Grad School Portfolio

Page 1

Dale Suttle




Dale Suttle


6

SUKKAH CITY“Gathering” with Ginna Nguyen and So Sugita, Fall 2010

14

So Sugita and Dwight Engel, Cecil Balmond Research Studio StickMergy with with Roland Snooks, University of Pennsylvania, 3rd year, Spring 2010

20

Jason Smith, Hina Jamelle Studio MoMaMorphosis with University of Pennsylvania, 2nd year, Spring 2009

26

VanDerSys Studio Time Lapse Keith University of Pennsylvania, 2nd year, Fall 2008

32

Melting Restoration

36

Pincus Studio Bee Pavilion Alex University of Pennsylvania, 1st year, Fall 2007

40

Pincus Studio SMOG installation Alex University of Pennsylvania, 1st year, Fall 2007

44

Ginna Nguyen and So Sugita, Enrique Norten Studio Museo Amparo with with David Maestres University of Pennsylvania, 3rd year, Fall 2010

Rhett Russo Studio University of Pennsylvania, 1st year, Spring 2008


SUKKAH CITY

“Gathering� one of twelve winners selected from over 600 to be built in Union Square, NYC. For forty years, the Israelites wandered the desert. They found rest from their wandering, communing with one another in shelters built of brush and trees. The city is similar. We wander its streets and get lost in its chaos. In the city we search for our own trees and our own temporary moments of urban intimacy. And whether wandering through the desert for forty years or through the city for a day, all people desire respite. The Sukkah is an icon for this relief from transience, and this project explores what a temporary structure can be in the urban environment through a non-linear design.

11'-9 "

15'- 0"

1

6

1 Sukkah elevation. 2 Sukkah built in Union Square.

Dale Suttle with Ginna Nguyen and So Sugita, Fall 2010



1

8


The relationship of urban transience to the generative system is in how singular bodies move towards certain points or attractions within a city. The

result is a calculated yet unpredictable pattern. In the sukkah, as the sticks shift, they create a specific entry and space of occupation for the user. The aggregation of the branches and the degree range of enclosure also allow for movement, creating a variation of porosity. The angle and flow of the sticks shade the reflecting soul during the day and at night guide the dweller’s eyes and spirit up to the stars.

2

3

1 Exterior perspective rendering. 2 Interior perspective rendering. 3 Interior view of sukkah in Union Square.

Dale Suttle with Ginna Nguyen and So Sugita, Fall 2010

Sukkah City


The generative design process for the sukkah begins with a swarm algorithm originally written in Processing by So Sugita, Dwight Engel, and me for the

Stickmergy Studio Project. The script was adapted and advanced by incorporating many of the ancient Jewish rules defining the walls and dimensions of a kosher sukkah as restrictions for the swarm. The generated form consisting of 2000 vectors or sticks was broken into constructible pieces using a script in Rhinoceros and uploaded to a 3D viewing program on the iPhone for layout and assembly stick by stick in the fabrication shop. Eleven major pieces were then moved to Union Square and bolted together on site to create the temporary shelter.

1 Files uploaded to iPhone. 2 Selected piece in iPhone 3D viewer. 3 Materials for construction. 4 Assembly process. 5 Completed chunk. 6 Test assembly. 1

Sukkah City

2

3

4

Dale Suttle with Ginna Nguyen and So Sugita, Fall 2010


5

6

11


1.5 in

One Spacer Connec on for Horizontal Rota on

1.5 in

1.5 in

Cedar Stick (�.�in x �.�in x ��in) Copper Coupling Spacer Ceramic Coated Screw (�in)

1.5 in

GATHERING

Dale Su le . So Sugita . Ginna Nguyen . Sukkah City 2010 .

