by elena zahn
18 M O N T H S OF INTERIOR ARCHITECTURE
i am still learing.
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ABOUT ME
I grew up in Germany but have been travelling for the past few years, where I developed my passion for design and architecture. This led me to enter the Bachelor Program of Interior Architecture at the Marbella Design Academy. I’m looking forward to my third year and can´t wait to see what´s to come.
1. S o l o H o u s e
An innovative residetial home
3. Fashion meets arc hitecture Groups project
5. Office Complex Designing an office in London
2.Graphic visuals Architectural visualisation
4. Hotel Los Monteros Redesigning a hotel
The following pages will give you a good insight into my progress over the last year. It´s about 9 months of interior architecture at the Marbella Design Academy. A lot of thought, work and excitement went into these projects and I hope the final outcode reflects the efforts. This portfolio is arranged reversed, so you can view my latest projects first and see how I developed my skills and achieved a better understanding of design over time.
TABLE OF CONTENT 1. INT 54_3 Solo House, page 1 - 28 2. INT52_1 Graphic visuals, page 29 - 44 3. INT54_1 Fashion meets architecture, page 45 - 58 4. INT52 Hotel Los Monteros, page 59 - 94 5. INT41_2 Office complex, page 95 - 134
a Solo House project INT_54_3 DESIGn PROJECTS A house of the future The Brief for this project was to come up with an innovative concept in order to design a house of the future. Taking into consideration possible future scenarios such as epidemics and other world crisises, we were ask to find a design solution for a residential home with minimum two bedrooms, two bathrooms ad kitchen and a living rooms using a maximum floor area of 350 cubic meters.
Brief
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2020 / Academic Project Mentors: INT 54_3 Design Projects Caterina Sposato Year 2 Gianluca Emmi
Client
Christian Bourdais and Eva Albarran
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So far two homes have been build allowing holidaymakers to experience a soft blend of architecture, art and real estate, merging seamlessly into the surrounding nature.
Solo Office KGDVS
Solo Pezo Von Elrichshausen
Solo Sou Fujimoto
Solo TNA
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Our client is Christian Bourdais and Eva Albarran, who are the founders of Solo Houses, an ongoing project that allows architects to expand their creativity beyond limitation and gives them the freedom to build upon new concepts which stand out the norm. The goal is to create an unusual, stimulating and thought-provoking experience for the visitors of Solo Houses.
SITE ANALYSIS
Solo Houses
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The Solo Houses are located far off from bigger cities in the idyllic natural park “Los Puertos de Beceite” of the region of Matarrana in northern Spain. The landscape is shaped by mountains, rivers, farmlands and forests. It is a paradise for nature lovers and outdoor activities such as hiking, cycling, rock-climbing & more.
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Comarca river in Matarraña
Valderrobres Town in Matarraña
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How will the future of architecture and design look like?
WHILE RESEARCHING FURTURE THEORIES, I CAME ACROSS MANY QUESTIONS. What is the future of home design? In an ever-changing world, how can we predict what’s to come? How can we prepare for it with good design? How much will our lives be determined by environmental changes? Will we have more epidemics? How is globalization impacting tradition and culture? Will there even be a place for it?
HISTORIANS & FUTURISTS
To get answers to these questions I turned to experts on the field. Yuval Noah Harari has written a whole book about his predictions on what’s to come and the innovative architect Bjarke Ingels is showing his vision of the future with new solution for rising problems.
“THE TWO MAIN THINGS WE HAVE TO BE TEACHING OUR KIDS IN ORDER TO PREPARE FOR THE FUTURE IS ADAPTABILITY AND EMOTIONAL STRENGTH“ - Yuval Noah Harari
Can a healthy mind and body be maintained in an artificial world? What will we value in the future? How will politics influence our life? What changes will AI, biological & psychological discoveries and new technology inventions bring?
“ADAPTABILITY IS THE HUMAN SUPERPOWER. WE HAVE TO POWER TO ADAPT TO CHANGE AND WE HAVE THE POWER TO GIVE FORM TO OUR FUTURE! “ - Bjarke Ingels
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FAST CHANGE INTO A DIFFERENT WORLD
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More than half of the world’s population lives in cities. In addition, its growth has accelerated since the end of the last millennium. It is expected that by 2050 this percentage will reach 70% of the world population. Mental illnesses such as depression & anxiety are increasing and global warming is takin into effect.
