Devi Kava dvkvnl@gmail.com +62 8232834422
Architecture Portofolio Selected Works 2019
Curriculum Vitae Full Name Devi Kava Nilla Address Jl. Sangga Buana 21, Malang, Indonesia Nationality Indonesian Date of Birth April 25th, 1998 Phone +62 82232834422 E-mail dvkvnl@gmail.com Website (link) issuu.com/dekav
Work Experience
2019-2020 (Aug-Jan)
Local Architecture Bureau / Creative Intern and Freelancer
Educational Background
2015 - 2019
Bachelor of Science in Architecture (GPA 3.20) Bandung Institute of Technology, Indonesia
Publication
2019
ICPEU 4.0 the 4th International Conference Planning in the Era of Uncertainity / presented “Space Utilization and Transformable Architecture of Peri-urban Co-Living Concept in Rancaekek, Bandung”
Competitional Experience
2018
STUCO Spatial Design / participant the Student Loop, Indonesia Shibuya Urban Public Space Design / participant NIKKEN SEKKEI LTD and Future Design Shibuya, Japan Kidtopia / participant Parahyangan University, Indonesia AFAIR Design Competition “Urban Detox“ / participant Indonesia University, Indonesia
2018 2019 2019
Organisational Experience
2018 - 2019 2018 2016 - 2017 2017 - 2018
Skills & Competences
Language Software
Hands-On
Highest Representative of Student Organization / representative Bandung Institute of Technology, Indonesia Gaung Bandung 67 “Menghempas Batas Ruang Kita” / expert staff Architecture Department, Bandung Institute of Technology Study of History, Economics, and Politics “Majalah Ganesha”/ head of graphic design Bandung Institute of Technology, Indonesia Study of Theatre / secretary Bandung Institute of Technology, Indonesia
Indonesian (native) English (intermediate) Japanese (beginner) Adobe Suites (Photoshop, InDesign, Illustrator) Autodesk AutoCAD 2D Trimble SketchUp Lumion Microsoft Office Suites Rhinoceros, Grasshopper (Beginner) Revit (Beginner) Photography Sketching Model Making Woodworking (Basic)
Complexity through Simplicity Complexity: Staying Conscious. Consciousness about the vision has been steering my journey in the realm of design so far. How to reach the goal? Why the design should fulfill the goal? These simple question will lead the complex process able to understood. Simplicity: Delivering. There is no another word to define my way in communicate: i will try the best to simplify the message. Make the whole process easy to understand. The shorter the whole brief, the better.
Lifestyle Center in Bekasi
(Final Assignment for Bachelor Degree, 2019)
Bratatex Factory & Gallery (Architectural Project, 2019)
Time Tetris
(Architectural Competition, 2019)
Danau 6 Summarecon
(Masterplanning & Architectural Project, 2019)
Kini & Nanti
(Architectural Competition, 2019)
Project Scope Location / Year Project Type Mentor
Metropolitan Mall Bekasi Experiencing True Consumerism: Lifestyle Center in Bekasi
Architecture Bekasi, Indonesia / 2019 Academic (Final Assignment) Dr. Eng. Hanson Endra Kusuma, ST, M.Eng
COMPETITIVE SURROUNDING
Giant Mega Bekasi
JL. PENGAIRAN There are four malls within 600 m radius from the site. Competitive surrounding means wider market to share with. Thus it need the design to be extremely contrast through:
“Lifestyle as Shopping Attractor”
The line commit to make the mall a lifestyle center, which defines as:
“Collective Public Space”
JL. MAYOR MADMUIN HASIBUAN
Living Plaza
TA AR
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36.000 sqm (design area) 9.000 sqm (ground floor)
Pedestrian Bridge 1,8 ha (site area)
. AH END
JL. J Pedestrian Bridge
JL.
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Residential
Commercial
R E O
Bekasi Cyber Park
I L A
LIFESTYLE AS SHOPPING ATTRACTOR If the intention is merely to do shopping, people can do it through e-commerce. But leisure activities only can be enjoyed at malls. Using that, lifestyle center will drag indirect attention to lead people to do shopping.