1 Completed sukkah in Union Square. 2 Close-up of side wall.

1.5 in

1.5 in

Connec on and Assembly Diag

Single spacer connection One Spacerparallel Connec on for Horizon

1.5 in

varies

1.5 in

Two spacer angled connection

Construction Method

12

Two Spacer Connec on for Ver cal Rota on


1

Dale Suttle with Ginna Nguyen and So Sugita, Fall 2010

2

Sukkah City


14


StickMergy is a study in generative design built by two competing but dependent agent-based systems. The first system uses the interac-

tion of its agents, called people, to define spaces in the building. People of different intentions are attracted to each other and together define programmatic spaces at a point in time. The spaces are solidified by the second system--randomly moving particles that generate a 4”x4”x6’ stick when they come in contact with a programmatic space. Initially many locations are equally viable, but just as people make a path through a woods by the repetition of use, rooms and their function are designated by repetition. The aggregation collects around the people’s spaces to create walls, and as they build they limit the movement of the people (see diagram 2). Single sticks can be removed by the people, but as the number of sticks increases, they are able to interfere with the movement of the people and permanently define a wall or floor. The two systems interact until eventually they reach a point of stasis.

1 View of building from across 33rd street. 2 Diagram of generative process of the building form.

2

Dale Suttle with So Sugita and Dwight Engel, Cecil Balmond Studio with Roland Snooks, University of Pennsylvania, Spring 2010

15


Within the walls and floors, each stick actively aligns with the others around it to create the flowing

transition of vectors across and through the building. The alignment and redundancy of the sticks creates not only a beautiful effect but also a structurally sound and functional building system that can easily move from theoretical project to building.

2

1 Site plan. 2 View from main entrance to park. 3 Interior view of studio. 4 Interior view of gallery space.

3

1

Stickmergy

Dale Suttle with So Sugita and Dwight Engel, Cecil Balmond Studio with Roland Snooks, University of Pennsylvania, Spring 2010


4

17


1

18


2

1 Aerial view of the school and park. 2 Main floor plan.

Dale Suttle with So Sugita and Dwight Engel, Cecil Balmond Studio with Roland Snooks, University of Pennsylvania, Spring 2010

Stickmergy


MoMAMORPHOSIS The MoMA addition creates a space that would simultaneously redefine and realign modern art with its forgotten

past. Rather than creating a cultural expose for the patrons to visit, the new museum provides a space where the visitors define the new culture. MoMAmorphosis began with a study in fossilization or the transformational process of organic material to stone. The idea was adapted into a transformative structural system that permeated the building and created the large atrium at the core. The atrium space allows for people to see and be seen and thereby discover the current culture rather than being instructed by the museum, creating an organic interpretaion of culture rather than a fossilized one.

20

1

1 Exterior wall section detail. 2 View of atrium space.

Dale Suttle with Jason Smith, Hina Jamelle Studio University of Pennsylvania, Spring 2009


2

21


1 1 Aerial view of addition. 2 Paper model of structural system. 3 Diagram of finish paneling. 4 Transforming column grid model. 5 Section through building addition.

2

22


3

4

Floor Framing System

Floor Framing System

Columns

Columns

5

Dale Suttle with Jason Smith, Hina Jamelle Studio University of Pennsylvania, Spring 2009

MoMAmorphosis


The structural transformation adapts to the secondary system of ramping floor slabs as well as the

atrium space. The ramping floors define the programmatic spaces within the museum while allowing for a continuous flow of spaces through the building. 1 First floor plan. 2 Second flor plan. 3 View of gallery space. 1

24

2

Dale Suttle with Jason Smith, Hina Jamelle Studio University of Pennsylvania, Spring 2009



Time Lapse Observation of the area revealed an abundance of people traveling by car, bus, train, foot, bike and more around the site to

the surrounding areas, but little activity within the site itself. The goal of the project then became to promote interaction of the varying groups within the hybrid hotel-lounge-landscape. After extensive classification of the different possible users of the building and their likely trajectories through the site, an analog system was developed to optimize movement of people through the site while encouraging extended stays through various activities of interest to specific users. The resulting form fills a void in the heart of Philadelphia with a horizontally and vertically porous structure that promotes activity and interaction.

