Emma Sanson Portfolio 2022

Page 1

PORTFOLIO

EMMA SANSON 2022
Studio
Rashid
Sem 6_Thesis
Emma Sanson
Site:
Bergen,
Norway VESTIGE ACADEMY OF SOUND

VESTIGE ACADEMY OF SOUND

VESTIGE ACADEMY OF SOUND

A decrease in biodiversity and loss of habitat are two major concerns that result from human intervention. While we have been slowly designing our environments, carving the continental crust to our heart’s content, and erecting elaborate dwellings that pleases the eye of the beholder, we have also been moulding the dissonances of the invisible. Loud as a species, our sonic imprint has proliferated along with our expansion of territory. Muting others in our path, we are slowly leaving behind a monotonous noisescape where sounds for survival drown to the steady rhythm of our machines. Located in Bergen, Norway, Vestige Academy of Sound aims to visibly modify its surrounding sonic landscape, bringing to attention the power architecture holds over our audible environments.

Eluded due to its intangible nature, the sonic environment of our cities has the potential to fill a major gap in how we design healthier cities if given medium through architecture. Using spectrograms and noise maps, the project placement as well as its morphology come together to create a new approach to building with and for sound, and against noise. Exploring the divergent sonotones that appear at the intersection of nature and design, Vestige aims to become a new sonic category currently missing from conversations surrounding sound ecology. Balancing between the anthrophony and the geophony the building creates a new hybrid soundscape named archiphony.

Studio Rashid Thesis Digital Studio Rashid Thesis Digital

Categorising a new type of sonotope directly related to designed landscape, can help put focus on the impact that sound has on our overall ecosystem and – in this wider context – the biodiversity of our planet. We have until now been shaping our societies on dichotomies. Audible, visible. Urban, rural. Natural, unnatural. Biotic, abiotic. The Archiphony, once established, will become a hybrid configuration, merging the biophony and geophpony by human means into a new assembly. No longer building solely for humans, but for a complex amalgamation of inhabitants, the scales we see today will change dramatically, with the sonotopes of our cities no longer being as harmful as they are at present. The Archiphony if explored, has the potential to bridge the gaps between the different disciplines that make up our urban environments, creating healthier conditions for its locals, as well as being better neighbours for its surroundings.

Studio Rashid Sem 5_Thesis Digital VESTIGE ACADEMY OF SOUND Studio Rashid Thesis Digital VESTIGE ACADEMY OF SOUND VESTIGE ACADEMY
OF SOUND
Studio Rashid Thesis
DigitalDigital
Studio Rashid Sem 5 SCI-Arc Exchange Team: Emma Sanson Site: Goyang, South Korea GOYANG NEW CITY HALL

SCI-Arc Exchange

Digital

Goyang City Hall was designed to exude transparency. Taking inspiration from old South Korean Palaces, the building flips the logic of their walkways and brings them all to the exterior – like a river carving a canyon. With a close relationship to water this symbolic gesture not only opens up for natural daylight to the various offices of the city hall, but also allows for the building to be used by the public on all levels – enjoying the pocket gardens or the views from the slanted rooftops.

SCI-Arc Exchange

Digital

Designed as a series of volumes connected by slanted planes, it creates a dynamic new landscape where the often-overlooked areas of the rooftop can be put to use. Taking over the entire site, it also becomes a horizontally oriented building rather than taking on a skyscraper formation – this way battling the power-symbol that is the high rise and becoming more like the traditional Korean neighborhood.

GOYANG NEW CITY HALL
Sem 5
GOYANG NEW CITY HALL
Sem 5
Digital Digital GOYANG NEW CITY HALL SCI-Arc Exchange Sem 5
GOYANG
NEW CITY HALL SCI-Arc Exchange Sem 5

MoMAS

Digital

Team: Patricia Tibu, Witchaya Jingjit, Emma Sanson

Modern Museum of Audible

Space is a network of installation art galleries and spaces for artists to create - proposed as an expansion of the public space around New York’s shoreline.