21st century urban map (UNFPA
Depression: On it’s way of being an illness of the people
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We tend to think of the future as a place of technology with flying cars, big bright cities and long healthy lives such as seen in science fiction movies, however, it is more likely, that rather than the expected comfort we have to deal with rising problems. These include overpopulation, pollution, natural disasters, food and water shortages and more, re-
sulting in suffering and low life expectations for the less fortunate, while richer populations will gain even more. The question I therefore have is »Why is this happening?«. My theory is the following: We are caught up in an artificial world of materialism, consumption not taking into account the environment and less fortunate populations.
PROBLEM: HOW DID WE GET THERE?
Fragmentation, abandonment of our roots and of nature is causing us to forget basic human values.
SOLUTION: RECONNECTING WITH NATURE
The goal of this project is to design a home that will help visitors to reconnect with the force of nature.
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Concept: The 4 Elements Throughout my design I want to make use and get inspired by the 4 elements, which are the essentials of life.
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the 4 elements
MOOD BOARD
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Peter Zumthor, Serpentine 2011 Pa-
Think Architecture’s Minimal Residence At Lake Zurich
Belavali House / Studio Mumbai
INSPIRATION BOARD
Peter Zumthor, The Therme Vals 1996
SAmple Board MATERIALS
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RECYCLED C0PPER
Copper and its alloys are natural antimicrobial materials. By using copper for much-used surfaces I want to prevent viruses from spreading throughout the interior spaces.
CONCRETE
For the main structure, I will be using EFC geopolymer concrete (EFC= earth friendly concrete).
MARBLE
Local marble from Spain will be used for the kitchen table and other furniture pieces.
PINE WOOD
For rooms dividers, the staircase and other elements, I will be using pine wood.
TEXTURED CERAMIC TILES
For the sanitary facilities, I will be using dark textured ceramic tiles, which are easy to keep clean.
MY CHOSEN COLORS AND THEIR MEANING
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GOLD
The color gold is associated with abundance and prosperity, luxury and quality, prestige and sophistication, value and elegance. Furthermore gold is the color of light & fire.
BROWN
The color brown affects the mind and body by creating feelings of wholesomeness, stability, and peace.
GREY
Grey stands for formality, conservativeness & modesty.
BLACK
Black is associated with power, fear, mystery, strength and authority.
Design Development
WATER
EARTH
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Over the course of this project, I’ve made well over 200 sketches with different ideas, concepts and designs. Here is the development of my final idea:
1. My inspiration for the main structure came from the symbol of earth.
2. I used the upper part of the triangle to create my first draft of the main structure.
3. Lastly, I distorted the rectangular to a suitable roof, that is functional and protective.
After analysing the landscape I realised that there a many small water streams throughout the solo property.
I, therefore, decided, that I want to locate the building as close to the water a possible, which initially gave me the idea of placing it withing a small river.
As seen in the sketches, this will allow the water to flow above the two outer parts of the structure. Being inside the water is the closest you can get.
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AIR
FIRE
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To provide a heating system and as a decorative item, I designed a fireplace, in the middle of the lower living room. A chimney will range from the bottom of the structure all the way up to the roof, resulting in a sculptural element. Two »slots« will connect the living room with both bedrooms to the sides, which also serve as a fireplace that can be closed with textured glass.
For proper ventilation, I created small windows along the facade. They are electronic and can be opened automatically. The openings allow wind to pass through the structure, resulting in a comfortable breeze and fresh air throughout the interior spaces.
Floor plans First floor th Page • INT_54_3 Solo House Project
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04a
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01 Entrance 02 Bunker 03 & 03a Bedroom 04 & 04a Bathroom 05 Living Room 06 Staricase 07 Outdoor area & pool
second floor
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01 Kitchen 02 Staircase 03 Balcony
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01 Entrance 02 Bunker
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03 & 03a Bedroom 04 & 04a Bathroom
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05 Living Room 06 Staricase 07 Outdoor area & pool 08 Kitchen
01 & 01a Waterfall
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Interior Images / Bed room
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01 02 03
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The living room offers 3 fireplaces framing the centrepiece: the chimney on which the staircase runs up to the kitchen & dining space. To create a raw and moody environment, a natural backsplash of rock is illuminated by golden light.
