Educational materials Colour and shape perception Language development General development Mathematics
Our educational materials carry the famous logo and are recognizable by the robust base material, the bright colours and special drawings. The products with the Rolf logo are unique and developed and produced in the Netherlands. They also guarantee excellent value for money. You may find Rolf products worldwide, since Rolf products are now exported to more than fifty countries. The production of all Rolf educational materials takes place in the Netherlands.
Educational materials
Colour and shape perception
Super Mosaic Not just a mosaic, but a super mosaic, with extra large pegs in eight different colours. The pegs can be fitted onto a large wall board or onto a table board as desired. Beautiful mosaics can be composed using the round and square pegs. Thanks to the excellent grip this toy is easy to play with, even for younger pre-school children. A separate storage bin can be attached to the wall board. Suitable for children aged 3 and above.
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220.3204 220.3205 220.3200 220.3206 220.3207 220.3201 220.1925
super mosaic table board, 51 x 41 cm super mosaic wall board, 94 x 61 cm super mosaic set with round and square pegs, 160 pcs super mosaic set with round pegs, 160 pcs super mosaic set with square pegs, 160 pcs super mosaic peg bin for wall board super mosaic storage case 46 x 30 x 6 cm
Areas of development
Colour and shape perception
Educational materials
Hammerplay Maxi Children can use their imagination and create wonderful pictures by hammering shapes onto the corkboards. The shapes are extra large and made of 3 mm thick plastic. All parts from the box can also be supplied separately. Example cards can be added to the box as well. Suitable for children aged 3 and above. 220.2540 220.2544 220.2545 220.2541 220.2543 220.2542 220.2546
hammerplay maxi hammerplay maxi, additional shapes 288 pcs hammerplay, additional example cards hammerplay nails hammerplay hammer hammerplay cork board 30 x 20 x 2 cm hammerplay cork board 30 x 40 x 2 cm
Areas of development
Contents:
> > > >
288 shapes; 2 corkboards 30 x 20 x 2 cm; 2 hammers; 1 box of nails.
67
Colour and shape perception
Educational materials
1
2
Areas of development
Hammerplay Vario A wonderful version of Hammerplay with various figure and object shapes such as a flower, a sun, a bicycle, a sheep, a fence, a person, etc. instead of geometrical shapes. This gives children the chance to create stories using the Hammerplay Vario examples. Suitable for 2 children aged 4 and above (299.2025 suitable for 1 child).
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1. 220.2548 hammerplay vario 220.2553 hammerplay vario, additional shapes 145 pcs 220.2541 hammerplay nails 220.2543 hammerplay hammer 220.2542 hammerplay cork board 30 x 20 x 2 cm 220.2546 hammerplay cork board 30 x 40 x 2 cm 2. 299.2025 compact line hammer vario
Contents 1: > 15 example cards, 19 x 19 cm, printed on both sides (1 side in colour, 1 with outlines); > 2 hammers; > 1 box of tacks; > 145 plastic elements in 5 colours; > 2 corkboards 30 x 20 x 2 cm; > a manual. Contents 2: > 5 example cards printed on both sides; > 70 plastic figure and objects shapes; > 1 corkboard 30 x 20 x 2 cm; > 1 hammer & 1 box of tacks; > a manual.
Colour and shape perception
Educational materials
Hammerplay Geo
Areas of development
With this box children can hammer away to their heart’s content. They can, of course, also make use of the example cards. The front sides of the cards are in colour. However, only the outlines are shown on the back sides so that the shape is given but the children can determine the colour themselves. If the example cards are used, let the children look for all the shapes first, place them on the example and then make the model. That way no parts can be forgotten. Suitable for 2 children aged 4 and above.
220.2547 220.2552 220.2541 220.2543 220.2542 220.2546
hammerplay geo hammerplay geo, additional shapes 144 pcs hammerplay nails hammerplay hammer hammerplay cork board 30 x 20 x 2 cm hammerplay cork board 30 x 40 x 2 cm
Contents: > 15 example cards, 19 x 19 cm, printed on both sides (1 side in colour, 1 with outlines); > 2 hammers; > 1 box of tacks; > 144 plastic geometrical shapes in 6 colours; > 2 corkboards 30 x 20 x 2 cm; > a manual.
69
Colour and shape perception
Educational materials
4
1
2
3 5
Bead boards 1 2 3
Bead boards square patterns 20 x 20 cm 220.2919 bead board wood 220.2946 bead board transparent plastic 220.2909 bead board white plastic
Bead boards example cards 4 220.9677 square patterns, set of 12
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5 220.2910
beads, 1000 pcs in 9 colours
Colour and shape perception
1
2
Educational materials
3
4
6
5
Bead boards 7 Bead boards round patterns 20 x 20 cm 1 220.9670 bead board wood 2 220.2905 bead board transparent plastic
2
2
Bead boards storage cases 3 220.1912 storage case, height 6.5 cm 4 220.1913 storage case, height 3.5 cm 5 220.2947 form frame, height 1.3 cm Bead boards example cards 6 220.9676 round patterns, set of 12 7 220.2910
beads, 1000 pcs in 9 colours
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Colour and shape perception
Educational materials
1
Discover more about R olf Educ ation on our w e b site: www.rolf educatio n.com
3
2 Areas of development
Contents 1:
Small beads inlay sets Suitable for 6 children aged 4 and above.
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1 220.6978 2 299.2030 3 220.2910
small beads inlay set in a plastic storage box with lid compact line bead fun additional beads, 1000 pcs
> plastic container with lid; > 6 bead boards transparant plastic; > 6 wooden frames; > 1 set of 12 plastic example cards; > 2000 beads in 9 colours. Contents 2: > 1 transparent bead board; > 1 wooden frame; > 5 plastic example cards, printed on both sides; > 1000 beads mixture of 9 colours; > a manual.
Colour and shape perception
1
2
Educational materials
Colour hunt Each child gets a plastic collecting frame and chooses a colour card. Put the colour card in the middle or at the upper left side of the frame. The object cards are stacked on a pile and placed in the middle of the table. By turns the children take a card from the pile, they name the object and the colour of the object. The card will be given to the child that collects that colour. The first one to collect 8 cards of the same colour, wins the game. Game variation: be the first to collect 6 different colours. Game variation: just name the objects and try to remember what kind of colour they are. Suitable for 6 children aged 3 and above.
1 220.3019 colour hunt 2 114.4620 wooden storage box
Areas of development
Contents: > 6 plastic frames; > 6 x 8 object cards; > 6 x 1 colour cards; > a manual.
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Colour and shape perception 1
Educational materials
2
Shape discovery game In a playful way children learn to observe, recognise and name different geometric shapes. The children choose a geometric shape to put in their frame. All other cards lay on the table faces down. In turn the children take a card and describe what they see: ‘It is a cushion and it is square’. Whoever is collecting squares gets the card. With several possibilities to play. Suitable for 6 children aged 4 and above.
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1 220.3209 2 114.4620
shape discovery game wooden storage box
Areas of development
Contents: > 6 plastic frames; > 6 x 8 object cards; > 6 x 1 theme card (middle); > a manual.
Colour and shape perception 1
Educational materials
2
Ombra the silhouette game The aim of the game is to develop visual perception and visual memory. Children discover that a black shape devoid of colour and depth nevertheless contains non-visible information about the object. With several possibilities to play. Suitable for 6 children aged 4 and above.
1 220.2937 ombra 2 114.4620 wooden storage box
Areas of development
Contents: > 6 plastic frames; > 6 x 8 object cards; > 6 x verification cards; > a manual.
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Colour and shape perception
Educational materials
1
2
Colour grading lotto’s Learn about the different shades of colours with these lotto’s. The hat lotto introduces the shades of red, blue, green and yellow. With the orange lotto children learn to sort objects with different shades of pink, orange, purple and brown. With every picture the colour intensity decreases with 10%.
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1 220.2933 2 220.2934
hat lotto orange lotto
40 x 28 cm 40 x 28 cm
Areas of development
Colour and shape perception
Educational materials
Fleur
Areas of development
Create your own flower garden! Even the very young can set to work with this game. The flowers provided with a peg are easy to grab and fit in any position in every board. Using the colour die, several exciting games from the manual can be played. Suitable for 6 children aged 3 and above.
220.3426
fleur
Contents:
> 6 game boards 23 x 17 cm; > 2 dice; > a manual.
77
Educational materials
Colour and shape perception
Colour Mix
Areas of development
Toddlers and pre-schoolers can learn about the six primary colours by playing this exciting puzzle game. Let the colour dice determine which of the six pieces of the puzzle can be laid. Who will be the first to finish? Suitable for 6 children aged 3 and above. Contents:
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220.2931 220.2932
colour mix in wooden box colour mix without box
> 6 puzzles 18 x 18 cm; > 2 dice; > a manual.
Colour and shape perception
Educational materials
Circus fun Find out how to put these jugglers back together again! Thereby discover amounts up to 6 with a dots die and a number die. Choose the coloured die for the game with the colours, the dots or numbered die for the game with quantities and figures. The player to complete the puzzle first wins the game. Suitable for 2 to 6 children, aged 3 and above.
