "styles" is when you take cute things and then you grunge it. I don't know if that's a good explanation, but I guess that's exactly what Mike Mitchell does.
One of best things about DeviantART is that we get to see a great range of illustrations works... from beginners to true masters of the craft. One of these masters is Joe Jusko, and american artist who makes some epic pieces.
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CONTENTS JUNE
The One-Hour Block Technique
The Ultimate Guidances of E-Commerce Electronic commerce or ecommerce is a term for any type of business, or commercial transaction, that involves the transfer of information across the Internet. It covers a range of different types of businesses, from consumer based retail sites, through auction or music sites, to business exchanges trading goods and services between corporations. It is currently one of the most important aspects of the Internet to emerge. Ecommerce allows consumers to electronically exchange goods and services with no barriers of time or distance. Electronic commerce has expanded rapidly over the past five years and is predicted to continue at this rate, or even accelerate. In the near future the boundaries between "conventional" and "electronic" commerce ...
Being a designer is great. You get to spend all day being creative—that is, of course, if you have all day to spend and are feeling inspired. Unfortunately, sometimes you’re completely devoid of ideas, which can be demoralizing, especially when it affects your profit and stress levels. Many designers I’ve met suffer from this problem occasionally. In such circumstances, some creatives choose to push on and just create something. This is a poor use of your time, though, because it won’t lead to your best work. Others decide to take the day off, but this isn’t always viable. I, on the other hand, use a clever technique, one that I find so effective that I use it all the time now: working in a one-hour time frame.
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ISSUE 06
JUNE 2010
6 EURO
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Most Creative Ads Series: Health - Beauty
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Most Creative Ads Series: Electronics Where there is business, there are ads. Considering so many beer fans, we have collected some electronics ads here for your view. Enjoy...
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Artist, Illustrators, Photographers, News Meet the artists Daniel Conway
Interview with Wojciech Magierski
I sure love illustration, and for many years now I've been following many great artists at DeviantART. I could check the evolution of many illustrators, and one of the is Daniel Conway. His pieces are fantastic.
My name is Wojciech Magierski aka m4gik. I am a graphic designer from Poland. I live in Cracow most beautiful polish city :) My passion is creating and designing graphic. Actually it's my job and I love it. I'm especially focused on photo manipulation and illustration.
Meet the artists Yulia Brodskaya
CREATIVITY AWARD August 13, 2010
Yulia Brodskaya is an artist and illustrator born in 1983 in Moscow Russia. She is very recognized for her astonishing, elegant and detailed paper illustrations. Currently based in the UK, where she went to continue her education in art at the University of Hertfordshire with a Master of Art in Graphics Communication ...
The time is NOW to enter the 40th Creativity Print & Packaging Awards. Gather your best Print Design, Illustrations, Publication, Photography, Eco-Friendly and Typography work to submit and be recognized.
Meet the artists Sebastian Hanel
Meet the artists Sarolta Bรกn
Photographer
Sarolta Bรกn is a 27 year old selftaught photographer/photo m a n i p u l a t o r f r o m B u d a p e s t, Hungary. Originally a jewelery designer, Sarolta usually works on an image from a few hours to a couple of days and uses up to 100 different layers for one picture.
Meet the Artist: INFO: http://www.arthit.ru/surrealism-1.html
Alexander Lyamkin Born 1964, in Siberia, Russia. Alexander graduated from art college, but gained the majority of his experience through years of creative and personal development. The perfect photographical quality of Alexander's paintings fascinates and astonishes. The artist's surreal paintings, humorous and elegant, highly prized by collectors, are held in personal and corporate collections around the world.
Meet the Artist:
Ben Newman
INFO: http://www.bennewman.co.uk/
Ben Newman is a freelance illustrator based in Bristol, UK. Ben is represented by Pocko People.
e v i t a e r C s k r o w
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Electronic commerce or ecommerce is a term for any type of business, or commercial transaction, that involves the transfer of information across the Internet. It covers a range of different types of businesses, from consumer based retail sites, through auction or music sites, to business exchanges trading goods and services between corporations. It is currently one of the most important aspects of the Internet to emerge. Ecommerce allows consumers to electronically exchange goods and services with no barriers of time or distance. Electronic commerce has expanded rapidly over the past five years and is predicted to continue at this rate, or even accelerate. In the near future the boundaries between "conventional" and "electronic" commerce will become increasingly blurred as more and more businesses move sections of their operations onto the Internet.