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Based on Treetrunks, I designed a couch that you can assembly as you like. It comes with different modules, allowing it to be not just a sofa but also a toy for kids, a bench, a tool for workouts and more.
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Kitchen & Dining space
The kitchen space offers spectacular views over the surrounding mountains & the river. A large marble table can fit up to 6 people while being illuminated by onyx lamps that represent the falling of water drops.
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Thanks to its antibacterial properties, aged copper will be used as the main material for the kitchen. 02
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Exterior
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The structure is surrounded by the river water, that flows over the bedrooms. This results in a feeling of living on your own small island, when enjoying the outdoor spaces, such as the pool and the balcony.
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To view the animation, please visit my website www.elenazahn.com/solo-house
INT45_3 THE SOLO HOUSE PROJECT | ELENA ZAHN
The future of home design The brief is to design a home of the future. Something innovative that has not been done before. Basically, forgetting everything we know and starting from scratch. We needed to ask ourselves questions like: Do we need a bed, a kitchen or a bathroom as we know it? What are the basic human needs and how can we fulfil them in an even more efficient and modern way?
This reminded me of architect Claudio Silverstein. His work is all about the emotional experience of space. His philosophy includes words like: Thickness of space, Good architecture makes us silent, Think of weight and lightness as lovers, Feeling the presence of silence, Time suspended in stillness, Clearing of the horizon, Nearness of the sky,…
According to experts, what do we actually predict about the future and how can it influence our upcoming homes? I am not talking about these little things, like smart bulbs, automated windows shades or new cleaning devices. I want to explore how we are going to live in 10, 20, 30 or 100 years (or even later than that). What does technology, biology, science & new psychological discoveries have in store for us? When researching about this I couldn’t help but learn about predictions on massive global problems. And to be honest, is sounds scary. The truth is, however, that we simply do not know if theses scenarios are actually is going to happen and how exactly they would influence the world. We are facing more changes than ever before: fast progress in technology including AI, biological & psychological discoveries, environmental changes such as global warming & globalization of or planet, which brings a lot of problems, suffering but also opportunities for the less fortuned, so it all has good and bad. There is so much going on right now, that it is impossible to know how exactly the future will look like. We can only be sure of one fact: The world as we know it is going to face a lot of changes within the next 50 years and most likely will never return to its current state. These changes will affect all of us. Not just one country or one continent, but most likely all of us. So what we should do is to prepare for this change. We have to develop the skill of adaptability. That means we need to be able to completely give up our own identity and start all over again. As stated by historian Yuval Noah Harari, this is what we need to be teaching our kids right now. According to Bjarke Ingels, adaptability is one of the strongest drivers of architecture right now. These are his exact word about this topic: “That is the human superpower. We have to power to adapt to change and we have the power to give form to our future! “.
P Penthouse Monte Carlo, 2006
Kanye West Loft New York, 2007
Kanye West Loft New York, 2007
So here are my thoughts on all of this: I want to design a building that creates the experience of safety & stillness. It should be functional as a residential home but also be able to adapt to different scenarios. Architects, I will look up to are: Bjarke Ingels, Claudio Silverstein & probably more as I progress with the research, besides that, I will be following some basic ideas of the future by Yuval Noah Harari & other philosophers and researchers. I also tried to think about which values will increase within the human perspective in the future. Here is what I have written down: a community of friends and family, good health, safety & protection, calmness & quiet. And besides that, I analyzed what the basic human needs are: warmth, comfort, nutrition, safety, connection, a sense of purpose. Some of my concept ideas are: inwardness, oneness, no fragments, mobility, harvest, tribe, roots and finally, this one is falling a bit out of place, Mediterranean ruin. References: Floating cities, the LEGO House and other architectural forms of the future | Bjarke Ingels - https://www.youtube.com/watch?v=ieSV8-isy3M, Yuval Noah Harari: “21 Lessons for the 21st Century” | Talks at Google - https://www.youtube.com/watch?v=Bw9P_ZXWDJU, https://www.claudiosilvestrin.com, 21
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But what is the future of home design? And what does it even mean? In an ever-changing world, how can we predict what’s to come? Hasn’t this current epidemic shown us how little we have prepared? We definitely can not control everything, let alone know everything.
