ARCHITECTURE PORTFOLIO
Diana Roussi 2013 // 2022
DIANA ROUSSI Email: dianarous@yahoo.com tel : 0030 6986209496 linkedin: https://www.linkedin.com/in/diana-roussi-35a0ba181/?originalSubdomain=gr
Architect and urbanist from Athens, Greece. Passionate about human centered design and data driven approaches. Always curious to discover and test new things, with respect to nature and what’s already given. Fast learner, detail oriented and a great team player.
LANGUAGES
EDUCATION 2020//2021
master in City & Technology IAAC, UPC _grade distinction
Dec. 2013 // Oct. 2019
master in Architecture [MArch] National Technical University of Athens // Architectural Engineering _grade 8.5/ 10
2018
2006 // 2013
erasmus exchange student ISCTE University Lisbon Master (MSc) in Architecture Arsakeia- Tositseio highschool _grade distinction
WORKSHOPS
English, Cambridge English: Proficiency [CPE]
Urban Ecology // The New Old: Envisioning the future of our past _ For The Why Factory (T?F) run by Winy Mass MVRDV co-founder and principal architect and Delft University of Technology _Faculty: Winy Maas, Javier Arpa, Adrien Ravon,
Spanish, basic communication [level B1]
Urban Intelligence // Data-driven Spatial Planning _By Foster + Partners: Andy Bow, Bruno Moser, Laura Narvaez Zertuche
Portuguese basic communication
Wallacei Workshop // Simulating New Hong Kong _ Faculty: Milad Showkatbakhsh co-founder of ‘Wallacei’, an evolutionary and analytic engine with embedded machine learning algorithms
Greek, mother tonguε
2020 // 2021
Urban AI // Photosynthetic Organism _Faculty: Dr. Sandra Manninger & Dr. Matias del Campo Platform Urbanism // High touch sensors _Faculty: Nicolay Boyadjiev, Co Director at Strelka Institute
INTERESTS photography | zvsketching | modelling | drafting | video making | dancing
Blockchain 4 Cities // Favelas, Blockchain for invisible cities _Faculty: Lluïsa Marsal, Technological Innovation Lead 2017
2015 // 2016
Cross sea / Urban transitions, NTUA / MSGSU University _Simultaneous workshops with MSGSU University, Istanbul, Turkey _Comparative Urban Studies on Settlements in Transition Across Both sites of the Aegean Sea: Mikrolimano/ Tarabya Making Cities, MIT School of Architecture _Research project, run by the MIT Architecture School headed by Professor Rafi Segal. _Analysis of the development of major historical cities with basic tool their cartographic material
WORK EXPERIENCE architect // urban designer Dec. 2021 // present
TPA - Thymio Papayannis & Associates Inc. _Concept and architectural design in residential and public buildings // up to detailed design and technical drawings _Partitipation in large architecture competitions
SOFTWARE 2D/ 3D Drawings Autocad Rhino
Graphics architect Sep. 2021 //Dec. 2021 UI / UX design 2021 architect 2020
logo design 2019,2017 architecture intern // Nov. 2015
other work experience 2015 // 2019
Adobe Photoshop, Illustrator Adobe InDesign Adobe Premiere, After Effects
Ikostand Αrchitectural & Construction Firm _On-site supervision and management of the construction
BIM Archicad Revit
Pickle Ride APP _Concept and graphic design Dotflow Architectural Firm _Renovation projects, mainly in the Greeks Islands, at different stages of design _Moodboards, researches, architectural and technical drawings
3D Modeling / Rendering Lumion Vray for Rhino ZBrush
Parametric Design
Grasshopper
Funded research network RESET & 10th European Conference on Marine Natural Products Course 5A, NTUA _Systematic Analysis of Vernacular Buildings and Settlements _Architectural Analysis of Traditional village in Kissamos, Chania Project Management at Cretal HerbalChem _ Progress reports, Deliverables, Milestones
PUBLICATIONS 2021
Responsive Cities symposium presenting: 01. Healing Flows
2021
CIVITAS Forum Conference // “Mobility Powered by the Youth” presenting 2 projects: 01. Healing Flows 02. Hyperblock: The future of mobiltiy
GIS
QGIS
Programming Python Arduino programming
Other Wallacei optimisation tool Circuiscape
MEMBERSHIPS Member of the Technical Chamber of Greece
contents 01 //
HEALING FLOWS TOWARDS HEALTHY MOBILITY FLOWS
02 //
FOOD FOR FUTURE
03 //
A BREATHING ORGANISM // CARBON CAPTURE IN BARCELONA
04 //
MULTIFUNCTIONAL HUB
05 //
