Andrew Furmanski - Portfolio 2020

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Andrew Louis Furmanski

Selected Works


Andrew Louis Furmanski is an aspiring artist and emerging designer living in New York City. After eight years of working on urban and commercial design projects in Asia, he is branching out into special commissions and collaborations. Influences from years of working with international artists and designers, including Ding Yi, Florentijn Hofman, Lawrence Argent, Lindy Lee, Jaime Hayon, and Steven Harrington amongst others, impressed upon him various artistic and design methodologies. His experience merged with contemporary art and design culture make up his multifaceted practice. The works selected for this portfolio will help to convey his evolution as a designer, his interest in a panoptic approach to design, and his knowledge and skills for providing creative solutions. Covering a wide range of art and design disciplines speaks to Andrew’s genuine curiosity and thirst for knowledge. Andrew truly believes that the best work comes from various disciplines working together to create solutions that are rich in diversity of thought and practice. “I think it’s not enough to just express oneself in art today. Art as self-expression has been already over exploited by former generations. I think we’re heading for a different type of art, not where artists convey their own narratives, experiences and ideas within one’s closed shell. I think of self more like a filter, or a catalyst of one’s own experiences, a platform for expression. Self is no longer a theme, not even necessarily an individual. We can work in a group, with people from entirely different fields. I see it happening everywhere, it changes the very core of art making.” -Kohei Nawa, Gadabout Magazine Cities, people, artwork, nature are all wonderfully complex – why approach design with a singular overarching vision? Professional life thus far has taught Andrew one thing, for better or worse: the motif is there is no motif. Embrace the chaos and design something special that can withstand the storm.

Cover: People Pattern, 2017


Palm, 2019


Friday Fuzzies, 2019


Public Art The Garden of Agave 2019 • Professional • Public Art • Unbuilt Petrichor 2019 • Professional • Public Art • Unbuilt UAP Associate 2019-2016 • Professional • Public Art • Built Architecture Emergence 2017 • Professional • Architecture • Built Dingbat Boogie 2019 • Professional • Architecture • Unbuilt Teen Dream 2012 • Professional • Architecture • Unbuilt Landscape Architecture Wanda Qingdao 2014 • Professional • Landscape Design • Built The Hidden City 2011 • Professional • Landscape Design • Built Pier 70 2011 • Academic • Landscape Design • Unbuilt



Public Art

Selected Works


The Garden of Agave 2019 • Public Art • Unbuilt Rhinoceros v6 • Zbrush • Lumion

The Garden of Agave is a conceptual garden that seeks to seamlessly blend the arts of sculpture and planting. A 2.5-3M agave sculpture anchors the center point of the garden, providing a surreal and memorable focal point for inspiration and gathering. Radiating from this sculpture is a series of softer, complimentary forms that work to frame the artwork and provide an actively comforting backdrop for relaxation.







Petrichor 2019 • Public Art • Unbuilt Rhinoceros v6 • Lumion

Inspired by a miracle of nature, Petrichor is a conceptual artwork that seeks to mimic the scent of aerosols produced after a light rainfall. An asphalt water feature, warmed from the interior, is surrounded by smooth terrazzo seating inviting rest and reflection. Geosmin, an organic compound with a distinct earthy flavor and aroma that is detectable by humans at as low as 5 parts per trillion, is slowly released into the water feature to create the scent that is responsible for petrichor. Researchers believe humans appreciate this scent to such a degree because our ancestors may have relied upon it to find water. By utilizing this primal response and repositioning the scent within a modern form, the work invokes a wholly unexpected reaction.







UAP Associate 2016-2019 • Professional • Public Art • Built Multimedia

As an Associate lead designer with UAP, Andrew has succesfully collaborated with numerous international artists and designers by driving the design direction and outcome of client commissioned creative works across all spectrums of the public realm: including residential, commercial and institutional. In a majority of projects, I engage in all aspects of the delivery process from commissioning and curatorial services, through concept generation, artist liaising and design development then into fabrication, quality control, and installation.