1 Path diagrams of various users. 2 View of club.

1

26

Residents

Entertainment

Employees

Active Lifestyle

Hotel Guests

All Users

Dale Suttle, Keith VanDerSys Studio University of Pennsylvania, Fall 2008



The large variety of potential users of the development were organized into groups of similar interests

1 Diagram of each users activity and time between entry and exit. 2 Various users and their potential interests. 3 Diagram of entrances and levels of interaction with the building. 4 Categorization of all user groups and their potential interest in the site.

and associated with particular activities such as dining, shopping, and dancing that are part of the building’s program. The numerous entrances to the site were associated with likely time-based levels of commitment of the users and designed to encourage longer stays. The activities were associated with a time-based level of commitment and compared to each other revealing points of commonality and interaction between different users.

1

12h 8h 6h 3h 2h 1h 30m 20m 10m 5m 2m 1m 30s

28

Enter

L1

L2

L3

L4

Exit


Transport

Vehicles

Cyclist-Dest. Cyclist w/ Child Disabled Guest Family w/ Stroller Rollerblade-Casual Skateboarder-Dest. Tourist Walker-Casual Walker-Dest. Walker-Elderly Walker-Lunch Walker-Stroller Wheelchair

Cdt CwC Gd Fst RbC SbD Trt Wc Wdt We Wl Wst Wh

Bus Car Car Service Ferry Limousine Motorcycle Philly Car Share Scooter Smart Car

Bs Cr CS Fer Lim Mtr PcS Sc SmC

Taxi

Tx

Level 1

Food Carts Gas Sundries Coffee Taxi Stand Parking Newspaper Stand Vending

Local

Nbrhd-Commercial Nbrhd-Homeowner Neighborhood-Renter

Health

Ambulation

HM

Br BmX RbA Cc Ra SkB K5 Wa Wf Jg WhA Mrt KyK Rw Xg

Water Fountains Waiting Area Bus Stop Snacks Bike Racks Bird Feed Pet Friendly Health Tips

Level 3

ATM Maps Internet Kiosks

Restrooms Water Fountain Snacks-Healthy Drinks Information Desk Bike Racks Bike Rental Boat Rental Blade Rental Bird Feed Health Tips

Level 4

Cf3 Clubber-Female-30s Concert Ct Dn Stage 2 From Arch St. Stage 2 from Riverside Diner Stage 2 from Train/JFK. Groupies GrP Hotel-Family Hf Restrooms Restrooms Restrooms Hotel-Family-Adol. HfA Lunch Cafe Lunch Cafe Lunch Cafe Hotel-Family-Baby HfB Lobby Bike Racks Bike Racks Hotel-Family-Teen HfT Bike Racks Internet Kiosks Internet Kiosks Club Hotel-VIP HvP Internet Kiosks Coffee ATM HtG Hotel Guest ATM Weather Information NewlywedsATM Hotel Sevices Nw Weather Information Recycling Parking Rave Rv Recycling Recycling Rtd Lounge River Development Info Restaurant-Date Exhibit Space Sculpture Smoking Area Restaurant-Family RtF Storage Lockers Exhibit Space Restaurant-Party RtP VIP Bar Souvenirs RtG Restaurant Guest VIP LoungeTrain Schedules Vip Business Center

Lunch Cafe

Shopping

Smoking Area

Hotel Check In

Info Desk

Bar

Restrooms

Ball Rooms

Train Schedules

Bookstore

Stage 3 From Arch St.

Train Tickets

Day Care

Exhibit Space

Gardens

Souvenirs

Restaurants

Recycling

Currency Exch

Weather Information

Changing Area

Restrooms Restrooms Lobby Lobby Hotel Rooms Shopping Stretching Spot Restaurant Bike Racks Meeting Rooms Bike Racks Hotel Check In Hotel Check In Sauna Information Information Changing Area Bar Recycling Swimming Pool ATM Lockers Parking Meditation Garden

River Develpment Info Storage Lockers Sculpture

Stretching Area

Stage 3 from Riverside

Hotel Rooms Gardens Bar Club Lounge Bike Racks Business Center Hotel Check In Information Bar

Hotel Rooms

Locker Rooms

Valet Meditation Garden Snack Shop Bike Racks Swimming Pool Workout Room Sauna Showers

Destination

Arch St.

