STRAND 3
Be able to produce a stop motion animation with soundtrack
REVIEW YOUR TEST FOOTAGE IN DETAIL. CONSIDER THE STRENGTHS AND WEAKNESSES OF YOUR ANIMATION TEST FOOTAGE: Talk about: • • •
What went well? (Strengths) Even better if? (Weaknesses / Problems) Next steps… (What have you learnt & how will you use this to move on and improve your animation?)
AIM TO WRITE ABOUT THE FOLLOWING FOUR AREAS 1. NARRATIVE – character and storyline (How are you expressing character? Is there a set up, confrontation, resolution in your narrative?) 2. MODELS - character; props; set, eg three wall set, blue screen, location 3. CONSIDERATION OF MOVEMENT – continuity; frames per second; character – e.g. walking, lip synching, expression; 4. CAMERA: framing; access to set; angle; movement; lighting; appropriate point of view; perspective
P3 The technical quality of the finished animation will be acceptable and it will have shape and some sense of design…with the deliberate application of chosen techniques. In terms of the aesthetic or imaginative qualities of their work, learners will not move beyond the conventional, but the conventions applied will be appropriate to the style & technique of the animation M3 Technical errors should be rare and not interfere with audience reception. Motion will be fluent. The soundtrack is likely to use at least two tracks, as well as video post-production techniques including synchronisation.
D3 Learners will use one or more of the recognised techniques with confidence, creativity and to nearprofessional standards of technical skill. Technical errors will not be evident to the target audience and the form of the animation will enhance the meaning of the piece, for example through the use of a specific style to produce recognition and response from the audience. The content will be fit for purpose both in following the appropriate genre conventions and being sufficiently different to attract attention. The models or objects chosen, and the location in which they are shot will show an element of individual flair, and narrative or structure used will be more than simply derived from existing work. Camera operation will use a range of points of view, movement and angles, and the lighting will show consistency. The soundtrack is likely to contain material recorded specifically for the production and to be more complex, for example, it might use two or more audio tracks, a series of FX and dialogue synchronised in postproduction.