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Most Creative Ads Series:
Health - Beauty
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Logo Design A to Z - D Some time ago we began a series of posts on logo design. Our goal? To cover as many logos as we can until the end of the year... we started with logos starting with A, today is all about D's. We've been seeing some great logos, and we wish to have you guys along with us on this design journey.
Dreamtree
Drop & Drops
Saint Michael`s
DentCats
Dr. Chris Eddy
D.Construct
DocVault
Disco
Design snips
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DC
DavenLore
DAE
Dolan Wohlers
Data Dork
Demiu
Designdiscovery
Diobo
Doginbritain
Dandylion
Dotmonster
DogCat
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The One-Hour Block Technique
Being a designer is great. You get to spend all day being creative—that is, of cohurse, if you have all day to spend and are feeling inspired. Unfortunately, sometimes you’re completely devoid of ideas, which can be demoralizing, especially when it affects your profit and stress levels. Many designers I’ve met suffer from this problem occasionally. In such circumstances, some creatives choose to push on and just create something. This is a poor use of your time, though, because it won’t lead to your best work. Others decide to take the day off, but this isn’t always viable. I, on the other hand, use a clever technique, one that I find so effective that I use it all the time now: working in a one-hour time frame. Benefits 1. Saves time Setting a scheduling goal forces you to be timeconscious while you work. If you’re keeping tabs on your time, then you’re less likely to redo designs from scratch simply because what you’ve been working on doesn’t feel right or because you’ve strayed from your client’s specifications. 25 | ISSUE 06 | The Ultimate Guidances od E-Commerce
At the end of each hourly period, review your work. If you decide that you’ve strayed from the original plan or gone on a tangent, then you’ve still got time to adjust or refocus. This leads us to the next benefit. 2. Forces you to make decisions Working on an hour-by-hour schedule, you may feel a bit of pressure, which might give you a “make-do” mentality, and this is not necessarily a bad thing. One positive effect is that you will be forced to make decisions about your design while avoiding timewasting pursuits and aimless experiments. This is what we call “getting things done.” During the process, you may find yourself wondering “Does this work? Does it achieve my client’s goals and deliver the desired results?” Ask yourself this when making both major and minor decisions (which could be anything from choosing the radius for a rounded box to selecting the width and styling of your content). And this leads us to the final benefit… 3. Achieves good results every time Because you spent quality time and energy setting a
series of goals and specifications, as well as delineating and following a tight schedule, your efforts will have been measured and focused. Your design will look good and will satisfy your client. It will have a clearly composed message, and the calls to action will be evident.
You are not, of course, trying to steal ideas or copy another designer’s work. The goal is to stimulate your creative impulses and hone your skills enough to execute a polished concept. Ask yourself whether other designers have solved the problem facing you.
The designs you create in this manner will gel naturally. The forced time frame reduces tendencies toward blasé, almost random design and instead produces logical, effective designs that not only look good but, more importantly, meet your client’s needs to the tee.
Why did their solution work, and could you improve it? Likewise, look at your client’s competitors. Do their websites include that extra something that puts them ahead of your client? If so, consider how you could offer that extra polish. If not, what is their good website lacking that would make it excellent?
Here are the steps you will need to take. 1. Get a good timer. A timer application or a plain old stopwatch will keep you on track. The iPhone, for example, has a good timer that can be found under the clock application and that is easy to operate. Alternatively, you could try a dashboard widget such as Countdown X. It’s best if an alarm sounds at the end of the hour to alert you that the allotted time has run out and that it’s time to stop working. Make sure your timer can easily be reset and has some sort of audio alert. 2. Plan effectively. As you would with any project, plan the elements to include in your design. Jot down, perhaps on a notepad, the specifications for the design. These may have been provided by the client, but if not, take the time to craft your own. You could stick to keywords such as “Add log-in field” or “Create ‘Register’ button,” or write two to three sentences on each point with additional details. The idea here is to give yourself a clearer understanding of the elements to include on the page; these become your definite goals. It also helps to start thinking about the actual design early on. Jot down your ideas for styling and typefaces. Don’t restrict yourself; the more notes, the clearer the vision. Perhaps your client has given you wireframes or sketches? Include these in your notes. You’ve now formed your pre-design plan and will want to refer to it regularly. 3. Inspire yourself. This is where the one-hour technique really starts to take off. It’s always a good idea to fill your head with inspiring designs, interesting concepts and unique executions—but even more so if you’re feeling uninspired. Your might consider selecting websites (sometimes whole, sometimes small segments) that accord with your pre-design plan. By this I mean websites that achieve the same goals you have (e.g. increasing customer contact, driving new sales, etc.).
