ERI N BRISTOL
ER IN
E RIN
Auto CAD Microsoft Ofice Macintosh Windows SketchUP Revit Photoshop Illustrator InDesign
Bachelor of Science in Interior Design Accredited by Council for Interior Design Accreditation Mississippi State University, Starkville, MS Grade Point Average: 3.85/4.0 Graduation: August 2015 Cooperative Center for Study Abroad (CCSA) London, France, Italy & Scotland (Summer 2014)
File Maker Rhino
Hand Rendering 3D CAD Modeling AutoCAD Textiles for Interiors Environments for Special Needs Digital Design Principles of LEED Historical Preservation Professional Practice of Interior Design Photographic Communication Color and Lighting
Scholarships: Freshman Academic Scholarship (2011-2012) Cindy W. Simpson Loyalty (2011-2015) John H. Bleuer Scholarship (2011-2015) Gulf Coast Community Foundation (2011-2015) Margaret Bateman Award (2014) Interior Design Activities: CAAD Sophomore Ambassador CAAD Academic Insight Day CAAD Dean's Council ASID Community Service Chair
ERIN BRISTOL
Teaching Assistant for Interior Design Program (Springs semester of 2015) -assisted students in class with Revit Hospitality Coordinator (Summer of 2012) Student Life Kids Camp -corresponded via e-mail with children/youth ministers -coordinated team events and assisted guest personalities weekly Housing Coordinator (Summer of 2013) Student Life Beach Camp -managed weekly housing assignments for youth groups -assisted in coordinating the registration process
Run to Rescue: a 5k race to raise awareness and funds to end modern day slavery Baptist Student Union family group leader: -led bible studies for a group of freshmen once a week -volunteered time serving with Operation Ukraine in Columbus, MS Mentoring at First Baptist Church Starkville New York Mission Trip: -Hurricane Sandy disaster relief Palmer Home Easter Egg Hunt Habitat for Humanity (2013)
current address:
permanent address:
108 Starr Ave. Apt. 114 Starkville, MS 39759
773 McLane Ln Biloxi, MS 39532
tel. 228.326.3564 email. erintaylorbristol@gmail.com website. erinbristol.wix.com/portfolio
Brass Ring 100 Student Competition 2013: Merit Award in Interior Digital Rendering ASID South Central Student Competition 1st place in team Institutional Design (2014) 1st place in team Hospitality Design (2015) 3rd place in team Healthcare Design (2015)
MSU student competition 2014: 1st place in Corporate Design 1st place in Beginning Studio 2nd place in Creative Brasield & Gorrie Competition 2014: 2nd place in team Something Southern's DesignStar competition 2013: 1st place in team Steelcase Competition sponsored by Bareield Workplace Solutions 2013: Honorable Mention in individual
contents
01 37 15
59 83
75 97
01
c h i l d r e n ’s h o s p i t a l
03
project challenge Design a prototypical patient room based on research of healthcare environments. Create a space that is innovative and cohesive with the latest trends in healthcare designs.
project solution The prototypical patient room in Arlington Children’s Hospital incorporates the latest in medical technology into a fun and interactive environment for children and their families.
PROGRAMS UTILIZED revit autocad photoshop indesign
project type: team square footage: 850 sf length of project: 2 weeks
project responsibilities: research. space planning. revit model. renderings.
patient ribbon perspective
concept On board to send children on a mission to recovery, this prototypical patient room creates an environment designed to simulate a futuristic space station, launching children
05
to an atmosphere worlds away from typical hospital rooms. This cutting-edge patient room, responsible to its environment, incorporates sustainable inishes and ixtures to promote
both environmental and occupant health. The holistic design provides the patient, staff, and family a space-age experience and exceptional care on the child’s journey to restoration.
<<conceptual imagery>>
RENDERED FLOOR PLAN
A2.2
LOBBY AND ADMINISTRATIVE AREA 1
goals launch patients into a healing process in a both comfortable and customizable environment
optimize eficiency staff by implementing equipment, the latest technology, and a safe and environment
<<MATERIAL SELECTIONS>>
for the integrate the family in the movable healing atmosphere to promote a medical synergetic relationship between family rhythmic and staff
06
f a m i ly z o n e Research shows that patient and familycentered care is key to the health and wellbeing of children in hospitals and has become the new standard for healthcare. In recent years, the role of family members
07
has shifted from acting as “bystanders” to becoming a “care team” . The more involved the family becomes, the more knowledge they need to become a part of the healing process once the patient returns home.
< < f a m i ly z o n e e l e vat i o n s > >
<<presentation boards>>
ARLINGTON c h i l d r e n ’s h o s p i t a l
<<RESEARCH>>
Lighting in a patient room acts as a positive component to the healing process,
impacting patient’s recovery much more than we realize. According to Philips, “Those who have to stay indoors for significant parts of their time, like hospital patients, can be particularly at risk of getting insufficient light during the day to set their biological clock properly” (HealWell, 3). One way to incorporate natural lighting in a patient room is to use rhythmic circadian which mimics the daily cycles of day and night.
Research shows that patient and family-centered care is key to the health and wellbeing of children in hospitals and has become the new standard for healthcare. In recent years, the role of family members has shifted from acting as “bystanders” to becoming a “care team” (Patient Rooms, 7). The more involved the family becomes, the more knowledge they need to become a part of the healing process once the patient returns home.
