Studio 2Air 016 Daniel Zou
ALGORITHMIC SKETCHBOOK
W E E K 1 - AT T R AC TO R P O I N T S
Changing geometry to cones and extruding with relation to attractor point
Experimenting with different Grid Shapes, in particular radial
Extruding with circles using the Radial Grid
Utilising overly large spheres to create an organic form
Attractor points and ‘move away’ points combined with relative spheres size.
W E E K 2 - I N T E R P O L AT E/P ROJ EC T/LO F T
Looking at Voroni
using a ‘Move Away’ Point
Using cylindical geometry
Offsetting then lofting the interpolated lines
Offsetting with relation to attractor points and lofting
WEEK 3 - PLANES AND VERTICES
Changing from Z axis to X axis
Creating a custom Brep
Exploring Plane Normal and creating geometry that follows the different planes
Extruding in the direction of a 2 Point Vertici
Using Origin Point and creating mulitple Plane Normals and extruding in the direction of new planes.
WEEK 4
WEEK 5
WEEK 6
WEEK 8
WEEK 9