Architecture Portfolio (2019), Devi Kava

Page 1

Devi Kava dvkvnl@gmail.com +62 8232834422

Architecture Portofolio Selected Works 2019


Curriculum Vitae Full Name Devi Kava Nilla Address Jl. Sangga Buana 21, Malang, Indonesia Nationality Indonesian Date of Birth April 25th, 1998 Phone +62 82232834422 E-mail dvkvnl@gmail.com Website (link) issuu.com/dekav

Work Experience

2019-2020 (Aug-Jan)

Local Architecture Bureau / Creative Intern and Freelancer

Educational Background

2015 - 2019

Bachelor of Science in Architecture (GPA 3.20) Bandung Institute of Technology, Indonesia

Publication

2019

ICPEU 4.0 the 4th International Conference Planning in the Era of Uncertainity / presented “Space Utilization and Transformable Architecture of Peri-urban Co-Living Concept in Rancaekek, Bandung”

Competitional Experience

2018

STUCO Spatial Design / participant the Student Loop, Indonesia Shibuya Urban Public Space Design / participant NIKKEN SEKKEI LTD and Future Design Shibuya, Japan Kidtopia / participant Parahyangan University, Indonesia AFAIR Design Competition “Urban Detox“ / participant Indonesia University, Indonesia

2018 2019 2019

Organisational Experience

2018 - 2019 2018 2016 - 2017 2017 - 2018

Skills & Competences

Language Software

Hands-On

Highest Representative of Student Organization / representative Bandung Institute of Technology, Indonesia Gaung Bandung 67 “Menghempas Batas Ruang Kita” / expert staff Architecture Department, Bandung Institute of Technology Study of History, Economics, and Politics “Majalah Ganesha”/ head of graphic design Bandung Institute of Technology, Indonesia Study of Theatre / secretary Bandung Institute of Technology, Indonesia

Indonesian (native) English (intermediate) Japanese (beginner) Adobe Suites (Photoshop, InDesign, Illustrator) Autodesk AutoCAD 2D Trimble SketchUp Lumion Microsoft Office Suites Rhinoceros, Grasshopper (Beginner) Revit (Beginner) Photography Sketching Model Making Woodworking (Basic)


Complexity through Simplicity Complexity: Staying Conscious. Consciousness about the vision has been steering my journey in the realm of design so far. How to reach the goal? Why the design should fulfill the goal? These simple question will lead the complex process able to understood. Simplicity: Delivering. There is no another word to define my way in communicate: i will try the best to simplify the message. Make the whole process easy to understand. The shorter the whole brief, the better.

Lifestyle Center in Bekasi

(Final Assignment for Bachelor Degree, 2019)

Bratatex Factory & Gallery (Architectural Project, 2019)

Time Tetris

(Architectural Competition, 2019)

Danau 6 Summarecon

(Masterplanning & Architectural Project, 2019)

Kini & Nanti

(Architectural Competition, 2019)



Project Scope Location / Year Project Type Mentor

Metropolitan Mall Bekasi Experiencing True Consumerism: Lifestyle Center in Bekasi

Architecture Bekasi, Indonesia / 2019 Academic (Final Assignment) Dr. Eng. Hanson Endra Kusuma, ST, M.Eng


COMPETITIVE SURROUNDING

Giant Mega Bekasi

JL. PENGAIRAN There are four malls within 600 m radius from the site. Competitive surrounding means wider market to share with. Thus it need the design to be extremely contrast through:

“Lifestyle as Shopping Attractor”

The line commit to make the mall a lifestyle center, which defines as:

“Collective Public Space”

JL. MAYOR MADMUIN HASIBUAN


Living Plaza

TA AR

JAK

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TRA

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E K E P

AY W H

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A CIK

36.000 sqm (design area) 9.000 sqm (ground floor)

Pedestrian Bridge 1,8 ha (site area)

. AH END

JL. J Pedestrian Bridge

JL.

A G N

U B A

L L I V

MAD

N H

K . JL

I YAN

Residential

Commercial

R E O

Bekasi Cyber Park

I L A


LIFESTYLE AS SHOPPING ATTRACTOR If the intention is merely to do shopping, people can do it through e-commerce. But leisure activities only can be enjoyed at malls. Using that, lifestyle center will drag indirect attention to lead people to do shopping.

