Caliber UI Redesign by David Maish

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Professor Jason Occhipinti | Information and Interface Design

David Maish | M.A. Interaction Design

CALIBRE E-BOOK MANAGER INTERFACE REDESIGN


TABLE OF CONTENTS

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Project Brief Research User Testing Competitive Analysis Exploration Sketches Wireframes Branding High-Fidility Comps Conclusion

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PROJECT BRIEF

CALIBRE

E-BOOK MANAGER

Calibre is a free and open source e-book library management application developed by users of e-books for users of e-books. It has a cornucopia of features. If you are a lover of eBooks, this is an indispensable tool. It allows you to transform PDFs into ePubs and eBooks that can then be viewed on the iPad, Kindle, Nook and more - and vice versa.

These above represent screens captured from Calibre. Calibre is a fantastic open source program with lots of power, but its branding, interface and overall aesthetic needs improvement. I am going to redesign the interface (selected screens) and user experience. The extent of the modification is limited to only 3 areas to keep the project manageable. • Install (screens A, B, C ) • Find Books (screen D and E) • Book Meta Data (screen F)

GOALS

IMPROVE THE OVERALL USER-EXPERIENCE • Easier to use • More intuitive • Simplifying processes and tasks • Improve aesthetics • Incorporate a visual hierarchy E-books are changing reader habits - USA Today Information and Interface Design | Lindsey Wilson College

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RESEARCH

PERSONA

PRIMARY GOALS

Shop for e-Books: The user can shop for e-books and import them into their library Organize Library: The user must be able to organize their library. Sorting by Author, Catorgory and Collections Edit e-Book Metadata: All e-book metadata information will be made editable Selected Search Online: The user can search selected online outlets for e-books Read e-Books: The user can read a selected e-book

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USER TESTING PAPER PROTOTYPES

Paper prototype testing consisted of 6 separate interviews with 6 individuals. Two working mom’s, one single working female, two female high school students and one working male. Names: User 01 Sarah User 02 Lisa User 03 Grace User 04 Sherri User 05 Mac User 06 Kaylin User Interview Process: I wrote down 3 tasks for the users to complete. I created a set of Low-Fidelity wireframes for each user interface. Each user was made comfortable in a distraction free setting. I showed them the Calibre application. I explained the scope of the project to each user making sure they knew this was a software redesign. I ask each user to perform the tasks. As the user touched the screen, I put the appropriate next screen in front of them. I took notes on each user as they completed the tasks. At the end of the interview, I asked for their feedback. I asked about their likes or dislikes and anything they might want to add. Success/Failure rate for each task: User 01 Sarah 100% User 02 Lisa 100% User 03 Grace 100% User 04 Sherri 100% User 05 Mac 100% User 06 Kaylin 100% Notes: All of my users completed the tasks easily. All users were computer savvy. Only 2 users had ever used an ebook application. User Testing conducted using Low-Fidelity wireframes for the software installstion process, find books and book metadata screens. Information and Interface Design | Lindsey Wilson College

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COMPETITIVE ANALYSIS Multiple ebook readers were researched to determine which one had the best overall user experience. The goal was to see what each ebook reader offered and how I might better my UI redesign of Caliber. iBooks, Nook, and Kindle were among the top researched.

Kindle

iBooks

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Nook

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EXPLORATION

EVALUATION ROUGH SITE MAP

Calibre is a free and open source e-book library management application developed by users of e-books for users of e-books. It has a cornucopia of features divided into the following main categories:

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Library Management E-book conversion Syncing to e-book reader devices Downloading news from the web and converting it into e-book form Comprehensive e-book viewer Content server for online access to your book collection E-book editor for the major e-book format

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EXPLORATION COMMENTS

I think Calibre is a petty sweet concept. A free e-book management tool with tons of features. A problem with it though is that a lot of those features hit you right in the face when you open the app. Information Overload. This makes Calibre confusing right from the start. Do I “ADD” a book or “GET” a book? The features are great, but I don’t think most people know what metadata and some of the other features are and may never use them. I believe that these problems can be solved by cleaning up the user interface and simplifying the user experience.

SITE MAP I simplified the user interface by eliminating elements and focusing on basic tasks. Getting books, editing metadata and reading books.

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IDEATION

SKETCHES

ROUGH SKETCHES

THOUGHTS, SCOPE AND FLOW

Installation Screens I wanted to show the users progress of the install visually, so I added a step-by-step progress bar. For this iteration I have shown three screens for the installation process, but I believe it can be achieved with only two screens. The first screen would be a combination of A & B and the second screen would be the final “Congratulations/Launch” screen.

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Metadata Screen

Book Reader Screen

Library Screen

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Installation Screens

WIREFRAMES

MEDIUM-FIDELITY FINAL WIREFRAMES

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Library

Store (List View)

Store

Metadata

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BRANDING

LOGO

DEVELOPMENT

While exploring branding for Calibre I tried to combine books, computer/technical, internet, global, etc. After multiple iterations, I developed a clean, abstract logo for Caliber.

Calibre logo

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Installation Screens

COMPS

HIGH-FIDELITY SOLUTION DESIGN

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Library

Metadata

Store

Book Reader

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Concept Sketches | Low-Fi Wireframes

CONCLUSION

Medium-Fidelity Wireframes (Axure)

PROCESS

I have redesigned the Calibre E-book Library Management Application. This was achieved through a complete UX Interaction Design process that included research, ideation, exploration, paper prototyping and usability testing. Through this interactive process I refined my product from initial concept sketches to a final prototype launch deliverable.

High-Fidelity Comp

(UI modified based on user testing)

I believe my design has improved the user interface for the product and will provide ease of use thus making for an overall satisfying user experience.

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