2022 Theatrical Resources Guide from EdTA

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July 2022

2022 Theatrical Resources Guide Scenic Design Helps Tell the Story Color And Light The United States of Frozen: Love is an Open Door Painting the Scene


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Scenic Design Helps Tell the Story Meet Milagros Ponce de León by Natalie Clare

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he power of the scenic design often goes unrecognized as a key part of the storytelling in a theatrical production. The set design helps to sweep us up into a different world onstage. Rendering that onstage world starts with the production’s scenic designer. They research the script and the world of the play and imagine ways to bring audiences into the characters’ lives. For Milagros Ponce de León, an International Thespian Society alum, the process hinges on details, curiosity, and lots of hard work. Ponce de León is an award-winning scenic designer whose work has been seen on stages across the country. Notable productions over the years include Ragtime, Sweeney Todd, Once on This Island, The Little Mermaid, Seussical, and many others. She earned an M.F.A. in Drawing and Painting and an M.F.A. in Scenic Design, both from the University of Maryland. Prior to that, she earned a B.F.A. Studio Arts in Drawing and Painting from Pontificia Universidad Católica del Perú. As a passionate educator, Milagros has taught for half her life. She is now head of the B.F.A. program in Theatre Design & Technology at Penn State University. “I love teaching. It is my way to communicate with the world and to talk about things I love, such as form, color, texture, composition, and space,” she says.

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The Power Of Storytelling I design sets for theatre productions. That means that I read plays, talk about plays, draw, sketch, paint, draft, Photoshop, build scale models, make collages, and think about color, space, and texture all the time. As a set designer, I love that I am constantly learning about new places, different periods in time, and different people and how they lived. I love that I get to do unexpected research about very specific things — like wallpaper or the history of streetlights — and get to collaborate with a lot of different people who are experts in their own fields. I love that being a set designer demands 100 percent of what I know and can do, and then some. When I started my M.F.A. in set design, I was an international student who knew a lot about color and painting, and I had studied drawing and painting for nine years. But I had never seen theatre, read a play, or used a scale ruler. I had limited knowledge of design software, had worked in the metric system of measurement for my entire life, and didn’t know how to drive. In fact, I didn’t even own a car nor had a computer. My first months as a set design graduate student at University of Maryland were overwhelming, and I often asked myself if I was in the right place. Reading plays took me hours, I knew nothing about technical theatre, nor did I have the vocabulary to survive in a shop situation. Line-sets? Theatre winches? Tech? Crown molding? I knew none of that. I had to learn from scratch, I had to learn quickly, and it was very difficult. But I also quickly realized that all my previous training in painting, drawing, and art history was the foundation I needed to become a set designer. Away from my family in Peru and the things and materials I was familiar with, theatre opened doors to things I had never experienced or imagined before. In that process, I found my voice in set design and grew as an artist.

Seeing Is Believing These photos show three different productions, along with the designer color elevations and color renderings. You can see how the visual elements created by the designer (such as form, color, line, texture, etc.) shaped the space for each featured production.

IN THE HEIGHTS / PRODUCTION PHOTO

IN THE HEIGHTS / COLOR ELEVATION

(ABOVE) In the Heights, Olney Theatre Center (Photo credit: Cory Pattak) Design Credits: Scenic Design by Milagros Ponce de León, Lighting Design by Cory Pattak, Costume Design by Frank Labovitz, Sound Design by Matt Rowe

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INTO THE WOODS / PRODUCTION PHOTO

INTO THE WOODS / COLOR ELEVATION

(ABOVE) Into the Woods, Ford’s Theatre (Photo credit: Carol Rosegg) Scenic Design by Milagros Ponce de León, Costume Design by Wade Laboissonniere, Lighting Design by Rui Rita, Projection Design by Clint Allen, Sound Design by David Budries