HOUSING COMPLEX IN ELEONAS, ATHENS
06 //
SUSTAINABLE HOUSE IN FILOPAPPOU HILL
07//
PLAYFUL NARRATIVES OF THE CIVIL WAR IN RAQQA, SYRIA
01 HEALING FLOWS TOWARDS HEALTHY MOBILITY FLOWS INTERNET OF BUILDIGNS / IaaC MaCT Y// 2020-2021 W// A. Aguirre Such, D. Zhu, H. Qatanany & T. Sarazin Faculty // Angelos Chronis, Iacopo Neri, Mahsa Nikoufar and Androniki Pappa In recent years, healthy mobility has been an increased focus of urban policies worldwide. However, street design has yet to be a fundamental tool in the challenge of creating healthier cities. Healing flow is a research project that tackles a more holistic understanding of healthy street design by providing an analytical design tool to urban planners and stakeholders through a combined evaluation of health risk and mobility flow. The project provides a global framework that can be applied to different scenarios and cities. The methodology of the project goes through an analytical process starting from establishment of environmental quality index, to an agent-based simulation, and finally health risk analysis; all of which generate targeted “health pills” that improve the streets network through targeted interventions. As part of the research project, the area of Poblenou in Barcelona was considered as an example to test this analysis tool and design methodology. Data on the site was collected and reflected as geospatial maps using tools such as GIS and Grasshopper. The resulting maps and graphs allow planners to very quickly gain a more holistic understanding of the health flow and dominant transport mode in the study area. The visualized maps can then be used to highlight the risk areas in the city that will need attention to allow policy makers to focus mobility objectives and select interventions that will best suit the requirements of the area, budget and sustainability goals.
Explore our analysis and evaluation in detail here. https://iob.iaac.net/app.html More at: http://www.iaacblog.com/programs/healing-flows/
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METHODOLOGY
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The project starts by analyzing two aspects of a healthy network: agent flows and network health. To start, the existing road network is segmented and then each of these segments is scored based on 3 agent preferences and 3 health indicators. The data for these layers are collected through municipality portals and other open data sources then aggregated and combined in the necessary process. The resulting scores,‘Agent flows’ and the ‘Health scores’ respectively, are combined and evaluated to identify risk areas (areas with highest agent flows and lowest health scores). The risk scores are based on benchmarking with international standards such as the ones established by WHO for maximum air and noise pollution and so on. Once the final map of combined scores is achieved, the tool proposes a set of 9 health pills that are designed to answer the resulting health of flows from the analysis. Each of these pills have a list of interventions that are specifically selected to raise the health score by taking into account the predominant agent flow.
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FLOWS METHODOLOGY
INTERSECTIONS
Pedestrian Network Segments
crosswalks
safety
x1.05
ladder crosswalk countdown in signal crosswalk scramble no turn in red traffic calm features additional signs
traffic
x0.76
number of lanes two way traffic vehicle speed
width of sidewalk
street design
x1.10
land use
x0.18
SEGMENTS
obstructions driveway cuts trees public seating presence of a buffer
historic sites restaurant and retail
litter lighting construction sites abandoned buildings
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perceived safety
x0.43
FLOWS Simulation through agent based algorithm
ENVIRONMENTAL QUALITY INDEX
FOOTFALL POINTS
PEDESTRIAN
+
VEHICLE
+
BIKE
+
bad quality 0
good quality 10
start/end points of paths
Min
Flows Max
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HEALTH INDEX METHODOLOGY
40 µg/m3
NO2 pollution PM 10 pollution PM 2.5 pollution Thermal confort
50 µg/m3 25 µg/m3 NO2
1-10 range
PHYSICAL
0-17 range
PEDESTRIAN NETWORK
Accidents
PM 10
PM 2.