Shopping Bookstore Helicopter Restaurant Speed Boat Bar Yacht-Large Hotel Check In Yacht-Small Information Currency Exchange Bell Boy Parking

HcT Sb YtL YtS

Bb Doorman Dm Stage 4 from Train/JFK. Employees-Hotel Eh Hotel Rooms Employees-Rest. Ert Gardens Employees-Club Ec Bar Employees-Bar Eb Manager Club Mng Owner Lounge Ow Performer Bike Racks Pfr Business Center RoomService Rsr Security Hotel Check In SeC Valet Vt Information

Bar

Food Carts Gas Sundries Coffee Taxi Stand Parking Newspaper Stand

Amtrak Atk Stage 3 from Train/JFK. Freight Train Ft Regional Restrooms Rail Rr Subway Lobby Sby

Media Room

Stage 4 from Riverside

Level 1

Maps Information Desk

Workout Room

Stage 4 From Arch St.

Intensity

Restrooms Water Fountain Snacks-Healthy Drinks Bike Racks Newspaper Stand Taxi Stand Train Tickets Ballroom-Guest BrG Bargoer Waiting Area Br Business Person BuP ATM Cm2 Clubber-Male-20s Weather InformationCf2 Clubber-Female-20s Recycling Cm3 Clubber-Male-30s

Rail

Train/JFK

Vending Water Fountains Waiting Area

Luxury

Bus Stop Snacks Bike Racks Bird Feed

Employee

2

Pet Friendly

Riverside

Health Tips

Level 2

Level 3

ATM Maps Internet Kiosks Lunch Cafe

Shopping

Smoking Area

Hotel Check In

Information Desk

Bar

Restrooms

Ball Rooms

Train Schedules

Bookstore

Train Tickets

Day Care

Exhibit Space

Gardens

Souvenirs

Restaurants

Recycling

Currency Exch

Weather Information

Changing Area

River Development Info

Stretching Area

Storage Lockers

Gardens Club Lounge

Business Cent

Lounge

Hotel Services

VIP Bar

Snack Shop

Business Center

Recycling

Workout Room

Information De

Workout Room

Media Room

Swimming Poo

Hotel Rooms

Hotel Rooms

Meeting Rooms

VIP Bar

Sauna

Showers

Meeting Room Sauna

Swimming Pool Meditation Garden

Sculpture Lockers Changing Area

Locker Rooms

Storage Locke Vending

Stretching Spo Gardens Restrooms Restaurants

3

Currency Exch Bookstore VIP Party Room

Locomotive

Economy Aquatic Money Food Power Energy Diversion Service Influence Transport Luxury

WsT Fst RbC BxD BR HtG TrT DN DM Health/Necessity

WC CwC

Club Hotel Sevices

Valet

Sculpture

Athleticism Speed Interference

WE WhC

Level 4

Intensity

Resistance to Integration Bike Race BMX Rollerblade-Athlete Cyclist-Casual Runner-Athlete Skateboarder Five Kilometer Race Walker-Athlete Walker-Fit Jogger Wheelchair-Athlete Marathon Kayaker Rower X Games

NbC NbR NbR

Level 2

Snacks Cart Food Sundries Gas Information Desk Bike Racks Bike Rental Internet Kiosks To Go Coffee ATM Parking Weather Information Recycling

Destination

Employment Neighborhood Employment

Luxury

NbR SC

CR Rw

TR SbY

Rail

SkD Cf3 HfT BuP RtG EH

Vt NbO

WL CD WhA BmX Cm3 HfA BrG RtF ErT SeC

PcS KyK HcT MtR TX

RR

WD WA RbA SkB Cf2 HfB NW RtD EB MnG NbC SmC CS SB YtS AtK JG

RA

Cm2 HvP PfR RtP

CA

FK MrT BR

XG

Health/Local

Dale Suttle, Keith VanDerSys Studio University of Pennsylvania, Fall 2008

Ow

BS LiM Fer YtL

FT

RV ViP CT Destination

Employment

Neighborhood Vehicle

Luxury

4

Rail Time Lapse

Theatre Room Meditation Gar


The various means of transportation from foot to

rail are compared based on velocity and their likely activity around the site. Shortcuts were drawn from initial entrance points with the site to all possible exits and then organized to allow all means of transportation to enter and exit the site efficiently.