MATILDA, THE MUSICAL / PRODUCTION PHOTO

MATILDA, THE MUSICAL / COLOR RENDERING

(ABOVE) Matilda the Musical, Olney Theatre Center (Photo credit: Clint Allen) Scenic Design by Milagros Ponce de León, Projection Design by Clint Allen, Costume Design by Pei Lee, Lighting Design by Nancy Schertler, Sound Design by Roc Lee

The Artist At Work I just designed the sets for Quixote Nuevo at Round House Theatre in Washington D.C., The Thanksgiving Play at Olney Theatre Center in Maryland, and Steel Magnolias at Everyman Theatre in Baltimore. I am currently working on The Mountaintop at Ford’s Theatre in Washington DC. In the future I would love to work on anything by Quiara Alegría Hudes [In the Heights, Water by the Spoonful, Vivo], Stephen Sondheim [A Funny Thing Happened on the Way to the Forum, Sunday in the Park with George, Into the Woods], Lauren Gunderson [I and You, The Revolutionists, Ada and the Memory Engine] or Tarell Alvin McCraney [In the Red and Brown Water, Choir Boy, The Brothers Size]. Also, Richard III.

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Learn by Doing. Project-Based Theatre Instruction GRADES 6–8

Center Stage: Projects in Theatre Arts NEW GRADES 9–12

Basic Drama Projects

Conduct Literary Analysis Through Drama GRADES 6–12 (Contemporary Texts)

Drama for Reading & Performance GRADES 9–12 (Classical Texts)

Page to Stage: Plays from Classic Literature

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Additional Resources for Drama Production GRADES 6–12

Stages of History: Plays About America’s Past Nine Muses: Modern Plays from Classic Myths


Color and Light Understanding building blocks of lighting design by Joe Beumer

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HEN WORKING ON A PRODUCTION, a lighting designer relies on many tools to create the look and feel of a show. Most of them are based on the qualities or characteristics of light they can control. These include intensity (how bright or dim the light is), directionality (where the light is coming from), and the subject of this article — color. Color, both in light and in pigment, is all around us, yet we don’t always take time to analyze it and think about how it affects our mood, intentions, or focus. Designers will use light to affect all of these factors as they work with the rest of the creative team to tell a story. To look at color, we need to analyze its building blocks. Many of us learn the primary colors in elementary school, but it is important to distinguish between primary colors of pigment (paints, dyes, or inks) and primary colors of light. The primary colors of pigment are red, blue, and yellow. With these three colors of paint, it is possible (in theory) to create every color you would ever need. The secondary colors are a result of mixing the primary colors: red and blue make purple; yellow and red make orange; and blue and yellow make green. The primary colors of light are red, blue, and green. This presents new challenges (where does yellow come from, for example), and it requires us to learn a new set of secondary colors created when we mix two primary colored light sources. Red and blue create magenta; blue and green create cyan; and red and green create yellow. While it may seem counterintuitive to think of mixing two colors to create yellow, you can see this more clearly if you

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imagine the full color wheel and try to determine where yellow would fall. Two more distinctions between light and pigment deal with the combination of complementary colors and the combination of all three primaries. In pigment, combining complementary colors — those across from each other on the color wheel, such as red and green — produces black. Furthermore, if you mix all three primary colors of pigment together, you also get black. In lighting, the addition of two complementary colors — blue and yellow for instance — will produce white. The same thing happens when all three primary colors are combined in equal measure: The result is white light.

The primary colors of pigment differ from those of light.

How Do Objects Have Color? When we look at a green piece of candy under normal “white” lighting, why does it look green? To our eyes, an object appears to have color based on the portion of visible light it reflects. “White light,” or full-spectrum lighting, is the collection of all the wavelengths of the electromagnetic spectrum that we can detect with our eyes. Each of these wavelengths, or each portion of the spectrum, correlates to certain colors the human eye perceives. Thus, our green piece of candy only reflects the portion of visible light our eyes consider green. In the same manner, a red piece of candy only reflects the visible portion of light our eye considers red.

To understand color, we need to analyze its building blocks.