The gallery space is regarded not as a neutral container, but as a historical construct; the museal space of the 21st century is a place of polemics, and a relevant mechanism of societal diagnosis. Drawing from the rich history of the New York Piers, the space is envisioned as a network within which radical thought can unfold and be introduced to a wider audience.

MoMAS - MODERN MUSEUM OF AUDIBLE SPACE Studio Rashid

Digital Team: Patricia Tibu, Witchaya Jingjit, Emma Sanson

Sound constitutes the connective tissue of this network – this stems from the ambition of creating a language-less communication between the different components that compose the art world.

Therefore, the project not only accommodates sound related installations, but it is in itself an instrument capable of producing sound and also manipulating it. Formally, the design is based upon sound visualisation methods derived from the research of physicist and musician Ernst Chladni.

The ‘dislocated’ shoreline hosts 3 main programs which spatially speaking will vary from the established space of the mainland towards the ramified, network like space of the archipelago.

‘INSTRUMENTAL’ PUBLIC SPACE HYDRAULIC DISPLACEMENT CORE ARTIFICIAL TOPOGRAPHIES MODULAR ACOUSTIC INSTALLATION SPACES IN RESIDENCY ARTIST HOUSING RamifiedGalleryNetwork UnifiedResidentialSpaceSpaceforExchange
- MODERN MUSEUM OF AUDIBLE SPACE Studio Rashid Sem 4
Sem
4 ANECHOIC
GALLERY HUDSON PIER 25 PIER 26 TRIBECA CHLADNI EXPLORATIONS FLOATING PARK MODULAR STUDIOS

Team: Patricia Tibu, Witchaya Jingjit, Emma Sanson

There are affordable, cohabiting spaces for artists, who now are, and in the future might again be hit by economic challenges.

The space opens up for social interactions, encouraging discourse and cross-disciplinary collaborations. The adaptable galleries are constantly reforming and transforming the adjoining public areas. It is where innovation and experimentation can happen through the intersecting paths of strangers while also becoming visible to the public.

Digital Team: Patricia Tibu, Witchaya Jingjit, Emma Sanson

Finally, the areas for „creation and research” are envisioned as a place where radical and critical thought can be incubated.

Culture has become the common language. It is an interconnected collection of spaces created to support, display and integrate art and artists into the fast paced –and quite challenging life of the dense city of New York.

Digital MoMAS - MODERN MUSEUM OF AUDIBLE SPACE Studio Rashid Sem 4 MoMAS - MODERN MUSEUM OF AUDIBLE SPACE Studio Rashid Sem 4
ms Hydraulig element Anechoic gallery Exterior modular galleries Modular studios stem
ARTIST
COURTYARD OPEN AIR STAGE OPEN AIR STAGE
Digital
MoMAS
- MODERN MUSEUM OF AUDIBLE SPACE Studio Rashid
Sem 4
Digital MoMAS - MODERN MUSEUM OF AUDIBLE SPACE Studio Rashid Sem 4
Studio Rashid Sem 3 Team: Emma
Sanson, Eliza
veta Karpacheva, Alejandro Estrella Site: The Netherlands DE STEKELS

DE STEKELS

The De Stekels Aeropolis, built on the shallows of an area previously known as Doggerland, is a proposal for a satellite expansion of Schiphol Airport in the North Sea. Building on Amsterdam’s innovative relationship with water it allows the city to continue growing no longer limited by land area or challenged by rising sea levels.

Driven by the need for interconnectivity, airports have gradually materialised near every major hub in the world. Amsterdam, being a city undergoing a population change, is no exception to this phenomena. With Schiphol airport making the city hyperconnected, it has become a start-up haven, no longer seeing the younger population come and go, but rather settling and establishing themselves in a globalised and flourishing city. However, with this growth comes complications. Schiphol airport faces expansion challenges due both to limited land and to noise restrictions with it being the 3rd busiest airport in Europe while located close to residential areas and Amsterdam itself. De Stekels Aeropolis, being a floating expansion of Amsterdam and Schiphol, aims to tackle these issues by providing a new, hybrid landscape.’

