AUTUMN VOL.47
SEPTEMBER
2014
Inside
Vol.47
freedom creation &
GO
NE U T Y ME S
E D I T O R I A L
R
ulers about love don't excist. But there is kindness and manners that show who to follow each moment you chose to live. We are made of flesh and in our vains the only liquid that is running has the color of love, passion, anger, fighting for truth, perfect and worthy as fire. Can't control it but there are logic ways to help, train and learn to earn love and give in. Each of us is made by a star system guided through its own space by unique and perfect forces like our dreams for a better world. These dreams are the same with NEu Tymes choice for publishing, communicating and sharing. Him who steps forward choses to get up and dance surrounded by lights of freedom. Take the first leap and read about journeys, other countries' cultures, arts. Humans are made by the same ingredients while shuffling at their own NEu Tymes steps.
Have a joyfull and inspiring reading. Please contact for your achievements to publish.
Petros Vasiadis Creative Director Chief Editor Publisher
Kaeru
Art Direction, Digital Art, Illustration A mecha frog saga...
Flavio Montiel Art Director, 3D Artist, Digital Artist Sao Paulo, Brazil
www.flaviomontiel.com
Small Objects Composition Industrial Design, Product Design, Toy Design This project set out to gain a sensitivity to the most fundamental shapes used in design though a spacial relations problem. By limiting the use of the line, plane, and volume, one was to arrive at a conclusion that uses a clear hierarchy to challenge the space.
Zachary Riker Brooklyn, NY, USA
Sidewalk Psychiatry Self-evaluation in transit 2006
"Above all, do not lose your desire to walk: every day I walk myself into a state of well-being and walk away from every illness; I have walked myself into my best thoughts." - Søren Kierkegaard
To encourage self-evaluation in transit, Candy Chang posed introspective questions on the pavements of New York City with stencils and temporary spray chalk. Public therapy, free of charge. 2008, 25΄΄ x 1΄΄, Temporary spray chalk.
http://candychang.com/
C
andy Chang is a Taiwanese American artist who is interested in the relationship between public space and personal well being. Her public art projects have examined issues from housing costs and the future of vacant buildings to personal aspirations and anxieties. She received a Masters in Urban Planning from Columbia University and a BS in Architecture and a BFA in Graphic Design from the University of Michigan. Her work has been exhibited in the Venice Biennale, the San Francisco Museum of Modern Art, the Ogden Museum of Southern Art, and the Smithsonian Cooper-Hewitt National Design Museum. She is a TED Senior Fellow and a World Economic Forum Young Global Leader, and she has received grants, commissions, and residencies from Art Production Fund, European Capital of Culture, the Arts Council of New Orleans, the Alaska Design Forum, and the Black Rock Arts Foundation. She lives in New Orleans.
Studio Swine Designers London, United Kingdom
www.studioswine.com
Super Wide Interdisciplinary New Exploration Studio Swine is a collaboration between Azusa Murakami and Alexander Groves. Azusa graduated from the Bartlett School of Architecture and Alexander from the Ruskin School of Fine Art Oxford before both gaining an MA in Design Products at the Royal College of Art. Studio Swine explores design through material innovation and creating new sustainable systems whilst placing an equal importance on aesthetics, be-
lieving that desire is the Biennale of Design Slogreatest agent of change. venia, Wallpaper* Design Award and recently nomiOperating in the fields of nated for Designs of the design, fashion & archi- Year Award 2013 at the tecture, Studio Swine has Design Museum London. worked with Veuve Clicquot, Swarovski & Droog. Studio Swine is curStudio Swine has exhibited rently based in Lonat the Barbican, V&A, New don / São Paulo. York & London Fashion Week and Gwangju Biennale curated by Ai Wei Wei. Swine has been awarded international awards including the Gold Prize at BIO23
Metallic Geology Crafts, Furniture Design, Product Design
I
nspired by the long tradition of
trasts with the power of nature and
Chinese Landscape and its ex-
the still sanctuary of interiors.
pressive depiction of mountains
Foamed Aluminium is created with in-
and rocks, Studio Swine’s 'Me-
jecting a gassing agent when mol-
tallic Geology'Â collection brings
ten, resulting in a very lightweight
elements of rugged landscape into
material that has the appearance of
the
pumice
interior,
drawing
striking
con-
which
undergoes
a
similar
process within volcanoes.
nets display the intricate beauty of
The material is currently used for
its material.
building insulation and in the auto-
The arrangement of the shelves ref-
mobile industry hidden behind walls
erence the traditional tea cabinets,
and
and
car
bonnets; functional
uses
with
highly
polished
stainless
based on its structural properties. In
steel surfaces which create the il-
contrast, the ‘Metallic Geology’ cabi-
lusion of cavernous depths within.