ACT II Online shopping is the mai People consume as homo e

ACT III People have fun at the malls, And do shopping unintentionally.

LIFESTYLE


ACT I Barter is the main transaction, People consume as homo socious

in transaction, eoconomicus

FINAL ACT Conventional shopping as the main transaction, People consume as homo socious.

SHOPPING


06 19

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PROGRAMMING

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SUPERMARKET RETAIL NON FNB ANCHOR NON FNB KARAOKE FITNESS CENTER CINEMA AMPHITHEATRE STALLS TOILET & SERVICE RETAIL FNB ANCHOR FNB ALFRESCO DINING SEMI-LIBRARY WELLNESS CENTER MUSHALA URBAN STAIRS PLAYGROUND GAME CENTER ICE RINK ROOFTOP PLAZA

09

15 10

01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20

03 16

10

10

LEISURE FACILITIES RETAIL FNB RETAIL NON-FNB SERVICE

06 13

10

09

11

09 14 02

HIGH SALEABLE AREA

03

07

02

10 06

09

04 05 02 07 08

01

09

02

03

LOW SALEABLE AREA


INSIDE-OUT DESIGN

M

AIN

HORIZONTAL CIRCULATION

M

Through linear circulation system, Atrium and Leisure facilities as the anchor, Non-leisure retails will be the nodes of circulation

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VERTICAL CIRCULATION

AIN

To bring the design inside-out, the circulation created first before the form finding process.


ENTRANCE AS VISTA HIGHLIGHTER

DINING HALL WITH A VIEW

FNBFNB FNBFNB

ENTRANCE

NON-FNB NON-FNB NON-FNB NON-FNB NON-FNB

ATRIUM AS A HALL

ATRIUM

CONTINUED URBAN STAIRS

STALLS AS CIRCULATION GR

URBAN STAIRS

DROP OFF

URBAN STAIRSURBAN STAI FNBFNBFNBFNB

FNBFNBFNBFNB FNBFNBFNBFNB

NON-FNB NON-FNB NON-FNB NON-FNB NON-FNB

CORR STA


COLLECTIVE SEMI-PUBLIC SPACE The first atrium on the left side drag people to the other atrium while on the way people see and sometimes buy food at the stalls. Then people dragged back to the first atrium while enjoy the content of the mall in the corridor.

PLAZA

CORRIDOR

STALLS

MAIN CORRIDOR AS MAIN ORIENTATION

RAIN

IRSPLAZAPLAZAPLAZAPLAZAPLAZA

RIDOR ALLS

FNBFNBFNBLEISURE FACILITIES

FNBFNBFNBLEISURE FNBFNBFNBLEISURE NON-FNB NON-FNB NON-FNB NON-FNB LEISURE NON-FNB NON-FNB LEISURE NON-FNB NON-FNB LEISURE NON-FNB NON-FNB

FACILITIES FACILITIES FACILITIES FACILITIES FACILITIES

LEISURE FACILITIES

ATRIUM

LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES

LEISURE FACILITIES

PLAZA AS LIVING ROOFTOP


SITE PLAN CIRCULATION Car circulation contains Drop Off, Ground Parking, and two level of basements. Taxi Circulation pull the line inside to evade the traffic. Online Transportation Circulation contains Plaza as visitor and driver meeting point. Pedestrian circulation focus on the canopy to clarify interior circulation.

CAR CIRCULATION

TAXI CIRCULATION


ONLINE TRANSPORT CIRCULATION

PEDESTRIAN CIRCULATION


VISUAL APPROACH

NORTH ELEVATION

SOUTH ELEVATION

EAST ELEVATION

WEST ELEVATION


ALUMINIUM GUTTER 10MM ASPHALT WATERPROOFING THERMAL INSULATION CONCRETE PLATE CEILING FRAME GYPSUM CEILING

GUTTER DETAIL

GRATING COVER FOR AIR CONDITIONING LIGHT DIFFUSER PANEL LED INDIRECT LIGHTING WOODEN LOUVER: JOINERY CEDAR DOUBLE GLAZING LOW-E GLASS

CONNECTOR STEEL HOT GALVANIZING STEEL C FASTENER: STEEL

SECONDARY SKIN DETAIL

STEEL PANEL

FORM FINDING

Site bad proportion (too long)