220.3018
circus fun
Areas of development
Contents:
> 6 puzzles with jugglers; > 3 dice, 1 with colours, 1 with dots from 1 to 6 and 1 with numbers from 1 to 6; > a manual.
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Educational materials
Colour and shape perception
System strings A playful way of recognising colours and shapes. There is a case with standard beads and a case with extra large beads. Based on an example card, the wooden beads have to be threaded in the right order. Thick chenille yarn or a thinner tacking thread can be used. The cards have the same illustrations on the back, but only the contour is marked. Using these, challenges with quantities can also be set. Suitable for 4 children, aged 4 and above.
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220.3805
system strings maxi
Areas of development
Contents:
> > > > >
124 extra large beads; 10 challenge strips of 32 x 7 cm; 25 chenille yarns; 4 meters of tacking thread; a manual.
Colour and shape perception
1
Educational materials
2 Areas of development
Top Form Discover the basic shapes in a playful manner: a circle, a square, a triangle and a straight line. Different assignment cards allow you to explore the various aspects of these shapes. Use the shapes to make faces, discover the shapes that are hidden in figures, complete figures by adding the missing shapes, make the mirror image of the figures and use the shapes as a collection. This game helps children understand the different shapes and use them in their own creative combinations. Suitable for 2 to 4 children, aged 3 and above.
Contents 1:
> 18 plastic cards, double-sided printed assignments in colour, back: assignments with outlines; > 144 plastic shapes in 4 colours; > a manual. Contents 2:
1 240.3222 top form 240.3213 additional set shapes 2 299.2035 compact line shapio
> 180 plastic shapes in 4 colours; > 5 example cards, printed both sides; > a manual.
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Educational materials
Colour and shape perception
Duolink colours and shapes This Duolink box contains 6 games. Each game is an exercise in working with a matrix or left-right orientation in combination with colour and shape. The games are provided with a colour code to enable the material to be easily cleared and stored. For each game a horizontal and a vertical task strip is put next to the board. 16 answer cards need to be arranged correctly on the matrix board on the axes of the strips. The children can check their result by turning over the answer cards so an image will appear. Suitable for 2 to 6 children aged 4 and above.
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240.3910 240.3913
duolink colours and shapes duolink, additional matrix board
Areas of development
Contents:
> > > >
2 matrix boards, 26.5 x 26.5 cm; 6 vertical and 6 horizontal task strips; 96 answer cards; a manual.
Colour and shape perception
Educational materials
Comparing sizes
Areas of development
‘Is it short or long or is it wide or narrow?’ That’s the question children ask themselves about each object of this game. Fun and challenging gameplay while learning to understand geometric concepts of size. The children can check their result by turning over the cards so the answer will appear. Suitable for children aged 5 and above. Contents:
299.5008
comparing sizes (cardboard)
> 6 large theme boards; > 48 cards long, short, wide, narrow; > a manual.
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Educational materials
Colour and shape perception
Lotto games Look, find, recognise and sort. Toddlers and pre-school children have to observe all the details in order to find the right picture card from the numerous examples on the game board. Both colours and forms play a significant role. The fish, butterflies and mushrooms can be split up into two pieces. The flowers have a higher degree of difficulty, as these are composed of four pieces. Suitable for children aged 4 and above. Areas of development
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240.3520 240.3517 240.3519 240.3518
fish lotto game mushroom lotto game flower lotto game butterfly lotto game
40 x 28 cm 40 x 28 cm 40 x 28 cm 40 x 28 cm
Colour and shape perception 1
2
Educational materials
3
4
Pattern creators Create endless creative colour and shape design with triangles, squares, rectangles or curved lines, either in or out of the frame. As well as mathematics there are also elements of imagination and creativity at work. These puzzles encourage the feeling for colours and shapes in play, three-dimensional thinking and inner flexibility. A plastic full-colour model card is included. Suitable for children aged 5 and above.
1 2 3 4
240.3537 240.3538 240.3539 240.3540
240.3541 series of 4 pattern creators
rectangle triangle half round bow quarter
Areas of development
Contents per lotto:
> wooden lotto board; > example card 24 x 24 cm; > 16 shape cards 6 x 6 cm.
85
Colour and shape perception
Educational materials
1
2
With self-verification
Lotto Children can practice these lotto’s alone, but it is also possible for two children to work with the lotto at the same time. A verification card is added to the lotto ‘sorting faster or slower’. Suitable for children aged 4 and above.
86
1 220.2935 2 220.2936
sorting bigger or smaller sorting faster or slower
40 x 28 cm 40 x 28 cm
Areas of development
Colour and shape perception
Educational materials
Areas of development
Duo Shape Starting from a number of basic shapes, the child looks for a picture constructed with these shapes. We have the child analyse the pictures on the picture cards by having it find the matching shapes card. The cards are divided in series, the series are coded with a coloured star and vary in difficulty. Give the children the opportunity to design new shapes or to make model cards and reward the most original model. Suitable for 2 to 6 children, aged 3 and above. 220.3208 220.3203
duo shape duo shape, additional shapes 44 pcs
Contents:
> 18 picture cards build with shapes; > 18 cards with shapes in colour, grey or outline; > 44 coloured, wooden shapes: square, triangle, rectangle, circle (large and small); > a manual.
87
Educational materials
Colour and shape perception
Copying
Colour and shape sequencing Learning about symmetry
Shapes sequencing With this set children discover the properties of 4 geometric shapes: square, rectangle, circle and triangle. There are various example cards so children learn to continue a sequence, learn to copy a model, learn to analyse composite shapes (symmetry) and learn to analyse constructed figures. Suitable for 2 to 6 children, aged 4 and above.
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220.3216 220.3203
shapes sequencing shapes sequencing, additional wooden shapes 44 pcs
Areas of development
Contents:
> 14 long example cards; > 32 rectangular example cards; > 4 sets of wooden shapes: - square: orange and green; - rectangular: purple and yellow; - circle: brown and green; - triangular: blue and red; > a manual.
Colour and shape perception 1
Educational materials
2
Areas of development
Increasing level of difficulty
Shapes box Children can discover which different shapes can be used to fill in a circle. In addition to discriminating between colours and shapes, children also gain an understanding of proportions, mirror images and mathematical concepts such as a half, a quarter and an eighth. Children can fill in the circles independently or use the example cards. The example cards increase in difficulty. Suitable for 6 children, aged 5 and above. (299.2020 suitable for 2 children)
1 220.3113 shapes box 220.3114 shapes box, additional example cards 220.3115 shapes box, additional insettray 2 299.2020 compact line circle fun 299.2021 compact line circle fun additional set of shapes
Contents 1:
> 12 plastic example cards, 7.5 x 32cm printed 1 side in colour and 1 side with outlines;
> 6 wooden shape boards, 33 x 8 cm; > 294 plastic shapes in 6 different shapes and colours; > a manual. Contents 2: >168 shapes in 6 different colours; > 6 example cards (3 levels of difficulty, printed on both sides);
> 2 wooden inset trays; > a manual.
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Educational materials
Colour and shape perception
Areas of development
Shape sorting This box offers a variety of possibilities for assignments as sorting and classifying, feeling and coordinates. Sort the same shapes or the shapes with the same colour. Feel the shapes in the cotton bag, describe what you are feeling and identify the shape amongst those on the stand. Place an assignment card left of the base and on top of the base and fill the stand with the shapes as indicated on the assignment cards. Suitable for 2 children, aged 4 and above.
90
220.3801 220.3803
shape sorting box shape standard with 54 forms
Contents:
> 1 plastic base, 24 x 24 cm; > 54 geometrical shapes in 6 different colours; > 5 vertical task cards; > 5 horizontal task cards; > 1 sorting bag; > a manual.
Colour and shape perception
Educational materials
Sorting by shape
Sorting by quantities
Areas of development
Sorting by shape and colour
Six master Six master has been developed to practise different math concepts, plus the plastic shapes that provide hands-on practice with each skill. Children use the shapes to practise sorting, counting, patterning and more, building a concrete understanding of essential concepts as they go! For children aged 4 and above.
220.3810 220.3811 220.3813
six master extra stand with shapes for playing with groups six master, set for 6 children with extra stands
Contents:
> a wooden stand with 36 geometric shapes (6 different shapes in 6 different colours) in a wooden box; > 24 plastic task cards of 40 x 6 cm; 12 cards for colour and shape recognition 12 cards for concepts of shape and quantities > 3 different dice: colours, shapes and dots 1 to 6; > a manual.
91
Colour and shape perception
Educational materials
Example card in colour (tangram shapes recognisable)
Example card in one colour (tangram shapes recognisable)
Example card with outlines (tangram shapes recognisable)
Example card with silhouette (tangram shapes not recognisable)
Tangram puzzle Based on the world-famous tangram, pre-school children get to work with various sorts of triangles and other geometrical forms with ease. The set contains challenge cards on which the tangram figures are clearly depicted. Additionally, the game contains cards on which the children need to recognize which figures they need to use. Suitable for 2 to 6 children, aged 4 and above.
