The Magic Item Handbook

Page 19

Spell-Like Power: A non-permanent spell that affects the spellcaster in the text of the spell can be imbued into a rod for a single use per day. Only 1-5th level spells can be used. Only one spell can be used (active or latent) per round. Magical Adjust: +1 per spell level. Additional Spell-Like Power Use: To add an additional use per day of a spell already imbued. Magical Adjust: +1 per additional use. Cost of Spell-Like Magical Rods +1 - 5,000gp +2 - 10,000gp +3 - 15,000gp +4 - 20,000gp +5 - 25,000gp *Rods can also be modified by rules for Weapon Modifications

Section 5: Staves Staves Staves are about 5’ or 6’ long and as thick as a young sapling - about 1 1/2" at the base, tapering to 1” at the tip, although they can be of nearly equal diameter throughout. Staves are typically fashioned of wood, often carved, usually metal bound, and likely to be gnarly and twisted. They can be unusual or appear to be ordinary. Staves, like wands and rods, are powered by charges. A staff typically has 1d6+19 charges when found. Again, it is possible for a stave to have fewer charges, although almost none have more than this number. Some staves can be recharged according to the rules for making magical items. Once all the charges are used, the stave is rendered nonmagical and cannot be recharged. Unless inapplicable or otherwise specified, staves function at the 8th level of magic use. Their spell discharge is that of an 8th-level wizard with respect to range, duration, and area of effect. Damage is nominally 8d6 with respect to fireballs, lightning bolts, etc.

Command Word Staves require the utterance of a command word (or phrase) to operate. The command word is usually etched in magical writing on the stave (requiring a read magic to translate).

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