Digital

Combining emerging hyperloop and port technology, the new landscape relieves the heavily trafficked port areas of Rotterdam and Amsterdam by becoming a new loading dock for the liquid bulk import and export. Being a new typology of artificial landscape, it brings people closer to one of the least explored parts of our world - the ocean - while creating a marine environment through its geometry and subsea topography. Powered by electric lagoons, the Aeropolis is self-sufficient, relying on tidal energy, utilising its marine position to work with the ocean instead of battling its power.

Studio Rashid Sem 3 Digital DE STEKELS Studio Rashid Sem 3

STEKELS

Inspired by water, but built up as a hyper-engineered structure, the Aeropolis takes advantage of its unlimited space and the dynamics of the water.

Becoming a clustered landscape, growing and diminishing over time based on demands, it aggregates naturally with the potential to link and unlink to new island clusters. With a focus on bio-inspired elements such as pockets, pores and porosity, the sub-water structures aim to become a hybrid landscape, studying how ocean life embraces new elements. With the main branch of research being algae and kelp, different microclimates are created throughout the Aeropolis to encourage different types of growth. Its location in the North Sea also offers close range opportunities for research into the sea bed and investigations of the changes in the surrounding ocean, exploring one of the least explored territories on earth.

DE
Studio Rashid Sem 3 Digital Digital DE STEKELS Studio Rashid Sem 3

MEDICALLY INDUCED APOTHEOSIS

Digital

Team: Jade Bailey, Emma Sanson

Because of the advancements

in health throughout our homo history we have seen the longevity of life exceed the limits, previously undreamt of, across the globe. However, with this increased life expectancy will come unprecedented pressure on healthcare systems. Especially when you consider that even though we may be living longer the amount of time that we have good health for isn’t, we become dependent for longer which will create great strain and dependency on the economy and society, which quickly becomes an issue that needs to be addressed. And thankfully it is. With one of the main research feats of the 21st century, ageing research will take a prominent role in advancing the health care system.

Our aim is to create a place of comfort and accessibility for health to become a social and independent priority, taking a prevent approach instead of an act now system, to create a health culture throughout the entirety of one’s life.

MEDICALLY INDUCED APOTHEOSIS

Digital

Our spaces are prescriptive to the users. Monitoring and learning from live health data it transforms and adjusts to keep its inhabitants/ community healthy. Bridging the characteristics of 4 different architectural paradigms, the future pharmacy aims to develop a recognisable idiosyncrasy that stands out and can add a biophilic aspect to an urban setting.

By localizing every aspect of the medicine supply chain our prototype aims to create accessibility, affordability, efficiency and most important of all - habit. Thus in time, this intervention will improve the life quality of it’s neighbourhood while also becoming an urban oasis where science and life intertwine.

Thermal garden iteration

Studio Rashid
Sem
2 Central hub Studio Rashid Sem 2
INE FARMEDIC MREEARH
RY LIVING S C LABATO
AY
PHARM CH T UHEALT O P
daylight core thermal gradient build-up

MEDICALLY INDUCED APOTHEOSIS

Visibility and its associations with trust was a core projective in our architectural intent, and so having interlinked spaces with visible sightlines became crucial to how we laid out and developed our programme. The programmatic build up from public to private works its way inwards and upwards, as it transitions from public gardens to clinical research.

Neuro architecture approach to space design, this has informed our prototype to take on qualities of transparency to induce trust and a combination of nature versus the artificial.

The phase of plants makes it continually redesigned with the seasons, the hydraulic elements changing the spatial appearance on an hourly basis 90% of time indoorsneuroarchitecture - changing conditions

The components are assembled to allow users to dictate their own path, based on this the negative space becomes essential, similar to John Portmans configured spaces, allowing light in and developing moments that instigate break.