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220.2550 220.2551
tangram puzzle tangram puzzle, additional forms, 42 pcs
Areas of development
Contents:
> 16 plastic example cards, the front in colour and the back in outline, 14.5 x 20.5 cm; > 6 wooden tangrams in 6 colours; > a manual.
Colour and shape perception
1
Geo dominoes and Line dominoes
Educational materials
2
Areas of development
The Geo dominoes are designed in such a way that a child has to match one half of a geometrical shape with the other half. Use the domino from left to right. The Line dominoes is more difficult. Find the way between 1 duck and 2 ducks, between 1 cat and 2 cats etc. by matching the coloured lines. With example card. Contents:
1 240.3567 2 240.3535
geo dominoes 36 wooden dominoes 7 x 4 cm line dominoes 42 wooden dominoes 6 x 4 cm (example card included)
> size of each frame 45.5 x 28.5 cm.
93
Educational materials
Colour and shape perception
Halves dominoes This halves dominoes is played by pairing two halves together. Suitable for 2 children aged 4 and above.
94
240.3536
halves dominoes in frame
45.5 x 28.5 cm
Areas of development
Language development 2
3
4
5
6
Educational materials
1
Sorting lotto’s Collect with each theme, 8 different items. This activity enhances language development and story telling skills. This lotto series can be played in 3 different ways: 1. find the 8 belonging pictures using the outline drawing on the example card, 2. find the pictures based on the silhouettes drawn, 3. play without example card which makes it more difficult. For children aged 3 and above. 1 2 3 4 5 6
240.0013 240.0014 240.0016 240.0017 240.0018 240.0015
fruit and vegetables on the farm in the kitchen camping out in the garden at the seaside
240.0019
combined series of the 6 lotto games above
Areas of development
Contents:
> > > >
wooden lotto board; example card 24 x 24 cm; 8 small picture cards; 1 theme card (middle).
95
Educational materials
Language development
Combi job Explore the fascinating common ground between puzzles for toddlers and development materials for young pre-school children with Combi Job. One of the puzzle pieces shows an occupation. The accompanying puzzle piece shows the matching attributes. Only the right puzzle combination will fit correctly. If working with children is your profession, then choose Combi Job! For children aged 3 and above.
Areas of development
Contents:
96
240.3415
combi job
> 10 2-piece puzzles of 16 x 8 cm.
Language development 1
Educational materials
2
3
Classifying lotto’s Look, recognise, analyse and classify. Each child has its own story to tell about recognisable situations from daily life. For children aged 4 and above. 1 240.3313 2 240.3315 3 240.3316
clothes shop and supermarket 40 x 28 cm spring and summer 40 x 28 cm autumn and winter 40 x 28 cm
Areas of development
Contents per lotto board:
> 2 theme pictures, 12 x 12 cm; > 8 picture cards, 6 x 6 cm.
97
Educational materials
Language development
Floor dominoes The amusing and recognisable pictures on the large wooden dominoes make this game look very appealing. A popular activity, both on the floor and on the table. Of course two or more children can play with these dominoes. For children aged 4 and above.
98
240.3514
floor dominoes
36 dominoes 12 x 6 cm
Areas of development
Language development
Downloa d product images f rom our online Im ageBank . Simple a nd easy! Request a login c ode: export@r olf.nl
Educational materials
Good food memora Focusing on delicious and healthy food should start as young as possible. If infants do not know certain ingredients or refuse to eat them, this game can help them explore a variety of vegetables and fruit, and discover that other children really like to eat things they don’t like or do not want to try. Many other options are described in the manual. Suitable for children aged 3 and above.
Areas of development
Contents 1:
280.4004 good food memora
> 25 pairs of plastic cards, 8 x 8 cm; > a manual.
99
Language development
Educational materials
1
2
Areas of development
What belongs to what? The object of the game is to use language in an active manner and to broaden the children’s vocabulary. The themes are relevant to the world they live in. For the purposes of the game, real photo’s are used as it makes it easier for young children to recognise the images. The game is suitable for young children and for children learning a second language. Suitable for children aged 3 and above.
100
1 240.3224 2 299.2018
what belongs to what? compact line combi photo
Contents 1: > 36 assignment cards 13 x 7 cm. 6 themes; animals, food, home, body, water and playthings; > 36 plastic playing cards 6 x 6.5 cm; > a manual. Contents 2: > 30 plastic assignment cards 13 x 7 cm. 6 themes; animals, food, home, body, water and playthings; > 30 plastic playing cards 6 x 6.5 cm; > a manual.
Language development
1
Educational materials
2
Trio Game
Areas of development
In this game we focus on the language - thinking relationship which is very closely related to the skills that play a role in reading comprehension. Arrange these cards logically in a ‘cause - effect’ relationship’ or ‘means - end’ relationship. Visual observation skills are also important in this game. Suitable for 2 to 6 children, aged 3 and above. 1 240.3206 2 299.2071
trio game compact line trio game
Contents 1: > 54 plastic cards 7 x 7 cm. Contents 2: > 36 plastic cards 7 x 7 cm.
101
Educational materials
1
2
Which of these four? On the assignment cards you will find a series of objects, one of which does not belong in the row (the odd one out). The children learn how to discuss these objects properly by naming and describing them, placing them in categories and by thinking out their answers, because not every correct answer is as obvious as it might seem at first. With self-verification. Suitable for 2 to 6 children aged 5 and above.
102
Language development
1 240.3223 2 299.2019
which of these four? compact line which of these four?
Areas of development
Contents 1 & 2
> 6 plastic assignment cards 21 x 20 cm 4 assignments per card, total 24; > 6 plastic answer cards 20 x 3.5 cm; > 24 transparent cards with crosses; > a manual.
Language development
Educational materials
Opposites
Areas of development
Object of the game: looking for opposites, differences or contrasts. An ideal activity for oral language skills and vocabulary development. Suitable for 2 to 6 children aged 4 and above. Contents:
299.2017
compact line opposites
> 18 sets of 2 cards 6.5 x 10 cm; > a manual.
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Mercuriusweg 14
n - The Netherlands - 4051 CV Ochte 647 610 Fax: +31 (0) 344
Made in Holland Art. no.: 299.500
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Anna’s stories
Areas of development
This game contains 6 story series. Each series has its own colour, so the children can see the difference. They can make a logical sequence of one or more series. When they are finished they can check together if the cards are in the correct sequence. Suitable for 2 to 6 children, aged 4 and above. Contents:
104
299.5005
Anna’s stories (cardboard)
> 6 series of 7 cardboard cards; > a manual.
Language development
Educational materials
Rank the items Develop seriation abilities by using concepts, in order to enhance conceptual knowledge. The concepts short-long, wide-narrow, full-empty and small-large have been visualized in two different ways. The children take an assignment card and three corresponding small cards. They will have to combine the identical order with the image of the abstract order. With self-verification. Suitable for 2 to 6 children aged 4 and above.
Areas of development
Contents:
299.5002
rank the items (cardboard)
> 8 series with 3 cards; > a manual.
105
Educational materials
Language development
1
2
What happened? This game about cause and effect is a favourite in every classroom. 36 amusing cards that make up 18 cause and effect situations. The cause is why or the reason something happened. The effect is the result of what happened. Suitable for children aged 4 and above.
Areas of development
Contents 1:
> 36 cards 7 x 7 cm; > a manual. Contents 2:
106
1 240.0022 2 299.5006
what happened? cause and effect (cardboard)
> 18 series of 2 cards; > a manual.
Language development
Educational materials
1
2
Concepta & Concepta+
Areas of development
With these materials children are invited to visually observe and make logical connections. The 6 different coordination tasks are colour coded for easy storage en play. Each task consists of 2 coordination strips and 16 concept cards. Each task deals with a different kind of arranging. The difference between Concepta en Concepta+ is the level of difficulty of the coordination tasks, Concepta + has relatively more difficult tasks. Suitable for 2 children aged 4 and above. Contents 1& 2: 2 matrix boards;
1 299.2005 2 299.2006 299.2007
compact line concepta compact line concepta + compact line concepta & concepta+ additional board
> > > >
12 coordination strips; 96 concept cards; a manual.
107
Language development
Educational materials
1
2
With self-verification
3
What’s added? A game focussed on visual discrimination. Visual discrimination is the ability to perceive accurately and to notice similarities and differences. An important skill in preparation of the reading process, which requires small differences between letters to be noticed in order to learn how to read correctly. The child takes a series of 4 cards that show the same object. The objects on the cards look very much alike, but there is always a slight difference. The child compares the cards, looks for the initial situation and then places the cards in logical order, showing that each time something is added until the object is complete. With self-verification and holders to place the cards in the right order. Suitable for 2 children aged 4 and above.