This is where innovation happens. Asking yourself these questions will help you identify the conventions that work and disregard the ones that don’t. You could leave these websites open in your browser or simply note the URLs for later perusal. You may find a visual reminder helpful; or you could use a mood board or print-outs. 4. Design! Now for the important part, the nuts and bolts of any project: the design process itself. When you have a well-structured and concise plan, you can use the one-hour technique to its fullest. You may now start your timer and begin designing. What sets this technique apart is the goal of completing as much of the design as you can within a single hour. Of course, not every design will be complete at the end of the hour. Taking two or three hours to produce a finished concept is reasonable. Still, breaking down the design process into one-hour blocks has numerous benefits. Always be aware of the time. Focus on the fact that you have only one hour. Work as hard as you can, but don’t rush. Rushing defeats the purpose, which is to make decisions and execute them; and you might revert to the old way of starting all over again when something doesn’t work, which leads to time-wasting and haphazard results. Conclusion The one-hour block design method takes a little getting used to—perhaps two or three design projects—but once you’ve adapted, you’ll feel more in control of your design work and abilities. You’ll be able to deliver consistent, reliable designs for each and every project you undertake. And you may well enjoy your work more, safe in the knowledge that your productivity is no longer constrained by your emotional attachment to the feeling of being creative.
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Most Creative Ads Series:
Electronics
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Meet the Artist:
David Palumbo
INFO: http://www.dvpalumbo.com
As far back as I can remember, I wanted to be an artist. As a child, I enjoyed reading comic books that my father gave to me and watching hours and hours of science fiction movies. Not surprisingly, the subject matter of my drawings was mainly monsters, robots, superheroes, and spaceships. My mother and step father, both being fantasy artists themselves, were very encouraging and supportive for me to develop my skill in drawing and allowed me to start taking life drawing classes as early as twelve years old.
Meet the Artist:
Jeff Bellio
INFO: http://jbellio.deviantart.com/
"I never knew what I wanted to do while growing up, but I've enjoyed drawing and video games for as long as I can remember. Funny, but I never thought that the two of them could potentially become a career someday. (crosses fingers and prays a little) Sadly, I've come to find out that you don't have much time for video games if you want to be good enough to make them. Which is kinda poopy, cause Hyrule and the Mushroom Kingdom are always in need of saving.
Meet the Artist:
Owen Schumacher
INFO: http://www.behance.net/OwenSchumacher
He makes some truly stylish pieces... full of color and a style that I don't remember seeing no where else, so I find these truly original. He's got more pieces at his Behance portfolio, which you may visit! I really hope you all enjoy these as much as I did! TGIF! Cheers. ;)
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Meet the Artist:
Horst Diekgerdes
INFO: www.horstdiekgerdes.com/
REEBOK – REETONE, Sexy Legs, Sexy Shoes Equals Sales Advertising Agency: DDB Berlin, Germany Head of Art Buying: Kim Bianchi Account Director: Stephen Kimpel Design Director: Stephanie Barth Production: Lunik GmbH – Arne Weingart Stylist: Sara Dunn Retouching: Adrien Benard, Paris
Decathlon – Cycling, Running, Hiking it’s All Good! Advertising Agency: Young & Rubicam Paris. France Creative Director: Les Six Art Director: Guillaume Auboyneau Copywriter: Guillaume Auboyneau Photographer: Yann Le Pape Art Buyer: Sylvie Reveillard Retoucher: Pierrick Guen Designer 3D : Jean-Philippe Sanquer
Spotting the 7 Different Designers Design is a universal language. It transcends all cultural and national boundaries. It is diverse and ever-changing. Despite the fact that designs can be universally appreciated, the artists behind them are all unique and talented individuals. What kind of designer are you? What is your philosophy? How do you contribute to the design community? Designers from different walks of life might have similar answers to these questions, and yet we are all different. Some designers take it upon themselves to educate those who have not yet developed an appreciation for Web design and art. Some designers aim to improve the overall quality of design on the Internet. And of course, some designers strive primarily to make a good living from their talents so that they can live a comfortable life. Human beings constantly wear masks to hide their true feelings, thoughts and personality quirks. Designers wear masks of their own: one to attend to clients, another to handle a project’s details, another to collaborate with colleagues and yet another to communicate with family and friends. Human nature is to wear a different mask according to the role one is playing. Despite these masks, our true personality still shines through. There are seven different personality types of designers. Which one best describes you?
succumb to the whims of clients, and he believes it is their loss if they do not heed his advice. Believing he is a cut above the rest, he admits to only a few other designers in the world being his peers. The Pablo Picasso designer sees himself, above all else, as an artist. 2. The Albert Einstein Designer
1. The Pablo Picasso Designer
A smart man with an excellent work ethic, the Albert Einstein designer has the motto “No pain, no gain.” Unafraid of ridicule, he dares to be different.
