Algorithmic sketchbook

Page 1

Studio 2Air 016 Daniel Zou

ALGORITHMIC SKETCHBOOK


W E E K 1 - AT T R AC TO R P O I N T S


Changing geometry to cones and extruding with relation to attractor point

Experimenting with different Grid Shapes, in particular radial

Extruding with circles using the Radial Grid

Utilising overly large spheres to create an organic form

Attractor points and ‘move away’ points combined with relative spheres size.


W E E K 2 - I N T E R P O L AT E/P ROJ EC T/LO F T


Looking at Voroni

using a ‘Move Away’ Point

Using cylindical geometry

Offsetting then lofting the interpolated lines

Offsetting with relation to attractor points and lofting


WEEK 3 - PLANES AND VERTICES


Changing from Z axis to X axis

Creating a custom Brep

Exploring Plane Normal and creating geometry that follows the different planes

Extruding in the direction of a 2 Point Vertici

Using Origin Point and creating mulitple Plane Normals and extruding in the direction of new planes.


WEEK 4



WEEK 5



WEEK 6



WEEK 8



WEEK 9



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