Because of the advancement in healthcare technology, simply having wifi in a patient room has become expected. Patient rooms are now equipped with interactive televisions to conform to each patient’s specific needs, improving the experience of the children and their families. Other amenities include solutions that cater to the “hospitality” experience such as high definition movies, room service, and control of the environment (lights, shades, call buttons). These allow children’s minds to escape from the fact that they are in the hospital (Dardeen, 2). Research by the creators of The Patient Room 2020 showed that, “The orientation and location of digital elements in the room is intended to ergonomically empower a patient to make decisions and control nearly every aspect of their environment without much physical exertion” (Dishman).
The functionality and safety of a patient room are directly influenced by the effectiveness and efficiency of the nurse. Standardization in room size and layout make it easier for doctors and nurses to orient themselves in new rooms, preventing them from spending time reworking and reorganizing processes (Patient Rooms, 5).
concept
1 2
research REFERENCES Patient Rooms: A Changing Scene of Healing Research Summary. (n.d.): 5-7. Herman Miller. Web. 06 Dec. 2014. <https://www.hermanmiller.com/content/dam/hermanmiller/documents/research_summaries/wp_Patient_Rooms.pdf>. Dardeen, Kathy. Interactive Patient Care: Bringing Hospitality to the Hospital Setting (n.d.): 1-2. ACESO. Web. 06 Dec. 2014. <http://www.aceso.com/pdf/ACE_Atlanta_1Sheet.pdfKathyKah>. HealWell—A New Lighting Solution for Patient Rooms (n.d.): 3. Philips. Web. 06 Dec. 2014. <http://www.lighting.philips.com/pwc_li/main/application_areas/assets/pdf/healwell-brochure-int.pdf>. Dishman, Lydia. The Hospital Room Of The Future: Flexible, Media Rich, Very Shiny. Co.Design. N.p., 02 June 2011. Web. 06 Dec. 2014. <http://www.fastcodesign.com/1663980/the-hospital-room-of-the-future-flexible-media-rich-very-shiny-slideshow#5>.
goals
to launch patients into a healing process that is both comfortable and customizable through technology, amenities, and distractions in a hospitable and familiar setting to integrate the family in the healing atmosphere to promote a synergetic relationship between the family and staff to provide a knowledgeable and efficient support team
to optimize efficiency for the staff by implementing movable equipment, the latest medical technology, and a safe and rhythmic environment
3
A2.2
“
LOBBY AND ADMINISTRATIVE AREA `1
We forget what it is like to be a patient in this alien environment at the mercy of people and their machines and agendAS
“
On board to send children on a mission to recovery, this prototypical patient room creates an environment designed to simulate a futuristic space station, launching children to an atmosphere worlds away from typical hospital rooms. Fully equipped with state-of-the-art technology and interactive amenities, this sleek, multifunctional space provides the patient with choice and control of the healing environment. This room takes an innovative approach to incorporating the patient’s family through an adaptable family zone so they can effectively participate in the care and decision making process. The location of medical equipment and circulation in the room increase safety and streamline the daily workflow for doctors and nurses. This cuttingedge patient room, responsible to its environment, incorporates sustainable finishes and fixtures to promote both environmental and occupant health. The holistic design provides the patient, staff, and family a spaceage experience and exceptional care on the child’s journey to restoration.
lighting The effect of light on our biological clock is also important as it influences many aspects of our physical and emotional well-being. This biological clock is regulated by light and darkness, by the daily cycles of night and day and the time we spend asleep and awake. Nurses and patients alike benefit from circadian lighting incorporated into the room as well as technological devices that provide lighting and environmental enhancement. The patient ribbon and smart bracelet act as the control system, putting the child in the pilot’s seat to his or her recovery.
<<patient zone elevation>>
-S. FRAMPTON key plan
scale: not to scale
N
The functionality and safety of a patient room are directly inluenced by the effectiveness and eficiency of the nurse. Standardization in room size and layout make it easier for doctors and nurses to orient themselves in new rooms, preventing them from spending time reworking and reorganizing processes. Lighting in a patient room acts as a positive component to the healing process, impacting patient’s recovery much more than we realize. According to Philips, “Those who have to stay indoors for signiicant parts of their time, like hospital patients, can be particularly at risk of getting insuficient light during the day to set their biological clock properly”. One way to incorporate natural lighting in a patient room is to use rhythmic circadian which mimics the daily cycles of day and night. Because of the advancement in healthcare technology, simply having wii in a patient room has become expected. Patient rooms are now equipped with interactive televisions to conform to each patient’s speciic needs, improving the experience of the children and their families. Other amenities include solutions that cater to the “hospitality” experience such as high deinition movies, room service, and control of the environment (lights, shades, call buttons). These allow children’s minds to escape from the fact that they are in the hospital. Research by the creators of The Patient Room 2020 showed that, “The orientation and location of digital elements in the room is intended to ergonomically empower a patient to make decisions and control nearly every aspect of their environment without much physical exertion”.
08
09
BlueWater WOMEN’S CLINIC
`
project challenge Create renovation designs for the Meridian Womenâ&#x20AC;&#x2122;s Clinic. The clinic will include patient rooms, exam rooms, ofices, nurse stations and reception, and will provide an environment that promotes healing and well-being for the patients.
project solution Bluewater Womenâ&#x20AC;&#x2122;s Clinic is an accessible and comfortable setting designed to welcome patients into a safe place of healing. The pottery inspired design promotes a sense of healing while celebrating the beauty of each unique woman.
PROGRAMS UTILIZED revit autocad photoshop indesign
project type: individual square footage: 4,000 sf length of project: 4 weeks
project responsibilities: research. space planning. cad drawings. revit model. renderings. rendered floor plan
clinic entrance
concept Bluewater is a womenâ&#x20AC;&#x2122;s clinic in Meridian, Mississippi, that encourages strength, provides comfort, and celebrates the natural beauty of a woman. Just like a woman, a piece of pottery is a unique piece of art; no two are the same. Each individual pot, just as a woman, is beautiful in its own way. The art of ceramics is not only creating a beautiful piece of artwork, but is also the oldest form of handcraft and was essential in the life of the Navajo woman.