ACT II Online shopping is the mai People consume as homo e
ACT III People have fun at the malls, And do shopping unintentionally.
LIFESTYLE
ACT I Barter is the main transaction, People consume as homo socious
in transaction, eoconomicus
FINAL ACT Conventional shopping as the main transaction, People consume as homo socious.
SHOPPING
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PROGRAMMING
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SUPERMARKET RETAIL NON FNB ANCHOR NON FNB KARAOKE FITNESS CENTER CINEMA AMPHITHEATRE STALLS TOILET & SERVICE RETAIL FNB ANCHOR FNB ALFRESCO DINING SEMI-LIBRARY WELLNESS CENTER MUSHALA URBAN STAIRS PLAYGROUND GAME CENTER ICE RINK ROOFTOP PLAZA
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15 10
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20
03 16
10
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LEISURE FACILITIES RETAIL FNB RETAIL NON-FNB SERVICE
06 13
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09 14 02
HIGH SALEABLE AREA
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LOW SALEABLE AREA
INSIDE-OUT DESIGN
M
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HORIZONTAL CIRCULATION
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Through linear circulation system, Atrium and Leisure facilities as the anchor, Non-leisure retails will be the nodes of circulation
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VERTICAL CIRCULATION
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To bring the design inside-out, the circulation created first before the form finding process.
ENTRANCE AS VISTA HIGHLIGHTER
DINING HALL WITH A VIEW
FNBFNB FNBFNB
ENTRANCE
NON-FNB NON-FNB NON-FNB NON-FNB NON-FNB
ATRIUM AS A HALL
ATRIUM
CONTINUED URBAN STAIRS
STALLS AS CIRCULATION GR
URBAN STAIRS
DROP OFF
URBAN STAIRSURBAN STAI FNBFNBFNBFNB
FNBFNBFNBFNB FNBFNBFNBFNB
NON-FNB NON-FNB NON-FNB NON-FNB NON-FNB
CORR STA
COLLECTIVE SEMI-PUBLIC SPACE The first atrium on the left side drag people to the other atrium while on the way people see and sometimes buy food at the stalls. Then people dragged back to the first atrium while enjoy the content of the mall in the corridor.
PLAZA
CORRIDOR
STALLS
MAIN CORRIDOR AS MAIN ORIENTATION
RAIN
IRSPLAZAPLAZAPLAZAPLAZAPLAZA
RIDOR ALLS
FNBFNBFNBLEISURE FACILITIES
FNBFNBFNBLEISURE FNBFNBFNBLEISURE NON-FNB NON-FNB NON-FNB NON-FNB LEISURE NON-FNB NON-FNB LEISURE NON-FNB NON-FNB LEISURE NON-FNB NON-FNB
FACILITIES FACILITIES FACILITIES FACILITIES FACILITIES
LEISURE FACILITIES
ATRIUM
LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES LEISURE FACILITIES
LEISURE FACILITIES
PLAZA AS LIVING ROOFTOP
SITE PLAN CIRCULATION Car circulation contains Drop Off, Ground Parking, and two level of basements. Taxi Circulation pull the line inside to evade the traffic. Online Transportation Circulation contains Plaza as visitor and driver meeting point. Pedestrian circulation focus on the canopy to clarify interior circulation.