108
1 240.0021 2 299.2070 3 280.4611
what’s added? compact line look good! rack for cards, 28 cm
Areas of development
Contents 1:
> 18 x 4 plastic cards 7 x 7 cm; > 2 plastic card holders (connectable); > a manual. Contents 2:
> 12 x 4 plastic cards 7 x 7 cm; > a manual.
Language development
Educational materials
Spot the difference Practise visual analysis and the ability to concentrate. Each of the series in this game consists of a big thematic card, 4 small thematic cards and 4 cards with objects. The child takes a small thematic card and compares this with the big thematic card to discover what’s missing on the small card. After discovering this, the child has to search for the one object that is missing. Suitable for 6 children, aged 4 and above. 299.5001
spot the difference (cardboard)
Areas of development
Contents:
> 6 large theme boards; > 6 x 4 small theme boards; > 6 x 4 pictures of objects; > a manual.
109
Language development
Educational materials
All manu als of th e Rolf mat erials ar e available o n : www.rolf educatio n.com
Action bingo Bingo really is a game for young and old, and a game you can play together with your class mates. Not only can you play the familiar and straightforward version, you can also play the version that is most fun! In this version, the game master takes one picture card, and the players have to guess what is on the card by asking clever questions. The pictures are divided into categories: transportation, living, clothing, nature, animals and furniture. Therefore, you first have to ask about the category: “Is it an animal” and then about specific characteristics such as “Can it fly? Does it have a beak? Is it a bird?” For 6 to 12 children, aged 4 and above.
110
280.4019 280.4017
action bingo supplementary set of 36 transparent crosses
Areas of development
Contents:
> 12 large collection cards 25 x 20 cm; > 35 picture cards 14 x 14 cm; > 80 transparent red crosses 7.5 x 7.5 cm; > a manual.
Language development 1
Educational materials
2
3
With self-verification
Communication An indispensable product for groups of pre-schoolers. The children learn to communicate with each other. One child gives hints about a particular picture. The other child has to find out which picture is matching the discription and puts the coloured peg in the board. Allow your pre-schoolers to get to know the captivating world of Rolf Communication. Suitable for 2 to 4 children, aged 3 and above. 1 240.3918 communication 2 299.2002 compact line dialo life 3 299.2003 compact line dialo fun 240.3920 extra wooden standards 240.3921 additional set of 48 pegs 240.3926 extra set of 12 pegs
Areas of development
Contents 1: > 8 theme boards 40 x 32 cm; > 48 plastic pegs; > 2 wooden standards; > a manual. Contents 2 & 3 > 5 theme boards 40 x 32 cm; > 12 plastic pegs; > 1 plastic peg brick; > a manual.
111
Educational materials
Language development
With self-verification
Areas of development
Dialogue With Dialogue, children learn to communicate and this stimulates and exercises active language usage. Communicating also develops listening skills and helps you put words to what you see. This game is suitable for independent work in the Language theme corner. The themes depicted on the boards are taken from the children’s everyday life and will encourage them to discuss these situations. Suitable for 2 to 4 children, aged 4 and above.
112
240.3221 240.3924 240.5404
dialogue extra plastic standard extra set of 28 pegs
Contents:
> > > > >
8 plastic theme boards, 40 x 30 cm; 8 small theme cards, 16 x 12.5 cm; 1 plastic standard for the pegs; 14 plastic pegs; a manual.
Language development
Educational materials
Wรถrter koppeln
German version
Areas of development
This game is about closed compound words. They are formed when two unique words are joined together to form a new word with a new meaning. For example: grandmother, goldfish, butterfly. In the game the children have to combine 2 picture cards to find the new word. Suitable for 2 to 4 children, aged 4 and above. Contents:
240.0023
Wรถrter koppeln german version
> 36 plastic cards; > a manual.
113
Educational materials
Language development
Assignment
Solution
Building set With Building set a situation has to be created on the basis of verbal instructions. There are a number of different ways in which to play this: 1) A player takes the board and puts up the partition. The second player takes a task card and tells the first player what he or she has to build. They check together to see whether the task has been carried out correctly. 2) Each player takes a board and puts up the partition. The players then take it in turn to place an element on the board and tell the other player where they have put it. They then remove the partition and see whether they have built exactly the same situation. 3) Each player takes a board and puts up the partition. One player makes his or her own design and tells the other player what he has put where so that the other player can create it. 4) The first player selects a task and gets the second player to carry it out using a plan in stages. Starting from the middle, which is the star on the board, instructions are given. For example, “Go 2 steps up and place a yellow house there�. Building set can also be played individually. A task card is taken and the task created on the board. The solution is given on the back of the task card. Children can work independently and check what they have done themselves. Suitable for 2 children, aged 5 and above.
114
240.3922 240.3923 240.3925
building set building set, additional holder building set, additional shapes
Areas of development
Contents:
> 12 plastic task cards, 20 x 14 cm, printed on both sides (1 side with the task and 1 side with the solution); > 2 plastic game boards; > 1 partition with holder; > 2 plastic boxes with: > 2 houses with roof; > a man, a woman and 2 sitting persons; > 2 benches and a boat; > 1 swan, 2 sheep and 3 ducks; > 2 cars and 2 trees; > 24 road cards, 10 grass cards and 12 pond cards; > a manual.
General development 1
Educational materials
2
Areas of development
Chef & co In our society, healthy food and exercising are very topical themes. Chef & co makes it possible to discuss these themes in a recognisable and pleasant way. There is nothing that is so personal and diverse as the way in which people have meals. For this reason, Chef & co is extremely suitable for discussing the diversity and multicultural dimensions of our society. It should not be just a game; children can also discover that pancakes are made differently by different people. The connection with talking about being ill or healthy is obvious. In other words, Chef & co is pre-eminently suitable for working in an innovative way. Aim of the game
Collect the 5 different ingredients for your dish and a card with a cook in order to show that you have also done exercises. The first to complete his or her menu and owns a card with the cook, has won the game. Suitable for 4 to 6 children, aged 4 and above. 1 280.4002 2 299.2050
chef & co compact line chef & co
Contents 1: > 1 game board 37 x 37; > 16 menu cards 14 x 21 cm; > 6 cards with a cook; > 1 box with 100 plastic chips; > 6 pawns and 1 dice with dots 1-3; > 1 chef’s hat; > a manual. Contents 2: > 1 game board; > 8 menu cards; > 8 cards with a cook; > 6 pawns - 50 plastic chips; > 1 die with dots 1-3; > a manual.
115
Educational materials
General development
‘Know what you are eating’ puzzle The ‘Know what you are eating’ puzzle teaches children about healthy food, what you should eat on a daily basis and in which ratio. The pyramid-shaped puzzle is divided into seven rows. The largest part of the puzzle (the bottom row) is about exercise. This is most important. The top row consists of sweets. These are not necessary for a balanced diet and therefore have the smallest section. In between are other groups of foodstuffs that provide very important building materials for a healthy body. By using this material actively, children begin to understand the importance of healthy food and learn its various uses. Individually or in a group, suitable for children aged 3 and above.
Areas of development
Contents:
116
220.3017
‘know what you are eating’ puzzle (It forms an excellent combination together with Chef & Co.)
> wooden puzzle frame 40 x 35 cm; > 27 wooden puzzle pieces.
General development
Educational materials
1
2
Where does it come from? Have the children take a close look at the end product and ask the question: ‘Where does our cheese and milk come from?’ The children sort the loose cards with each end product and then try to put them in the right order. To introduce this activity and with the focus on the senses it would be absolutely perfect if you could show the children some dried tea leaves, or let them smell a coffee bean or let them touch unspun wool. Suitable for 2 to 6 children, aged 5 and above. 1 240.3207 2 299.2072
where does it come from? compact line where does it come from?
Areas of development
Contents 1 & 2:
> 12 long plastic strips; 6 with green squares 6 with yellow squares > 36 plastic cards; > a manual.
117
Educational materials
General development
Sorting waste
General waste
Plastics
Give the grey world colour again! For every 5 correctly sorted cards, the children receive a piece of earth in colour.
Biodegradable waste
Paper, glass and clothing Areas of development
Our World Let’s all work together to keep our world tidy and green! Today, even toddlers know that you shouldn’t throw the leftovers of your apple in the paper bin. We will develop this early environmental awareness further in a playful manner and explore this theme. The better we all deal with waste, the better it is for the world around us. Our World visualises this in a playful fashion. The children sort 80 cards with 4 groups of waste in the slots of the correct container. When all the cards have been sorted into groups, the children check the results (self-verification). For every 5 correctly sorted cards, the children receive a piece of earth in colour. Put all the coloured pieces on the grey earth and see how good you are at sorting waste! Group game for 6 to 8 children, aged 5 and above.
118
230.4001
our world
Contents:
> 4 plastic puzzle pieces with a grey earth (52 x 52 cm); > 16 plastic cards (12.5 x 12.5 cm) with the earth in colour; > 1 plastic sorting board with slots; > 4 verification cards (15 x 15 cm) with the waste divided in 4 groups; > 80 plastic cards (5 x 5 cm) with pictures of waste; > a manual.
