Embarking on research - how does this change your mindset as a designer?

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Embarking on research how does this change your mindset as a designer? Emma Jefferies (Nearly a Dr.!)


Background Multimedia Designer > PhD in Design - Developing and Fostering Designers’ Visual Skills

Would research affect my creative? What would be gained through engaging in research?


What is your mindset as a designer?

What is your mindset as a researcher?


My Design Mindset


As a designer I... learn through doing and interacting with a community - observing, thinking and communicating am interested in understanding humans - how we think, communicate and interact with each other am inquisitive and open minded - Asking why and why not? am determined like findings new approaches


My Design Approach

Design brief

Design artefact

Gain feedback


My Research Mindset


As a research I... learn through doing and visualising - trial and error am interested in human learning am open minded and questioning am determined finding new approaches learn through enabling collaboration learn through explicit reflection on experience and self


Example 1: The focus of the study Learn through doing and visualising Open minded and questioning Determined How can a designers’ visual knowledge and processes (visual reading and writing skills) be fostered in a digital era?

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Example 1: The focus of the study

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Levels of visual literacy skills are not consistent with design experience


Example 1: The focus of the study

Levels of visual literacy skills are not consistent with design experience Viewpoint of visual development changed: - Everyone has their own visual practices, foster through reflection. - Cognitive > social This realisation lead to a change in: Focus: How are designers’ visual practices developed and fostered? Paradigms (quantitative to qualitative) to make a new contribution.


Example 2: My research approach collaboration reflection

Stage A

Design artefact

Stages: A – Planning, designing and creating a prototype


Example 2: My research approach

Stage A

Design artefact Stage B community

Stages: A – Planning, designing and creating a prototype B – Implementing the artefacts


Example 2: My research approach C

St ag eC

ge Sta

Stage A

Design artefact Stage B community

Stages: A – Planning, designing and creating a prototype B – Implementing the artefacts C – Observing and reflecting on artefacts


Example 2: My research approach C

eD ag St

St ag eC

ge Sta

Stage A

Design artefact Stage B community

Stages: A – Planning, designing and creating a prototype B – Implementing the artefacts C – Observing and reflecting on artefacts D – Discussing the problems that have been identified with co-participants


Example 2: My research approach C

eD ag St

St ag eC

ge Sta

Stage A

Design artefact

Stage E Stage B community

Stages: A – Planning, designing and creating a prototype B – Implementing the artefacts C – Observing and reflecting on artefacts D – Discussing the problems that have been identified with co-participants E – Redesigning the artefacts


Task 2

Seeing:

Reflect:

To improve: She need to take responsibility for her work by:

...She works hard through trial and error where decisions are based on personal opinion and knowledge.

...She doesn’t reflect on her work or herself, therefore her decision-making is not informed.

1. Reflecting regularly, questioning ‘what’, 'where' and 'how, to understand 'what is appropriate' for her audience.

...She can see the need for change if this is pointed out to her.

... single minded does not seek to add to her knowledge pool.

Barriers which stop 'Seeing’:

...unquestioning about her work, finds it difficult to offer suggestions to others. ‘Looking but not seeing’

Dr. Watson

‘Looking and Seeing’

Sherlock Holmes

‘Knows when to look and when to see’

2. Employing methods to question and update her knowledge during the: b. Development stage: a. Research stage: Expand: Brainstorming and sketch work. Expand: Brainstorming and sketch work. Explore: Inspiration of all types, be Explore: Inspiration of all types, inquisitive and question visual images magazines, artists, exhibitions, looking throughout the design process. around and see alternatives. Analysis: Taking time to “see”, and analyse Analysis: To employ guidance from others. what they are seeing.

Seeing:

Reflect:

To improve:

...Knows he is capable of ‘seeing’ using trial and error and previous knowledge, but will realise there are other ways to see by: -taking photographs -understanding his audience -sketching -new research material. ...He takes responsibility of his work by: -questioning his work. -offering feedback to others, wants to contribute. -being able to take direction and incorporate this into his practice.

...He reflects on his work giving a good diagnosis, see his weaknesses. However he does not yet reflect on himself.

3. Reflecting on himself: a. To realise when it is necessary to take some time to 'think', when the stake are high. Asking: ‘Why am I doing it this way?’.

Barriers which stop 'Seeing’: ...sometimes he does not know when and how to use his ‘seeing’ ability. ...does not feel confident enough to look round the edges. ...pursuit of perfection can stop him moving on and experimenting.

Seeing:

Reflect:

...Applies himself to new challenges by: -looking at the audience and brainstorming. -discover new knowledge to help him solve problems. -interested in looking beyond his peer group for insights. -comparing his work to others -actively seeking feedback from others. -still working by trial and error but guided by a systematic process,developed through past notes. ...However, he realises the importance of evaluating 'what is appropriate', before putting new process and data into practice.

....takes ownership of his own learning by: - questioning what he does not understand. -takes responsibility for his work. -Reflects upon problems actively, (regularly). -reflect on himself.

Barriers which stop 'Seeing’: ...There may be times when he over reflects, which stops him from solving the problem.

He needs to take ownership of his learning through:

b. To acquire an understanding of any weakness in his learning style. Asking: ‘…is there anything stopping me from seeing?’ 4. Developing as a self-directed learner by: c. Being more adventurous, trying a. Actively seeking to update his out new ideas or tools. Feeling brave knowledge rather than waiting for enough to explore further, analyse information from others. what is unusual and what is not b.Seeing that failure is a positive thing, understood. and that failure early in a project can lead to a better outcome and learning experience.