AERIAL VIEWTHE BIOMES

Digital MEDICALLY INDUCED APOTHEOSIS Studio Rashid Sem 2 Digital
Studio Rashid Sem 2 THE CONSUMER THE
PATIENT
THE
PHARMACIST THE RESEARCHER
PLAN VIEW CLINICAL GARDENS RESEARCHER AMIDTS OPEN HANGING TRIAL GARDENS
CLINICAL/ ROBOTIC PUBLIC/ HUMAN PRIVATE/ HUMAN n s e w TRIAL GARDEN_1 TROPICAL_RAINFORESTS TRIAL GARDEN_2 TEMPERATE_FORESTS HERBRARIUM STORAGE BACK OF HOUSE STAFF ROOM SEED BANK PERSONAL CONSULTING ENHANCEMENT ROOMS ENHANCEMENT ROOMS ROBOTICS REPAIR ROBOTICS LAB ENHANCEMENT ROOMS DRIP SHOP COMMUNITY HUB AUTONOMOUS LAB AUTONOMOUS LAB MANUFACTURE TRIAL GARDEN_3 DESERTS TRIAL GARDEN_4 TUND RA CLINICAL GARDEN TRIAL GARDEN_5 TAIGA TRIAL GARDEN_6 GRASSLAND TRIAL GARDEN_7 SAVANNA
Digital MEDICALLY INDUCED APOTHEOSIS Studio Rashid
Sem 2`
Digital MEDICALLY INDUCED APOTHEOSIS Studio Rashid Sem 2
Studio Rashid Sem 1 Team:
Emma Sanson, Patricia Tibu & Oskar Heslyk
Site:
Bolzano
ALPINE CHOREOGRAPHIES

ALPINE_CHOREOGRAPHIES

With changing climate comes new conditions. As an event massively depending on its natural surroundings – the Winter Olympics are facing challenges having to cover vast areas to host all its events.

The Olympic Transport Prototype choreographs these rapidly expanding journeys by automating the transitions between the different means of transport needed to reach remote locations. Integrating local needs such as access to education facilities – the building serves as an epicentre - exposing research to the constant flux of travellers passing through. By proposing that the everexpanding journey between Winter Olympic Sites becomes part of the experience. This transport prototype proposes to become an intersection as well as an asset to its host location.

ALPINE_CHOREOGRAPHIES - THE POD

Digital

Due to the layered and revolving nature of our project - we needed the vehicles that entered the building to be able to move in 3 different axis independently without it affecting the passengers or the flow of traffic. We therefore took inspiration from gyro-spheres to create a passenger pod that offers views of the movement of the pod itself and the layers of the building as they move through and within them.

Studio Rashid Sem 1 Digital Team: Emma Sanson, Patricia Tibu, Oskar Heslyk. Studio Rashid Sem 1

ALPINE_CHOREOGRAPHIES - FROZEN MOVEMENT

Sem 1

Digital

Approaching the building from rails or by car you are met by an exterior so dynamic it almost seems like it’s moving. As you get closer you get swallowed into the layered nature of the buildingreading the space differently with every turn - almost like entering a glacier. The rigid fluidity transports you smoothly from a to b while presenting you with different spaces in-between. The activities within the building are revealed in turn only by moving around within or without.

ALPINE_CHOREOGRAPHIES - UNUSED LAND

Digital

Based at an intersection - where multiple alpine roads and highways connect and disperse - our new Olympic transport prototype makes use of otherwise disregarded and non-human land. Located outside of Bolzano, it serves as a gateway to both the city and to the nearby alpine villages.

With its Olympic function being to enhance and streamline the participants journeys to the different clusters of the games - it would also need to have a local function to have a successful afterlife. For it to have a positive impact both during and after the games - it was important for us to address local issues - as well as learning from the successes and failures of earlier games. It soon became clear that the urban flight of the rural cities of the alps had a lot to do with limited accessibility as well as opportunity for young people. With this in mind - we started developing the prototype to house an extension of the local university with focus on Alpine research. This way it would both become a central, easy-to-access location in an Alpine Research Triangle between cities such as Innsbruck and Milano, but also be a visible comment on the rapidly changing Alpine climate with its morphology being an abstraction of the melting glacier around it.