CAR CIRCULATION
TAXI CIRCULATION
ONLINE TRANSPORT CIRCULATION
PEDESTRIAN CIRCULATION
VISUAL APPROACH
NORTH ELEVATION
SOUTH ELEVATION
EAST ELEVATION
WEST ELEVATION
ALUMINIUM GUTTER 10MM ASPHALT WATERPROOFING THERMAL INSULATION CONCRETE PLATE CEILING FRAME GYPSUM CEILING
GUTTER DETAIL
GRATING COVER FOR AIR CONDITIONING LIGHT DIFFUSER PANEL LED INDIRECT LIGHTING WOODEN LOUVER: JOINERY CEDAR DOUBLE GLAZING LOW-E GLASS
CONNECTOR STEEL HOT GALVANIZING STEEL C FASTENER: STEEL
SECONDARY SKIN DETAIL
STEEL PANEL
FORM FINDING
Site bad proportion (too long)
Divide into two side for better proportion
Urban stairs on the divider
Two potential point of view
Respond to the potential point of view
Since the design is inside-out, the overall form follows the plan
FACADE APPROACH
Horizontal slates on secondary skin does not create visual dynamic
Vertical slates on secondary skin create visual dynamic
From different angle, people get different view --thus said optical illution
SECTION DETAIL
Project Scope Location / Year Client Team
Architecture & Interior Cimahi, Indonesia / 2019 PT Bratatex Local Architecture Bureau
Bratatex Workshop & Gallery Denim Factory in Material Supply and Product Development
INWARD ORIENTED DESIGN 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Form finding through void models
25 26 27 28 29 30 31 32 33 34 35
Service 460 m2 7%
Office 722 m2 11%
Machine Room 299 m2 5%
Owner Storage 329 m2 2113 m2 5% 34%
Laboratorium 816 m2 13%
Lobby Fabric Warehouse Machine Room Workshop (bengkel) Sparepart Warehouse Owner Area Toilet Staff Area Pantry Locker AC Admin Machine Room ME Security Power House Drop Off Area Laboratory Green Area Canteen Area Kitchen Janitor Storage Mushola Data Storage Monitor & Audio Room Toilet Office Hall Head of Department Archive Gallery Clinic Terrace Printing Lounge
Canteen 399 m2 6%
Workshop + Gallery 1032 m2 17%
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07 33 34
24
19
31
32
14
31
06 30 29
07
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19
09 27 19
33 26 15
01 35
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CORPORATE IDENTITY PANTONE 393 U
How to create manifestation of the corporate identity as “Denim Factory“ through color, material, and shape? PANTONE 3591 CP
PANTONE 4037 UP
I -PR IVA TE
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ZONING
IVA TE PR
IVA TE
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PU
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USER CIRCULATION
GUEST OWNER
LIC
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MI
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B PU
PU
BL
WORKER FIRE ESCAPE
2ND FLOOR PLAN (NON THE SCALE)
IC
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CIRCULATION-BASED LAYOUT Layout settled based on workflow effectivity. The simpler the circulation, the easier the worker to understand, the better.
01 02 03 04 05 06 07 08 09 10 11
LOUNGE RECEPTIONIST PREMEETING AREA MEETING ROOM WORKSPACE HEAD OF DEPARTMENT PANTRY OWNER LOUNGE OWNER ROOM ARCHIVE OWNER BATHROOM
PR
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CONTINOUS CORNER
3M
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SEE-THROUGH PARTITION
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SEE-THROUGH CEILING
CUSTOM FIXTURES Continous Corner and Counter is a set of fixtures which combine two function as one entity. While See-through Partition and Ceiling are manifestos of denim main trait: transluscency.