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What would happen if you were to shine only blue light on these two pieces of candy? Because the green piece only reflects green light, and the red piece only reflects red light, both pieces of candy would reflect nothing back to the eye. This absence of color is what we perceive as black, and both pieces of candy would look nearly identical.

The use of different lighting greatly affects how our eyes perceive multicolored pieces of candy.

Mixing Light Colors It is easy to talk about mixing colors of paint, but how do we talk about mixing colors of light? In light, there are two main types of color mixing — additive and subtractive. To discuss them simply, let us imagine we are lighting a plain white projection screen, as a white object reflects all visible light back to the viewer.

Additive color mixing In additive color mixing, two sources of different colors are projected onto our white projection screen. Both colors are fully reflected to the viewer, and the brain perceives the two colors and creates the mixture. This process is called additive color mixing because we are adding two colors on top of each other to create a new color. For instance, we could shine separate red lights and blue lights onto our screen, and our brain would interpret this as magenta. If we vary the intensity (brightness) of the blue and red lights, the brain starts to move along the color wheel toward red or blue. More red light than blue light would give us a pinker color; more blue light than red light would give us a more purple color.

In additive color mixing, two sources of different colors are used to create a new color.

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Additive color mixing is common in cyclorama and backdrop lighting. Using red, blue, and green sources, a designer can mix nearly any color they like on the backdrop. We also see the use of additive color mixing in one of the most common lighting devices we interact with — the screens on our phones, computers, or televisions. Generally, these screens are built of millions of individual pixels. Each pixel contains a red, green, and blue source, and they emit light at varying intensities to create the millions of colors we see. As LED lighting fixtures become more common in theatre, we see another example of additive color mixing. Many LEDs are RGB fixtures (composed of red, green, and blue sources) that use additive color mixing to produce their range of colors. Often, additional colored LEDs such as amber (RGBA) or white (RGBW) are included with the red, green, and blue sources to provide more options.

Subtractive color mixing Whereas additive color mixing uses multiple colored sources to create new colors, subtractive color mixing commonly begins with a full spectrum source and removes portions of the visible light spectrum to alter the color of the light. Imagine a theatrical lighting instrument pointed at our white screen. It produces a full spectrum of light, and the screen appears white. We then add a blue “gel” to the light and our screen appears blue. This is the most common example of subtractive color mixing in theatre. Gels, so called because they were originally made of gelatin (though now made of plastic), are colored filters placed in front of a white light to alter its color. As the name “filter” implies, the material only allows certain wavelengths of light through and blocks the rest, converting them mainly into heat. By removing or subtracting part of the color spectrum, our eyes perceive a different color from white. In our example, a light blue gel filters out just a little bit of yellow light, the complement of blue. A dark or “saturated” blue gel would filter out nearly all the spectrum that does not correspond to the color blue, blocking all green and red light to leave only blue light.

In subtractive color mixing, filters are used to remove portions of the visible light spectrum from a full spectrum source.

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Subtractive color mixing is also how most non-LED moving lights (and some LED moving lights that use a white source) produce their color range. Using filters of the secondary colors (cyan, magenta, and yellow) in various combinations, they produce the full array of colors through subtractive color mixing. In the example below, a cyan filter prevents red light from passing through (as cyan is the complement of red), and magenta prevents green light from passing through. By combining the cyan and magenta filters, you produce only blue light, as all red and green light is stopped by the filters. Interestingly, if you combine all three secondary colors using subtractive color mixing, you will have blocked nearly all of the light — essentially mixing the three secondaries to produce black.

By using filters of secondary colors, non-LED moving lights can produce the full array of colors through subtractive color mixing. Knowing how color works in light, and specifically how colored light is mixed, is the first step to understanding how to use color in your lighting design. The next step is putting that knowledge to work to set the mood and environment, bring out the best in scenery and costumes, and work with the director and other designers to tell the story of the play.