MENTAL H
VEHICLE NETWORK
53 decibels
Noise Pollution Visibility
0-1 range 0-1 range
NDVI
BIKE NETWORK
Noise Pollution
Visibili
SOCIAL H
5 min. d.m.t
Proximity to P.T. General accesibility Proximity to P.O.I.
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0-1 range 5 min d.m.t
Proximity to Public Transport
General Acce
&
merge
Accidents
HEALTH
Thermal confort
HEALTH
normalize
&
merge
ity
NDVI
MENTAL HEALTH INDEX
.5
PHYSICAL HEALTH INDEX
normalize
normalize
essibility
&
Proximity to POI
Lowest Risk
0
merge
Highest risk
SOCIAL HEALTH INDEX
HEALTH
10
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EVALUATION & INTERVENTIONS
Lines of action
Health scores
PILL A
Greenery for shadow Weather protection Permeable pavement Increase Sidewalk width Decrease parking spots Road cleaning Road elevation 10 km/h speed
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Agent flow
Pill type
PILL B
Thermal Comfort +40% Air Quality +29% Accident reduction +20%
Tall greenery for shadow Weather protection Permeable pavement Increase bikelane width Decrease parking spots Road cleaning Bike buffer Bike marking
PILL C
Thermala Comfort +30% Air Quality +24% Accident reduction +25%
Tall greenery for shadow Weather protection Permeable pavement Increase Sidewalk width Decrease car lane number Decrease parking Road cleaning Road curve for 20km/h
Thermal Comfort +30% Air Quality +19%
Accident reduction +13%
PILL D
Greenery location Reduce parking Increase Sidewalk width Greenery densification Crossing painting Sidewalk ramps Street light improvement
PILL E
Noise quality +33% Improve greenery +60% Safety perception +25%
Greenery location Reduce parking Increase Bikelane Greenery densification Pedestrian crossing Bike buffer Street light improvement
PILL G
Reduce carlane+parking Increase Sidewalk width Increase Bikelane Bus stop Amenities in street Furniture for socializing Greenery for social areas
PILL F
Noise quality +33% Improve greenery +60% Safety perception +35%
Greenery location Reduce parking Increase Bikelane Greenery densification Pedestrian crossing Intersection reduction Street light improvement
PILL H
Accesibility +30% Public transport +25% Points of interest +35%
Reduce carlane+parking Bikelane highway Bike stops Bicing stop Greenery Water fountains Electric bike charge
Noise quality +33% Improve greenery +40% Safety perception +35%
PILL I
Accesibility +28% Public transport +15% Points of interest +35%
Reduce carlane+parking Public trans. fast lane Drop off Reduced mob. parking Bus stop Bus stop design Greenery near bus stop
Accesibility +40%
Public transport +25% Points of interest +15%
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TOOL OUTPUT
current section
PARTICIPATION amenities street furniture greenery
Pill G
& DESIGNER INPUT reduce parking health risk
Increase sidewalk width Increase bike lane
flows
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bus stop
DESIGN PROCESS As an example, we select a segment with low social health and dominated with pedestrian flows. The “Health Pill” is Pill G. Being aware of the potential to increase public amenities and street accessibility, designers and stakeholders could bring in the local context and have a more targeted discussion as well as awareness of the outcomes.