A perfectionist, the Pablo Picasso designer does not stand for any pixel to be out of place or unsightly. Egotistical, he does not care about other people’s opinions, and he belittles them for their ignorance and lack of appreciation of design and the arts. Principled, the Pablo Picasso designer has a strong mind and set beliefs that cannot be swayed by any amount of money. His only concern is for the ingenuity of ideas. A man out to change the world of design, he does not 45 | ISSUE 06 | The Ultimate Guidances od E-Commerce
If at first you don’t succeed, try, try and try again. Failure is the mother of all success, and the Albert Einstein designer has a never-give-up attitude that pushes him to continually reach his goals despite countless failures. The Albert Einstein designer continues to create his own designs, putting them to the test in various design competitions. He may not get it right each time or win every competition, but he believes his hard work will eventually pay off and that he will be recognized for his talents and effort. His strong faith and his belief in himself enable him to patiently wait for the day when he is praised for his
contributions. To him, the question is not if he will be successful, but rather when will he attain his goals and be successful. 3. The David Copperfield Designer
designer mashes up several successful ideas to create a fresh “new” concept. Money being his sole interest, the Captain Hook designer tries to squeeze as much as he can out of his designs. By making small, simple changes to the color, font and layout, he passes off designs as new creations. Unfazed by whether he loses some clients, he simply finds new ones who are unaware of his tricks. His lives by the pirate code that dictates, “A good designer copies, but a great designer steals.” 5. The Mahatma Gandhi Designer
The David Copperfield designer is a great storyteller and illusionist. Capable of anything, regardless of how seemingly impossible it is, he conjures the best designs for his clients. Convincing his clients to hire him and only him to do everything is a simple task. Given everything he delivers to clients, he does not come cheap. After all, he gives them everything they want, which amounts to a cleverly constructed illusion. Using his great storytelling skills, he leads clients to believe that he is the only person they need to achieve their goals. Behind the scenes, the David Copperfield designer orchestrates his illusions down to the second. Appearances can be misleading; outsourcing his tasks, he packages the result as his own work. The client doesn’t realize who are the hard-working talents who support him. He manages the project and delegates work to others but claims credit in the end. 4. The Captain Hook Designer
Believing he is obliged to right wrongs, the Mahatma Gandhi designer takes it upon himself to effect change through peaceful means. He feels an obligation to improve Web design standards, regardless of any difficulties or opposition he might face. If he has to achieve his goal one client at a time, he will gladly do so. Sharing his design philosophy with whomever will listen, the Mahatma Gandhi designer tries to persuade others—designers, clients and the general public alike—to help him make the design industry a better place. A forward-thinking man who sets trends, he advocates for what he believes is necessary to improve and sustain the design industry. Willing to sacrifice himself for the benefit of other designers, the Mahatma Gandhi designer does whatever he can to improve the world of design through peaceful and lasting change. 6. The Bashful Dwarf Designer Shunning the spotlight, the Bashful Dwarf designer always feels like he could have done a better job. When praised, he is quick to share the credit with colleagues. Insecure about his talents, he is content to work behind the scenes and let others take the honor.
Why create when you can steal? The Captain Hook designer is cunning and sly. He scouts for the most innovative and successful designs and makes them his own—not by blatantly duplicating, mind you, but by cleverly working in his own ideas and inspiration. Craftily
The Bashful Dwarf designer doesn’t think much of fame or fortune, and he prefers not to show his name or face. Lack of confidence is the cause: he believes many other designers out there deserve more recognition. As long as he makes enough money to put a roof over his head and not go hungry, he remains content with his The Ultimate Guidances od E-Commerce | ISSUE 06 | 46
his head and not go hungry, he remains content with his lot in life. 7. The Ella of Frell Designer The real Ella of Frell fell under a spell and couldn’t say no to anyone. Slightly different, the Ella of Frell designer actually has a choice and does not have to do everything she is told. Instead, she chooses not to decline her clients’ every wish. Believing the customer is always right, she goes out of her way to please clients. Clients never find fault with her because she is ever willing to make whatever changes they ask for. “No” is not in her vocabulary.