General development
Educational materials
Sink or float Does a paper clip float? Does a brick sink? Let the children discover! This experiment is simple science fun. Children predict about 30 objects whether they sink or float. If the child thinks that the object will sink, he or she puts the card into the box. Does the child predict that the object will float, he or she puts the card on top of the transparent lid of the box. Check together if it’s correct with the solution card. Expand this game by experimenting with real objects and water. Suitable for 2 to 6 children, aged 5 and above.
240.3202
sink or float
Areas of development
Contents:
> 1 wooden box with transparent lid and slot; > 30 transparent object cards; > 1 card showing water to put in the box; > 1 card with the solution; > a manual.
119
Educational materials
General development
See Search Find Through effective and concentrated observation, children perceive small differences in shape and direction. This is an important skill to acquire prior to reading and writing. Suitable for 2 to 6 children, aged 5 and above.
120
299.5009
see search find (cardboard)
Areas of development
Contents:
> 12 large instruction cards; > 36 small cards; > a manual.
General development
Educational materials
Into space Learn how to classify and express events in a logical and chronological order. This game helps children to develop narrative skills. With Into Space you will be sure to have a nice introduction enabling children to listen and talk about everything concerning space. The children have to place 5 consecutive cards in the right order and tell the story of the astronaut. With self-verification. Suitable for children aged 4 and above.
Areas of development
Contents:
299.5000
into space (cardboard)
> 5 series with 5 cards; > a manual.
121
Educational materials
General development
Back chat Back chat stimulates visualisation skills and develops tactile perception. It also helps children put words to directions, shapes and spatial relationships. The objective of this game is to identify the visual picture that someone draws on your back. What you feel is turned into an image in your mind and you can draw the image on paper, describe it or select it among other images. The set consists of 4 series of 10 cards with different assignments. Each series has a colour code to make sorting the cards easier. Two children choose the same series of cards and sit or stand behind one another. The child at the back chooses a card from the series and draws the shape on the back of the first child with a finger or a stick. The child in the front looks for the card with the picture of what he or she felt and shows it to the other child. They check to see if it’s correct and then make another drawing. The manual describes many other playing variations. Suitable for 8 children, aged 4 and above.
122
240.3220
back chat
Areas of development
Contents: > 8 series of 10 plastic cards; > a manual.
General development
Educational materials
Sketch on my back
Areas of development
This game develops the tactile perception and visual imagination. It teaches children to put directions, shapes and three-dimensional relations into words. Try to recognize the shape that is made on your back. This sensation will be transformed into an image in the brain which the child can put on paper or into words. Suitable for 8 children, aged 4 and above. Contents: > 8 series of 8 carton cards;
299.5004
sketch on my back (cardboard)
> a manual.
123
Educational materials
General development
Duo print With Duo Print you learn to imagine and put words to the things you feel. The children sit or stand behind one another. One child puts the card with pictures on the table and the other child chooses an assignment from the small cards and draws the assignment on the back of the other child. This child tries to find what it feels among the pictures on the card. What you feel is turned into an image in your mind and you can draw the image on paper, describe or select it among other images. With the blank grid board, you can be creative and make your own examples. The assignment cards have varying levels of difficulty. Suitable for 2 children, aged 4 and above.
124
299.2008
compct line duo print
Areas of development
Contents:
> 3 plastic picture cards, 21 x 21 cm • simple card with lines and directions • difficult card with geometric shapes and proportions • most difficult card with shapes in the pictures; > 1 blank grid board, 21 x 21 cm; > 27 assignments cards, 6.6 x 6.6 cm; > a manual.
General development
2
Educational materials
1
Tactile house & Tactile box The house can be filled with different objects. Infinite possibilities, easily adjustable to the child’s level. The box can be filled with various objects. Is it a stone or a chestnut? The contents can be changed over and over again. Each box has a sliding lid. The boxes are stackable so the tactile game can be endlessly expanded and thus made more complex. 1 240.2700 2 302.0141
tactile house tactile box
size: 36 x 33 x 19 cm size: 25 x 15 x 15 cm
Areas of development
125
General development
The beach
Educational materials
The woods
The orchestra
If you don’t know the answer, place a cross
Home
Use the self-verificaton card to see if you score immediately
Listen to
Areas of development
To develop listening skills in a fun and meaningful way, Rolf has designed this listening game. Auditive perception is all about listening, a skill essential for reading. Children need to learn how to listen and identify and distinguish sounds and words. Different elements are hidden as shadows in four different situations: the woods (identify animals and the sounds they make), the beach (identify typical beach noises), the orchestra (identify the musical instruments) and home (identify sounds in the house). All the sounds of these elements are on the CD-ROM. The children choose a situation and listen to the CD-ROM. They recognise and identify 10 different noices. Once all the sounds have been found, they can check (self-verification) whether the task was performed correctly. Suitable for children aged 5 and above.
126
280.4003
listen to
Contents:
> > > > > > >
4 plastic game boards, 29 x 36 cm; 40 cards, 5 x 5 cm; 5 cards with a cross, 5 x 5 cm; 2 collection cards, 14.5 x 25.8 cm; 4 verification strips, 25 x 4 cm; 1 CD-ROM with sounds; a manual.
General development
Educational materials
Bingo animal sounds This listening game with animal sounds is ideal for contributing actively to the development of focussed listening. Short, intensive listening periods help young children to develop active listening and provide effective learning situations for improving oral language skills. Listening is the number one language skill that is essential for children to develop other language skills. The importance of stimulating listening skills applies for native speakers of the language, but also for multilingual children and those who speak a different mother tongue. Listening is the skill that activates all other processes (thought processing, understanding and acting). For 8 to 16 children, for the whole class or small groups, aged 3 and above. 280.4005
compct line bingo animal sounds
Areas of development
Contents:
> 16 bingo cards with animals 17 x 11.7 cm; > CD-ROM with sounds; > box with 100 plastic counters; > a manual.
127
Educational materials
General development
I’m so happy Learn to recognize and name the 4 basic emotions with this game. The children take turns in rotating the dial. When the dial stops, the child whose turn it is, takes a card with the same face as indicated by the dial and places it on his assignment card. The first to fill his or her assignment card wins the game. The assignment cards are all different. It is possible to do a group activity with the large emotion cards. Hang the cards on the wall, cut out magazine pictures of people with the same emotions and place them next to the emotion cards or use the cards for a group discussion. Suitable for 4 children, aged 3 and above.
128
280.4088
compact line i’m so happy
Areas of development
Contents:
> > > > >
1 plastic dial board; 4 plastic game boards; 32 small emotion cards; 4 large emotion cards; a manual.
General development
Educational materials
Express your emotion by drawing, music, body language or story telling and in relationship to what you saw on television, food, being in bed or asleep, being at home or at school
Large emotion cards for classroom use
Game of emotions The game lowers de barriers on talking about feelings. The children learn to express their own emotions, they learn to be open to the emotions of other children and learn to respect these emotions. They learn to give and receive compliments. To express the various emotions, the children can use different styles of expression such as drawing, rhythm and music, body expression and just talking about things that happened. The game is played with one counter. Throw the dice in turn and take a card that matches the face on which the counter lands. Give the card to one of the other players. The person receiving the card is invited to express his particular emotion and responds to the card as indicated by the assignment on the other side. Suitable for 2 to 4 players, aged 4 and above. 280.4087
compct line game of emotions
Areas of development
Contents:
> 1 plastic game board 37 x 37 cm; > 1 counter, and 1 dice 1 – 3; > 36 small emotion cards and 4 small compliment cards; > 4 large emotion cards and 1 large compliment card; > a manual.
129
General development
Educational materials
1
2
OK or not OK? Rules, standards and values are not always the same everywhere and they may differ from one culture to the next. This game presents several situations and the children may judge them to be OK or not OK! Some situations may be experienced in different ways. In that case it is useful to pay attention to the topic and discuss it in class. Thanks to a follow-up in the group you can provide the children with tips and offer them some guidance in how to behave in a difficult situation. Suitable for 2 groups of 2 to 3 children, aged 4 and above.
130
1 280.4086 2 299.2073
ok or not ok? compact line ok or not ok?
Areas of development
Contents:
> > > >
12 plastic strips each with 4 images; 12 plastic checking strips; 48 transparent cards with thumb; a manual.
General development
Educational materials
Duolink space This Duolink box contains 6 games. Each an exercise in working with a matrix or left-hand orientation in combination with spatial orientation. The games are provided with a colour code to enable the material to be easily cleared and stored. For each game a horizontal and a vertical task strip is put next to the board. 16 answer cards need to be arranged correctly on the matrix board, on the axes of the strips. The children can check their result by turning over the answer cards so an image will appear. Suitable for 2-6 children, aged 4 and above. 240.3911 240.3913
duolink space duolink, additional matrix board
Areas of development
Contents:
> > > >
2 matrix boards, 26.5 x 26.5 cm; 6 vertical and 6 horizontal task strips; 96 answer cards; a manual.