Studio Rashid Studio Rashid Sem 1

ALPINE_CHOREOGRAPHIES - ENTWINED JOURNEYS

Studio Rashid

Sem 1

Digital

By embedding the circulation of the building within its layers - people passing through create a flow of information - just like the layers of a glacier. To ensure exposure of the Alpine research to the travellers passing through - the corridors and spaces intertwine - creating moments of transparency and moments of privacy.

With the major arteries of commuters passing by and opening up to large public areas such as the university cafe’s and study areas - interaction is encouraged between travellers, students and researchers. In this way discourse becomes natural, and discoveries, ideas, and urgent matters such as the impacts of climate change can be spread to a wider audience faster.

Narrating the experience by carefully chosen moments of light and dark - the building itself becomes and experience.

Arrival hall - North
ALPINE_CHOREOGRAPHIES Studio Rashid Sem 1 Physical Model 1:500
ALPINE_CHOREOGRAPHIES - MOVING THROUGH THE LAYERS Studio Rashid Sem 1 Digital

Sem 2 Project 2

Site: Siena

SIENA_THE DREAM OF NO DARK CORNERS

Sem 2 Project 2_Introduction

Digital

The site for our semester 2 project was the UNESCO World Heritage listed city of Siena, Italy. Building on the discoveries and experiments had done for project 1 - I chose the site that needed the most work in terms of safety.

With the main part of the city being located on the hills, the valley between had become almost completely left out by the over 100 000 tourists that visit the city every year. By using my research on Women in Public Space wanted to re-develop this area into a safe public realm that attracted both locals and tourists alike.

Available resources and services on site

open public space narrow streets, tall buildings

Left: Using the research done on safe public spaces to analyse the cities we visited in Siena - I started building a database of archictectural elements that make people feel safe when being out in public.

Right: Case study of Frauenwerkstadt in Vienna, where women have been involved in every step of the design process to integrate important elements like clear view lines, subdivided space and natural surveillance.

Modes
of transportation observed on site Public/ Bus Walking paths Cars/ Motorbikes etc.
POROCITY
tower = guarded facade full of windows portico = cover

SIENA_POROUSITY AND DELICACY

Sem 2 Project 2 Digital Physical

Playing witht the digital versus the physical became an integral part of how developed the new part of the city. Using porousity to open up for natural surveillance and dayligt - while also allowing natual light and growth to be incorporated gave room for both safety and biophilia - two key elements for wellbeing.

SIENA_THE INFLUENCE OF SURROUDINGS

Sem 2 Project 2 Digital

One of the key ideas for the reimagined valley was that it would have no corners - no dark valleys for criminals or assailants to hide in. I therefore started developing a wall system to eliminate corners, become dwellings for people to rest, act as planters for nature to take over and support a roof shading a market from the boiling Italian sun.

Left: Digital models. Below and above: Physical models - Hand cut, foam cut, laser cut, and 3D printed.

SIENA_BRINGING BACK BIOPHILIA

Sem 2 Project 2

Digital Physical

The roof covering the main outside area had to be respectful of its surroundings while also also attracting tourists down the valley. By using the same principles had applied to my semester 1 project - took the lines of the context to build the a structure that would visually connect with the existing buildings on site.

SIENA_WALL HUGGERS

Sem 2 Project 2

Digital

Wanting to occupy the space both inspired by research on safe public space and a the idea of ”wall huggers” - people who fnd it uncomfortable to cross open space, developed a series of pockets and walls of varying sized designed to house everything from small plants to a table and seats in a cafe.

SIENA_THE POROUS

Digital

The redeveloped valley in Siena became a covered public market with a cascading cafe overlooking steps leading up to the public escalators towards the main parts of the city. By having the whole area occupied by the porous walls, the site would become slowly taken over by people and plants alike. With the outer skin covering the market being translucent - people would see activity during day and night and naturallly attract to the valley.

Walls melt into the landscape to become seating.

The journey to the public escalators made safe through people at the cafe people-watching. ”Natural surveillance.”