Divide into two side for better proportion

Urban stairs on the divider

Two potential point of view

Respond to the potential point of view

Since the design is inside-out, the overall form follows the plan

FACADE APPROACH

Horizontal slates on secondary skin does not create visual dynamic

Vertical slates on secondary skin create visual dynamic

From different angle, people get different view --thus said optical illution

SECTION DETAIL







Project Scope Location / Year Client Team

Architecture & Interior Cimahi, Indonesia / 2019 PT Bratatex Local Architecture Bureau

Bratatex Workshop & Gallery Denim Factory in Material Supply and Product Development


INWARD ORIENTED DESIGN 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

Form finding through void models

25 26 27 28 29 30 31 32 33 34 35

Service 460 m2 7%

Office 722 m2 11%

Machine Room 299 m2 5%

Owner Storage 329 m2 2113 m2 5% 34%

Laboratorium 816 m2 13%

Lobby Fabric Warehouse Machine Room Workshop (bengkel) Sparepart Warehouse Owner Area Toilet Staff Area Pantry Locker AC Admin Machine Room ME Security Power House Drop Off Area Laboratory Green Area Canteen Area Kitchen Janitor Storage Mushola Data Storage Monitor & Audio Room Toilet Office Hall Head of Department Archive Gallery Clinic Terrace Printing Lounge

Canteen 399 m2 6%

Workshop + Gallery 1032 m2 17%


23

07 33 34

24

19

31

32

14

31

06 30 29

07

28

19

09 27 19

33 26 15

01 35

01

23

07 25

22

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01

08

21

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26 15

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08 17

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15 10

07



CORPORATE IDENTITY PANTONE 393 U

How to create manifestation of the corporate identity as “Denim Factory“ through color, material, and shape? PANTONE 3591 CP

PANTONE 4037 UP


I -PR IVA TE

M SE LIC

B PU

PR

IVA TE

MI

SE

MI

SE PU

BL

LIC

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B PU

ZONING

IVA TE PR

IVA TE

MI

SE

-PR

I EM

PU

S BL

IC

USER CIRCULATION

GUEST OWNER

LIC

-

MI

SE

B PU

PU

BL

WORKER FIRE ESCAPE

2ND FLOOR PLAN (NON THE SCALE)

IC

-PR

IVA TE


CIRCULATION-BASED LAYOUT Layout settled based on workflow effectivity. The simpler the circulation, the easier the worker to understand, the better.

01 02 03 04 05 06 07 08 09 10 11

LOUNGE RECEPTIONIST PREMEETING AREA MEETING ROOM WORKSPACE HEAD OF DEPARTMENT PANTRY OWNER LOUNGE OWNER ROOM ARCHIVE OWNER BATHROOM

PR

IVA TE

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05 03

06 04

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10

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02

09 08

01


CONTINOUS CORNER

3M

7

, 14

M

SEE-THROUGH PARTITION

22

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4

M

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SEE-THROUGH CEILING


CUSTOM FIXTURES Continous Corner and Counter is a set of fixtures which combine two function as one entity. While See-through Partition and Ceiling are manifestos of denim main trait: transluscency.

CONTINOUS COUNTER


1 Denim 2 Galvanized Iron Sheet 3 Honeycomb Filler

Metal Baseboard 4 Galvanized Iron Steel Frame 2 Galvanized Iron Sheet 1 Denim

SEE-THROUGH PARTITION Scaled pattern on 50 mm gypsum board

SEE-THROUGH CEILING Scaled pattern on 50 mm gypsum board

SEATER CATALOG

CH07 Shell Chair by Hans J. Wegner

About A Stool no. 33 by HAY

PERFORATED CEILING

About A Chair no. 21 by HAY

Sayl Chair by Herman Miller

Tip Ton by Vitra

Silhouette Sofa 3 Seater Duo by HAY

About A Lounge no. 82 by HAY

Mags 2 Seater Combination 1 by HAY


MEETING ROOM

CONTINOUS COUNTER RECEPTIONIST

CONTINOUS CORNER

LIGHTING CATALOG

Glide Glass Downlight End Feed White Glass

Circle 80 by Le Deun Luminaries

NYMÃ…NE LED ceiling lamp white by IKEA

Rebel with Satin Nikel by Pure Edge Lighting

Melodi Pendant Lamp by IKEA

Audrey Vanity in Satin Aluminum by Pure Edge Lighting

Nova Rectangle LED Downlight Suspension Satin Nickel Finish by Pure Edge Lighting