131
General development
Educational materials
ibe Subscr nline free o to our receive d n a r e t newslet test news: our la .com ucation d e lf o r . www
Sound cylinders The sound cylinders consist of 1 beechwood block of 43 x 9 cm, with 6 plastic cylinders. Each sound cylinder is filled with a different material, so the sounds made when shaking the cylinders vary gradually from soft to loud. This involves the following concepts: loud-louder-loudest and soft-softer-softest. For optimal use of the materials, it is recommended to purchase two sound cylinders. This allows the children to practise looking for similar, equally heavy sounds. With manual. Suitable for children aged 4 and above.
Areas of development
Contents:
132
240.3311
sound cylinders
> 6 cylinders in a wooden block; > a manual.
General development
Educational materials
Time to rhyme
Areas of development
Try to match two images of which the words rhyme in English. For example: shoe/blue or sock/clock. Most of the words from Time to rhyme will also occur in the Funny English games. Suitable for children aged 5 and above. 240.5004
time to rhyme
133
General development
Educational materials
1
2
Funny English Funny English is a series of games that introduces young children to the English language. From the context of recognisable themes, the children practice English words and short sentences, both receptive and productive. The English language is offered by a native speaker via an audio CD with activities. The words can be repeated individually or in a small group. The themes and target words of Funny English are linked to recognisable themes for children such as clothing, numbers, animals and the family. Suitable for children aged 4 and above.
134
1 240.5000 2 240.5001
step 1 - listen carefully step 2 - numbers and more
Areas of development
Contents 1, 2 and 3:
> > > > >
4 game boards 21 x 21 cm; 4 strips 21 x 5 cm; 36 coloured fiches; 4 image cards 6 x 6 cm; a manual.
General development
3
Educational materials
4
Funny English The words which are covered in Funny English can be practiced repeatedly. Children will ultimately memorize the words better. The games can be used as an introduction to another - second - language. Work independently with self-verification. Suitable for children aged 5 and above. 3 240.5002 4 240.5003
240.5005
step 3 - you and me step 4 - turn and twist complete set 1 - 4
Areas of development
Contents 4:
> 1 dial board; > 96 theme cards 6 x 6 cm; > a manual.
135
General development
Educational materials
1
2
Areas of development
Concept explorer Concept explorer is not only a teaching aid that helps children learn to understand concepts better, it also helps them learn to express concepts in words. With Concept explorer they can work independently with social interaction and language stimulation guaranteed. The children do the tasks together in pairs, turn these into language and then check them. Concept explorer allows children to reason and teaches them to ask questions and explain what they do and think in a mathematical context. It is a versatile game that can be used in lots of different ways. Suitable for 2 children, aged 4 and above.
136
1 2
230.3623 240.3924 230.3624 299.2060 240.2060
concept explorer concept explorer additional holder concept explorer additional set of 24 pegs compact line explora compact line explora additional set of 16 pegs
Contents 1: 10 game boards, 32 x 35 cm; 1 0 long task cards, 32 x 6 cm; 1 0 task cards (self-checking), 16 x 12 cm; 1 plastic standard for the pegs; 2 4 coloured pegs; a manual. Contents 2: > 4 plastic game boards; > 4 long plastic task cards; > 4 plastic task cards (self-checking); > 1 plastic standard for the pegs; > 8 plastic pegs in 8 colours; > a manual.
> > > > > >
Mathematics
Educational materials
Number tree Number tree introduces quantities up to 10 to young children. Each puzzle represents a different fruit tree and is divided in a different number of pieces. The tree shows quantities from 1 - 10 in a concrete and abstract way. Each quantity is depicted in 4 different ways: as a number of puzzle pieces, dots, numbers and fingers. Suitable for children, aged 4 and above. 230.3607 230.3602
number tree without box number tree in box
Areas of development
Contents:
> 10 puzzles 24 x 18 cm.
137
Educational materials
Mathematics
Puzzle series numbers An attractive set with 10 puzzles that meets the young child’s developing knowledge of numbers. The numbers 1 to 10 are divided into a number of parts. While the puzzle is being solved, the number symbol and the amount it stands for, remain visible. Suitable for 2 to 3 children, aged 3 and above.
138
220.3033
puzzle series numbers, set of 10
Areas of development
Contents: > 10 puzzles 14 x 17 cm.
Mathematics
Educational materials
One more - one less
Areas of development
By repeatedly adding or removing an object the child will realize that this results in having one more one less. Take four instruction cards of the same colour, with the same quantity in the middle of each card. On the right side the child has to place a card containing one more and on the left side a card containing one less. Suitable for 4 children, aged 4 and above. 299.5003
one more - one less (cardboard)
Contents:
> 12 large instruction cards; > 36 small cards; > a manual.
139
Educational materials
Mathematics
Discover more about R olf Educ ation on our w e b s it e : www.rolf educatio n.com
Duolink counting This Duolink box contains 6 games, each an exercise in working with a matrix or left-right orientation in combination with a counting theme. The games are provided with a colour code to enable the material to be easily cleared and stored. For each game a horizontal and a vertical task strip is put next to the board. 16 answer cards need to be arranged correctly on the matrix board on the axes of the strips. The children can check their result by turning over the answer cards so an image will appear. Suitable for 2 to 6 children, aged 4 and above.
140
240.3909 240.3913
duolink counting duolink, additional matrix board
Areas of development
Contents:
> > > >
2 matrix boards, 26.5 x 26.5 cm; 6 vertical and 6 horizontal task strips; 96 task cards; a manual.
Mathematics
Pricelist of the fruits & vegetables
Money
Educational materials
Shopping lists
Shopping bag game Different counting activities connected to shopping can be found in this small box. The ‘Shopping bag game’ is an activity that particularly appeals to young children. Playing with objects in a proactive way, results in role play, in which under fives copy the behaviour of adults in sociocultural situations. This ‘Shopping bag game’ makes shopping seem real, especially when the set of plastic vegetables and fruit is used. In addition, this ‘Shopping bag game’ stimulates the developing knowledge of numbers and children learn how to use amounts up to ten. Suitable for 2 to 4 children aged 4 and above. The games ‘Chef & Co’ and ‘Know what you are eating’ puzzle are extensions of the shopping game. Chef & Co is geared towards healthy eating and ‘Know what you are eating’ towards well-balanced food. Both suitable for children aged 5 and above. 230.4100 309.2130 309.2238
compact line shopping bag game 40 plastic vegetables and fruit shopping baskets: 2 baskets 23 x 17 x 8 cm, 2 baskets 29 x 23 x 12 cm
Areas of development
Contents:
> > > > > > > >
1 plastic dial 20 x 20 cm; 8 plastic shopping lists 10 x 16 cm; 3 plastic price tags 9 x 20 cm; 40 plastic cards with fruit and vegetables 5 x 5 cm; small box with 100 chips; 3 wooden dice; 1 sheet with fruit and vegetable stickers to stick on the dice; a manual.
141
Mathematics
Educational materials
1
Through the wood
2
The fair maiden’s dance Areas of development
Knight’s empire Knight’s empire has 3 continuous games which help to develop the understanding of amounts and numbers. The common theme in these games is about the knights who are on their way to the fair maiden’s ball. In the first game ‘Through the wood’, the knights collect euros with which to buy their kit in the second game called ‘Sword and Shield’. In the third game ‘Dancing with the fair maiden’, they have to search for 4 objects to take to the ball. This box with games can be used throughout the year. The first game, which relates to the concept of more and less, can be presented at the start of the school year. While the children gain counting skills (they spontaneously add amounts), the other games can also be offered. The games vary in degree of difficulty. The games and theme are exciting and appeal to children. This means that they will be motivated to play the games often. Can be used remedially for children who do not yet have any proper knowledge of amounts or numbers. Suitable for 2 to 4 children aged 4 to 7.
142
1 230.3611 2 299.2055
knight’s empire compact line castello (2 games)
Contents:
> 3 large game boards 37 x 37 cm; > 100 plastic euro coins; > 100 coloured chips; > 24 cards with knight’s kit; > 16 cards with objects; > 24 cards with euro coins; > 8 large collecting cards for euro coins and the knight’s kit; > 12 pawns; > 9 dice: dots 1-3 and 1-6, numbers 1-6; > 1 price tag for the knight’s kit; > 2 fair maiden cards; > a manual.
Mathematics
Visualizing structures
Game: “collect 5”
Dominoes: add dots to make 4, 5 or 6
Educational materials
“5” represented in different ways
Areas of development
Contents:
Dominoes: combine numbers or dots
Dottie’s counting party Counting quantities in various situations is the basis for elementary calculation. Using a variety of appealing materials, and through numerous activities, children learn to recognize and apply spatial structures in different ways. A ladybug was chosen because it has six legs and six dots. Six is a fundamental and familiar spatial structure (dice pattern). For the purpose of recognizability, all activities are introduced by a plush ladybug (to be ordered separately). “Dottie” helps children how to cleverly determine a quantity without having to count objects one by one. Suitable for children aged 5 and above for individually or classroom use. 230.3632 230.3634
dottie’s counting party plush ladybug dottie
> > > > > > > > > > > > > > > > > > >
21 number cards; 21 cards with finger images; 12 cards with tally images; 12 cards with red dotted ladybugs; 23 cards with egg cartons; 12 cards with butterflies; 12 dice cards; 7 cards with ladybugs without dots; 24 cards game “Together six”; 24 cards memory game; 19 supplementary domino cards; 30 domino construction cards; 20 red wooden beads; 48 stackable caps; 4 dices with dots 1 to 6; 48 plastic beads; 6 laces; 3 wooden egg holders; a manual.