1000 CAFE WITH OUTSIDE SEATING AREA WITH VIEW TO THE STAIRCASE LEADING UP TO THE ESCALATORS. OUTSIDE MARKET COVERED BY SHADING PTFE-ROOF BEAUTY STUDIO ART STUDIO AND GALLERY ITALIAN SCHOOL PRIVATE HOUSES PONDS GATHERING WATER AND SUSTAINING THE “SAVANNAH“ AREAS CNC TIMBER BENCHES/ PLANTERS MARKET STALLS 5000 10000 20000
CAFE Sem 2 Project 2
Pockets for growth, shade and refuge.

SIENA_THE CITY WITH

Sem 2 Project 2

The masterplan for the valley shows how the walls materlialise in every corner to create natural resting spaces, while also creating a safe and welcoming zone aorund the market space.

The cafe overlooking the steps (lower left) consists of a range of larger and smaller interior and exteiror seating areas for people to choose from. This quality allows for people to have both very private and very public settings, and so it invites a larger group of people.

SIENA_A COMFORTABLE ENVIRONMENT

By using timber as cladding - the material palette gives a natural warm atmosphere. This is againt to increase the feeling of safety. The integration of plants both inside and outside is to connect people visually with natue and to create natural shade.

Sem 2 Project 2 Digital MARKET SET UP DURING DAY MARKET STORAGE DURING NIGHT TERRACED TOPOGRAPHY GIVING PROSPECT MAIN ACCESS TO ESCALATORS, OVERLOOKED BY PEOPLE EATING AT CAFE ENTRANCE TO SITE FROM ST. CATERINA MONASTERY ENTRANCE TO SITE FROM THE ESCALATORS LEADIN FROM DUOMO DE SIENA ENTRANCE TO SITE FROM DUOMO DE SIENA (OUTDOOR WAY) MAIN ROAD (MOTORIZED) INTO THE CITY FONTEBRANDA 10. PORTA FONTEBRANDA ROAD INTO RESIDENTIAL AREA (ONLY LIGHT TRANSPORT)
NO CORNERS
Plan
2 2 1 1
Timber clading - PTFE fabric roof. Windows - Insulation. Water - Concrete blocks/ Pavers. Steel roof structure - Planters.

Site:

Unit

OXFORD BOTANIC GARDENS

Sem 1 Project 1_Introduction

Digital

The botanic gardens is the gateway to an exotic world in the old city of Oxford. Inside the gates you can ealk around cacti that span several stories, carnivorous plants immersing you in their sweet scent and petals so strikingly beautiful you wonder if they are of this earth.

wanted to capture this alien curiosity in an inviting and comforting way through elements from the natural world around us, and bring it back into the realm of architecture.

By creating an entrance as exotic as the plants it kept within, the aim was both to intrigue and allure people into the gardens. However it would be without the carnivorous intent of the deep water creatures - focusing more on the translucent aspect - like how a small organism can brighten the surroundings and create an environment that feels safe for surrounding species.

Oxford Botanic Garden is located where the river splits - a location of stunning natural beauty.

Tutors_3rd

The entrance is currenlty a small door in the tall brick wall that surrounds the gardens. Small, hidden and shaded - it does not represent the wonders within.

The glass frog is a beautiful example of how the complexity within an organism can be revealed by transparent layers. Initial morphlogies playing with the fow of people, translucent skins, structures for plants and the idea of prospect vs refuge.

Sem 1 Project 1
C_Oxford Brookes University
Oxford Botanic Garden
year semester 1 and 2
Barry
Wark
Andreas Körner Pravin Gosh
ALIEN ALLURE

OXFORD BOTANIC GARDENS_PROSPECT AND REFUGE

Sem 1 Project 1 Digital

Prospect and refuge became a great input. This theory within biophilia looks into natural instincts like building homes in high places, with a solid background and a good view of the surroundings. wanted to base my entrance on these principles while using materiality and structure as the dividing element between being in public view and more hidden. Taking the natural lines of the existing buildings and the paths of the gardens, brought back elements from the glass frog - having a transparent skin supported by an inner structure.