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02 FOOD FOR FUTURE COMPUTATIONAL URBAN DESIGN, IAAC MACT Y// 2020-21 W// S. Coskun, L. Guimarães & A. Aguirre Such Facutly// Alex Mademochoritis, Eugenio Bettuchi & Iacopo Neri Food for Future aims to develop a generative model enabling adaptive reuse of both underground car parks and urban empty lots. Considering that underground car parks are becoming future cemeteries of cars and are not subject to any planning processes today, it is one of the main objectives of the project to re-add value to these areas. Together with surface car parks they are considerably large areas for agricultural food production. In addition to the re-use of future vacant lands, FFF anticipates providing transition between underground and surface with the help of proposed open holes. They are also expected to provide a consistency of street section and make underground visible. The project initially focuses on the surroundings of Sagrera Metro Station which is now a days is home to the largest rail and urban-planning regeneration in Spain. With the ongoing project for train station and its surrounding, the city will gain diversified housing options as well as new facilities and public services. It also offers many economic and retail activities, and the largest linear urban park in the city. Sagrera Train Station will be an intermodal transport hub, well-connected with the rest of the city and its surroundings.
Explore more at: http://www.iaacblog.com/programs/food-for-future/
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METHODOLOGY
population growth need for space
increase demand local food
private car transport decrease
scarcity of space
surface parking lots
planned verticality in section
underground car parks space offer vacant lands
unused lots
brownfields section type
full sun fruits
shaded
vegetables
production
beans
residential
buildings
market
green areas
sagrera market
underground
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need of sun
controled evirnoment
underground overground connection
CONCEPT | CHANGING THE CITY SECTION
SIMULATION In order to obtain the up ground and underground vertical section, there are two main parameters on which the created algorithm is based. The first one is the time based on the population growth estimation. The second one is the DVI or Distribution Variability Index that distributes the different typologies of farms. The percentages have been chosen as a design decision since they give more feasible results and eliminate the outlier extreme results from the program.
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DESIGN
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NEW RESIDENTIAL BUILDINGS
SURFACE FARMING
OVERGROUND CONNECTIONS
OVERGROUND
UNDERGROUND FARMING OPEN HOLE FARMING
UNDERGROUND CONNECTIONS
UNDERGROUND
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INTERFACE years from now
population
externalities
y
n
food consumption
area needed for food production
areas for new farms
area for food per zone
provide food for whole city
y
n 5 zones
% of sun needed per food type
area of each zone age group per zone
% of plant type per age group overground parking
new farms
closer vacant spaces
empty lots
distance from residents further
new resitential buildings
brownfields
open holes underground farms
underground connections
Sagrera station
surface farms new residential buildings
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PARAMETERS:
overground connections
y boolean toggle
slider
STEPS:
Inputs/ outputs Calculated
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03 A BREATHING ORGANISM // CARBON CAPTURE IN BARCELONA INTERNET OF CITIES / IaaC MaCT Y// 2020-2021 W// K. Aragon, I. Esteban, & T. Sarazin Faculty // Eduardo Rico, Mathilde Marengo & Iacopo Neri “A Breathing Organism” is a project developed for increasing the Carbon Capture in the area of Barcelona. Soils is a fundamental means to achieve that and for that cause we propose to convert conventional to regenerative agricultural lands. In this study, we worked on urban and rural scales and introduced a network of U-Pick farms, at the periphery of the city, to connect all the elements, so that they could work all together, as an organism. This system besides increasing CO2 capture, contributes to general health and social benefits. In other words, by supporting the organic food market and connecting the farmers with the consumers, we could enhance a change in people’s mentality. Our system is evolving throughout time in a circular way.
Explore more at: http://www.iaacblog.com/programs/healing-flows/
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STRATEGY From conventional to Organic Agriculture
Conventional agricultural practices, decertify the soils and consequently they are losing their capabilities of absorbing CO2, while their emissions increase. However, regenerative agricultural practices, can maximize the sequestration of the arable lands
A system of natural connections
COLLABORATION AND CO-MANAGEMENT TOOL TO ENGAGE THE FARMERS
Expanding system from Urban gardens to Upick farms to Rural Argiculture All parts are organically connected and the system evolves in terms of time, scale and impact in a continuous and circular flow.