143
Educational materials
Mathematics
Areas of development
Frog jumps numbers In developing the understanding of numbers, 3 factors play a major part: 1. counting, 2. giving meaning to numbers, 3. linking numbers to symbols (learning the figures, reading and writing figures, insight into the structure of numbers and learning the calculation signs). ‘Frog jumps numbers’ playfully helps children develop their sense of numbers. This is done in different ways and with different lines of numbers. Children learn to recognize and name numbers, discover which number is higher or lower and which place a number has in the line of numbers. Suitable for 2 to 4 children, aged 5 and above.
144
230.3629
frog jumps numbers
Contents: > 2 empty, flexible number lines; > 2 flexible number lines with numbers; > 1 flexible number line with coloured squares; > 3 number lines with 3 boxes 16 x 5.5 cm; > 3 number lines with 5 boxes 27 x 5.5 cm; > Several cards 5 x 3.5 cm: - 2 x 13 number cards 0-12 - 13 dice cards 0-12 - 13 flower cards 0-12 - 13 finger image cards 0-12 - 13 tally cards 0-12 - 12 cards with rounds 0-12 - 13 cards with balls (splitting) - 16 frog cards (frog jumps forwards) - 13 frog cards (frog jumps backwards) > a manual.
Mathematics 1
Educational materials
2
Areas of development
Count to 10 Using and handling various materials is an excellent way of developing arithmetical skills. ‘Count to 10’ gives children insight into quantities and teaches them that counting is easier when quantities are structured. Pre-schoolers visually explore quantities and then see them increase. Each counting exercise is constructed in the same way and carried out on a large game board. Suitable for 2 to 4 children, aged 4 and above. 1 230.3619 230.3622 2 299.2015
count to 10 count to 10, additional game board compact line count start
Contents 1: > 4 game boards, 26.5 x 26.5 cm; > 10 quantity cards 6 x 6 cm; > 30 cards, 4.5 x 4.5 cm: > 10 quantity cards 23.5 x 3 cm; > 20 wooden ducks; > 20 plastic bricks; > 20 wooden counters; > 20 plastic counting tops; > a manual. Contents 2: > 2 game boards; > 10 number strips; > 40 number cards; > 20 counting tops; > 20 bricks; > 20 counters; > a manual.
145
Mathematics
Educational materials
1
2
Areas of development
Count to 20 ‘Count to 20’ is developed for children who are already proficient at counting and can link numbers to quantities. With ‘Count to 20’ quantities up to 20 are explored and counted in various ways. This helps to further develop the concept of numbers. Children learn to compare, arrange and structure (make groups of ) quantities so that counting becomes easier. They carry on counting starting from a quantity they can take in, in one go. The children can check their exercises using the self-verification cards. Children who still experience quantities and structures as difficult, can complete the game board with the aid of the self-verification card. This way they discover how the system works as they use it and, once they have got the hang of it, they can try to complete the game boards first and then check what they have done using the self-verification cards afterwards. Suitable for 2 to 4 children, aged 5 and above.
146
1 230.3621 2 299.2065
count to 20 compact line count extra
Contents 1: > 7 game boards, 26.5 x 26.5 cm; > 70 cards, 5 x 5 cm: - 2 x 10 cards with numbers 1-1; - 15 cards with numbers 6 - 20; - 25 cards with dice structure; - 10 cards with addition sums. > 7 self-verification cards; > 3 dice; > 360 stacking tops in 6 different colours; > a manual. Contents 2: > 4 game boards; > 20 cards 5 x 5 cm with numbers 6-20; > 20 cards 5 x 5 cm with dice structure; > 4 self-verification cards; > 3 wooden dice with numbers; > 270 stacking tops in 6 different colours; > a manual.
Mathematics
Educational materials
Areas of development
Houses number line 0-20 The children effortlessly and playfully explore the numbers and their symbols and places on the number line from their own perspective, the house numbers in the street. The material is very suitable for various applications and provides mutiple game options with numbers between 0 and 20. Suitable for 1 to 4 children, aged 5 and above. 299.2074
compact line houses number line 0-20
Contents:
> > > > > >
20 plastic cards with houses; 20 transparent cards with the numbers 1 - 20; 3 plastic strips, forming a street; 1 die with the numbers 1-20; 2 dice with dots 1 - 5; a manual.
147
Mathematics
Educational materials
1
2
3
4
Dice game & Dice Each side of the box shows wooden sticks with the numbers 1 - 12. Use 2 dice to determine an amount. The player turns over 1 or 2 sticks that match the amount from the dice. Who is the first to reach zero? Suitable for 2 to 4 children, aged 5 and above.
148
1 2 3 4
280.7420 230.3608 230.3610 303.3613
dice game 38 x 38 cm dice plastic 10 x 10 cm, 3 pcs dice wood 3 x 3 cm, 12 pcs dice foam 16 x 16 cm
Areas of development
Mathematics
Educational materials
Behaviour cube Use the class cube in combination with the individual cube for working independently or for collobaration. The front side of the class cube indicates the expected behaviour. Meaning of the colours: • Red: please do not disturb • Orange: working together allowed • Green: you can ask me questions • Question mark: I have a question • Blank: neutral 280.5000 280.5001
behaviour cube for children behaviour cube for teachers
4 x 4 cm 8 x 8 cm
149
Mathematics
1
Educational materials
3
2
4
Beadstrings An individual as well as a classroom tool for counting, splitting, addition and subtraction to 20 and 100. Prepares students for working with the number line.
150
1 230.6002 2 230.6003 3 230.6004 4 230.6005
student beadstring 1-20, 2 x 5 red, 2 x 5 white student beadstring 1-100, 5 x 10 red, 5 x 10 white teacher beadstring 1-20, 2 x 5 red, 2 x 5 white teacher beadstring 1-100, 5 x 10 red, 5 x 10 white
Areas of development
Mathematics 2
3
Educational materials
5,5 cm
1
Stackable counters Use this game to practise sorting colours, stacking and counting. Often simple materials provide the best exercise. Areas of development
1 230.2911 2 230.4021 3 301.2058
stackable counters, 500 pcs in 10 colours wooden square for dollies, including little dollies little dollies, 100 pcs in 10 colours
151
Educational materials
Mathematics
This is how you measure the snake This is the length of the snake
Two mirror-image snakes
Measure pleasure with snakes A fun group activity which playfully brings children in contact with measurement and geometry. The snakes can be put together in a wide variety of lengths, shapes and colours. Questions spontaneously arise when laying out a snake: how long is it? Which snake is the longest? What is equally long? Which one consists of more pieces, and does this also make it longer? Apart from measuring exercises, it is also possible to make mirror-image snakes or series of colours, also in combination with lengths. Do two snakes with the same colour pattern have the same length? ‘Measure pleasure with snakes’ offers many possibilities and fun challenges. Suitable for 1 to 4 children, aged 3 and above.
152
230.3631
measure pleasure with snakes
Areas of development
Contents:
> > > > >
4 x 18 wooden pieces in 4 colours; 1 measuring tape of 1 metre; 4 laces of 1 metre; 8 coloured clothes pegs; a manual.
Mathematics
Educational materials
Twisting snakes
Areas of development
A snake is always crooked, never straight, so what is the best way to measure a snake? It’s very hard to measure a snake using a ruler! Therefore use a string and place it carefully on the white line in the middle of the snake. Measure your snake and then attach a clothes peg to the piece of string where the snake ends. Now take the metre strip and compare the length of your string with the metre and see how long it is. Suitable for 1 to 4 children, aged 3 and above.
Contents:
299.2012 299.2013 299.2014
compact line twisting snakes compact line extra set green snakes (30 pieces) compact line extra set red snakes (30 pieces)
> 60 wooden snake pieces in 2 colours; > 1 measuring tape of 1 metre; > 4 cotton laces of 1.5 metres; > 8 wooden clothes pegs; > a manual.