UP UP

DN DN

KITCHEN KITCHEN

OTB

CLUB CLUB

OTB

DRINKS DRINKS

CAFE CAFE

OTB OTB

DN DN

UP

LOBBY LOBBY

UP OTB OTB

DN DN

SHOPPING SHOPPING

DN DN

Second Floor Plan Second Floor Plan 1/32”=1’-0” 1/32”=1’-0”

PATIO PATIO

1 2

UP UP

UP UP

DN DN

OTB

CLUB CLUB

OTB

UP UP

DRINKS DRINKS

C

OTB OTB

DN

SNACKS SNACKS

DN OTB OTB

POOL POOL UP

1 2 3 4

Main floor plan. Ground floor plan. Exterior view of the building. String trajectories for analog model. 5 Vertical intertwining of strings. 6 Wrapping of trajectories in plastic. 7 Resultant form after heating. LOBBY LOBBY

UP

ENTRY ENTRY

ROOF GARDEN ROOF GARDEN PARKING PARKING

HOTEL ROOMS HOTEL ROOMS

DN

OTB

UP

DN

OTB

UP

BUS/TAXI BUS/TAXI FOOD FOOD CARTS CARTS

OTB OTB

HOTEL LOBBY HOTEL LOBBY FRONT DESK FRONT DESK

OTB

UP

OTB

UP

PATIO PATIO

UP UP

OFFICES OFFICES

30

OTB

OTB

SHOPPING SHOPPING

DN

DN

DN

DN

PATIO PATIO

Dale Suttle, Keith VanDerSys Studio University of Pennsylvania, Fall 2008


3

4

5

6

7

31


Melting Restoration A study in urban planning, this project explores the rebuilding of the Callowhill neighborhood of

Philadelphia through creation of a bathing district and a long-term plan of thirty-million square feet of commercial, residential, and industrial construction. Using a series of building blocks based on the traditional eighteen-foot plot of the area, the neighborhood is saturated to an extreme height and density (figure a). The block is then reduced vertically by a height restriction designed to integrate with the surrounding neighborhoods and focus on the bath houses. The prominent viaduct, existing roads, and green space further melt or reduce the building blocks at the points of intersection (figure b). The resulting plan provides the desired square footage while relating to the neighborhood’s history and the existing buildings in the surrounding area (figure c). a

b

c

1

32

1 Initial “melting” strategy for the bath house district. 2 Inspirational photo of form creation through melting

Dale Suttle, Rhett Russo Studio University of Pennsylvania, Spring 2008



The long term urban planning strategy concentrates on first establishing bath houses along a new green area, the existing viaduct, and a new

commercial construction area along the border with downtown while preserving as many existing buildings as possible. Phase two and three continue to develop the green space in the area tangent to the viaduct to encourage movement into the bathing district while expanding the construction of multiuse properties and extensive residential buildings to the North. The result is a super-high-density, functional district focused around health by a large number of interconnected green spaces, a viaduct converted to a raised park, and a number of bath houses and spas. Phase one

Phase two

Phase three

34


Bath houses

Existing conditions

Phase one

Industrial

Phase one demolition and green space

Phase two

Residential

Phase two demo and green space

Phase three

Commercial

Phase three demo and green space

Dale Suttle, Rhett Russo Studio University of Pennsylvania, Spring 2008

Melting Restoration


Bee Pavilion The honeybee pavilion uses processes derived from the self organizational

activities of bees and the simple cognitive memory systems they use for identification to create a building that educates and promotes an interest in honeybees, while providing facilities for research, queenrearing and honey production. The pavilion’s multi-entrance petal shape connects major points of interest on the site while providing independent entrances for guests, workers, and staff and creating a bridge over the valley where the bee houses are located and can be observed from the various lookouts. 1

36

2


1 Diagram of natural filling of honey comb used to define the building paneling system. 2 Rendering of entrance and apiary below.