The DFA Award is open to any design in the world that has been commercially launched in one or more Asian markets between 1 January 2008 and 31 July 2010. Designs that are still under development and/or not yet commercially launched do not qualify for participating at the Award. The DFA Award welcomes entries from: * Design owners, design clients, or brand owners * Designers * Design consultancies
Often ignoring her better judgment, the Ella of Frell designer subjugates her design sense to the clients’ will in order to avoid displeasing them. She is at the client’s beck and call, night and day. We Are All Different Each designer has their own personality type. Whatever yours is, the important thing is to be true to yourself and honorable. Any one of the seven types covered here could be an extreme version of you. or you may see a little of yourself in each. The only constant is change, and perhaps we have all been more than one of these seven at different times in our lives. We are, after all, always growing and hopefully wiser.
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Brainstorming is the successful monthly spin-off of DDS “Idea is all”. Each issue gives you an in-depth guide to a different creative subject, and future issues will covere themes such as print design, web design, Photoshop, typography, packaging, creative advertising, and how to start your own design business. Inside every edition, you’ll find great step-by-step tutorials and tips from the best digital artists in the business, showcases and profiles of upand-coming talent and established creatives, as well as explorative features on the subject in hand.
Why Advertise on brainstorming.ba and brainstorming magazine?
Creative ads: Food
Meet the Artist: Gabriel Wickbold INFO: http://gabrielwickbold.carbonmade.com
ÂŤGabriel Wickbold is a young Brazilian photographer with an amazing portfolio, his images are very colorful and have an innovative touch.?In his work he goes eve further to highligth eroticism through new experimentations."
Meet the Artist:
Magdalena Owll INFO: http://owll.deviantart.com/ Literature, Music, Art, Movie...
Meet the Artist: Sam Werczler INFO: http://www.talktosam.com
Sam Werclzer was born in Sao Paulo, Brazil. He started to draw with nine years old, inspired by comics, went to college and got a degree in fine arts. Today he is specialized in illustrations with a lot of colors and small details, very inspirational and beautiful work, check it out!
Meet the Artist:
Gyslain Yarhi Photographer
INFO: http://www.gyslainyarhi.com/
Meet the Artist:
Mike Mitchell There are some illustration styles that absolutely awe me for its coolness. One of these "styles" is when you take cute things and then you grunge it. I don't know if that's a good explanation, but I guess that's exactly what Mike Mitchell does. I find these totally awesome and stylish... so I just had to share them with you! Mike Mitchell knows exactly what it takes to make grungy/cute illustrations, and that's why I like these so much. For more of his awesome work, you may visit his deviantART page or his website. I really hope you all enjoy these! Cheers. ;) INFO: http://sirmikeofmitchell.com/
Meet the Artist:
INFO: http://kratos5saif.co.cc/
DesignerKratos
Well I am Kratos from Iraq but I live in Syira ,I am designer in company of games , Thanks god because I have Fantastic Life with photoshop ......... I spend all my free times with photoshoping lol I am good member in freakingnews.com and there is a great photoshop contests every day so join with me there ;)
Meet the Artist:
Joe Jusko
INFO: http://joejusko.deviantart.com/
One of best things about DeviantART is that we get to see a great range of illustrations works... from beginners to true masters of the craft. One of these masters is Joe Jusko, and american artist who makes some epic pieces. He's done some great work with Vampirella, X-Men and Lara Croft, but his barbarian pieces are really awesome! For more of his works, you may visit his portfolio. I hope you all enjoy these! Cheers. ;)
Most Creative Ads Series:
Money - Bank
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Meet the Artist: ED McCulloch INFO: http://edshoots.com/
The best thing about blogging is that we discover new professionals all the time, and in this post it's not different, it was a suggestion from a reader, and it's this amazing advertising photographer from Salt Lake City Utah called ED McCulloch. ED has been creating things since he was born way back in the 70's. While in school he studied art and visual communications. He also spent some time studying art direction in South Beach.