CONTINOUS COUNTER
1 Denim 2 Galvanized Iron Sheet 3 Honeycomb Filler
Metal Baseboard 4 Galvanized Iron Steel Frame 2 Galvanized Iron Sheet 1 Denim
SEE-THROUGH PARTITION Scaled pattern on 50 mm gypsum board
SEE-THROUGH CEILING Scaled pattern on 50 mm gypsum board
SEATER CATALOG
CH07 Shell Chair by Hans J. Wegner
About A Stool no. 33 by HAY
PERFORATED CEILING
About A Chair no. 21 by HAY
Sayl Chair by Herman Miller
Tip Ton by Vitra
Silhouette Sofa 3 Seater Duo by HAY
About A Lounge no. 82 by HAY
Mags 2 Seater Combination 1 by HAY
MEETING ROOM
CONTINOUS COUNTER RECEPTIONIST
CONTINOUS CORNER
LIGHTING CATALOG
Glide Glass Downlight End Feed White Glass
Circle 80 by Le Deun Luminaries
NYMÃ…NE LED ceiling lamp white by IKEA
Rebel with Satin Nikel by Pure Edge Lighting
Melodi Pendant Lamp by IKEA
Audrey Vanity in Satin Aluminum by Pure Edge Lighting
Nova Rectangle LED Downlight Suspension Satin Nickel Finish by Pure Edge Lighting
Project Scope Location / Year Project Type Team
Time Tetris
Instalation around Jakarta MRT Station
Architecture Central Jakarta, Indonesia / 2019 Competition (AFAIR UI 2020) Guntur Damanik
DUKUH ATAS MRT STATION (UNDERGROUND)
BNI TRAIN STATION BNICITY CITYAIRPORT AIRPORT TRAIN STATION
SUDIRMAN COMMUTER STATION
M 0 0
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40 DUKUH ATAS TRANSJAKARTA CORRIDOR
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MRT ON URBAN SCALE MRT Station is Jakarta’s newest infrastructure, expected to cease pollution and traffic issue. On the first phase of TOD, the route is restricted from Bundaran HI to Lebak Bulus only. Later MRT will be integrated with another transportation mode: Commuter line, Light Rapid Transit (LRT), Transjakarta, and Metromini as feeder. As an initiate TOD, Dukuh Atas MRT Station connected with Sudirman Commuter Station, BNI City Airport Station, and Dukuh Atas TransJakarta Corridor.
MRT ON PASSENGER SCALE 1 Cheaper than private mode 2 Fixed schedule 3 Interaction with others City needs to give top priority to passenger infrastructure instead of private vehicle infrastructure (pedestrian lane > highway road) to shape intermode city.
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FLEA MARKET
ART AREA
FREE PUBLIC AREA
MAIN FUNCTION FOOD STALL
TIME ON FUNCTION Function and time are the main variable on the design. Passenger decide their activity based on time they have before the expected train departure.p
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ENTRANCE FROM JL. KENDAL ENTRANCE FROM JL. JEND. SUDIRMAN SUDIRMAN FOOD TUNNEL TREE HOUSE ART PERFORMANCE STAGE GRAFITTI SHOWCASE MRT STATION ENTRANCE
2’ 7’
Instead of hid it under the city, why don’t pull it all together in a lane? Use MRT Station as the anchor, passenger can not miss the chance to do activities on the route.
22’ 27’ 32’
SUDIRMAN COMMUTER LINE
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5’ 5’
10’ 4’
2’ 5’
3’
7’
3’
3’
4’
2’
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15’
5’
15’
10’ 2’
10’
5’
2’
15’
2’ 2’
10’
15’
5’ 20’
10’
06 07
4’
5’
03
04
3’ 2’
SUDIRMAN FOOD TUNNEL
ARRIVAL
3’
ART PERFORMANCE STAGE
17’
4’
TREE HOUSE
12’
The idea is to bring up underground activty that usually associated with negative stigma: grafitti, street music, hawker stalls, flea marke, etc.
2’
0’ DUKUH ATAS MRT
DEPARTURE
MRT STATION ENTRANCE
5’
GRAFITTI SHOWCASE
UNDERGROUND URBAN ACTIVITIES
0’
04 05
07
Performance Stage
Tree House
Large outdoor space used as a performance stage where people can enjoy live art. The art will be from Indonesian art community itself, namely the performance of multiple branch of artist.
The only boundary served in the space is concrete slates on various elevation. Passenger can have a picnic under the shade of the trees or the slate, while enjoying art performance or art showcase.
Community is the core of this activity, street music community for example.
Flea Market
Avenue
Grafitti Showcase
Social and environment can be the main issue of the city but commercial is the issue that brings life to a space. Flea market is a commercial activities that give flexibility to both seller and buyer, suitable for design’s trait which needs the transaction to be as informal as it can be --as socially as it can be.
Design emphasize existing lane through created horizontal and vertical extension space. Vertical extension expand visual exposure and create vistas in horizontal perspective.
Highlight the underground art that used to be hidden. The work of art will get a great exposure because the wall is strightly facing MRT Station entrance and slighly become the face of the city.
Community is the core of this activity, thrift shop community for example.