The second thing we need to be teaching to our kids, again according to Yuval Noah Harari, is emotional stability. We want to protect our mind from a crisis. A crisis can be a loss, change, uncertainty, danger, worry, and so on. Because of the connectivity of the world, there is so much information, so many news, so much talk surrounding us every day. If we don’t protect ourselves from it, we might not be able to handle the noise.
GRAPHIC VISUALISATION OF KAMIOKA TOWN HALL INT_52 Communicating Design This project was meant to help us improve our design communication skills and learn the necessary technical tools to do so. We’ve been having lectures on software like 3Ds Max & Photoshop which are both essential for architectural design communication. I used these learnings to further visualize the existing building, Kamioka Town Hall, which has been assigned to me in the previous project. I want to thank especially our tutor Adriana for her patience during the modelling lectures.
Brief
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Creating graphic visualisations is a big part of design and architecture. It is the art of sharing our ideas before they a being build or produced. Without these skills, a designer will struggle to communicate with clients and can not fulfil his job.
1. New Techniques leArned
These are some examples of the new skills I have been learning over the past few days in order to complete this project.
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This software is used by many architects and 3D artists to model & render their projects.
Chamfer Tool I learned that chamfer can be used not just to smooth edges but also to ”slice” along the polylines.
Topology
With the topology tool we can add patterns in form of polylines to a surface.
Extrude
Using extrude we can extend polygons and polylines.
Twist modifier
With this modifier we can twist an object.
Inset
Inset allows me to “copy” an existing polygon in a larger or smaller scale.
Soft selection
With soft selection we can select all parts of the object in a given radius (feathered), resulting in a smooth curve.
Quick slice
This tool allows us to slice the mesh of an object quick & easy.
Tesselate
This modifier lets us tessellate polygonal faces.
Practise Examples During our lectures I developed some complex geometries which are showcased here.
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A bubble lamp The base of the lamp is a simple sphere that was modified until I reached this shape.
Complex Torus Following our tutor’s instructions, I created this complex design of a distorted torus.
Hexagon sphere Using topology and several modifiers, this shape is very fast to create.
Free-shaped pyramide This object was “sliced” using chamfer.
Curved plane This was created using soft selection, topology, inset, turbo smooth.
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A simple pattern This is fairly easy to make. I used topology, paint selection, tesselate, again topology,...
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神岡町役場 [ japanese: Kamioka Town Hall ]
“Hand”-Drawig - I create this drawing using Procreate.
In our previous project, we’ve got a building assigned to us. We then needed to draw construction details, sketches & floorplans of the design. Now, this is the second part, where I visualize the building in 3D images, animations and with the help of virtual reality.
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Floor plan Part of this project
was to render the floorplans & elevations by assigning the materials and adding furniture. Since there is only limited information available on the interior of the building, I’ve tried to complete this task the best I can.
Elevations To showcase the elevations, I first analyzed the “mood” of the structure. It is consists of simple geometric shapes, such as circles, and rectangular. Its materials are strong and solid & the colours are cold, ranging between different shades of grey. I then created an elevation drawing that relates to the mood of Arata Isozakis building to communicate the design in the best way. You might notice that I’ve actually followed this cold & dark theme throughout the whole workbook. th Page • INT_52 Graphic visuals
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SIDE VIEW / SOUTH
ALL DRAWINGS ARE IN A SCALE OF 1:100
SIDE VIEW / NORTH
Isozaki, japane se
FRONT VIEW / WEST
About the Location
Kamioka was the name of a city in Gifu Prefecture in Japan until 2004 when it was combined with the municipality of Furukawa and the villages of Miyagawa and Kawai to form the new city of Hida.
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ata Ar
t, born july itec 19 ch 3 ar
The Kamioka Town Hall is located in a small mountain village named Hida, Japan. It was designed by worldknown architect Arata Isozaki. Currently, the building serves as a governor’s office including a large consultation hall and a 1-story penthouse. It was finished in May 1978 by Arata Isozaki & Associates and the structural and mechanical engineers Kimura Structural Engineers, Chubu Sekkei and Setsubikeikaku Corporation.