The cabinets are a synthesis of ancient Chinese traditions and the country’s contemporary industrial production. 'Metallic
Geology' collection
was commissioned by Pearl Lam Galleries.
Mucho Graphic Design London, United Kingdom
www.wearemucho.com
Mucho is a visual communications and graphic design studio. We offer creative strategy and design for a variety of clients worldwide - from small businesses and start-ups to multinational corporations. They all benefit from our vast experience and creative capabilities encompassing brand identity, art direction, graphic communications, editorial design, packaging, signage, websites, apps, motion graphics and more. A global boutique design studio with offices in Barcelona, Berlin, Newark (Nottinghamshire), San Francisco, London, New York and Paris, Mucho is led by a team of award-winning creative directors and partners Marc Catala, John Dowling, Rob Duncan, Pablo Juncadella, Loran Stosskopf and Tilman Sole΄.
Our approach is driven by strong ideas and the desire to create relevant, unique work. Collaborating across oceans and cultures allows us to infuse our work with fresh perspectives. Above all, we are committed to creating the very best visual communication, helping businesses stand out - however small or large they are, and wherever they are in the world.
San Francisco Civic Center Branding, Graphic Design
T
he Civic Center is home to some of San Francisco’s most important San of
buildings
Francisco the
dination
Ballet
Community and
and
institutions &
San
Benefit
Francisco
District
communication
including (CBD)
around
City
Symphony. is
the
to
Hall, The
improve
management,
the goal
coorsafe-
ty, beautification and cleanliness of the greater Civic Center area for the benefit of patrons, residents and other visitors within the district. If you conduct a search for the San Francisco Civic Center, you will find maps that show an outline of the neighborhood marked by a dotted line, which also happens to represent an arrow. The solution became obvious, we rotated the arrow and always had it pointing up. It’s a symbol that suggests movement, growth and improvement. It’s also a symbol and a shape that the Civic Center of San Francisco can really own.
Porsche Porsche Museum:
http://www.porsche.com/museum/en/ Delugan Meissl Architects:
http://www.dmaa.at/home.html
museum
Pygmalion Karatzas Photography:
http://karatzas.wix.com/photo
P
orsche
is
for the new Porsche Museum be-
both
the
gan in 2003 in the northern dis-
smallest
in-
trict
of
Zuffenhausen
Stuttgart
dependent
next to the company headquarters.
German
au-
Construction
tomaker
and
2005-08. The official opening cer-
the
world’s
emony
took
was
on
place
29
between
January
2009
most
prof-
and
itable
auto-
ros. The display area covers 5600
maker. It’s history of sports cars
sq.m. featuring around 80 exhibits,
begins in 1948 with the legendary
many rare cars and a variety of
Type 356 "No.1", but the conceptual
historical models. The museum was
basis
designed by Austrian based archi-
of
of
the
the
brand
lifelong
is
work
the of
result
Profes-
cost
tects
around
Delugan
100
Meissl.
million
The
eu-
exhibi-
sor Ferdinand Porsche (1875 - 1951)
tion spaces were designed by HG
which
Merz.
was
continued
by
his
son
Ferry (1909 - 1998).
"Porsche
The first Porsche museum opened
and
in
three
1976
in
factory.
It
to
20
a
side a
small
near
the
"Thematic core
"Product
History,"
Islands"
are
the
the
mu-
elements
of
building
seum concept. The "Porsche Idea"
rotation.
section focuses on specific, trail-
Porsche built it to showcase their
blazing technical solutions for in-
stock of 300 restored cars, many
teresting
challenges
of which in pristine condition and
all
of
still in full driving order. Planning
uct History" section is a chrono-
hold
was
road
Idea,"
exhibits
in
areas
mobility.
from
nearly
The
"Prod-
logically arranged presentation of
the
the history of Porsche sports cars
is
from its beginnings in 1948 to the
a
latest
able
models.
"Thematic
Islands"
building
and
conceived functional space.
as and
The
its a
environment
quality,
practical specific
as
is
utilis-
charac-
focus on particular, especially im-
teristics
portant
able environment are conceived as
aspects
of
Porsche
his-
of
the
spatially
defin-
tory.
a
The architects explain their con-
its interpretation as the corporate
cept for the design:
approach.