11
It has served as an important role in many aspects of her life. Between carrying water for cooking, holding precious treasures and providing an opportunity for income, the ceramic pot was a symbol of strength and conidence. The vibrant colors and patterns expressed the identity of the Navajo culture as well as brought excitement into the tribe. No two pieces of Navajo pottery are the same, each one varying in size and shape.
The beauty of the pot lies in the curve and form. At Bluewater every woman is welcomed into a space that encourages her to embrace strength, comfort and natural beauty. From the very irst step into the space, the patient will experience colors and patterns that not only relect the Navajo culture, but also impact her physically and emotionally.
<<conceptual imagery>>
RENDERED FLOOR PLAN
<<axonometric view>>
<<MATERIAL SELECTIONS>>
12
<<block plan>>
WAITING ROOM RECEPTION TRIAGE DOCTOR'S EXAM ROOMS NURSE'S EXAM ROOMS OFFICES RESTROOMS EMPLOYEE SPACE STORAGE MECHANICAL ROOM
<<reflected ceiling plan>>
h a l lway
13
sonogram room
63
2X2 TROFFER
54
RECESSED CAN
17
LINEAR SUSPENDED
3
EXIT SIGN
exam room <<detailed reception drawings>>
14
15
17
project challenge Renovate Howell Hall to include classrooms, studio space and faculty ofices for both the Interior Design Program and the Art Department at Mississippi State University.
project solution The renovation to Howell Hall provides a space in which Interior Design students can work, learn and collaborate in a realistic work place model. The renovation includes a student hub for students to take advantage of between classes.
PROGRAMS UTILIZED revit autocad photoshop indesign
project type: team square footage: 10,600 sf length of project: 3 week
project responsibilities: research. space planning. revit model. renderings. rendered floor plan
caad entrance
concept When campus community exists in its strongest form, it is associated with learning, sharing ideas, and high levels of human engagement. With the Interior Design Program and the foundation courses for the Department of Art relocating to Howell, the
19
College of Architecture, Art, and Design will be situated in a single area on the Mississippi State University campus. This creates the unique opportunity to strengthen the individual brands of each college unit while developing a sense of campus community. The nature
of classes in CAAD requires students to spend countless hours in studios working on projects. Therefore, the design concept for Howell centers around community building and the creative stimulation and motivation of the students who study there.
<<conceptual imagery>>
RENDERED FLOOR PLAN
STUDIO
CUTTING ROOM
COLLABORATION SPACE
MATERIALS LIBRARY
PRINTING
FACULTY OFFICES ADMIN. COPY RECPETION/ GALLERY
MENS RR
STUDENT HUB SHARED CONFERENCE
WOMENS RR
CIDA STORAGE
ASID STORAGE
SHARED CONFERENCE DRAWING STUDIO 2
DESIGN STUDIO 1
MECHANICAL
“HOT” STUDIO
SHARED CLASSROOM DRAWING STUDIO 1
<<MATERIAL SELECTIONS>>
ART MAIN OFFICES
MAIL/ COPY ART STORAGE
3D DESIGN
20
art hall
The Hallways in the Art Department and the Interior Design Program are branded with a ceiling feature in their respective colors. Prominent signage ensures that students and
21
id hall
visitors know where they are at all times. Display space in the hallways provides another area for students to exhibit and visitors to admire the work of our talented CAAD college.
SHARED CLASSROOM
INTERIOR DESIGN
ART
SHARED
<<block floor plan>>
The main entrance to the College of Architecture, Art, and Design welcomes students and visitors into this creative campus community. A display case immediately showcases the talent of the students who study in this department. The space is branded with an overhead abstract design which signiies the four branches in CAAD. A large, glass-enclosed conference room is
centrally located off of the main entrance and continues the branding with the departmentâ&#x20AC;&#x2122;s colors used in the furnishings. The entrance to the Interior Design Program is also located inside this area. The Interior Design entry doors require key-card access after-hours as a security measure for the mostly female student population in this program who often work through the night.
HOWELL HALL
A large classroom is located between the Department of Art and the Interior Design Program and is shared by both. The classroom is branded with the four colors that represent each branch of the College of Architecture, Art, and Design. Desks are situated in stadium-style rows to ensure that everyone has an adequate view of the professor at the front of the classroom.
R E N O VAT I O N
22
INTERIOR DESIGN STUDIO <<PRESENTATION BOARDS>>
D I M E N S I O N E D F LO O R P L A N
CAAD ENTRANCE
The main entrance to the College of Architecture, Art, and Design welcomes students and visitors into this creative campus community. A display case immediately showcases the talent of the students who study in this department. The space is branded with an overhead abstract design which signifies the four units in CAAD. A large, glass-enclosed conference room is centrally located off of the main entrance and continues the branding with the college’s colors used in the furnishings. The entrance to the Interior Design Program is also located inside this area. The Interior Design entry door requires key-card access after-hours as a security measure for the mostly female student population in this program who often work through the night.