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Some Information About Kamioka Town
3D rendering development - Materials Using the software
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3Ds Max I constructed a rendered image to visualize my interpretation of the building. Since the structure is very individual this required me to create my own materials based on the original design. Here are some examples of the materials I’ve designed. I started off by cropping out parts of existing images, drawing on top of them, adjusting texture & light and finally developing them using the render engine V-Ray.
Steel facade 1
I drew the upper curved part of the lower semicircle using procreate.
Glass blocks
Using textures found online, I created a reflective glass block material.
Steel facade 2
The rest of the facade is a check pattern that was individually painted.
Illuminated glass
Since the structure is solid, I created an illuminated glass material to represent the windows.
Hida is a dense city with narrow streets and small squared houses along the hills. To represent this, I started off by “building� the mountain, using the images I found online as a reference.
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The vegetation in Hida mainly consists of pine trees. I, therefore, used a pine tree to cover the landscape.
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I then designed a small Japanese house that I would scatter along the mountain.
Animation In the recent lectures, we’ve learned to render 3D animation. This is a very fun but extremely time-consuming process, as each frame needs to be rendered individually. However, I created a short film of the building in a dark light setting with a camera circulation around it. The benefit of this is, that I can loop the video seamlessly, giving viewers the option to properly understanding the design. The following images show some of the frames.
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To view the animation, please visit my website by scanning the OR-code or visit www.elenazahn.com/kamioka-town-hall
Virtual reality TOUR The concept of virtual reality was first introduced by in 1957 by Morton Heilig, since then different researchers developed prototypes until 2014 when Facebook bought the first Oculus Rift headset designed by Palmer Luckey and shortly after released commercial VR glasses. Since then other companies followed with different models, bringing a wide variety of options to the public, including Google Cardboard, a DIY headset, which can be used with any modern smartphone.
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To view the virtual reality tour by scanning the QR-Code o www.elenazahn.com
This is in the benefit to gamers, artists and especially architects. It does not just allow us to communicate with our clients in a better way, it also helps us to develop ideas, “look-out” for possible design mistakes and experiment on another level. For this project, I designed a dark lit studio and places the construction as well as several trees around the camera. This allows viewers to “stand” right in front of the building and have a good understanding of the construction.
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please, plese visit my website on the previous page or visit m/kamioka-town-hall
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The file can be also downloaded as a static cubical or spherical image and viewed in you virtual reality glasses.
Outtakes & “Behind the scenes” When
3D visualizing, there are many renders made before the final one, here are some of the samples & “failures”.
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3. Conclusion
The lectures took place online due to the current COVID-19 outbreak, which has been surprisingly beneficial I was able to rewatch difficult parts and take notes at the same time. I hope to further improve my design communication and especially rendering skills. when there is no time pressure I will remake the animations & vr images in better quality and upload them on my website.
Everyone sees the glory moments, but they don’t see what happens behind the scenes. -Allyson Felix To change this, I decided to include some of my “behind the scenes” files.
For this project, I’ve been working with exterior rendering & terrain for the first time. These are some test renders.
My first animati
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Scattering thousands of trees on the wrong location.
My desk during the project, lost of new notes on the walls, a render on the screen...
Trying to find the perfect lighting.
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ion in low settings.
Fashion Meets Architecture INT_54_2 Group Project The Brief was to design a pavilion, a dress and a graphic presentation for a fashion school at the Lake Como in Italy. Together with our peers from the fashion and graphic department, we build a group of four and needed to find the best design solution together.
Brief
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redesigning a hotel in Spain INT_54_1 Communicating Design The brief was to design a single room, double room and the reception hall of the Los Monteros Hotel located in Marbella, Spain. Given eight weeks we were asked to come up with an innovative design solution of a complex structure that flows throughout the entire space and connects all the interior elements, from the furniture to the floor, ceiling and walls.
Brief
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Client
one of the first 5-star hotel opened in Marbella. In the year 1962, the entrepreneurs Ignacia Coca founded the luxury accommodation. Since then it has been enlarged three times until it became a Grand Luxury hotel with 68 rooms, 20 luxury villas and more than 440 members of staff.
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Hotel Los Monteros was
SITE ANALYSIS
The hotel is paired with the Los Monteros Golf Resort, a Tennis Court, La Cabane Beach Club and four restaurants throughout Marbella.