Ding Yi

Appearance of Crosses Lead Designer Cast Aluminum, Paint, Tuffcote

Christian de Vietri Between Heaven and Earth Lead Designer, Artist Liaison Painted Panel Beaten Steel

Nod Young On The Wall

Lead Designer Painted Aluminum, Putty

Charles Petillon Cloud

Lead Designer, Artist Liaison Painted Rolled Aluminum



Lawrence Argent Beyond Reflection

Lead Designer, Artist Liaison Mirror Polish Stainless Steel

Todd Robinson Oooh Aaah

Lead Designer, Artist Liaison Painted Panel Beaten Steel

Carly Scoufos Phase

Lead Designer, Artist Liaison Anodized Aluminum Wire

Richard Sweeney Reflection

Lead Designer, Artist Liaison Mirror Polish Stainless Steel



Ding Yi Appearance of Crosses 2019 • Lead Designer • Public Art • Built Adobe Creative Suite • Rhinoceros v6

Process Visiting Ding Yi’s studio is like stepping into a different world. The environment, carefully curated and created by the artist, is overwhelming and inspiring. The work envelops you, revealing the dedication, labor, and passion it takes to create an aesthetic and body of work wholly specific to one person. Ding Yi’s intent for the development of this concept is to continue that methodology and, in the process, create the next stage in his evolution of shapes, colors, and texture. Shape Crosses, stars, lines, dashes, and dots come together to create an artistic language that is truly unique and specific to Ding Yi and his artwork. Color The relationship and composition of color used by the artist are what create vivacity and dynamism in the artist’s work. Texture The layering and composition of both color and shape are what create depth and texture in the artist’s work Andrew’s Role As Lead Designer, Andrew led Ding Yi and the UAP Shanghai Art + Design team to brainstorm, workshop, design, engineer and build Ding Yi’s impressive first public art comission in Shanghai.












Architecture Selected Works


Emergence 2017 • Professional • Architecture • Built Autocad • Sketchup • Rhinoceros v5 • Grasshopper

Situated on the coastline of China’s Yellow Sea, SIIC Center, aka Qingdao Beer City is home to the world’s second-largest international beer festival. Andrew led UAP Shanghai in the design, fabrication, and installation of Emergence: an arching, brass entry canopy for the landmark civic development. Often in architectural projects with curves or grand gestures, you see designs that stress material in unflattering ways. Either through poor detailing, poor understanding of the material’s strengths and weaknesses, or poor craftsmanship, the finished design can lack clarity in line and form. The benefit of working with UAP is that all of those potential points of stress in the final product are addressed throughout design, fabrication, and installation. Starting with the bones of the work: the painted Q235B steel structure is an accomplishment of engineering. Measuring just 0.6x1M at the base, the canopy expands to an 8x19M soffit, revealing dramatic arches and generous architectural space. Standing at over 14M tall, the canopy emerges from the ground plane and soars above pedestrians, honoring the vision of the development by reflecting the city’s growth. Over 850 brass panels are held in place by a clever stud and bracket substructure. At night, the canopy’s surface, perforated by internal lighting, creates the illusion of shimmering lights on the water’s surface. Shortlisted for the 2018 Metal in Architecture Award from World Architecture News Press https://www.designboom.com/art/uap-emergence-installation-brass-entrycanopy-07-22-2017/ https://www.worldarchitecturenews.com/article/1518773/among-best-wanawards-2018









Dingbat Boogie 2019 • Professional • Playscape • Unbuilt Autocad • Rhinoceros v5 • Lumion

Dingbat Boogie is a playscape concept completed for a commercial retail client in Los Angeles. Closely related to ‘Populuxe’ and ‘Mid-Century Modern’ architecture, historically vilified and only recently vindicated, ‘Dingbat’ architecture is a uniquely Los Angeles vernacular. This concept aims to reinterpret the classic form and function of the dingbat style into a glamorous, modern, and fun playscape.