Dale Suttle, Alex Pincus Studio University of Pennsylvania, Fall 2007

Bee Pavilion


The building form was derived from a naturally

occurring radial pattern that a bee would perceive from certain shapes of flowers. The radial form connects major access points for researches, pedestrians, and vehicles while preserving the valley for use as an apiary.

1

2

38


1 View of pavilion bridge over the road. 2 Section through the pavillion. 3 Floor plan.

Workshop

Queen Rearing

Keeping Storage

Kitchen

Apiary

Cafe/ Event Reserve/ Bottling Packaging

Sales

Meeting Room

Toilets

Office

Sales

Floor Plan

2

Scale 1/16”=1’- 0”


Smog Installation uses the properties of a weather phenomenon to create a display for transportation artifacts within the walls of the Eastern State Penitentiary in Philadelphia. Smog provides a direct connection between the exhaust-producing artifacts and weather. Like the natural collection of smog within a valley or basin, the walls of the penitentiary provide a defining boundary for the installation. Furthermore, the artifacts being displayed with the installation are exhaust producing means of transport either through their production or use. The designed unit reflects a toxic smog particle in its branching and collecting tendency as well as its forboding shape. A script was written to simulate the collection of the particles within the boundary of the penitentiary which allowed for random collection of the units providing density and structure for the installation. 1

1 Movement of particle in generative script. 2 View of installation from below.

40

Dale Suttle, Alex Pincus Studio University of Pennsylvania, Fall 2007



There are two major factors necessary for the development of smog--toxic particles and a boundary

which allows for accumulation. A script was developed to model the accumulation of the designed particles within a boundary while allowing for a randomness similar to that found in nature. The boundary is defined by the penitentiary walls and a map of the efficiencies of the given transportation artifacts.

1 View from ramp of installation. 2 Evolution of smog particle through the project. 3 Section through installation and penitentiary 4 Plan and artifact placement in exhibit. 1

42


2

3

4

Dale Suttle, Alex Pincus Studio University of Pennsylvania, Fall 2007

Smog Installation


MUSEO AMPARO

The redesign and addition of the Museo Amparo promotes a new programmatic organization and public integration in the museum. Existing spaces have been reorganized around four active patios improving circulation and lighting in the spaces. The storage of artifacts has been brought out of the basement into a central tower where the objects are accessible to researchers from the core and visible to patrons on the exterior. By night the glowing tower of artifacts reminds the city of its heritage, and by day it provides a view to the surrounding city.

1 Roof function diagrams. 2 Aerial view. 1

44

Dale Suttle with Ginna Nguyen and So Sugita

Enrique Norten Studio with David Maestres, Fall 2010



The tower is the centerpiece of a new green urban park of polygonal panels on the roof of the

Amparo Museum. The parametrically-designed green roof uses the existing meter-thick walls for support while allowing light wells to strategically pierce into the galleries. Further, the roof exhibits contemporary sculpture that draws the public up the entrance stairs from the streets and down into the patios and galleries below. 1

46

1 Roof view from adjacent building. 2 Perspective section looking East. 3 Perspective section looking South.


Edificio Seccion - E (Escala 1:100)

Edificio Seccion - B

Dale Suttle with Ginna Nguyen and So Sugita

(Escala 1:100)

Enrique Norten Studio with David Maestres, Fall 2010

0

Museo Amparo

3


1 2 3 4

1 Museo Amparo

View from main courtyard. Ground floor plan. Second floor plan. Roof plan.

2

Dale Suttle with Ginna Nguyen and So Sugita

Enrique Norten Studio with David Maestres, Fall 2010


3

4

49


50



DaleSuttle November 2010


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.