SECOND FLOOR SCALE: 3/32” = 1’-0”
N
INTERIOR DESIGN
ART
SHARED
FIRST FLOOR SCALE: 3/32” = 1’-0”
23
KEY PLAN SCALE: NOT TO SCALE
N
HOWELL HALL
R E N O VAT I O N
2 OF 8
MATERIALS LIBRARY OFFICE: RIEHM
OFFICE: CARROLL
OFFICE: L. MILLER
R E N D E R E D F LO O R P L A N
REFLECTED CEILING PLAN
M AT E R I A L S
CORRIDOR PERSPECTIVES
OFFICE: ADJUNCT
MEETING
OFFICE: CRUMPTION
LIGHTING LEGEND
OFFICE: RIEHM OFFICE
CARROLL OFFICE:: CARR OFFICE ARROLL ARR OLL
ID STUDIO
OFFICE: B. MILLER OFFICE:: L. MILLER OFFICE MILLER OFFICE
MATERIALS LIBRARY CUTTING ROOM
OFFICE: ADJUNCT OFFICE
DesignTex Transpose - Crimson
Arc|Com Theory - Sky #19
Arc|Com Theory - Tangerine #6
Arc|Com Theory - Flame #8
Arc|Com Theory - Grass #13
OFFICE
OFFICE
OFFICE COPY
P2
MECH
SECOND FLOOR SCALE: 3/32” = 1’-0”OFFICE
N
SECOND FLOOR SCALE: 3/32” = 1’-0”
OFFICE
OFFICE
OFFICE
MECH
ArchiTex Geddes Block - Utilize
Steelcase Plastic - Seagull
Steelcase Plastic - Wasabi
Steelcase Plastic - Arctic White
Steelcase Plastic - Citron
Robert Allen Guest List - Black Tie
Shaw Contract Folded Edge Paprika Twine
Shaw Contract Folded Edge Sundried Flint
Shaw Contract Folded Edge Britegreen Talc
Shaw Contract Folded Edge Shimmer Flint
Red Brick
Subway Tile
Light Pine
WOMEN’S RR
CIDA STORAGE
ART STORAGE STORAGE ID CLASSROOM LABORATORY
DRAWING B
N
EXIT
With the exception of two pendant light fixtures, all of the lighting in the Department of Art and Interior Design spaces is LED. The proposed lighting for the renovation of Howell is following the trend of Mississippi State University in changing over to all LED lighting because of its environmental benefits.
COPY
MECHANICAL
HOT STUDIO
The corridors in the Art Department and the Interior Design Program are branded with a ceiling feature in their respective colors. Prominent signage ensures that students and visitors know where they are at all times. Display space in the corridors provides another area for students to exhibit and visitors to admire the work of our talented CAAD College.
THE HUB
CONFERENCE
OFFICE
RECEPTION/ GALLERY MEN’S RR
OFFICE OFFICE
MEDIA / LIGHTING LAB
OFFICE:: OFFICE B. MILLER MILLER OFFICE: MASSEY
MEETING MEETIN MEE
P1
PLOTTER
OFFICE OFFICE:: OFFICE CRUMPTION CRUMPT ION
COLLABORATION SPACE
MAIL/ COPY
SHARED CLASSROOM ART MAIN OFFICE DRAWING A
FIRST FLOOR SCALE: 3/32” = 1’-0”
ART STORAGE
DESIGN A
3D DESIGN
N
HOWELL HALL
R E N O VAT I O N
3 OF 8
FIRST FLOOR SCALE: 3/32” = 1’-0”
KEY PLAN SCALE: NOT TO SCALE
N
HOWELL HALL
R E N O VAT I O N
4 OF 8
24
STUDIO COLLABORATION ZONE <<studio elevation>>
25
INTERIOR DESIGN STUDIO
26
ART ENTRANCE <<PRESENTATION BOARDS>> ID STUDIO The Interior Design studio houses the sophomore, junior, and senior classes in its program. The studio is open, yet each class is separated by custom partitions with pin up space and shelving for storage that opens to provide greater visual sightlines or closes for more privacy. The studio has high, exposed ceilings and massive windows to flood the room with natural light and carpeted flooring for acoustical insulation. Custom desks with lockable drawers are durable and provide a safe place for students to store their materials. The raw, industrial backdrop allows students to be creative without having to compete with the design of the room.
I D C O L L A B O R AT I O N S PA C E
A large collaboration zone in the Interior Design studio provides a private place for students to collaborate and meet for group projects. The space features multiple pin-up boards and separate zones where more than one group can meet at a time. A kitchenette where food can be prepared when students work long hours gives them a place to eat away from their desks. Professors can also use the collaboration zone as a small meeting room when trips to the formal classroom are not necessary. Adjacent to the collaboration zone is a work area for cutting boards and building models. Locating this area within the studio is convenient for the students and allows for teacher supervision and assistance when needed.
I D M AT E R I A L S S PA C E The materials area is a unique space incorporated into the studio that allows students to be surrounded by inspirational textiles and finishes. A large, standingheight island is the perfect place for students to arrange and coordinate the materials for their projects. Cabinets and shelving allow for the storage and organization of large amounts of resources.
Nuvo Pendant
COLLABORATION. PROCESS. LEARN. BRAINSTORM. FOCUS. RENDER. TEAMWORK. DISCUSS. DISPLAY.
Light Pine
Stainless Steel
Iron
CLEAN. INSPIRE. VISUAL. COLLABORATE. OPEN. DESIGN. LEARN. ORGANIZE. PREPARE. GATHER.
