After a nine-year career in the Software Industry, I have spent the last three years in an art school learning how to make things with physical materials.
Through the practice of acting, dancing, writing, and working with charcoal, paper, clay, gouache, glass, wood, metal, plastic, plaster, light and type, I came to the realization that making things with physical materials—including the human body—is analogous to engaging in an empathic conversation with another person.
Based on this experience, I have distilled and developed a list of five necessary qualities—a set of shared metaphors, and a sense of trust, honesty, integrity, and dignity—that our interaction with the computer must afford, before it can facilitate an empathic conversation between software computation and the human body.