To improve: He must constantly transform his ability to see and learn through: 5. Continuing to question, evolve, experiment and change 6. Apply reflection on a plan by: a. Acquiring an understanding of any weakness in his learning, taking this into account when planning.

b. Developing some imaginative ways to plan, trying new methods 'of seeing'.

Handout 2 - Visual Inquiry Personas

Mrs. Hudson

10


Example 3: Innovating the viva finding new approaches To devise shorter questions - post-it notes Present a visual map of thesis for presentation and debate


DISCUSSION MAP: Characteristics of a Meaningful Visual Pedagogy in Design Education

Research Question

Research Opportunity

Hypothesis

‘How can visual pedagogy in design education become meaningful to design students and educators?’

a. Understanding how students’ visual practices are currently fostered in design education.

Developing characteristics of a visual pedagogy that promote explicit and student-centred approaches to fostering students’ visual practices will contribute to meaningful learning experiences.

b. Understanding how students’ visual practices can be fostered in design education.

Studio Model: Visual literacy is developed through doing, dialogue, questioning, self-reflection and self-awareness


Sociocultural Way of Seeing Linguistic

RC1

Identify: Literature Review Drawn from visual literacy and learning theory. (p.35)

Sociocultural

First

Opportunity Opportunity Sociocultural Opportunity First Sociocultural Way of Opportunity WaySeeing of and and Strategy Seeing

Strategy

1. Linguistic

RC2

Explore: Visual Experiment Finding 1 Levels of visual literacy skills are not consistent with design experience. (p.139)

RC3

Explore: Action Research Developing how the group interacts with each other. Fostering students’ visual practices in a holistic manner. (p.200)

RC4

Explore: Case Study Group interacts: common language, aspirations. Holistic manner: independent learning, engagement.(p.235)

RC5

Explore: Peer review (p.279)

Strategy Exploring Differing Perspectives of Visual Literacy in Design Education

Identify Opportunities and Strategies

2.Sociocultural -Group -Holistic

Reading the Narrative

The Sherlock Holmes Personas

Sherlock Holmes Personas (p.282)

Sociocultural Way of Seeing a shared understanding of visual practices that involves a particular design community.

The Characteristics


Individual’s Way of Seeing

RC1

Identify: Literature Review Selfassessment assessment

Opportunity Opportunity Individual’s Way Way of Seeing of Seeing

Second Opportunity and Strategy

RC3

Strategy Strategy Reflectand and Reflect Articulate Articulate their Visual their Visual Practices Practices

Learning style exercise in the action research (p.39)

Drawn from design and learning theory (p.39) Explore: Case Study

RC4

Learning Log in the action research (p.166)

Learning Log in the case study (p.39)

RC5

Explore: Peer review

Explore: Action Research

a self-awareness of an individual’s own visual practices that can be explicitly communicated to others.

Reflective diaries

Individual’s Way of Seeing

(p.283)


Critical Ways of Seeing Opportunity Critical Ways of Seeing

Identify Opportunities and Strategies

Third Opportunity and Strategy

What defamiliarisation

RC1

Drawn from visual literacy, learning theory and technology factors. (p.41)

Strategy Question What and How

How metacognitive knowledge

RC2

RC3

Critical Viewing

de Bono’s Six Thinking Hats

a critical awareness of an individual’s or group’'s Ways of Seeing that allows the individual to analyse and question what and how they see. Self-Evaluation Activity

Critical Ways of Seeing The Characteristics

(p.250)

Practical Examples

Identify: Literature Review

What: deBono’s 6 Hats

Explore: Visual Experiment Finding Three Differences were found between visual literacy skills when altering a visual component of an image for different domains. (p.41) Explore: Action Research Enabling students’ questioning of what and how they

RC4

Explore: Case Study (p.208)

RC5

Explore: Peer review

How: Looking and Seeing


A response to the research question: Characteristics of a Meaningful Visual Pedagogy in Design Education

a self-awareness of an individual’s own visual practices that can be explicitly communicated to others.

The Sherlock Holmes Personas

Reflective diaries

a critical awareness of an individual’s or group’s Ways of Seeing that allows the individual to What: analyse and question deBono’s 6 Hats what and how they see.

Individual’s Way of Seeing

Critical Ways of Seeing Sociocultural Way of Seeing a shared understanding of visual practices that involves a particular design community.

The Characteristics

The characteristics provide a structure, processes and practical examples to inform the act of fostering students’ visual practices in design education.

The Characteristics

(p.279)

Philosophy

Understanding: Design students will develop visual practices through an understanding of how they have applied their visual skills during a design project.

(p.296)

Aid Educational Objectives

The philosophy that underlies the characteristics provides the beneficiaries involved in design education with a clear picture of how design students can develop their visual practices.

Practical Examples

How: Looking and Seeing

Communication: Design students will develop visual practices through dialogue, with tutors and peers, which help them to question what and how they see.

Design Process

The design process aids engagement with the characteristics; which enables the research to become a usable piece of knowledge, aiding questioning of how students’ visual practices are fostered and how they wish to develop them.


4. Change in mindset?


What as not change? learn through artifacts and visualising - trial and error Interested in human Open minded and questioning Determination Finding new approaches Embody the problem


What has changed? Learn through enabling collaboration Learn through explicit reflection on experience and self Development of social process through the design of artefact


So What? Increased ability to deal with complexity problem Understand and critical of different viewpoints Enable creative in others


Thank you. Questions are welcome emma.jefferies@gmail.com


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