153
Mathematics
Educational materials
1
Do you n Do you w eed advice? ant t an order o place ? E -mail: ex port@rolf .nl
2
3
Balance wood & Balance plastic Playing with the scales is fun and educational. It gives children insight into concepts such as more, less, as much as, light, heavy, as heavy as, upwards and downwards. Children can use all sorts of materials to weigh, but the set of weights makes it ‘real’. The set consists of eight weights, varying from 20 to 100 grams. Two of each weight are supplied. Areas of development
154
1 230.3701 2 230.3704 3 303.5066
balance wood, 45 x 38 cm weights in wooden block, 22 x 13 cm, 8 pcs balance plastic with two removable plastic bowls, 34 x 12 cm
Mathematics
1
Educational materials
2
Balance 1. Balance till 5 kg, made of metal. 2. Balance till 2 kg, made of recycled plastic. 1 230.3706 2 230.3707
balance metal 5 kg balance plastic 2 kg
Areas of development
155
Educational materials
Mathematics
Weight cylinders The blue cylinders are filled with various items of increasing weight, so that concepts such as light-lighterlightest can be discussed. With two identical sets of cylinders, concepts such as equally heavy can be discussed.
156
230.3705
weight cylinders
Areas of development
Contents:
> 6 cylinders in a wooden block, 12 x 5 cm; > a manual.
Mathematics 2
1
4
Educational materials
3
5
What’s the time? 1. Wooden clock Play with the hands of the clock and learn to tell the time step by step. Children can choose from four sorts of challenge clocks: on the hour, half past, quarter to and quarter past. The clock cards can be classified in the four different boxes of the wooden clock. 2. Student clock yellow Simple and practical clock with 24 hours indication. Hands are synchronized. 3. Large clock Large practice clock Ø 28 cm, with gear. 4. Pupils teaching clock In this plastic clock the hands are covered. Hands are synchronized. 5. Magnetic clock Attach this clock on a magnetic or metal board. The hands of the clock move separately. Suitable for children aged 4 and above. 1 2 3 4 5
230.3709 230.6000 230.6007 230.6001 230.6015 230.6010
what’s the time? wooden clock student clock yellow set of 5 student clocks large practice clock Ø 28 cm pupils teaching clock magnetic clock
Areas of development
Contents 1:
> clock 35 cm high; > 48 challenge cards 6 x 6 cm.
157
Mathematics
1
Educational materials
2
3
5
6
4
Mathematics
158
1 2 3 4 5 6
230.6006 230.6160 230.6450 230.6455 230.6500 230.6400
mirrors, set of 10 pcs, 12 x 8,5 cm in a poly bag roll-up chart, magnetic, numbers 1-100 round plastic fraction pieces in plastic box with lid magnetic fraction pieces Ă˜ 20 cm, set of 10 in a cardboard box splitsbox, with 20 red balls litre cube, plastic with lid
Areas of development
Mathematics 1
2
Educational materials
3
4
5
6
Mathematics, counting frames 1 2 3 4 5 6
230.6350 230.6355 230.6360 230.6365 230.6370 230.6375
abacus student 20, red/white, re-wood abacus student 100, red/white, re-wood abacus teacher with 20 balls red/white and panel abacus teacher with 20 balls in a row abacus teacher 100 in a row abacus flashcards, 20 pcs
Areas of development
159
Mathematics
Educational materials
1
2
3
Base Ten materials With the Base Ten materials children learn to group, partition and rearrange amounts up to 1000 in hundreds, tens and ones to facilitate more efficient counting.
160
1 2 3
230.6100 230.6110 303.6115 230.6120 230.6125 303.6130 303.6105
base ten student set, re-wood base ten set of 20 units, 8 rods, 1 flat in a box with lid and insert card, re-wood base ten unit 1 cm3, 1 piece, re-wood base ten rod, 1 piece, re-woo base ten flat, 1 piece, re-wood base ten cube, 1 piece, re-wood base ten magnetic set, 54 pieces in a plastic case
Areas of development
Mathematics 1
2
Educational materials
3
4
5
Number line bands The number lines can be used to visualise multiples of 5 or 10, adding and decomposing numbers and fractions. 1 2 3 4 5
230.6300 230.6303 230.6306 230.6309 230.6312
number line band, 1 - 20 cursive universal number line band 20, 1 m long, in a poly bag number line band, 1 - 100 universal number line band 100, 2 m long, in a poly bag number line band, 1 - 1000
Areas of development
161
Mathematics
Educational materials
1
3
2
Euromoney
162
1 230.6261 banknote 5 euro, 100 pieces 230.6264 banknote 10 euro, 100 pieces 230.6267 banknote 20 euro, 100 pieces 230.6270 banknote 50 euro, 100 pieces 230.6273 banknote 100 euro, 100 pieces 230.6276 banknote 200 euro, 100 pieces 230.6279 banknote 500 euro, 100 pieces
2 230.6258 3 230.6255
euro banknotes, 130 pieces banknote euro assortment, 40 pieces
Mathematics 1
2
3
Educational materials
4
5
Euromoney 1 2 3 4
230.6200 230.6210 230.6215 230.6282 230.6288 230.6291
eurocoins in box, 50 pieces eurocoins in poly bag, 50 pieces eurocoins in poly bag, 80 pieces euro assortment, 130 banknotes and 160 coins eurocoins magnetic in a suitcase banknote and coin stamps in cardboard box
5 230.6219 eurocoins 1 eurocent, 100 pieces 230.6220 eurocoins 2 eurocent, 100 pieces 230.6225 eurocoins 5 eurocent, 100 pieces 230.6230 eurocoins 10 eurocent, 100 pieces 230.6235 eurocoins 20 eurocent, 100 pieces 230.6240 eurocoins 50 eurocent, 100 pieces 230.6245 eurocoins 1 euro, 100 pieces 230.6250 eurocoins 2 euro , 100 pieces
163
Educational materials
Mathematics
Modulair construction
Areas of development
Because children can put together blocks in a variety of ways, block play is divergent play. And divergent play with blocks may prepare kids to think creatively and better solve divergent problems. Children learn about sizes, shapes, numbers, order, area, length, patterns and weight as they select, build with, and put away blocks. Wooden blocks naturally appeal to young children, connecting blocks challenges more cognitive skills. Contents set 1 & set 2:
164
220.2493 220.2494
modulair construction I modulair construction II
> 100 plastic building blocks; > 20 plastic task cards 13 x 18 cm; > a manual.
Maxi Module castle Mathematics
Maxi Module round circular castle
Educational materials
Building brick 8 knobs
Maxi Module clown
Building brick 4 knobs
Round building brick, 2 knobs
Round building brick, 4 knobs
Areas of development
Maxi Module System
Maxi Module System round
Toddlers and pre-schoolers can make all kinds of large, sturdy constructions using these large plastic bricks.
The Maxi Module building bricks that can be used for circular constructions add an extra dimension. They can, of course, be used in combination with other Maxi Module building bricks.
Size of the bricks: 8-knob brick: 12.5 x 6.25 cm, height 11 cm 4-knob brick: 6.25 x 6.25 cm, height 11 cm
Size of the bricks: 4-knob brick: 12.5 x 3 cm, height 11 cm 2-knob brick: 6.25 x 3 cm, height 11 cm
Basic set
Basic set
Set of 100 bricks in the colours yellow, white, red, green and blue, consisting of 80 8-knob bricks and 20 4-knob bricks.
Set of 100 bricks in the colours yellow, white, red, green and blue, consisting of 80 4-knob bricks and 20 2-knob bricks.
Supplementary set
Supplementary set
Set of 50 bricks in the colours yellow, white, red, green and blue, consisting of 40 8-knob bricks and 10 4-knob bricks.
Set of 50 bricks in the colours yellow, white, red, green and blue, consisting of 40 4-knob bricks and 10 2-knob bricks.
210.2461 210.2462
maxi module basic set maxi module supplementary set
210.2467 210.2468
maxi module round basic set maxi module round supplementary set
165
Mathematics 2 105 cm
Educational materials
32 cm
58 cm
Âą 100 cm
154 cm
1
3
Areas of development
Constructor Large-scale construction material made of high quality timber. With Constructor, all children need to do is mix in a little of their fantasy and imagination and the results are cars, houses, trucks, chairs, cupboards, trains, helicopters... Constructor comes in a variety of sizes of beams and planks, with a thickness of 12 mm. Blocks are used to create sturdy corner connections. Everything is soundly secured with screws and bolts.
166
1 210.2441 2 210.2443 3 210.2440
constructor basic set constructor storage strolley on wheels (empty) constructor additional set
Contents 1:
> > > > > > > > > >
1 board 77 x 35 cm; 4 boards 35 x 35 cm; 16 beams 35 x 7 cm; 16 beams 77 x 7 cm; 8 beams 77 x 14 cm; 100 nuts; 50 screws; 10 blocks 14 x 7 x 7 cm; 4 wheels 0 15 cm; 2 wooden tighthening keys.
Mathematics 2
1
3
4
Educational materials
5
6
Constructor 1 2 3 4 5 6
210.2449 210.2445 210.2448 210.2446 210.2452 210.2447
constructor set of boards: 4 boards 35 x 35 cm; 1 board 77 x 35 cm constructor set of beams: 8 beams 35 x 7 cm; 8 beams 77 x 7 cm; 4 beams 77 x 14 cm constructor set of 6 blocks 14 x 7 x 7 cm constructor set of 50 screws, 100 nuts and 2 wooden tighthening keys constructor tighthening key constructor set of 4 wheels 0 15 cm
167