Visualise animal's movement through the territory Circuitscape Simulation Our design is based on the natural behaviors of the system. Thus, we analyzed the natural connections and simulate animal's paths
WHY? MULTIPLE BENEFITS FOR THE CIRCULARITY OF THE SYSTEM
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CIRCULARITY DIAGRAM
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RURAL FARMS System evolution phase 01
System evolution phase 04
The rural farmers network, will actually be the one with the greatest impact in terms of CO2 capture. The growth of organic food markets together with the change in society opens a new positive scenario for farmers that push them to turn from conventional to regenerative agriculture. Besides benefiting from this new market, they are also taking advantages of new policies and the international CO2 market. Our strategy for turning from conventional to regenerative agriculture on a large scale is based on the natural behavior of the region. Therefore, we analyzed the animals’ natural paths running Circuitscape, with a resistance from the NDVI of the region.NDVI is an index that represents the density of vegetation. We computed it from combining various satellite images, provided by sentinel for each season of the year 2019-20, in the Barcelona region.
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Capture CO2
Organic food production
U-PICK FARMS
U-Pick farms play a fundamental role for the system, as the main educational and connecting nodes to support the forthcoming change, from conventional to regenerative agriculture. Farmers, are sharing their knowledge about current and new practices in the field, while citizens step out from their role us only buyers and become farmers as well. The U-Pick Farms are places where people can go from the city or the nearby urban nodes to pick- up their products. Hence, these areas need to be easily accessible by public transport. For allocating these places, we performed an Isochrones analysis, with defines a 30 min walkable area from the train stops.
Connect farmers & citizens
Educate farmers
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U-PICK FARMS// LOCATION
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Using Grasshopper we analyzed the abandoned and the smallholders crops that are inside the Isochrones areas, in relation to their size and their accessibility. Thus, we were able to determine and propose the location of each U-pick farm in the periphery of Barcelona, and form this network.
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DESIGN FRAMEWORK Step_01: Crop design by APP SuperCrops
Step_02: Spatial design
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In order to start the design process the farmer opens the digital tool and firstly, she/ he searches and selects her plot. Once it is selected the tool recognizes the plot and starts to process the relevant information to generate the U-Pick crops.
FLOOR PLAN // CASE STUDY Based on these, the tool defines different axes that structure and subdivide the parcels of each crop. Then, the user defines the products and the production she/he wants and the program calculates the best spatial distribution. The main objectives here is to maximize the symbiosis between species and enrich of the soil. In addition, trees are placed along the natural connections axes to facilitate the movement of animals. We use artificial intelligence to optimize these parameters.
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04 MULTIFUNCTIONAL HUB FOSTER & PARTNERS WORKSHOP Y// 2020-21 W// Kevin Aragon, Kshama Patil, Nadh Ha Naseer, Simone Grasso Faculty// Laura Narvaez Zertuche, Bruno Moser & Andy Bow Mustakivi, a residential sub-district of Lasnamae in Tallinn, was one of the dream cities during Soviet times. The district’s character of the Soviet planning still stands yet, the concepts and the hierarchical clustering of services and activities are becoming outdated and struggle to cope with the changing needs. The unrealized dreams and visions of the city make residents feel stigmatized for living in such a neighborhood. Our analysis led to identify issues in three scales. 01. People: The high rate of unemployment amongst all citizens often pushes them to take up work on low wages or foces them to commute long distances. The district lacks economic activities to engage and absorb talent. 02.Housing: Poor housing conditions remain unattended and residences often lack basic heating and sanitation facilities. The replication of the same architectural elements in all buildings, eliminates indivituality and discourages residents to appropriate their houses. 03.Public Spaces: Vacant and overscaled open spaces between the apartments lack character and purpose and are furtherly degraded, being ruptured by various mobility services.