Barn Door Inspiration
B
A
17'-11"
1'-0" B
A
4'-6"
8'-0"
0'-1"
4'-6"
0'-11"
0'-2"
1'-0"
Herman Miller Steelwood Chair
36'-0"
STUDIO WALL SYSTEM SECTION SCALE: 1” = 1’-0”
STUDIO WALL SYSTEM ELEVATION A SCALE: 1” = 1’-0”
HOWELL HALL
27
R E N O VAT I O N
KEY PLAN SCALE: NOT TO SCALE
5 OF 8
HOWELL HALL
Herman Miller Steelwood Stool KEY PLAN SCALE: NOT TO SCALE
STUDIO SOUTH ELEVATION
B SCALE: 1/4” = 1’-0”
R E N O VAT I O N
6 OF 8
DRAWING STUDIO The private entrance to the Department of Art features an orange wall with graphics to brand the space. Space for a student worker is provided in order to greet visitors and direct them to the conveniently located adjacent main offices. A wall of shelving provides an area for students to display their projects and show off their work to everyone who enters the department. This lets visitors know right away that the Department of Art at Mississippi State University is thriving and filled with talent.
ART ENTRANCE
THE HUB
D R AW I N G ST U D I O
Individual study zones allow students to study or work alone, while being in close proximity to other students and professors who can provide help. The hub is a worthwhile addition to Howell because of the many opportunities it will provide for the interaction and collaboration that are necessary in building campus community.
SHARED CLASSROOM A large classroom is located between the Department of Art and the Interior Design Program and is shared by both. The classroom is branded with the four colors that represent each branch of the College of Architecture, Art, and Design. Desks are situated in stadiumstyle rows to ensure that everyone has an adequate view of the professor at the front of the classroom.
ART. DEVELOP. FORM. TEXTURE. ASPIRE. COLOR. CREATE. DRAW. INSPIRE. TRANSFORM. SHAPE.
The drawing studio features raw, industrial design elements and large windows for natural light. Light-controlling shades and adjustable LED tracklighting allow students and professors the flexibility to change lighting or spotlight projects. The studio has a wall of pin-up space which is also highlighted by track lighting. Smooth, concrete flooring allows for easy clean-up which is necessary in art studios. A large storage room nearby insures that props and supplies are close at hand without cluttering the studio.
HOWELL HALL
Barn Light Electric Minimalist Raw Brass Pendant The hub is the main location for building campus community within the College of Architecture, Art, and Design. The hub will be an addition to Howell situated at the rear of the building, overlooking the courtyard with a sculptural garden. With its central location, all three departments in Howell have easy access to the space. The hub provides areas for students to collaborate and exchange ideas, for groups to interact while taking breaks between classes, and for students and professors to relax when they need to get away from their work.
Haworth Aster X Lounge Chair
Steelcase Move Chair
Steelcase Campfire Personal Table
KEY PLAN SCALE: NOT TO SCALE
R E N O VAT I O N
RELAX. ENJOY. WORK. NETWORK. VISIT. ENGAGE. SOCIALIZE. OPEN. FOCUS. ADMIRE. REFRESH.
Herman Miller Swoop Ottoman
Coalesse Last Minute Stool
KEY PLAN SCALE: NOT TO SCALE
7 OF 8
HOWELL HALL
R E N O VAT I O N
8 OF 8
28
HUB COLLABORATION ZONE he hub is the main location for building campus community within the College of Architecture, Art, and Design. he hub will be an addition to Howell situated at the rear of the building, overlooking the courtyard with a sculptural garden. With its central location, all three departments in Howell have easy access to the space.
29
he hub provides areas for students to collaborate and exchange ideas, for groups to interact while taking breaks between classes, and for students and professors to relax when they need to get away from their work. Individual study zones allow students to study or work alone, while being in close proximity to
hub lounge
other students and professors who can provide help. he hub is a worthwhile addition to Howell because of the many opportunities it will provide for the interaction and collaboration that are necessary in building campus community.
hub head down zone
REFLECTED CEILING PLA
CORRIDOR PERSPECTIVES <<reflected ceiling plan>>
LIGHTING LEGEND <<lighting legend>>
P1
P2
EXIT
The corridors in the Art Department and the Interior Design Program are branded with a ceiling
With the exception of tw pendant light fixture all of the lighting in t Department of Art a Interior Design spaces LED. The proposed lighti for the renovation of How is following the trend Mississippi State Univers in changing over to LED lighting because its environmental benef
30
31
project challenge Design a higher education space in Norfolk, VA, that promotes collaboration, provides a variety of seating, and adapts to the changing technological culture. Research and use Steelcase's higher education furniture solutions.
project solution Next University utilizes the planning solutions of Steelcase to create a collaborative space for students to learn and grow to their greatest potential. Inspired by the constellations, Next University celebrates the power of both individual and group learning styles.
PROGRAMS UTILIZED revit autocad photoshop indesign sketchup
project type: individual square footage: 10,600 sf length of project: 3 weeks
project responsibilities: research. concept. space planning. revit model. renderings. rendered floor plan
large classroom
concept Astronomy is the study of stars, how they move, work, and interact. Each star has its own life span. Some stars become great, well known entities which are named and recognized. Groups of stars make up constellations, and all the constellations together create the beautiful picture of the night sky. Students must learn to interact. Studies show that when students collaborate and learn within an
33
interactive setting, they are more productive and accomplish a higher quality of work. Student involvement is not only important in group settings, but also in the classroom. The stars of each constellation interact with each other in a stunningly beautiful way. They each have their own identity and value, but when grouped, they are better identiied and accomplish an entirely different outcome.
Similarly, when one takes a step back to take in the vast expanse of the sky as a whole, it is no longer emphasizing a single star, but rather their work combined. Stars, just like students, gain value when grouped together. A star changes over its lifetime, while the starâ&#x20AC;&#x2122;s environment affects its rotation and movement. This idea applies to the classroom as well.