OXFORD BOTANIC GARDENS_FEELING OF SAFETY

Sem 1 Project 1

Digital Physical

Safe was another key word during my 3rd year. Writing my dissertation on Women in Public Space wanted to incorporate my fndings into my design. The entrance to the botanic gardens - located in the shades of massive trees - therefore became a perfect starting point to explore how light transforms a space.

Getting inspirations from deep water creatures that attracts prey with light - the building began morphing into dual element. During the day, perforations and the transparent skin would allow a play of daylight to enter while during the nigth the translucent quality would allow light from within to escape and light up the dark external areas.

Sem 1 Project 1

Digital Physical

The fnal building became a ”friendly alien” with its organic structure and non-traditional materiality being a contast to the existing buildings, and giving visitors a preview of the wonders one might fnd within the gardens.

Landscaping and light attract people and lead them through towards the many foreign species within. Being inside the structure visitors will get a sense of safety - being hidden behind an entangled structure, overgrown with plants, while getting natural daylight from the skylights.

Above:

Final physical model - 1:100 OXFORD BOTANIC GARDENS_TRANSLUCENCY
The new entrance to Oxford Botanic Garden during night. Below: Elevations of the gardens from outside and inside.

MIG PRIZE 2020_LIFE LONGEVITY

The proposal aims to be a central hub of the community, where people attend daily, weekly and monthly to dose up on the necessary medicines, vitamins and minerals along with integrated therapy composed specifically for each individual and ongoing prescription medications, in spaces that are designed to specifically and holistically enhance the effect of treatment.

The building is composed of a multitude of functions. The first and most prominent aspect of the design revolves around an open therapy clinic, based in the heart of the city for people to access daily. The clinic is designed to exude transparency and therefore openness to the community, eradicating historic judgment and erasing the stigma that is commonly associated with mental illness.

In conversation with this, is a training centre for therapists and nurses, there to train and engage with the local community.

In response to current health culture the building will also include its own medicine farm and research lab to localise the pharmaceutical structure making medicinal research and testing more efficient, medicine more affordable and accessible and the entire pharmaceutical procedure more transparent.

MIG PRIZE 2020_LIFE LONGEVITY Competition

Digital

Digital
MORE SUNLIGHT MEDICINAL GARDENS & RESEARCH LABS FA CADE POROSI TY PRIV AC Y DEGREEREHABILITATION CLINIC EDUCATION CENTER & LECTURE HALLS SEMI PUBLIC-PRIVATE PRIVATE PUBLIC
B
ng pa ofa
ommun
| gvea d conn c customisedmed cat o a qua ty exposu eto a re gardens s pub p e blic Pharma Gardens Education Centre Rehabilitation Clinic Training and Education Centre Public Gardens and Therapy Rooms Research Gardens, Labs and Therapy Rooms

EVOLO_TOWERS OF MALÈ

Competition

Maldives; many associate the country as a paradise with luxury villas and beautiful lagoons, however over the past decades, the flattest country has become the poster child of sea level rising under climate change. The archipielago is made up of over 1190 islands and attracts over 600,000 tourists per year.

Following the IPCC ar5 report, under the mid-level scenarios for climate change, Maldives is likey to experience over half a meter of sea level rise and loose over 75% of its land area before the end of the century. In a more extreme scenario, the water will rise over 1m, which means the Maldives could be almost completely inundated in 65 years.

The Maldivian government has different strategies to adapt to sea level rise, one of them is to physically relocate the people of the 358 inhabited islands.

Our project explores and envisions that the country relocates the people of the 191 islands that has fewer than 5000 inhabitants to the captical city Malè, a vibrant city filled with busy markets, buzzing scooters and the home to over 130,000. This helps the country focus their resources, and reduces time and expenses to build a more resilient future. We studied the basic city parameters to identify the least risk-prone areas for proposed towers. The structures are built on top of the existing buildings and aims to connect the existing city through elevated circulation and to create spaces for future inhabitants - such as shrimp farms, elevated gardens, water current and solar power stations.