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In this special nationwide competition, the Educational Theatre Association will grant one (1) high school in every US state and territory the rights to produce Disney’s Frozen: The Broadway Musical. In partnership with Music Theatre International and Disney Theatrical Group

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How to Apply Winners will be chosen via an online application process. Interested schools will be asked to demonstrate how their production will use the theme “Love Is an Open Door” as an opportunity to strengthen their school community, provide outreach to underserved groups, and support inclusive and diverse theatre programs.

Application Deadline: August 1, 2022 Prize Package includes: • Rights to produce three (3) free performances of Frozen* • Schools may present additional performances with paid royalties. • Capacity limit of 500 audience members per performance. For greater than 500 per performance, royalties will apply. • Additional grants may be available for under-resourced schools. • Free digital script, score, and 21-piece orchestration (Performance Accompaniment Tracks will not be provided) • Free logo pack • Free video license

Who Should Apply Schools will be evaluated based on merit and need. Please note that all eligible schools are encouraged to apply, regardless of their financial resources. We’re looking for schools committed to the discipline of musical theatre, capable of mounting their own production of Frozen, and interested in promoting outreach in their communities.

Eligibility • Applicants must be a high school (grades 9-12) in a U.S. state or territory. Public, private, charter, magnet, and arts schools are all eligible. • Each winning school’s production of Frozen must be performed between September 2022 and January 2024. • Schools must be able to perform their production of Frozen with live musicians. • Winning schools will be required to: • Be chartered as a Thespian Troupe with the International Thespian Society no later than October 1, 2022. • Participate in periodic virtual production meetings with EdTA, Disney, and MTI. • Provide photos and videos of their production to EdTA, Disney, and MTI. • Complete photo/video releases for all participants who wish to be included in marketing and national press, including performers, directors, designers, and any other individuals involved in the production. • Provide information for a national directory of high schools participating in “The United States of Frozen.”

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Painting the Scene by Sean O’Skea

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If the thought of painting your scenery makes you shudder, don’t be ashamed. Many theatre educators have remarkably little training in scenic art. Most only get a few days of painting in an undergraduate stagecraft class. But scene painting is the final surface of your set. The paint is what the audience is actually going to see. Terrific carpentry and stagecraft can be made to look shabby under a clumsy paint job. The good news is, beginning scenic art has a gentle learning curve. It is an easy journey from “Which end of the brush do I hold?” to a competent paint job on your scenery or props. It’s also nice to know that in our age of increasingly complicated and expensive high-tech stagecraft, the tools and materials needed for good scenic art are within even the most limited budget. If you are a beginner, this article will introduce you and your students to the basic information you need to greatly enhance your scenic art. With a few techniques at your command, you can stop the flat and boring “paint-bynumbers” approach and begin adding life and sparkle to your work. However, these tips will only be useful if you actually roll up your sleeves and try the techniques out for yourself. You can’t expect your students to master painting fundamentals if you don’t learn the skills yourself. And don’t wait until a few days before opening night to get started. Set aside some time to play and experiment with paint, when you have no pressure or worries about “messing it up,” and you’ll soon gain confidence and skills.