WHY SHOULD YOU WANT A CREATIVITY AWARD? Deadline August 13, 2010 The time is NOW to enter the 40th Creativity Print & Packaging Awards. Gather your best Print Design, Illustrations, Publication, Photography, Eco-Friendly and Typography work to submit and be recognized.
http://creativityawards.com/
Meet the Artist:
Daniel Conway I sure love illustration, and for many years now I've been following many great artists at DeviantART. I could check the evolution of many illustrators, and one of the is Daniel Conway. His pieces are fantastic. Daniel is an European illustrator that has done some amazing works, and here are some of my favorites. For more of his great pieces, you may go visit his portfolio at DeviantART, because it's really, really worth it. I hope you all enjoy these as much as I do. Cheers! ;)
INFO: http://arcipello.deviantart.com/
Meet the Artist: Yulia Brodskaya INFO: http://www.artyulia.com/
Yulia Brodskaya is an artist and illustrator born in 1983 in Moscow - Russia. She is very recognized for her astonishing, elegant and detailed paper illustrations. Currently based in the UK, where she went to continue her education in art at the University of Hertfordshire with a Master of Art in Graphics Communication degree in 2006. After getting her degree, Yulia continued to experiment and explore ways of bringing together all the things she likes most: typography, paper, and highly detailed hand-made craft objects. She has swiftly earned an international reputation for her innovative paper illustrations and continues to create beautifully detailed paper designs for clients all around the world.
Interview with:
INFO: http://www.behance.net/magierski
Wojciech Magierski the time. At the moment, I work for an creative agency based in Krakow and I'm happy that I do what I love. Lately I've been seeing a lot of great digital illustrator and designers from Poland. What kind a support the country gives to people who want to follow this path of design?
Lets start up with the usual, tell us about yourself? My name is Wojciech Magierski aka m4gik. I am a graphic designer from Poland. I live in Cracow most beautiful polish city :) My passion is creating and designing graphic. Actually it's my job and I love it. I'm especially focused on photo manipulation and illustration. When did you start this passion for design and graphics, and what did you do to take it further and turn it in to your profession? I have always loved painting and drawing. My uncle is a well-known Polish sculptor, and my mother makes professional artistic jewelery, so I think I have inherited my art passion after them. When I got my first computer I used it first only for playing games. A couple years later I started creating some graphics in the Photoshop. I realized that I could replaced painting on the paper by painting in the Photoshop. It was my great hobby. After I had finished the high school, I decided to continue that and start studies combining my computers skills and my passion for art. It was a wonderful idea, because I realized that it was just what I would like to do as my proper job. Currently, I try to develop and improve my skills and I try to get better all 79 | ISSUE 06 | The Ultimate Guidances od E-Commerce
You are right. There are a lot of talented digital artists on a international level in Poland, but we have few schools where you can learn graphic design skills. It is still new subject for our colleges. They don't follow market needs. I hope it will be changed soon. I know that education is very important, but in my opinion, it is one of many factors to be successful. I know many graphics designers, who didn't graduated any collages but achieve their goals successfully. From my point of view, if you discover your passion, talent and determination in doing that, you will be one of the best :) Lets talk a bit about your work, looking at your work is obviously that you have unbelievable skills and a very creative mind, how do you define your style? Thanks for nice words. I very appreciate your opinion. I
have a little bit problem with defining my style. I'm still on researching a way if you know what I mean. I would like to try many things, experience them, surprise others by doing something new and fresh.
pleasure. In case of Mike Campau, I liked his CG COVER GIRL. I suggest him co-operation in doing something together. He agreed and we did great project, which was awarded in one of the graphic portals.
Where do you find inspiration to create such awesome pieces? I think that everything that surrounding you, may be your inspiration. Sometimes just one detail can make that you feel yourself creative and inspired. If you are sensitive man, you can see deeply then others. I have also my favorite time to create new projects - it is time just before sleeping. Besides, I very like review abduzeedo website and the famous Daily Inspirations to meet something interesting for me. Tell us about your process of creating, how do you go from nothing to a very complex final image? In the beginning, is an idea. But it is very common that during creating process most things are changed so finally effect is quite different that initial one. It attaches great importance to composition. From my point of view, it is really significant element in designing. When every element suits to others - adding some next, is quite easy. After that I looked for proper light and colours to make my project dynamic and interesting.
I noticed you do a lot of collab work, how important you think that is for your work and what do you learn from these experiences? If you do collab work, you can learn a lot. And it is great fun ! There were nice experiences for me. I do it with The Ultimate Guidances od E-Commerce | ISSUE 06 | 80
Meet the Artist:
Ben Heine INFO: http://benheine.com/
Ben Heine is a Belgian painter, illustrator, portraitist, caricaturist and photographer. He was born in Abidjan, Ivory Coast and currently live and work in Brussels. Ben also has created a really cool series of works that called Pencil vs Camera.