"The central draft concept was the
The
translation
and
as a dynamically formed, monolithic
of
structure, seemingly detached from
vivid
of
brand
the
into
versatile
the
language
landscape
Porsche
or
urban
museum
landscape,
is
designed
architecture. The museum features
the
those
which
phy. Its reflective soffit absorbs
both
the architectural landscape below
visi-
and atmospherically increases the
tors. Drive and speed, statics and
space between base and exhibition
logjams
area."
the
specific
Porsche
spatially
in
the
brand
and can
conditions conveys
sensually be
to
experienced
building’s
both
configuration
as
well as through the spatial medium. The
museum’s
demonstrates
conceptual our
design
perception
of
buildings as interactive organisms, as communicating part of a whole. The consistent interaction between
entry
level’s
folded
topogra-
The photo shoot capturing iconic impression with experience and extensively.
took place on July 2014. My approach is to combine and representative points of view that portray an overall a post-processing treatment that enhances the viewing gives a uniqueness to buildings that are photographed
More information and examples of my work can be found on my website and Morphogenesis books:
Morphogenesis 1 Morphogenesis 2
- Pygmalion Karatzas
Teodoru Badiu Illustrator
Theodoru.com
Vienna, Austria
www.theodoru.com
Teodoru Badiu is an illustrator, char ac ter designer and 3D artist living in Vienna, Austria. To bring his visions to life, he works with different kinds of media, from photography to 3D and
vector to traditional drawing collage or mixed media. The way of combining all those elements helped him to develop a very unique graphic style with a colorful and bright color palette but
with slightly dark messages. But even if his cheerful, bizarre, and colourful characters in their fantastic environment seem to be a little menacing sometimes, they are friendly in the end.
Pop ArtoonsExhibition set up Character Design, Crafts ABOUT PROJECT In
his
artist
show TEODORU
presented Pop
the
Artoons
Fans
all
style,
his
In
his
titled
ARTOONS,
and
Atelier
great
and
around bright
show
POP
the
also the
a
artist
Olschinsky series
few
felt
palette,
were
also
Art
Dead
sculpts
world
colour
character
in and
designer
Store,
Wood,
based love his
provide
Vienna,
Skull
on
his
with bizarre
an
and
3D
were
Toons
and
characters. his
unique
characters.
insight
into
his
working process, from sketch to the finished sculpted or produced character. A must-see for friends of pop character design. Atelier Olschinsky ART STORE Esterhazygasse 11 1060 Vienna Teodoru´s prints are also available online now! Limited editions, hand signed, carefully printed on heavy Hahnemühle Photo Rag bright white paper. http://artstore.olschinsky.at/de/artists.php?aktion=details_hersteller&id=teodorubadiu More images from the show: https://www.facebook.com/media/set/?set=a.583821878400409.1073741846.29
Residential house reconstruction Architecture, Interior Design
Residential house reconstruction with addition of a mansard floor.
While the real estate prices in business districts of big cities rise, the
problem of choosing comfortable but affordable dwelling each year becomes more and more actual. By the example of big cities of America, Europe and Japan, a small apartment becomes the ideal alternative solution for that problem. Having in possession small living space in the historical part of city it was decided to make reconstruction with addition of a mansard floor. There are many ways for space reorganization, but I chose the easiest one. I cut off a chunk approximately 20 sq. m part (2.7 x 8.5 m) of existing 65 sq. m house.
Denis Svirid Lead Architect Odessa, Ukraine
daarchitecture.com/
R
econstruction of an apartment house with the release of the superstructure and the attic floor. With the growth of
prices per square meter in the business districts of large cities, the problem of choosing a comfortable and affordable housing every year it becomes more and more urgent.
Following the example of major cities in Europe and Japan -Small apartment becomes an ideal alternative solution to this problem. On the basis of the available small space in
the historic part of the city, it was decided to reconstruct the allocation and superstructure of mansard floor. A small space can be organized in different ways, I took the path
of least soprotivleniya- of common home in 65 square meters has been allocated part of 2.7 to 8.5 meters (total area of ​​ about 20m sq). To reduce the cost of works such key ar-
eas such as the bathroom and kitchen were left in their places. Due to the disman t ling of the wall spac e of the kitchen, dining and living room were combined into one overall, with a
modest area of just over 11 square meters. Also, on the first floor, under stairs has been allocate d a place for the work area. Private space with separate dressing room, bedroom and bathroom, which is housed on t he second level. The de c is i on to make a loft and not a full floor, accepted beca u se of easier and cheaper legalization scheme builds on volume. Overall plann i ng decision in such a confined space dictated firstly modest dimensions of the r ec o nstructed volume (wi t h a width of 2.7 meters, a n d t he total area of the tw o floors of about 35 square meters.) The house has 2 full bathrooms (one of which is located at the bedroom) kitchen-dining room living room, a separate dressing r oom , a separate bedroom, a nd e ve n a mini office, it has everything you need for a comfortable life of one or two people.
Kleurvisioenen (The Colorvisio Creative Direction, Graphic Design, Print Design
on Project #1) A project about a condition a select group of people with brain damage suffer from. They see colored blurry spots as a layer over the reality. During this project I made a couple publications about this condition.
Jelle Zweegers Creative conceptual director Alter Ego Eindhoven, Netherlands
www.jellezweegers.nl
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