<<conceptual imagery>>
RENDERED FLOOR PLAN
ACTIVE LEARNIG CLASSROOM ACTIVE LEARNIG CLASSROOM
LARGE CLASSROOM
IN BETWEEN LEARNING
IN BETWEEN LEARNING
IN BETWEEN LEARNING
FACULTY CONNECTION HUB
ACTIVE DISTANCE LEARNING CLASSROOM
STUDENT WORK CAFE
IN BETWEEN LEARNING
<<MATERIAL SELECTIONS>>
34
STUDENT CAFE
distance learning classroom
35
FA C U LT Y H U B < < FA C U LT Y H U B E L E VAT I O N > >
<<STUDENT CAFE ELEVATION>>
36
37
39
project challenge Design a boutique hotel in the heart of an up-and-coming city speciic to the cityâ&#x20AC;&#x2122;s culture and demographic. Using the existing building shell, produce a conceptually driven design for the hotelâ&#x20AC;&#x2122;s lobby, guest level and roof top.
project solution Inspired by the excitement and emotions of a irework, Hotel X provides a lively atmosphere for young professionals in Denver, Colorado.
PROGRAMS UTILIZED revit autocad photoshop indesign
project type: team square footage: 30,000 sf length of project: 8 weeks
project responsibilities: concept. space planning. revit model. renderings. 3d model.
reception desk
concept Located in the center of downtown Denver, Colorado, Hotel X brings a lively and explosive presence to the vibrant city. Filled with young business professionals, Denver has people seeking a hotel experience like no other.
41
Inspired by the awestruck wonder brought by a irework, Hotel X provides a luxury boutique hotel experience for visitors. A irework creates a sense of celebration and wander to its spectators. The sparkling lights,
the anticipation of the unexpected and the grandeur of the display are what draws people to ireworks. These elements are implemented throughout the design of Hotel X.
<<conceptual imagery>>
RENDERED FLOOr PLAN: level one
<<MATERIAL SELECTIONS>>
24 92
BAR LOUNGE
43
RESTAURANT
bar Fuse, the bar and lounge area of Hotel X, is inspired by the moments leading up to the grand explosion of a irework. Itâ&#x20AC;&#x2122;s about anticipation and excitement. Materials are subtle with a hint of what is to come with an explosion of color. The bar design and ceiling feature feed into the restaurant, acting as if it were a fuse for the irework.
801
FUSE
Restaurant 801 at Hotel X is inspired by the temperature at which a irework combusts. This space is a shower of color and light as if it were the peak of a ireworkâ&#x20AC;&#x2122;s beauty. The excitement of a irework is shown through colorful fabrics, relective surfaces and
lighting features. Guests are invited to come and experience a celebratory and exciting effect the restaurant encourages through design.
44
45
spa reception
The spa at Hotel X is space for relaxation and relection. Inspired by the after effects of a irework, the spa is designed around the idea of a haze. Appropriately named, Haze uses soft tones of blues and grays to create a peaceful setting. Natural textures and materials such as slate and stone provide visual interest to stimulate the senses in the relection room. A luxury experience begins as guests are greeted in the reception. A curved wall, custom designed desk, and smoky
materials set the tone for the space. Guests continue their experience through the locker rooms and then into the relection room. The pool, ire feature wall, sauna and snow room are used to stimulate the senses and make the body and mind feel alive and relaxed. The treatment rooms are inished with luxury materials and complete privacy so that each guest is encouraged to exhale and enjoy their spa experience.
spa reflection room
46
guestroom
47
business area
RENDERED FLOOR PLAN: guest level
<<maquette>>
48
rOOFTOP BAR
ROOFTOP GRILL
49
RENDERED FLOOR PLAN: rooftop
Inspired by the embers at the inale of a irework, the rooftop bar & restaurant, Smolder, are designed to create an exhilarating experience for the guests of Hotel X. A place to end your day, the rooftop space is to be experienced after the sun sets. With a variety of areas, the rooftop appeals to many occasions and people. The restaurant provides a family friendly environment where a variety of dining seating is offered. The restaurant acts as the hottest point of an ember.
The inishes, the ire features and energy create the effect of a iery and exhilarating experience. With the same idea in mind, the rooftop bar creates the same effect through interesting lighting features, fantastic views, and the contrast of ire and water. Water elements are evident throughout the rooftop to create an interesting lighting effect and emit steam during colder months. The steam creates a smoldering, smoky effect in the space and serves as a mysterious element
to further the concept. Lounge spaces are scattered throughout featuring ire pits and a variety in seating to encourage guests to stay, socialize and enjoy themselves on Denverâ&#x20AC;&#x2122;s inest rooftop environment.
50
<<scale model of rooftop>>
51
rooftop
52
53 i
g n i t e
project challenge Design an international restaurant to be set in a country of choice. The designs will include general dining space, ADA restrooms, private dining options and a bar. The restaurant must include a variety of seating options for 200 people.
project solution Ignite is a ine dining restaurant in Chiang Mai, Thailand. It embraces the culture of the city to provide both intimate and interactive dining environments with design features that mimic the whips and curves of a lame.
PROGRAMS UTILIZED revit autocad photoshop indesign
project type: individual square footage: 6,000 sf length of project: 4 weeks
project responsibilities: research. space planning. cad drawings. revit model. renderings. rendered floor plan.
general dining
concept Set in the heart of the city, Ignite spices up the way people of Chiang Mai experience ine dining. Inspired by Yi Peng, an annual loating lantern festival in Thailand, the restaurant combines the element of ire with a modern take on cultural traditions. A ire inspired sculpture centrally focused becomes the point from which the entire space generates energy in the same way a ire spreads from the initial spark. The bar is designed as a fame to create a space that fully engulfs the city night life in a
55
bold array of color and light. It opens out to the patio offering a casual setting that contrasts with the high end dining inside. Contrasting the fare of the bar, the dining area provides a more traditional setting. Various heights of winding metal partitions create intimate settings while still allowing visual connection between spaces. The sleek design of the ire-like sculpted metal throughout the restaurant takes a step forward from the natural materials that typically adorn the city. The Green Walls incorporated
throughout the space gives a breath of fresh life that contrasts with the bold statements of the metal and ire elements. In a city that has embraced its beautiful greenery for ages, the modern technology of the Green Wall allows guests to set their eyes on the future without neglecting their heritage. From the enticing facade that draws people in to the experience that leaves a lasting impression, Ignite is the hot spot of Chiang Mai, Thailand.