Explore more at:http://www.iaacblog.com/programs/multifunctional-hub-tallin-estonia-mact01-iaac-fosterpartners/
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PROPOSAL Starting from the challenges, our main goal is to include people in the design process, so that we can have a dynamic, adaptable and functional neighborhood. Retrofitiing is our main design concept . Interventions are built from renewable materials and reduce energy consumption as sun rooms or are used as community hubs. At the same time, we assign functions on these elements, in relation to people’s needs and on different scales. We firmly believe that this combination is going to generate a new, more human centered identity for Mustakivi.
Community Engagement
20-29 yrs 30-39 yrs 50-59 yrs
60-69 yrs 40-49 yrs
70+ yrs
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0-19 years
Interventions
ACTIVITIES For the revitalization of our area, we introduce a set of first activities
NEW PATHS At a large scale, we start by generating the shortest path from the multifunctional bridge at the center of the site, to the courtyards of the building blocks. The idea is to have a shared vehicle path inside the site that includes a new system of shared vehicles and spaces for pedestrians.
SUN ROOMS At the building scale, we performed a solar analysis, and based on the parts of the facades that receive the highest sunlight we introduce sunrooms that can be used as conservatories. greenhouses or community gardens.
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CONCEPT
CIRCULARITY PLAN
The strategic plan for activating a circular system crosses the whole site on different scales. This is particularly visible when exploring the section and the distribution of the different functions. The first interventions will be of energetic and functional type, with the aim to activate a circular system in which natural resources such as rainwater and solar energy will acquire a new value.
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05 HOUSING COMPLEX IN ELEONAS, ATHENS ARCHITECTURAL AND URBAN DESIGN Y/ /2017-2018 W//E. Sofoulaki & L. Slibi Faculty// M. Papavasileiou The project is located in the area of Eleonas in the center of Athens. Using large scale interventions we aimed to improve the quality of life and the urban environment. We designed a housing complex for young people, proposing an alternative lifestyle in Athens at the time of the crisis. We proposed implementing a co-living place, aiming to change the consciousness of young people, through collective practices and thus, to mitigate the problems they would face if they lived on their own. The houses are designed with the basic idea of shifting the boundaries between the private and public spaces. Common spaces play a very im¬portant role, as they are used as reference points for the inhabitants. The residents can either main¬tain a full time collective, so that the complex ex¬ists as a self-sustaining production unit for some basic products, or contribute to it regularly along¬side with their work or studies at the nearby uni¬versities.
1 // morphology of the rooms
form // interplay 2 // relation with the surroundings
enclosed system
movement
3 // relation of common space with the units
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SITE SCALE
In most outdoor areas we placed a waterproof concrete that absorbs rainwater and facilitates its natural run-off to the ground, allowing smooth groundwater supply and faster rainwater management. Around the houses there are crops, warehouses, a dryer and a product shop. These elements play a particularly important role as they ensure the self-sufficiency of the residents and support the ideas of co-operation and self-management.
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BUILDING SCALE
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second floor plan
forth floor plan
third floor plan
roof plan
SE VIEW
SW VIEW
NE VIEW
NW VIEW
Each building consists of two independent houses which are placed on the vertical axis, accommodate 8-12 people. The buildings are made of concrete with some metallic elements.
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06 SUSTAINABLE HOUSE IN FILOPAPPOU HILL BIOCLIMATIC AND SUSTAINABLE DESIGN Y// 2014/2015-2016 W// D. Hartonas & L. Slimpi Faculty// Leonidas Koutsoubos & Ilias Zaxaropoulos The house is designed to accommodate a four-member nuclear family with two children. There is a work area on the ground floor, a jewelry workspace and art shop. The concept of whole building consists on semi-floors with a height difference of 1.5 m and a single stairway- the nuclear of the house- at a central point connecting all the separate spaces. The particularities of the terrain, and the rather big height difference from one side to the other, had a key role in the proposed design. At the same time a visual communication between the all spaces is achieved and the space is studied as a whole rather than ruptured rooms and floors.