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The Tools Paint By far, professional scenic paint like that made by Rosco is the best choice for scene painting. Even Rosco’s Off Broadway economy line outperforms house paint in texture, color saturation, and quality binders. If you can afford it, get it. Unfortunately, at twenty to fifty dollars a gallon (depending on color), it can be out of the range of a lot of schools. If you do choose to use professional scene paint, find a distributor where you can pick up the paint yourself. Paint is heavy, and the shipping cost for a dozen gallons can be staggering. Some distributors may be willing to offer special rates for schools if you are buying in large quantities. Make sure you ask. Don’t worry if you can only afford hardware store house paint to start. The pigments in house paint will be of inferior quality, and you won’t be able to get vividly saturated colors. Plus, you might have some unpleasant surprises if you start mixing colors. But you can still do a lot with an economybrand house paint that often can be had for around fifteen dollars a gallon, usually regardless of color. Shop around you may find a store that will offer you an educational discount. For class projects where the exact colors aren’t important, you can use the paint most hardware stores sell (or give away!) when they have mismatched a color. These will typically be colors popular in house interiors, so you’ll find a lot of off-whites and pastels, but these are fine to practice techniques. When buying house paint it’s best to buy flat-sheen paint. It’s usually cheaper, shows pigment better, and it’s a lot easier to make something glossy by adding a coat of shellac or polyurethane than trying to dull down a surface that should be flat. You can also buy universal pigments in fluid form from a paint store and mix these into paint bases for your own colors. Quality scenic paint can also tint house paint. If you choose this route, be sure you understand the different levels of paint bases. Your store will have three or four bases (depending on the brand), starting with a white/pastel base. There will be a mid-tone base and then a deep or accent base. The white base has a lot of filler in it to give

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coverage to pastel colors. No amount of pigment poured into a pastel base is going to give you a rich, saturated color. Likewise, the lack of filler in the deep base won’t allow for an opaque pastel color. In short, the darker or more saturated the color, the deeper the base paint needs to be. Of course, no mater what paint brand you choose, be sure you are working with water-based latex acrylic paints. Oil paint is great for fine art, but its very long drying time, nasty clean-up, and strong fumes make it a bad choice for theatre sets.

Brushes A professional scene shop might have dozens of different types of brushes, but for a school shop, four or five basic brushes can accomplish a lot. All of these brushes can be found in hardware or paint stores. China-bristle “chip brushes” are perfectly good for many basic scenic painting applications. They have the huge advantage of being very cheap, so you can afford a lot of brushes for a class full of students, and if (as happens with students) brushes are not cleaned properly, they can be discarded and replaced without breaking your budget. A one-inch chip bush will likely cost about fifty cents. Buying in bulk makes them even cheaper. Even two-inch and three-inch bushes will only cost a dollar or two. It’s a good idea to have a few better-quality brushes. Purdy makes a wide range of readily available brushes. Depending on the bristle and the width, they range in price from a few dollars to around twenty or thirty dollars. A one-inch brush from Purdy holds a great deal of paint and discharges it very smoothly, making it an excellent, economical choice for lining, lettering, or any place where a sharp edge is desirable. You will also need some big brushes to apply large quantities of paint fast. The best choice would be a three- or four-inch-wide Purdy or other quality nylon bristle brush. Unfortunately, these brushes can cost as much as sixty dollars. Luckily, the job of laying-in lots of paint doesn’t require a high-quality brush. Many hardware store brands are acceptable for this job. You simply need a sturdy, wide brush that holds a lot of paint. It’s a good idea to invest in several large brushes so you can have lots of painters working. The hardware store brand will be around twenty dollars.

Rollers Nothing beats a well maintained and properly employed roller for getting a lot of paint onto a lot of surface fast. Rollers have distinct pros and cons, but for base coating a floor or back painting scenery, it’s hard to beat. You can also achieve a number of quick textures and effects with different covers.

Sponges A few good softball-sized sea sponges are essential. The whole category of sponging techniques requires them. They can also be used with stencils. Find natural sea-sponges, as synthetic sponges just don’t give the same results. Sea-sponges have gotten pretty expensive recently (ten dollars or more for a good-sized sponge), but well maintained they can last for years. 2022 Theatrical Resources Guide