EVOLO_TOWERS OF MALÈ

Competition

Digital Contribution: gather relevant information, create diagrams (under) and produce initial render collages (under) and the aerial render of flooded Malè and our towers (left).

First person perspective render (right) is by Calvin Sin. The tower geometries were generated by Wojtek Karnakowa and Calvin Sin.

HighLow

Digital Team: Calvin Sin, Wojtek Karnowka, Emma Sanson

[Human Computer] INTERFACE

WORKSHOP

[Human Computer] INTERFACE

workshop held by Barbara Imhof, Daniela Mitterberger, Tiziano Derme, Waltraut Hoheneder, Damjan Minovski, Robert Trappl, Martin Gasser, Alexander Bismarck, Kathrin Weiland and Neptun Yousefi.

What if you could see with your skin?

In this project, created over a set of 3 days, we created what view an initial idea of how spaces might interact with us in the future.

Using gaze detection, we speculated how in the future, buildings can morph activated by our attentionour gaze - alone. By critisicing our current society where we interact purely 2D with polished renders and beautiful imagery - we wanted to create an experience that the user can’t see. The fascination with and pick of gaze detection as our medium came from the simple notion that should any change happen outside the human 120 degrees binocular vision, the user him-/herself cannot percieve it. The user then either have to touch it to sense it, or have it experienced by others. We were all intrigued by what a space like this could mean in the future for a generation like us - who all live off instant visual gratification. How would a space that you cannot appreciate with your eyes be used?

For visual inspiration to how this project could be executed with todays technology we used artist Refik Anadol as inspiration. His work is displayed in the video to the right.

Our speculatuve future space would detect the users gaze, and create an opposite spatial reaction for the user to touch - but not see. As shown in the figure below, cameras within the space would detect the users gaze, and the room would morph accordingly. Should the user turn around to view the change in the room it would simply return to it’s default state.

Changes that can only be seen by people around you - not yourself. Because it is tracking your gaze - you can never look directly at the spatial intervention activated by yourself. It will always be in your peripheral view - not fully for you to understand.

Digital Interactive Team: Patricia Tibu, Anastasia Shesterikova, Margo Volvoka, Emma Sanson [Human Computer] INTERFACE WORKSHOP Digital Interactive

BERLIN EXHIBITION

Digital Design and Fabrication

Sem 1

Fabrication: Incremental3d GmbH

BERLIN EXHIBITION

Digital Design and Fabrication

Sem 1

Based on the current restrictions of concrete printing we had to learn, develop and design a concrete printed piece exploring the possibilities this relatively new technology. During the 2 day class we got an introduction to grasshopper and were presented with a certain direction to explore. During the process we learnt how challenging it is to work with a material and printing technique like this - and had to go through many prototypes and iterations before we were able to produce a sucessful print. From intial idea to finalised print the geometry itself had to go through massive changes both for efficiency due to pressing deadlines and to develop the most smart system to handle our design. We managed to preserve a lot of our initial design, with some changes such as creating an almost continuous print path from start to end so that it would be easier to print for the machine. In the end we got a design that resembled our original idea - but with several simplifications. We also got to observe where - due to the kuka restrctions - we could have been more smart with our design; such as drip and using the thickness of the extruder more to our advantage.

Over Mountains

BuckleyGreyYeoman_Richard Buckley Scholarship Book Preface

There is nothing quite like it – the place you grew up. The country you identify with. Where your memories are created. Wherever you are in the world, you will always have a connection to home. Whether it be family, friends, impressions or fond memories – it will always be a part of you and the reason for being the person you are today. However long you stay away, you will always get that special feeling of coming home when you go back. This is Norway to me. The country spent eighteen years in, dreaming about the world. The feeling of missing something or someone is the best and the worst feeling in the world, but I have learned to embrace it as something positive. The feeling is a proof. It proves that you care, that it has a meaning to you, that it has a special place in your heart. Norway will always give me this feeling. It has always been – and will always be – a place can call home.

Book cover - in the style of the BuckleyGreyYeoman collection.

Across Fjords,
across fjords, over mountains

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