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TECHNICAL DRAWINGS
bioclimatic charts
winter
summer
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heating and cooling systems
In order for the house to be Bioclimatic and Sustainable, some adjustions were made. The staircase is surrounded by transparent thermal insulation is used, a material that we met in the Thomas Herzog building in Bavaria (1994).
section of blinds system
section of shading system
Part of the face that allows the sun's rays to pass through the interior
Swapping surfaces limits the entrance of the rays in the summer months
Section covered with transparent thermal insulation (Karilux). Sunlight diffuses inside the house
plan of KAPILUX system
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07 PLAYFUL NARRATIVES OF THE CIVIL WAR IN RAQQA, SYRIA THESIS PROJECT Y//2018-2019 W// M.Kofaki & L. Slibi Facutly// Stavros Stavrides In November 2019, the situation in Syria, was rather stable and the civil war seemed to be over. Considering that, the aim of the project was to create a memorial of the, using playful arrangements, by designing a public park in the center of Raqqa in Syria. In our intervention we looked for new forms that express collective memory. We tried to distance ourselves from the traditional monumental spaces and thus, we designed a park where the game exists in the memories and the memories in the game. The pieces of the destroyed city are reused as the basic architectural vocabulary.
鼃뤃 넃쀃뼃쌃쀃넃쌃 쌃촃봃뼃묃뼃 됃뜃밃뤃 쐃뜃봃 눃뼃긃렃딃뤃넃 넃쀃찃 쐃뼃 먃괃봃쐃섃 눃섃꼃쌃먃딃쐃넃뤃 먃넃 鸃딃먃뤃봃츃봃쐃넃숃 뤃쌃윃씃섃찃 먃넃뤃 윃 윃넃섃갃븃딃뤃숃 쐃뜃숃 딃됃넃옃뤃먃긃숃 됃뤃넃 ꌃ쐃뜃 쌃씃봃괃윃딃뤃넃 댃딃댃뼃봃찃쐃넃 됃뜃 쌃쐃뜃봃 윃츃섃넃 넃 갃옃뤃븃뜃 쐃줃봃 딃쌃 먃넃봃찃봃넃 댃뤃넃 쐃 뼃섃꼃똃뼃씃밃딃 㐀 딃 뼃뤃먃뼃쀃괃됃뼃씃⸀ 鼃뤃 됃뤃넃됃섃뼃밃괃 쐃뜃숃 쀃찃묃뜃숃 넃쀃 봃넃 쀃넃섃넃묃갃눃뼃 뼃됃뜃댃긃쌃뼃씃봃 쀃 ꌃ쐃뜃봃 넃옃긃댃뜃쌃 먃넃뤃 딃봃츃 쌃쐃뤃숃 됃뤃넃쐃갃븃딃뤃숃 딃꼃봃 쀃딃섃뤃쌃쌃찃쐃딃섃뼃 뤃쌃윃씃섃뼃쀃뼃뤃딃꼃쐃 蠃윃뼃봃쐃넃숃 쌃씃밃 쐃뼃 쐃뤃숃 ꌃ씃섃뤃넃먃 딃봃넃묃묃넃댃괃숃Ⰰ 렃 쐃뼃 괃됃넃옃뼃숃 먃넃 쌃쐃뼃 윃츃섃뼃 쀃뼃
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ANALYSIS
Many residents were returning to Raqqa although life conditions were unfavorable. The image of disaster prevailed with over 80% of the buildings being demolished. The city was not yet fully cleared out of mines making childrens play even more dangerous.
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The intention to create a memorial not as an attraction but as an active space to be inhabited prompted us to combine memory with games, considering that children play a dominant role in the appropriation of the public space. We consider gaming not just a means of fun, but as a way to interact, experience and discover the characteristics of a space.