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When stying at Los Monteros you are ensured to experience the culture of AndalucĂa, while staying in a beautiful Spanish Colonial Revival Style building and dining the finest traditional Mediterranean gastronomy.
located in Marbella, andalucia, Spain
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Rooms
The rooms are designed as a contemporary hotel room offering ocean or mountain views.
Site Location
The spa hotel is located just 5 minutes from the old town of Marbella and 35 minutes from Mรกlaga-Costa del Sol (AGP) Airport.
Competition Analysis AUTHOR ROOMS - WITH THEIR OWN PERSONALITY
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The Puerta América Hotel, a 5-star hotel located near the center of Madrid, is a special place that invites those who visit it to dream. A unique project in the world that has brought together nineteen of the best architects and designers studios in the world, which has the luxury of having four Pritzker Awards - the Nobel Prize for Architecture - (Norman Foster, Zaha Hadid, Arata Isozaki and Jean Nouvel) Each of the 12 floors of our luxury hotel in Madrid proposes a different concept of the room, all of them play with different materials, colours and shapes creating a surprising space for the senses, an incomparable sensory experience. In short, a museum to enjoy and rest.
What Can We Learn from The Design?
After analysing the different rooms of Puerta América Hotel, I’ve had a better understanding of how the future of hotel design will most likely develop over the next years. I found that the use of different and unusual materials will increase, the purpose of light will no only be to illuminate, but to enhance the design of the space. Just like stage lighting would be illuminating the show. Besides that I noticed how they do not have any contemporary interior walls, instead, they are using room dividers of all sort of materials. I believe that interior architecture will be more playful and courageous in the future. Meaning that the design strongly follows one certain style that enables us to dive into a different world when entering the room. Besides aesthetics and beauty, functionality also needs to improve and adapt to the ever-changing needs of society. Thanks to new technologies we will be needing fewer items. For example, telephones, notebooks and maybe even TVs might become unnecessary in the rooms one day.
JEAN NOUVEL
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Concept / CAVES I had a deeper look at the project location: Andalucia. I wanted to find out: What is special so about it? Why do tourists come here? After doing some research I learned more about the nature of Andalucia. There is something magical about it, a mistery that keep travellers and adventurer come back again and agin. A landscape that is filled with olive trees, hills along the cost of golden sand beaches, cliffs and a warm breeze coming from Nort Africa. It is an amazing geographical location of southern Europe
Andalucia
What immediately caught my attention are the countless caves you can visit in Andalucia. In total there are over 200 of reachable cavities in the mountains. The more I though about this concept idea, the more it resignated with me: caves used to be humans natural habitant. They are and have been serving us shelter for human history. It is a place of safety, calmness and peace. I found several very interesting caves in Andalucia, that all have been a big inspiration in my design. I especially wanted to use the beautiful natrual brown tones and recreate the magical and calm feeling you get when entering these spectacular spaces build by nature.
Mood board
get lost in the magical caves of Andalucia...
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inspiration board
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meet Martin Rauch For over 25 years, Martin Rauch has been at the forefront of research and development in all aspects of rammed earth construction. As proper design with earth can only come from truly understanding the material, he would now like to share his experience and knowledge of this construction material in a design manual. The publication goes beyond projects to focus on structural elements, such as the design and layout of floors, walls, ceilings and openings, which are clearly explained with detailed project information from structures previously realised by Martin Rauch. I believe that using this natural material relates perfectly to my concept and I would like to incooperate it into my design by using it to plaster the walls.
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The Existing Space
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The exsisting Spaces The rooms that needed to be redesigned are single rooms, double rooms and the hotel reception.
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Spatial Planning for the reception
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Design Development Sketches th Page • INT_54_1 Hotel Los Monteros
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Based on my inspirations and my concept, I developed different shapes and came up with some solutions for structures throughout the space.
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Single Room
Double Room
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Bathroom
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After I had a clear idea of my room design, I tried to create a bathroom, that would use similar materials and elements to create a sense of connection between the spaces.
Reception
The Idea for this design was to be inspired by the stalactite cave of Nerija.
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Chandelier Design
This design was inspired by the beautiful crystals in the cave of PulpĂ Geode in Almeria.