<<conceptual imagery>>
RENDERED FLOOR PLAN
<<MATERIAL SELECTIONS>>
56
BAR AND LOUNGE
<<restaurant exterior>>
57
PRIVATE DINING ROOM <<reflected ceiling plan>> COOLER
R R
15'-0"
PICK-UP
COOKING
E
1'-0"
C
OFFICE
WAREWASHING
< < l e g e LIGHTING n d > > LEGEND
3
4” LED Recessed Can
Cooper Lighting
1200 lumen
Exit Sign
Sm m Pendant Small
Cooper Lighting
INC/26 watts
Sprinkler
H Ha Hanging Bulb Pendant
Custom
INC/15 watts
Speaker
D De Decorative Pendant
Panton World
INC/25 watts
Supply Vent
Ex Exterior Wall Sconce
Cooper Lighting
MH/50 watts
Return Vent
U Under Cabinet Light
Custom
en LED 500 lumen s
Cooper Lighting
LED/1.3 wattss
58
59
61
project challenge Renovate a storefront in downtown Starkville into a retail incubator. Working with architect, building construction and graphic design students, complete research, site analysis, conceptual designs and detailed drawings of the space.
project solution The Vend of Lafayette provides a customizable retail space for start-up businesses in the city of Starkville. Modeled after the artistic craft of a letter press, Vend helps a business to make its mark in the world of retail.
PROGRAMS UTILIZED revit autocad photoshop indesign
project type: team square footage: 1,500 sf length of project: 2 weeks
project responsibilities: research. concept. space planning. revit model. renderings. rendered floor plan.
concept Embedded in the heart of downtown Starkville, MS, Vend on Lafayette embraces the old to create the new. Vend is inspired by the early art form of an industrial letterpress. The letterpress, created in the mid-ifteenth
63
century began the art of printing. The letterpress process symbolizes the concept of Vend. The vendors represent the presser where the stalls represent the blocks required to create the end product. Vend, like a
letterpress, requires all the parts and pieces in order to allow vendors to succeed. Vend on Lafayette is a culture where new artists, creators, and entrepreneurs can come make their mark.
<<conceptual imagery>>
rendered floor plan
<<TRANSVERSE section>>
<<longitudinal section>>
<<MATERIAL SELECTIONS>>
64
vendor stall <<cost estimation>>
65
<<site utilization plan>>
project details
cash wrap
EXISTING CEILING STRUCTURE METAL FURRING STRIP SUSPENSION WIRE BARRISOL FABRIC PANEL STEEL ANGLE EXISTING CMU LOAD BEARING WALL EXISTING CEILING STRUCTURE 2” RIGID INSULATION WOOD CEILING BOND BEAM BRICK FACADE
<<structural details>>
STEEL LINTEL STORE FRONT CMU WALL CONCRETE SLAB
66
67
project challenge Design a make-up store that incorporates the latest trends and technology of beauty retail to target women ages 39-50. Produce hand draw and rendered sketches and plans of design concept.
project solution Vi creates a customer journey that establishes loyalty in the quality and substance of the products- wellness, reliability, and value are key factors in the brand.
PROGRAMS UTILIZED photoshop illustrator
project type: team square footage: 1,000 sf length of project: 3 weeks
project responsibilities: research. concept. space planning. perspective hand renderings. rendered floor plan
ENTRANCE PERSPECTIVE
CONCEPT The store concept combines the essence of the origin of make-up with sophisticated elegance and technology. Playing off natural elements of a Vineyard and the idea of quality and taste,
69
this unique brand gives â&#x20AC;&#x153;matureâ&#x20AC;? a fresh, new meaning. The vineyard symbolizes the natural and pure source of retrieving the original, raw ingredients from products in order to enhance
the environmental and wellness factors for the target audience. In the given demographic of ages 39-59, wellness, reliability, and value are key factors in the brand.
<<conceptual imagery>>
RENDERED FLOOR PLAN In order to appeal to this demographic, emphasizing the ingredients and health beneits of the product line will instill a sense of trust and interaction within the customers. To maintain a very sleek and modern atmosphere,
minimal accents of vineyard elements will be of a vineyard while the graphics and signage carried throughout the interior design, balancing will add contrast with very modern and highwith crisp, clean surfaces and tasteful lighting fashion illustrations. and materials. The colors and materials are inspired by the textures and deep, rich hues
<<MATERIAL SELECTIONS>>
70
R E TA I L D I S P L AY P E R S P E C T I V E <<EXTERIOR ELEVATION>>
71
<<BUBBLE DIAGRAM>>
<<CUSTOMER JOURNEY>>
72
MAKE UP STATION <<DIMENSIONAL SKETCHES>>
73
<<brand development>>
<<CONCEPTUAL SKETCHES>>
74
75
77
project challenge Research the furniture manufacturer, Steelcase, to understand how they are adapting their furniture to the changing workplace environment. Design a studio ofice space that incorporates the Steelcase furniture and creates a collaborative workplace with a variety of seating options.
project solution Next is an open workplace ofice that encourages growth, movement and collaboration. By utilizing Steelcaseâ&#x20AC;&#x2122;s workplace solutions, Next provides a variety of work postures, a cafe, and a think tank that enhance the open workplace solution.