Community is the core of this activity, grafitti community for example.
Project Scope Location / Year Client Team
Danau 6 Summarecon Leisure Park in Summarecon Bandung
Masterplanning & Architecture Bandung, Indonesia / 2019 PT Summarecon Local Architecture Bureau
LIFESTYLE BASED PROGRAM
JOGGING TRACK 400 M
DECK
OFFICE
PAVILI ON
FOREST BLOCK CO F SHOFEE P
FISHERY
G TRA CK 600 M BIRD WAT CHING
JOGGIN
JOGGING TRACK 600 M
DECK
BLOCK
F BLOR O ES CK T
FOREST
LAGOON
FARM
PARKING LOT
JOGGING TRACK 400 M
K C A M R 0 T 40
M /GY
E ARCHERY KIT K GA PAR YO
X TR
G IN G G JO
FOOD TRUCK
As a new Bandung development, the design need to verify the relevancy of the program. Set Generation-Y (young family) as the target, visitor center and pavilion expected to bring strong impact to the lifestyle.
SERVICE
THE FOREST
VISITOR CENTER
SAVANNA
MAIN PAVILION
PAVILION
OVERALL MASTERPLAN
FORM FINDING The intiate idea is to bring the visual access upside by create monumental form through extreme elevated roof (1:5 in composition).
VISITOR CENTER FORM FINDING
PAVILION FORM FINDING
PAVILION LAYOUT
PROGRAM DEVELOPMENT Through the discussion, PT Summarecon prefer to blend the building with the nature. Therefore, the tall roof replaced with planar roof -- there is no major change in layout.
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COFFEE BAR STORAGE BAKERY GELATO PAVILION HUT TOILET JANITOR STORAGE PLAZA OUTDOOR CAFE
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VISITOR CENTER LAYOUT
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INFORMATION CENTER OFFICE DATA CENTER MUSHALA WUDHU FEMALE TOILET MALE TOILET DIFABLE TOILET LAGOON STORAGE PLAZA
PAVILION AND VISITOR CENTER Pavilion and Visitor Center expected to hold all the indoor program in the masterplan. Visitor will have so called “dining with a view� experience in the Pavilion as the main attractor of the site. Visitor Center mainly hold service programs. These buildings integrated with the siteplan, connected by outdoor activities
Project Scope Location / Year Project Type Team
Kini & Nanti Children Museum in Bandung
Architecture Bandung, Indonesia / 2019 Competition Nugraha Sulaiman Haidar El Haq
Jl. Purnawarman, Bandung 4206 sqm
CHILDREN AND ARCHITECTURE The design aims to embrace unexplored potency of architecture role towards childern development --physical and psychological. More than a mere building, Kini & Nanti Museum collectively arranged in a collaborative particioation from Government, Corporates, Communities, and Scholars. The idea is to push the society boundaries through architecture.
EXHIBITION OF THE FUTURE How public space give bring up universal values in order to prepare children for the future? The spirit is to exhibit the future so that come optimism in children’s heart. Based on literatures about upcoming humanity,Kini & Nanti consist of 3 main programs: Automation Biome Self Values about the future manifested in these three main attractor.
AIMED VALUES
INTERIORITY
CONTENT STUDY CURATION
ABSTRACTION
MOTHER EARTH
“Automation“
A.I.
SELF CONSCIOUSNESS
PROGRAMMING
HUMAN SCALE
“Self“
ATMOSPHERE
“Biome“
SIMULATION CENTER INTERACTIVE INSTALLATION LIBRARY FOYER DREAM ART WALL ROCK CLIMBING
FOUNTAIN PLAZA LOBBY AUTOMATION EXIBITION AUDIOVISUAL PLAYING ROOM GREEN CURTAIN BIOME EXHIBITION VERTICAL GARDEN MAIN GARDEN AQUAPONIC TREE HOUSES TOILET
SELF
AUTOMATION BIOME
SELF
BIOME
AUTOMATION
AUTOMATION
BIOME
SELF
Photograph
Devi Kava dvkvnl@gmail.com +62 8232834422 The End. Thank You.