Project Scope Location / Year Project Type Team

Time Tetris

Instalation around Jakarta MRT Station

Architecture Central Jakarta, Indonesia / 2019 Competition (AFAIR UI 2020) Guntur Damanik


DUKUH ATAS MRT STATION (UNDERGROUND)

BNI TRAIN STATION BNICITY CITYAIRPORT AIRPORT TRAIN STATION

SUDIRMAN COMMUTER STATION

M 0 0

2

40 DUKUH ATAS TRANSJAKARTA CORRIDOR


N

M 0 0

MRT ON URBAN SCALE MRT Station is Jakarta’s newest infrastructure, expected to cease pollution and traffic issue. On the first phase of TOD, the route is restricted from Bundaran HI to Lebak Bulus only. Later MRT will be integrated with another transportation mode: Commuter line, Light Rapid Transit (LRT), Transjakarta, and Metromini as feeder. As an initiate TOD, Dukuh Atas MRT Station connected with Sudirman Commuter Station, BNI City Airport Station, and Dukuh Atas TransJakarta Corridor.

MRT ON PASSENGER SCALE 1 Cheaper than private mode 2 Fixed schedule 3 Interaction with others City needs to give top priority to passenger infrastructure instead of private vehicle infrastructure (pedestrian lane > highway road) to shape intermode city.


2’

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12’

17’

22’

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32’

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FLEA MARKET

ART AREA

FREE PUBLIC AREA

MAIN FUNCTION FOOD STALL

TIME ON FUNCTION Function and time are the main variable on the design. Passenger decide their activity based on time they have before the expected train departure.p

01 02 03 04 05 06 07

ENTRANCE FROM JL. KENDAL ENTRANCE FROM JL. JEND. SUDIRMAN SUDIRMAN FOOD TUNNEL TREE HOUSE ART PERFORMANCE STAGE GRAFITTI SHOWCASE MRT STATION ENTRANCE


2’ 7’

Instead of hid it under the city, why don’t pull it all together in a lane? Use MRT Station as the anchor, passenger can not miss the chance to do activities on the route.

22’ 27’ 32’

SUDIRMAN COMMUTER LINE

01

02

5’ 5’

10’ 4’

2’ 5’

3’

7’

3’

3’

4’

2’

0’

0’

15’

5’

15’

10’ 2’

10’

5’

2’

15’

2’ 2’

10’

15’

5’ 20’

10’

06 07

4’

5’

03

04

3’ 2’

SUDIRMAN FOOD TUNNEL

ARRIVAL

3’

ART PERFORMANCE STAGE

17’

4’

TREE HOUSE

12’

The idea is to bring up underground activty that usually associated with negative stigma: grafitti, street music, hawker stalls, flea marke, etc.

2’

0’ DUKUH ATAS MRT

DEPARTURE

MRT STATION ENTRANCE

5’

GRAFITTI SHOWCASE

UNDERGROUND URBAN ACTIVITIES

0’

04 05

07


Performance Stage

Tree House

Large outdoor space used as a performance stage where people can enjoy live art. The art will be from Indonesian art community itself, namely the performance of multiple branch of artist.

The only boundary served in the space is concrete slates on various elevation. Passenger can have a picnic under the shade of the trees or the slate, while enjoying art performance or art showcase.

Community is the core of this activity, street music community for example.


Flea Market

Avenue

Grafitti Showcase

Social and environment can be the main issue of the city but commercial is the issue that brings life to a space. Flea market is a commercial activities that give flexibility to both seller and buyer, suitable for design’s trait which needs the transaction to be as informal as it can be --as socially as it can be.

Design emphasize existing lane through created horizontal and vertical extension space. Vertical extension expand visual exposure and create vistas in horizontal perspective.

Highlight the underground art that used to be hidden. The work of art will get a great exposure because the wall is strightly facing MRT Station entrance and slighly become the face of the city.

Community is the core of this activity, thrift shop community for example.