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Sprayers Most scene shops will have a number of paint sprayers. Pneumatic sprayers are actually fairly affordable if you already have a compressor. If not, you can get a lot out of garden sprayers like those originally made by the Hudson Company. These are air-tight canisters with a hand pump to pressurize the paint. You can achieve a number of quick and easy spray effects. Sprayers are perfect for painting objects with a lot of surface area—like louvered shutters, for example. Most have the ability to adjust the size of the droplets from a fine mist to a pattern resembling a spattering technique. Excellent preparation and clean-up is essential for effective sprayer use. Paint destined for the sprayer must be very thin—no thicker than cream. The thinned paint must pass through a fine sieve to catch any bits that would clog the equipment. Finally the sprayer must be absolutely cleaned out every time. Any paint left in the hoses or nozzle will dry and clog the sprayer. Disassemble and wash thoroughly. Then run clean water through the sprayer until you see no trace of paint. When spraying water-based paint from a garden sprayer, especially if the spray is not too fine, a paper dust-mask will offers some protection. But be aware, when using much more powerful pneumatic sprayers, or worst of all, aerosol-spray-paint, you should always wear a respirator. Spray paint is fast and fun and your students are going to like using it, but it’s also very toxic. Even with the respirator use sprayers in a booth or outside, if possible. If your school has a rule against using respirators (and some do), get some N95 particulate masks from 3M. These are paper masks, but they have a respirator valve. Do not use plain dust masks when using spray-paint: they offer no protection at all from vapors and fumes. With the brushes and tools described thus far you can begin to apply nearly all the basic scene painting techniques. There are plenty of other tools even a shop with a tight budget can afford.

Cleaning brushes and rollers After making the investment in quality tools, you must learn to maintain them. For brushes and rollers that means carefully cleaning and storing after each use. To start, shake or comb off excess paint into your slop bucket. Run water over the brush while gently flexing the bristles in your hand. You may use a steel comb but do not use a wire brush on a brush you hope to use again. Once the water is running clear (if water the color of the paint is still running out of the brush, it still has paint in it), dip the brush in soapy water and swish it around a bit. Then rinse the brush again. Shake out excess water and gently shape the bristles back into order with your hand. Hang up the brush or lay it flat. Never rest a wet brush on its bristles. To clean a roller, scrape off the excess paint into your slop bucket with a scraper (many have round notches in the blade perfect for this job). Submerge the roller in a bucket of water and vigorously shake. Run the roller under the sink until the water runs clear. A “bicycle pump”-style centrifugal roller cleaner is worth the investment. Use it to wring out excess water when you’re done washing. Find a way to let them dry with no part of the fuzz touching anything. Hang them on a nail or on a string through the middle. Standing them on end will create a hard ridge on the end. Any place where the wet fuzz touches as it dries will dry matted in that spot and can leave unwanted patterns next time you use the roller.

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Basic Techniques If you decided to bake a cake and pulled down a cookbook, you would never find a recipe that read: “Step one: bake cake.” Instead there would be instructions on sifting flower, creaming butter, folding egg whites, etc. Scene painting is the same way. The most elaborate paint treatments are all sophisticated combinations of a few dozen or so basic techniques. The most useful are also some of the easiest to learn. Below are the first six you and your students should learn.

Applying paint I will frequently assign first-time paint crew students a base-coat project, a simple “Here, take this and paint that.” I’ll come back later and see the student halfway through the job they should have finished fifteen minutes earlier. Then I realize I hadn’t taught the student how to paint yet. A couple of simple things can make painting much more efficient. But like learning how to focus a light or drive a screw, even the basics must be taught. First of all, almost all paint can be thinned. Not only does thinner paint go on easier, it also stretches the paint. I once presented students with a new five-gallon bucket of black and asked them to paint the stage floor after strike. A bit later they came to find me. When I asked if they were finished, they said, no, they had run out of paint. I had intended that bucket to last the whole term. By simply adding water to acrylic-based paint, not only do you stretch the paint considerably, but the paint flows better—like ink from a fountain pen—quickly filling wood grain and cracks, and significantly limiting the number of trips back to the bucket to recharge your brush. Furthermore, the wonderful world of glazing techniques (more on that soon) depends on thinned paint. High quality scenic paints can be diluted as much as a one-part-paint-tothree-parts-water ratio and still perform, but even house paint can be thinned significantly. Next, make sure your students know to dip the brush in half-way to two-thirds up the bristles, knock the brush on the inside of the can (don’t scrape across the rim) to shake off excess, and then start in the middle of the object being painted, working outward towards the edge. When painting a flat for example, students might take a fully charged brush and plop it right on the edge of the flat and then squeegee off a whole load of runs down the side of the flat, making a mess and wasting paint and time. Finally, painting is hard work. It takes vigorous brushstrokes to move a lot of paint efficiently. If your students are languorously dabbing the surface with the bush, it’s going to take forever and the result will be streaky and lumpy. Here are six specific techniques, most of which are illustrated in photographs to the right.