Teen Dream 2012 • Professional • Architecture • Unbuilt Sketchup • Lumion • Adobe Photoshop

Often in Beijing work was quick to pick up again at the end of projects, however, at one point the interns experienced a lull at work. Bored and looking to sharpen their skills in several different programs we arranged an intra-studio design competition: the best house. Inspired by not only the dream of owning a house on the water, but also by the Baltimore band Beach House, Andrew quickly created and rendered his idea of an ideal beach home. Simple, functional, and stylish, this house is aptly named after the 2010 Beach House album, “Teen Dream.”






Landscape Architecture Selected Works


Qingdao Movie Metropolis 2014 • Professional • Landscape Design • Built Autocad • Adobe Illustrator • Sketchup • Renderings

In 2012 the Dalian Wanda Group announced that it had struck a deal to buy the American cinema chain AMC Entertainment Holdings. At the time, this piece of news seemed inconsequential. However two years later the Wanda Development Group would approach IMG3 with a project that could have never seemed possible: “Movie Metropolis,” a new entertainment district, a new island off the coast of Qingdao, recreational facilities, hotels, resorts, apartments, parks, and much much more. All in all, an entirely new city district of Qingdao built to rival the prestige and cultural entertainment capabilities of Hollywood. Needless to say, there were thousands of people working on this project to make it a reality. Andrew’s role in this project varied. For the resorts and commercial developments, he was in charge of cultural elements, design, and communication with the client-architect. For the waterfront and marina club, he conceptualized with the team, designing, and creating pieces that would eventually become part of the final design. Press http://chinafilminsider.com/wanda-quietly-launches-qingdao-movie-metropolis/ https://globalnews.ca/news/4176229/china-movies-qingdao-wanda/ http://www.bbc.com/news/world-asia-china-43935491 https://www.skypixel.com/videos/c31c4170-52e5-43c3-a173-1d755393e3d4?fro m=timeline&isappinstalled=0 https://www.bloomberg.com/news/articles/2018-04-28/wanda-hopes-8-billionfilm-complex-will-bring-industry-stardom











The Hidden City 2011 • Professional • Landscape Design • Built Sketchup • Adobe Photoshop

“The Hidden City” aka “1949” was a reappropriation project completed by Ecoland Planning and Design. Located in the Sanlitun area of Beijing, the project has been lauded for its respect for the historical character and use of the previously industrial site. Andrew’s involvement with this project was to take an existing model and create form renderings to show the function of space. Major model corrections, the cleansing of lines, and a newly restricted palette clearly show the functionality and form of the neo-industrial, chic spaces. With the understanding that these renderings would be used for an ASLA award submission, Andrew quickly produced renderings that communicated the high-level design intent. Press http://www.cityweekend.com.cn/beijing/directory/1949-hidden-city http://www.timeoutbeijing.com/venue/Food__Drink/9734/1949---HiddenCity.html





Man, Machine, Marine 2011 • Academic • Landscape Design • Unbuilt Autocad • Adobe Illustrator • Sketchup • Renderings

Andrew’s goal in this thesis project was to approach design in a creative, innovative, and cutting edge fashion while also respecting the historic character and use of the site. Key fractal geometries allow interesting forms to increase the site’s permeability. Preservation of historic buildings and an introduction of fractal design geometries offer an energizing and intriguing conflict of forms. It is this tension and energy between old and new, formal and informal, that allows for the site to be a successful addition to the San Francisco Bay coastline.



Fisherman’s Wharf E D G E U S A G E

Pier 35 Cruise Terminal

NORTH

E D G E U S A G E

Ferry Building Plaza E D G E U S A G E

Embarcadero Promenade E D G E U S A G E

AT&T Ballpark E D G E

Pier 52 Boat Launch E D G E U S A G E

Pier 70 Shipyard E D G E

Warm Water Cove E D G E U S A G E

Existing Wetlands E D G E U S A G E

Heron’s Head Park E D G E U S A G E

U S A G E

U S A G E


P S


Andrew with Boom Boom


Contact andrewfurmanski.com andrew.furmanski@icloud.com instagram.com/_drewfur/



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