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Floor Plan
Single Bedroom Interior Image
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Sections
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Floor plan
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Sections
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Bathroom
For the bathroom, I decided to use luxury materials such as golden mosaic tiles, large slabs of dark marble combined with a golden ceramic sink and toilet in following rounded feminine shapes.
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Floor plan reception
Reception Interior Image
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Section reception
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The Brief is to design an office building in London for a marketing agency of our choice. We had to come up with a concept and complete a fully functioning office space that suits the client needs and respects the site location.
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Located at Narrow street, Docklands is a free plot, allowing a new construction in between the existing buildings. The available space is 11,5 x 21, 5 meters with a height of 10 meters.
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Site anaLysis
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About the docklands Docklands is a city district in London that runs along the river and used to be part of the London Harbour. It was built in the 1800’s when the British Empire was in a process of expanding the British capital. It used to be a rather poor industrial area, however, it has been regenerated and developed in the late 19th century. Now it is home to the office building complex Canary Warf, one of London´s high-class areas with its gleaming skyscrapers and fashionable restaurants.
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If you look closer at the history of this now precious area you will find that things have now always been easy. Throughout the later 1900s, the docks suffered severely because of WW2 and how the Germans tried to severely destroy the docks in believing it would slow down or disrupt Britain`s efforts in the war. Even later in the ‘90s, Docklands was a victim of two bomb attacks of the IRA.
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London’S Architecture When looking at Londons architecture you will most likely notice the inconsistency among the architectural styles. You will find historical gothic buildings from the late 1700s, Victorian architecture, Brutalism and more all mixed up with modern superstructures. London is an instructing place to explore and research for architects and when it comes to new developments you can benefit from the cities past and get inspired their extensive selection of different buildings.
Meet 100
It was founded 1970 in Paris by: Management: William G. Tragos (USA) Marketing: Claude Bownanger (France) Creation: Uli Weisendawger (Swiss) Client Service: Paulo Asroldi (Italian) -> mid 1990: Began expanding globally -> 2004: named by Advertising Age as Global Agency Network of the Year -> World`s Most Innovative Company of the year 2019 list by fast company
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TBWA is a global marketing agency with their main headquarte in Manhattan, NY.
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The disruption company TBWA has a philosophy called “Disruption and Media Arts” called by Jean-Marie Dru when he was in BDDP. He said the following: “We don`t follow market conventuions, we overturn them. We anticipate future trends to determine what could lift a brand higher and then define a Disruption Platform to get them there. “
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Client’s Needs The client currently has an office located in London at Bankside 2, 100 Southwork Street. However, they would like to expand and move the marketing departure to a separate office. It is estimated that 20-25 employees will need a workspace in the building, with a minimum of 2 private offices.
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Creating a good working enviroment
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In order to provide a good working envirotment and making sure the staff feels comfortable and happyat all times, my group and I did some research on the general recommendations for office designs. Based on our research we came up with a list of several suggestions which I will take in to consideration during the design process of this project:
the 3 different office types a study analysis by officechair
Looking deeper into the research of building the ideal office environment, I found an article by officechair who released their collected data on the four most popular office designs, concluding the advantages and disadvantages of each type.
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Open offices
Office cubicles
Pros:
Pros:
Pros:
Privacy and ability to shut the door
Efficient use of space
A sense of privacy
No noise, which helps concentration and decreases stress levels
Social working environment
Fewer distractions from co-workers
More room/space
Promotes a more team-based culture and encourages a more collaborative atmosphere
Cubicle walls are re-configurable
Cons:
Tears down hierarchies
Reduced collaborations between co-workers
Cons:
Lack of motivation - no “pressure” of being watched
Easily distracted by co-workers
Less social interaction
Increased noise level lack of privacy
Cons: Cubicles offer the illusion of privacy, not the real thing More likely to partake in unsolicited distraction (social media, etc.) unnoticed Reduces collaborative working
Finally I decided that it is the best to include all office types. This leaves TBWA the option to work accourding to their current needs.
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Enclosed offices
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POP CULTURE
" I T ' S B E T T E R TO B E A P I R AT E T H A N TO J O I N T H E N AV Y. " - STEVE JOBS
TBWA PIRATES.