Meet the Artist: Ryan Schude INFO: http://ryanschude.com/
Ryan Schude was born in the greater Chicagoland area in 1979. Ryan received his undergraduate degree in Business Administration from St. Mary’s College in Northern California before heading to the San Francisco Art Institute for photography. After shooting freelance for a bit and then working full time as a photo editor in San Diego, Ryan moved to Los Angeles where he currently lives and works out of the Forge, a studio just outside of downtown. Focusing around a conceptual and narrative framework, Ryan blends a fine art background with a more produced look to create multiple stories within each photo. He is for sure very talented, and his images are really creative and stylish. The colors, the atmosphere, the characters, the scene... the whole composition is pretty unique and eye catching.
Meet the Artist:
Derk Venneman INFO: http://www.derkvenneman.com/
Meet the Artist:
INFO: http://reevolver.deviantart.com/
Salvador Ramirez Madriz
Meet the Artist:
Grant Regan
INFO: http://www.grantregan.com/
Born and raised in Sydney, Australia, I am a concept artist, illustrator and art director with a proven track record in the fields of environment and location, transport and object, and creature and character design. I strive to create unique and interesting concepts consistent with the brief, and which meet the requirements of production.
Meet the Artist:
Sebastian Hanel Photohrapher INFO: http://www.johannsebastianhanel.com/
Interview with:
Richard Roberts INFO: http://www.theotherstream.com/
Let’s start with the usual, tell us a little about yourself? Well my name is Richard Roberts and I am 18 years old. I was born in the UK and moved to the US when I was about 5 years old. I have lived in 4 different states. I currently am living in Milwaukee, Wisconsin. I have been designing for about 4 years but recently have been taking it very serious and putting huge amounts of hours in everyday. A few months ago I opened my freelance portfolio website www.theotherstream.com and that at the moment is going very well. My goal is to open my own studio one day and design for the rest of my life.
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When I was young around the age of 12 or 13 I used to play online video games. And one day I came across some designs at a game forum and was so intrigued by them. That led to me installing a copy of adobe Photoshop 4.0 on my computer. After a few months of playing around on it, I came to realize I was using an outdated version of Photoshop and that I was restricted. So I eventually purchased a copy of adobe Photoshop cs2 and spent the next few years getting familiar with the program. About two years ago I realized people made a living doing design work and I aspired to be like them. So I set out goals for myself and did everything
them. So I set out goals for myself and did everything possible to reach them. I am fascinated with all art forms and always have been. I think I have a drive to design in my blood as it's my number one passion in life. How did you get so good in Photoshop? I think perseverance, knowledge, aspirations, patience, effort and practice are all words that would describe how I got to where I am now. Everything I know is self taught and I spent years practicing learning how to do different things in Photoshop. The amount of time and care I put it my artworks is not just a day of work. It's over a weeks worth if not a month. Good artwork comes from obviously has good knowledge but also a lot of time and care. I do think however not everyone can be a designer or artist. I think you need a certain frame of mind in which you know what looks right and wrong. I think people are born with this ability. For example perspective shadows colors contrasts, are all different factors that I think people neutrally are good at doing. I would say I am one of those people. I have always had huge aspirations to be a successful freelancer and I am now getting to that point. So I would say me getting good is some neutral ability but also the time and effort and perseverance I have as an artist. How long do you usually take working on one piece? It depends from project to project usually. Personal work I like to spend a week at least but I sometimes take a few weeks. On cliental work I work on the deadlines, for example working on my computer arts commission I spent 4 days because the deadline was so soon. Those 4 days consisted of 8 or 10 hours a day though. So I spend hundreds of hours on pieces usually. Describe to us the usual process you do to create your images.
which ends in good finished results. Do you use any other tools besides Photoshop? The only thing I use besides Photoshop is a wacom intuos3 6x11 but currently my tool of trade is adobe Photoshop solely. I am hoping to branch off and use adobe illustrator a bit more. Other then using pen and paper to write down concepts and ideas Photoshop is the only program I use to design my artwork What inspires you to create such good pieces? I would say the desire to be a successful well known designer is a huge factor when it comes to me designing my pieces. I push myself each piece to produce a wonderful piece of art. There is nothing better then the satisfaction of knowing you yourself inspire others and people get enjoyment out of something you have created. I have huge goals and I design good pieces to get to those goals. Can you tell us about some of your goals and you projects for the future? Currently I am getting more and more established as a freelance artist by the day. An aspiration I have is for it to keep developing until eventually I have enough cliental that I can make a living off it. My highest goal is in a couple of years to open my own design studio and hopefully have some other designers working for me. I am currently working on a new piece inspired by Salvador Dali, I can't say when that will be released but I am sure people will enjoy it. I am also working on some side projects such as an album cover and some other works for depthcore. I will be also setting up a section on my website www.theotherstream.com where you can request prints of some of my designs. So there will be some new cool stuff coming your way, and I will be to sure to keep you guys posted.