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Scumbling Scumbling is a good place to start practicing your painting skills. The terms scumble, wet blend, and color wash are often used interchangeably, though there are distinctions. Don’t worry about differences now—just start with two (or more) colors of paint on a dry basecoat. Use a wide, soft brush and daub blobs of each color in a random pattern over the surface. Work in small batches to keep the paint wet. Then gently but vigorously work the paint on the surface in a “whisk-broom” cross-hatch fashion. When two colors meet, blend them and soften their edges but do not overwork and mix the colors to a completely new color. Beginners often make the mistake of applying too much paint so that the blending just mixes to a third color and the cloudy, patchy bits of the original colors are overrun. Scumbling takes a little practice but it is an easy technique that is the base for literally thousands of scenic art effects and faux finishes. Next time you need faux concrete or flagstone, try a scumble of black and white instead of flat gray. Encourage your students to see how many natural surfaces can be suggested with just a scumble. Have them try to recreate different kinds of stone, old plaster walls, hazy skies, and even simple marbles. Even a painted wall in a realistic interior can benefit from a scumble. Instead of a flat color, try scumbling one value higher and one shade lower than the target color. You’ll get a richer, deeper, more dramatic effect.

Spattering Spattering (not splattering, although that happens) is an excellent way to quickly add tonality or texture over large areas. Like sponging, vastly different results can be achieved by varying viscosity, angle, and distance. Simply dip the tips of the bristles of a flat, wide brush into the pant, and snap your wrist so that the brush comes to a stop roughly parallel with the surface being painted. A wet brush can be allowed to gently drip onto the surface or it can be slapped against your hand to violently fling paint at the surface. A dryer brush shaken vigorously near the surface typically results in finer dots. On the other extreme, a wet brush with thin paint shaken from a distance can result in wild Jackson Pollock-like splats. Let your students experiment so they understand how to achieve different effects. Spattering is extremely useful for suggesting a variety of natural surfaces, from sand to granite. Spattering a fine spray of contrasting or complementary colors to the basic field color is an excellent way to add richness and depth to scenery. Work with the lighting designer to choose colors similar to the gel colors selected. When tinted light is directed onto a surface with a similar-colored spatter, the dots of paint will reflect the light and create a subtle shimmer effect that can make scenery pop beautifully. A dirty water spatter is an excellent way to quickly “age” freshly painted scenery. Simply spatter the surface with an extremely diluted grey or brown. It will be hardly perceptible when it dries but the surface won’t have that freshly painted look.

Dry brushing Dry brushing is another somewhat misleading term that can refer to more than one technique. Dry brushing can mean simply using a stiff-bristled brush with a small amount of thick paint to drag a pattern of parallel lines across a surface. But the term can also refer to the process of allowing a base coat to dry and then applying a glaze (a very watery coat) and dragging a clean, dry brush through the glaze, creating a grain and allowing portions of the base coat to show through. Some amazingly vivid and fast wood grain effects can be created with the right colors and a good dragging or dry brushing technique. The dragging tool doesn’t have to be a brush. Try torn cardboard, burlap, sponges, even fingers and see what results you get.