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Since they want to be pirates my first thought was to design a pirate ship for them, where they can work in and get the feeling a community as a crew. This would mean, lots of open space, a ship-shaped building/layout and many creative ideas to make working there exciting and fun. Further exploring this idea I quickly noticed the logic connection of a ship to the area. The name” Docklands” evolved because this district included London´s largest harbour.
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Pop culture is a large concept with unlimited possibilities. When looking at my client and pop culture, I could easily find clear relations. What especially caught my attention is how the present themselves as being a crew of pirates. Their philosophy as a marketing company is to be fearless, rebellious or even scandalous and offending sometimes.
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To show my idea for the feeling of the space I looked up some images that would communicate my idea of a pop culture pirate ship the best.
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MOOD BOARD
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INSPIRATION BOARD
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Additionally, I collected some ideas that inspire my design process and that relate to my concept.
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Starting off, I thought about the distribution and spacing of the building. What can I fit inside? Where is it best to be positioned and so on.
I took into consideration the amazing river views, natural light, street access, entrance and more.
Finally, I concluded a simple layout, of the main entrance and communal area at the ground level including bathrooms and kitchen, and the upper levels, that are mainly used for working.
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Sketches Knowing my final distribution, I started sketching the two upper levels and the interior space. After trying different ideas, however, I concluded that the main shape of the building should be the ship and this construction will be framed by large metal panels that provide shade, privacy, protection and serve as a feature design element.
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Part 1. Kitchen design It was clear to me that based on my previously planned distrivuten the main kitchen would be a very important part of the design. It is on the first things clients see when entering the building. It is also just in front of the open glass facade, meaning that is should either blend in with the view or stand out and be a beautiful feature to look at. I decided to go for the second option and aimed for an artistic sculptural kitchen design which underlines the concept of pop culture and pirates.
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Now I was ready to focus on the different components of the space, this includes the kitchen design, bathrooms, furniture placement and so on. Let´s start with the kitchen...
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It is a piece inspired by the old well known gold coins which pirates hunt down or hide in a large treasure chestin children movies. Viewing those coins in an abstract way, I simply used the round shape to create spheres that make up the table legs and kitchen storage. Viewing them from different perspectives you will always see a circle, which is a simple manipulation of perspective. This rather childish simplification is something I also took from my concept: pop culture.
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Part 1. first Floor
The second floor is used for working as a team. Therefore I wanted to keep a very open floor plan and design a large table that follows the shape of the level.
Part 3. second Floor
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Here I decided to create some private workplaces, however, they should not be fully isolated. Instead, I designed a screen wall that can divide the space into different sections and offers a variation of offices and workspaces.
Part 4. Chandelier
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To remember and honour the history of Docklands, but also to create a connection to the concept of pop culture as well as a connection to the pirate ship, I decided to design an abstract chandelier that ranges from the ceiling of the building all the way to the ground floor. It is not just a light source but also a sculpture that connects the spaces and creates an artistic feeling inside the building. I used the shape of water bombs when they are falling.
Part 5. The Glass Ceiling
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To have natural lighting throughout the whole building I decided to install a large ceiling window. The window frame has a led lighting along it’s shape.
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Floorplan & lighting
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The brief was to design a single room, double room and the reception hall of the Los Monteros Hotel located in Marbella, Spain. Given eight weeks we were asked to come up with an innovative design solution of a complex structure that flows throughout the entire space and connects all the interior elements, from the furniture to the floor, ceiling and walls.
Sustainbility Solar panel glass
I also chose the Onyx Solar PV floor for the terrace. It is a very new and interesting design, but also suits my concept, since it can be installed in different colours including lighting that will create magical light effects when TBWA is hosting an event.
Shading system
The whole building is framed by a moving shading system. This means that the large platforms can be “closed� so that any sunlight from above will be blocked. This can prevent overheating on hot summer days and also provide privacy when needed.
Ventilation
Thought the construction are lots of windows that can be opened so that the staff can enjoy cool & fresh air at all times.
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Onyx Solar is a factory that specialized in manufacturing photovoltaic glass that produces energy from the sun. But not just that, it offers high thermal isolation and serves as a radiation filter. It looks just like normal glass and you can have it in different colours. Since my design is a building that is mainly made from glass I believe that the property could completely power itself.
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The communal area
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Second Floor
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Exterior 131
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Night scene
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