I usually start off by thinking of a concept, after that is established I write down key words on a white board I have above my workspace. After I have a basic idea of what I want to do I begin finding photo's that would fit well etc... I then slave away for hours/days/weeks on the piece. The pieces usually come out a bit different then how I imagined it before hand. I like to experiment and try things when I am designing and I go with what looks good and it ends up being different from my original thought. Cliental work is another process on its own. I find client work easier in a sense as they are feeding you a concept/ideas some of the time. After I get the brief on the project I write down ideas and get to work. Depending on the deadline the time can vary. Sometimes I will go 12 hours straight working on a project per day if the deadline is soon. If the deadline is far away I like to do a little every day. One factor I make sure of is to be consistent through out all my designs, The Ultimate Guidances od E-Commerce | ISSUE 06 | 94
Meet the Artist:
INFO: http://cedricpoulartworks.daportfolio.com/
Cedric Poulat
I’m a freelance comic artist and an illustrator, from France. Most of my work features the female form; even If I do a bunch of other things but it’s generally my work featuring women that you’ll cross through the Internet. I’ve worked as an illustrator and concept designer, done some arts for video games and often do some character design/covers/pin-ups and commissions for various people/small publishers.
Fundación Par People with Disabilities Foundation Advertising Agency: Mccann Erickson Argentina Chief Creative Director: Sebastián Castaneda Creative Director: Pancho Esposito / Nacho Coste Art Director: Nacho Coste Copywriter: Pancho Esposito Account Manager: Victoria Ortelli Illustrator: Hernán Sanchez Photographer: Julieta García Vazquez Additional credits: Cosme Argerich (Rancho Producciones)
CNAC National Anti-Counterfeit Committee Advertising agency: DraftFCB, Paris, France Creative director: DraftFCB, Paris, France Art director: Sebastien Zanini Copywriter: Pierre-marie Faussurier Photographer: Oliver Rheindorf
Remembering Cool Vintage Ads It's time to remember a bit of the past, these vintage ads are really cool. If you remember some of them you provably thinking to yourself how fast things evolve. If you never seen them before you definitely going to get a good laugh and ask yourself; was that really real? Check them out and enjoy!
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Book Review: Book #Three by Brand Nu Radim Malinic is an award winning art director, illustrator and graphic designer based in London, England. We have already posted about him but now he has just released his new book called #THREE is a visual tour of the use of creative re-touching, vector illustration and art direction to inspire and transform everything from leading world brands to inanimate objects. A limited edition of 1,000 copies, #Book THREE will be available from brandnu.co.uk for L11.99 from 26th April 2010. Highlights include the distinctive re-brand of the London Film Museum, Blossom Hill at Wimbledon, trend setting ad illustrations for ACER’s 3D laptop range as well as a striking summer campaign for the prestigious QV, Melbourne Australia. Produced to give inspiration to all, from household names to niche businesses and upcoming designers alike, work is demonstrated across a range of media including outdoor posters, to magazine covers and online. A collection of work created over the last 18 months, Book #THREE is an exciting portrait of the mature artist Brand Nu has become - able to transform any image, product or campaign, with fluid beauty, raw edge and vibrant color. The book also contains several self-initiated experiments, unpublished elsewhere, which show the passion and excitement that Brand Nu applies to seeking new techniques to add to his ever expanding creative arsenal. INFO: http://www.brandnu.co.uk/
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Meet the Artist:
Sarolta Ban
INFO: http://www.flickr.com/photos/mindazonaltal/
Sarolta Bรกn is a 27 year old self-taught photographer/photo manipulator from Budapest, Hungary. Originally a jewelery designer, Sarolta usually works on an image from a few hours to a couple of days and uses up to 100 different layers for one picture.
brainstorming magazine Salke Lagumd탑ije 3 71000 Sarajevo Bosna i Hercegovina p: +387 33 471 326 p: +387 63 150 273 w: www.brainstorming.ba e: info@brainstorming.ba