

Emily Guan
Hello.
I am a third-year architecture science student who loves exploring and pursuing new challenges whether they are design or personal. I believe that design is a constant exploration to create something that is sensible and resonates with others and the context.
Education
Exploring various fields of trades and enhancing my knowledge of construction materials and their properties through hands-on work
Networking with professionals in different areas of trades
Work Experience
Planned and lead architectural activities for campers
Created activities and games for kids, helped plan and execute day camps in collaboration with other staff members
Taught campers softwares such as Photoshop, Illustrator and Indesign
Scheduled and managed clients’ information and assisted clients with inquiries
Created activities and games for kids, helped plan and execute day camps in collaboration with other staff members
Cared for children ages 3-12 and communicated to parents regarding their child’s daily activities
Recognition & Extracurricular
Worked on detail drawings in collaboration with others for a design-build project
Provided guidance and assistance for first year architecture students in softwares including Rhino, and the Adobe Suite
DAS Year End Show
Work selected for Year End Show (Hide & Seek)
Skills
Revit 2023
Autocad 2023
Interests
Metamorphosis
City High School
Surrounded by upcoming condominium developments and a park that promotes communal interactions, the school acts as an interface between the park and the urban surroundings. By serving as an extension of the park, the school incorporates green spaces that interject into the rigidity of traditional school spaces to create a series of spatial conditions that flow into one another. On the ground level, the school engages with the urban context, embodying the busy and active atmosphere of Dufferin street. As one goes up the levels, the spaces transform from a dynamic and public atmosphere to a serene, park-like, space. Within the school, clusters of gathering spaces are spread throughout the floors to encourage spontaneous moments of interaction between the students.


Zoning and Program
Building Form

Circulation
Exploded Axonometric of Programmatic Elements
Green Space















Icelandic Movie Pavilion Mirror
Project Softwares
Grjótagjá, Iceland
Iceland Movie Pavilion Competition

Embedded within the earth, a warm wooded movie theatre space protects the viewer as they enjoy the movie. The pavilion is enclosed by a heavy concrete structure and fronts a sunken plaza. An observation deck is suspended above the sunken plaza where the structure just barely rises above the landscape in rift-like ridges. Here, the visitor’s exposure to the landscape is enhanced through mirrored reflecting pools.
This composition of enclosed and exposed space celebrates both the immediate cave and rift landscape and the extensive use of landscape in Icelandic movies. The movie theatre space is thus the warm heart of the project.

Mirror is a tribute to two iconic motifs of Icelandic life that appear consistently in Icelandic cinema. Images of the solitary person within an unending, otherworldly landscape are often contrasted by views into warm interiors where people gather. This movie pavilion expresses these two modes of Icelandic cinema through enclosed and exposed spaces.





Bancroft Housing
Residential Housing
Location
Project
Softwares
Bancroft, Ontario
ASC 401 Design Studio
This residential complex aims towards densifying the town of Bancroft while also creating public spaces and walkable neighbourhoods. The arrangement of residential units creates pockets of public spaces where the residents can gather. In conjunction with the residential complex, an arts and cultural community space provides a gathering place as well as a shared art studio.


The commercial spaces are located on the ground floor along the public front of the residential units
An arts and cultural center that invites the community to gather and connect through art
A two-story family unit that allows for a business or office to run within the unit
A single-story meets the universal
Ground floor plan














Accessible Residential
single-story unit that the conditions for universal accessibility
A combination of 2-3 bedroom units that are located within the residential housing
Level
floor





Story Telling Pavilion Hide & Seek
Location
Project
Softwares
Venice, Italy
ASC 201 Design Studio
Nestled in a quiet neighborhood in Venice, the Hide and Seek is a storytelling pavilion that aims to use the interplay of light and shadow to create a series of spatial moments that explores the relationship between light and shadow. The motif of arcs is found throughout the project, framing moments of rhythmic repetition between light and darkness, capturing the moments where light and darkness punctuate each other. The arcade serves as an intimate passageway between the cafe and an ethereal church-like storytelling space that opens up to a park.







School in Ethiopia Yermot
Location
Project
Softwares
Extra-Curricular
The project aims to help improve the design of the existing schoolhouse in Yermot, Ethiopia. We communicated with the people who are from the village of Yermot in hopes of designing a school that can be simple for the locals to construct and adaptable for expansion, all while making use of passive strategies and local materials. This is an ongoing project with the goal to create a design school that provides a more comfortable learning environment for the students in the village.
Schoolhouse 5


Upslope valley breeze during the day Cooler air at higher elevations flows back down during the night
The form and orientation of the building are arranged in a way such that it maximizes the amount of ventilation throughout the day and night.
Fabric draping prevent interior spaces from overheating






Design-Build Sonder
Designed and built over the course of 3 days
Location
Project
Softwares
Toronto, Ontario

Timberfeaver 2022 Competition
Rhino 7
This pavilion was built for the Timberfeaver competition which took place in a span of three days. Teams of architecture and engineering students had one day to design and two days to build. The pavilion is an inviting and visually immersive space for reflection within the community. The community garden pavilion will act as a place to cultivate crops and have experiential exchanges among members of the community. By acting as a buffer against the opinions and thoughts of others, it is a place where one can escape from the troubled outside world.
In collaboration with: Jake Levy, Matthew Teixieira, Samuel Slugen, Namariq Abdalsed
1. 2 x 4 studs
2. 1 x 4 top + bottom plates
3. 1 x 3 frames

4. 1/2 plywood sheathing
5. 1 x 3 siding
6. plywood planters