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Stencils Everyone is familiar with stencils, but you may not know how wonderfully creative you can get with your own stencils. It’s a good idea to consider making a stencil anytime you need to paint a lot of one thing: a brick wall, a wallpaper pattern, paving stones, or simply a decorative motif you would like to repeat in multiple places on the set. Stencils can be cut out of countless materials. The choice of material depends on the complexity of the design and how much use it will get. A simple embellishment that will only be repeated a few times can be made of just about anything, even plain card stock. Of course you can purchase pre-cut stencils at a craft store, but more often than not you’ll want to create your own. When cutting out a stencil, place it on something soft such as a piece of Styrofoam. That way you can use the whole knife blade, not just the very tip. It’s so much easier. Use sprayers, stippling brushes, or sponges to apply paint through stencils. Plastic “For Rent”-type signs make excellent stencil stock, as does overhead projection film. Kitchen cutting mats made of polyethylene are also inexpensive, easy to cut, and virtually indestructible. Some even have the advantage of being translucent enough to trace from an original placed under the mat. Try generating an image in a computer drawing program and printing it on cardstock, then cut out the pattern with a craft knife and paint both sides of the paper with shellac. These paper stencils are surprisingly durable. They’re easy to make, and extra copies can be generated so multiple artists can work at one time. You can even use sturdy craft glue to fasten multiple sheets together before cutting and shellacking to make larger stencils. Detailed or fragile stencils or stencils with islands of negative space can be glued to fine netting and then attached to a wood frame.

Glazing Glazing has already been mentioned, but it’s an important technique in its own right. Once you’re comfortable working with glazes you’ll wonder what you ever did without them. A glaze is any thin, translucent coat of paint applied to a dry undercoat so the undercoat is still perceptible under the glaze. Glazes are great for distressing. Your play is set in an old, run-down boarding house? Walk around the set with a bucket of very thin dark brown paint and sea-sponge and daub high-traffic surfaces: around doorknobs, switches, along baseboards, below windows, etc. Suddenly your fresh paint job looks twenty years old. During tech you realize your floor treatment is just too bright? No worries—just go over it with a darker glaze to tone it down.

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Glazes are also an essential part of other techniques like the dry-brush drag described above. Rag-rolling is a good glazing technique to start with. To do it, lay down a glaze and use a bunched-up dry, clean rag to lift off portions of the paint. Another glazing technique, frottage, is a fancy name for pressing sheets of newspaper or fabric onto a wet glaze and then lifting it off to create a quick subtle patterned effect. Finally, explore what you can do with highlight and shadow. You can create amazing 3-D effects with tromp l’oeil techniques, but even something as simple as a cast shadow (something I’ll explain in a future article) can add enormous depth to your sets. Obviously, professional scenic artists have enormous skill, talent, and years of training. But there’s no reason you and your students can’t improve the scenic art on your very next set by beginning to master the simple techniques like those described here. In the next issue of this journal we’ll take on a classroom paint project that will use a number of these skills. If you’re interested in more hands-on help, check to see if your local college or theatre offers any sort of scene painting workshops. EdTA and the United States Institute for Theatre Technology (USITT) sometime offer tech theatre training at their conferences. There are other options as well: Cobalt Studios in upstate New York, for example, has a week-long summer session designed specifically for teachers who want to improve their scenic art skills, no prior experience required. But by far, the best thing you can do is to start playing with paint. Happy painting.

Online Scenic Painting Resources There are a lot online resources to help you refine your painting skills. I’ve found these four company websites particularly useful. Dick Blick has a handy PDF chart on brush shapes, sizes, and materials. Purdy Brushes features a series of short videos demonstrating basic brush use and care. www.purdycorp.com Rosco Laboratories Scenic Products includes a series of step-by-step projects on creating all kinds of faux surfaces. Cobalt Studio’s page offers information on their Teachers Training Scene Painting course and other more advanced seminars and workshops. Cobalt Studios Sean O’Skea is an associate professor of design in Southern Oregon University’s Department of Theatre. He teaches a course in Scene Painting for Teachers at the renowned Cobalt Studios. Over fifteen years, he’s created dozens of scenic and lighting designs at professional theatres throughout the country.

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