3 minute read
DE-3 innovate
To make changes in something established, especially by introducing new methods, ideas, or products:
The third stage under ‘Deliver’ is innovate. Every craft has its own processes, applications etc, however there is always scope for innovation. Innovation could be brought about in the field of design, applications, new products etc.
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Being the most important part of the training program, it comprises of 2 sub-stages- Experiment and Make. The hands-on experimentation and exploration imbibes the understanding of material and its diverse properties. This process is based on the trial and error method where the learning happens while working with the material by hand. The shared method of different people (master craftspeople, craft students, designers etc.) working in one group initiates new discussions and fresh ideas. Also the learning happens at two levels, both at tangible and intangible levels.
The tasklist for the ‘innovate’ sub-stage is as follows :
DE-3a : ENCOURAGE THE PARTICIPANTS TO EXPLORE AND EXPERIMENT WITH THE MATERIAL
DE-3b : PROVIDE GUIDANCE TO THE PARTICIPANTS IN MAKING PROTOTYPES AND THE FINAL OUTPUT
DE-3a Experiment Allow the participants to handle the material and experiment with different techniques. This needs to be done under guidance and expert supervision. The participants can sketch out their ideas first in order to provide for discussion and critique. Sketching is an excellent tool for communication as well.
DE-3b Make Having explored many possibilities of the material, the participants can now move on to making working prototypes of their innovative designs. Divide the participants into diverse groups and provide enough time for ideation and discussion. The ideas can be validated by experts and reviewed by master craftspeople before going into production.
>> How to Deliver and Innovate ?
- Allow for ample exploring opportunities to the participants. - Provide with proper materials, tools, expert guidance, and an encouraging environment.
- Make sure that all the details in terms of measurements, applications, production techniques etc are worked out in sequence before proceeding to the final output stage. - Ask the participants to keep communicating and interacting with their groups and other mentors at various stages of the output production. This ensures that the designs are being produced as per planned and envisioned.
DE-3a : Experiment
Bamboo craft workshop
Stone craft workshop
Glass craft workshop
Wood craft workshop
Earth craft workshop
Glass craft workshop
Innovation Internship- Arka: Modular storage system
Earth craft workshop
AS A S S E S S
Space Making Craft- Glass craft workshop- Mentors examining the glass exploration prototypes made by the participants
AS
Assess
Overview To harness the learnings of the entire programme conducted through observations & feedback and make sure that they are utilized during the next Craft Innovation Training Programme.
Objectives and Intended Output - The primary objective of this stage is to extract as much learning as possible from one’s training workshop. This stage ensures that all the effort gone into the training is harnessed and utilized for future programmes. At the end of this stage one will have looked at the training activities from many perspectives. This will bring about an evolution in the process followed and learnings, from mistakes made.
Sub-stages of ‘Assess’ - The training program concludes and reaches the assessment stage. This stage is explained through 2 sub stages called ‘ Connect’ and ‘Reflect’. The ‘Connect’ sub-stage discusses the gap between the craftspeople and industry that needs to be bridged. The ‘Reflect’ sub stage discusses the ways in which one can attain feedback from the participants and all others related to the training programme.
AS-1
Connect - To individuals - To organisations - Dissemination
AS-2
Reflect - Evaluation - Feedback