Community is the core of this activity, grafitti community for example.





Project Scope Location / Year Client Team

Danau 6 Summarecon Leisure Park in Summarecon Bandung

Masterplanning & Architecture Bandung, Indonesia / 2019 PT Summarecon Local Architecture Bureau


LIFESTYLE BASED PROGRAM

JOGGING TRACK 400 M

DECK

OFFICE

PAVILI ON

FOREST BLOCK CO F SHOFEE P

FISHERY

G TRA CK 600 M BIRD WAT CHING

JOGGIN

JOGGING TRACK 600 M

DECK

BLOCK

F BLOR O ES CK T

FOREST

LAGOON

FARM

PARKING LOT

JOGGING TRACK 400 M

K C A M R 0 T 40

M /GY

E ARCHERY KIT K GA PAR YO

X TR

G IN G G JO

FOOD TRUCK

As a new Bandung development, the design need to verify the relevancy of the program. Set Generation-Y (young family) as the target, visitor center and pavilion expected to bring strong impact to the lifestyle.

SERVICE

THE FOREST

VISITOR CENTER

SAVANNA

MAIN PAVILION

PAVILION


OVERALL MASTERPLAN



FORM FINDING The intiate idea is to bring the visual access upside by create monumental form through extreme elevated roof (1:5 in composition).

VISITOR CENTER FORM FINDING

PAVILION FORM FINDING


PAVILION LAYOUT


PROGRAM DEVELOPMENT Through the discussion, PT Summarecon prefer to blend the building with the nature. Therefore, the tall roof replaced with planar roof -- there is no major change in layout.

03

01 02 03 04 05 06 07 08 09 10 11 02

COFFEE BAR STORAGE BAKERY GELATO PAVILION HUT TOILET JANITOR STORAGE PLAZA OUTDOOR CAFE

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01 02 03 04 05 06 07 08 09 10

01 02

03

04

10

05

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VISITOR CENTER LAYOUT

08

07

09

INFORMATION CENTER OFFICE DATA CENTER MUSHALA WUDHU FEMALE TOILET MALE TOILET DIFABLE TOILET LAGOON STORAGE PLAZA


PAVILION AND VISITOR CENTER Pavilion and Visitor Center expected to hold all the indoor program in the masterplan. Visitor will have so called “dining with a view� experience in the Pavilion as the main attractor of the site. Visitor Center mainly hold service programs. These buildings integrated with the siteplan, connected by outdoor activities



Project Scope Location / Year Project Type Team

Kini & Nanti Children Museum in Bandung

Architecture Bandung, Indonesia / 2019 Competition Nugraha Sulaiman Haidar El Haq


Jl. Purnawarman, Bandung 4206 sqm

CHILDREN AND ARCHITECTURE The design aims to embrace unexplored potency of architecture role towards childern development --physical and psychological. More than a mere building, Kini & Nanti Museum collectively arranged in a collaborative particioation from Government, Corporates, Communities, and Scholars. The idea is to push the society boundaries through architecture.


EXHIBITION OF THE FUTURE How public space give bring up universal values in order to prepare children for the future? The spirit is to exhibit the future so that come optimism in children’s heart. Based on literatures about upcoming humanity,Kini & Nanti consist of 3 main programs: Automation Biome Self Values about the future manifested in these three main attractor.

AIMED VALUES

INTERIORITY

CONTENT STUDY CURATION

ABSTRACTION

MOTHER EARTH

“Automation“

A.I.

SELF CONSCIOUSNESS

PROGRAMMING

HUMAN SCALE

“Self“

ATMOSPHERE

“Biome“


SIMULATION CENTER INTERACTIVE INSTALLATION LIBRARY FOYER DREAM ART WALL ROCK CLIMBING

FOUNTAIN PLAZA LOBBY AUTOMATION EXIBITION AUDIOVISUAL PLAYING ROOM GREEN CURTAIN BIOME EXHIBITION VERTICAL GARDEN MAIN GARDEN AQUAPONIC TREE HOUSES TOILET

SELF

AUTOMATION BIOME


SELF

BIOME

AUTOMATION


AUTOMATION

BIOME

SELF




Photograph


Devi Kava dvkvnl@gmail.com +62 8232834422 The End. Thank You.


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