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CONCEPT
In line with the need for reconstructing Raqqa’s public spaces, we decided to intervene by shaping a park. We managed to redefine the space and the memory by using playful compositions -for both children and adults. The architectural forms refer to the pictures of the war and have symbolic meanings. In conjunction with different spatial variables they create an environment that is emotional but without literal correlations. The place narrates the destruction of the city and the lives of its inhabitants. This is based on a chronological account of the key events that took place in Raqqa during the civil war. The events, and their spatial representations create fragmentary architectural images. These fragmentary ideas are combined creating “zones” around the center of the site, where the buildings representing the climax of the narrative are located.
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Key Events
Spatial Trasnlations
Playful Spatial Arrangements
1.Beginning of the war entrance between walls
hide and seek framing
paths with walls on each side
hide and seek framing
crushed straight paths //
adventure games hopscotch balance climbing
2. Internal migration
3.a. occupation from the IS b. citizen’s exodus
4. Raqqa: the capital of the IS
convoluted paths // stops
surface with fragments // repeated element
hide and seek chase
continuous zone // ditch
abseiling climbing hide
altitude variations
terrain games ascent descent
climbing constructions
vertigo games ascent climbing
5. Bombardment of the city
6. Raqqa controlled by the SDF
7. Citizen’s return
8. November 2018
child care space
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FLOOR PLAN σκληρό- σκυρόδεμα δάπεδο - σκυρόδεμα σκληρό δάπεδο Rough concrete floor σκληρό λείο- σκυρόδεμα δάπεδο - σκυρόδεμα σκληρό λείο δάπεδο με χρώμαμε χρώμα Colored concrete floor σκληρό λείο- σκυρόδεμα δάπεδο - σκυρόδεμα σκληρό λείο δάπεδο με χρώμαμε χρώμα Smooth floor σκληρό δάπεδο με θραύσματα - σκυρόδεμα με χρώμα
σκληρό δάπεδο με θραύσματα - σκυρόδεμα με χρώμα Rough floor with fragments μαλακό δάπεδο - καουτσούκ με χρώμα
μαλακό δάπεδο - καουτσούκ με χρώμα Rubber floor
μαλακόπατημένο δάπεδο- πατημένο χώμα μαλακό δάπεδοχώμα Earth καλλιέργειες
καλλιέργειες Crops νερό
νερό
Water
αειθαλή δέντρα - θάμνοι αειθαλή δέντρα - θάμνοι
όλο τους το μήκος τους φύλλωμαφύλλωμα σε όλο το σε μήκος Evergreens bushes πικροδάφνη, μυρτιά, λεβάντα πικροδάφνη, μυρτιά, λεβάντα
Lavender/ oleander/ myrthle αειθαλή δέντρα αειθαλή δέντρα
ύψος φυλλώματος ύψος φυλλώματος <<1.5m 1,50 μ. < 1,50 μ. Evergreens ελιά, λεμονιά, μουριά, χαρουπιά
ελιά, λεμονιά, μουριά, χαρουπιά Olive/ lemon/ mulberry tree
Trees >ύψος 1.8 φυλλώματος ύψος φυλλώματος >m. 1,80 μ. > 1,80 μ. ευκάλυπτος, κυπαρίσσι, Eucalyptus/ cypress / pine πεύκο ευκάλυπτος, κυπαρίσσι, πεύκο
φυλλοβόλο φυλλοβόλο δέντρο δέντρο
μ. ύψος φυλλώματος > 3 3m Deciduous trees> ύψος φυλλώματος > 3 μ. αμυγδαλιά αμυγδαλιά Almond tree
φοίνικες φοίνικεςtrees Palm ύψος > 2> μ. 2m ύψος > 2 μ.
υφιστάμενα Existing treesδέντρα υφιστάμενα δέντρα
55
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GENERAL DRAWINGS
section a 012
57
5
10 m
58
CHILDREN-CARE SPACE
section b 012
5
The heart of our proposal is the children-care complex, opening to the city, while serving as an-
section c
other exit from the park.
012
59
5
10 m
10 m
τομή Β/ Β 012
5
10m
60
Diana Roussi dnroussi@gmail.com +306986209496