PROGRAMS UTILIZED revit autocad photoshop illustrator
project type: individual square footage: 8,000 sf length of project: 6 weeks
project responsibilities: research. concept. space planning. cad drawings. revit model. renderings. rendered floor plan
large classroom
concept NEXT is a Think Tank organization that seeks to uncover what is next in innovation. The goal of this space is to promote the growth and success through failing early and often by providing a raw palette from which eager entrepreneurs have the freedom to create the next best thing from both raw materials and raw ideas. When one looks at the trunk of a tree, it is easy to see the growth and life of that tree. Just like the core of a tree, the core of the NEXT space is concentrated in the center and represents the beginnings of an
79
idea. By centering the space around the Think Tank, video conference room and studio space, collaboration, prototype development and interaction become the pivot of all the work in the space. As the rings move out, growth occurs; the idea is developed. Scattered throughout the space are open workstations at which individuals can focus and learn or groups can collaborate and socialize while still being able to experience the energy of the entire ofice. Creativity is encouraged by displaying products that have been successful in order
to provide inspiration and motivation for future products. NEXT provides opportunity for international collaboration in an enclosed video conference room which encourages a world view. The journey through the space ends in celebration and relaxation in the cafe. Natural materials and exposed structural elements provide a raw background from which solutions, technology and innovations are highlighted. NEXT is a raw beginning that promotes growth, creativity, development and interaction to inspire the next person or thing.
<<conceptual imagery>>
RENDERED FLOOR PLAN
<<steelcase products>>
<<MATERIAL SELECTIONS>>
80
open workstations
<<reception elevation>> 12' - 9"
12' - 0" 3' - 6"
8' - 5"
12' - 0"
6' - 5"
12' - 10"
25' - 8" 2
RECEPTION
<<cafe elevation>> 14' - 0"
2' - 6" 3' - 1"
3' - 6"
1' - 5"
9' - 0"
reception
11' - 0"
9' - 11"
34' - 4"
81
1
CAFE ELEVATION
cafe
<<annotated floor plan>> IDEATION ZONE FOR VISUAL INTEREST IN RECEPTION LOBBY STUDIO WITH EXPOSED FLOORS AND CEILINGS TO CREATE A RAW SPACE TO WORK IN
ISLAND IN COPY ROOM FOR ORGANIZATIONAL PURPOSES PROJECT ROOM 3 245 SQ.FT.
PROJECT ROOM 1 220 SQ.FT.
BREAKOUT SPACE FOR SMALLER GROUP MEETINGS PROJECT ROOM 2 188 SQ.FT.
CLASSROOM 1 500 SQ.FT.
OPEN OFFICE 1,783 SQ.FT.
STUDIO/WORK ROOM 395 SQ.FT.
COPY ROOM 205 SQ.FT.
RECEPTION 370 SQ. FT.
CLASSROOMS LOCATED AWAY FROM THE CENTER OF THE SPACE TO CREATE A FOCUS SPACE
THINK TANK 310 SQ.FT.
CAFE' 617 SQ.FT. VIDEOCONFERENCE ROOM 276 SQ.FT.
PRIVATE PRIVATE PRIVATE PRIVATE PRIVATE IDEATION ZONE OFFICE 1 OFFICE 2 OFFICE 3 OFFICE 4 OFFICE 5 145 SQ.FT. 125 SQ.FT.120 SQ.FT.120 SQ.FT. 120 SQ.FT. 106 SQ.FT.
CLEARLY MARKED WAYFINDING CAFE LOCATED AT END OF THE SPACE TO DRAW INTEREST THROUGH THE OFFICE
CLASSROOM 2 575 SQ.FT.
IDEATION ZONE WELCOMES PEOPLE INTO SPACE WITH PROJECT WORK AND DESIGNS
BARN DOORS TO CONTINUE THE RAW SIMPLICITY OF NEXT
INDIVIDUAL FOCUS SPACES THE CORE OF THE SPACE IS THE CENTER OF ACTIVITY
VIDEO CONFERENCE ROOM CLOSED TO PROVICE ACOUSTICAL AND VISUAL PRIVACY
82
83
85
ebb THE
<<CONCEPTUAL SKETCHES>>
<<3D PRINTED MODEL>>
87
<<INSPIRATION IMAGE>>
conceptual stool This inspiration for The Ebb stool comes from two simple lines found in the sea shell illustration by Ernst Haeckel. After sketching out ways those lines related with one another, I brought them into Rhino. I began by drawing a simple kidney bean shape. I gave the shape a three dimensional spine and drew connecting curves that draped over the spine
perpendicularly. By using the Curve tool, I was able to use those lines as a map for my seat form. I pulled the center points down in order to create an inset bulge to sit on. By using the bend tool, I was able to pull up a lip on the end of the seat for aesthetic purposes. I mirrored the extracted wire surface and mirrored it down for the base and tweaked the form to
make it it the top after rebuilding both. For the stem, I revolved my other curve around half way, bent it backwards and then lowed in onto a different curve. I pulled the two pieces together and used the Boolean tool to join the two pieces.
<<digital rendering>>
88
woodshop mash-up erin bristol | will tonos | furniture design | spring 2014
<<presentation board>>
+ 89
<<chair one>>
<<chair two>>
<<side view>>
<<final construction>>
<<front view>> <<digital rendering>>
= <<chair mash-up>>
90
THE NOMAD The Nomad 1303
conceptual setting
91
<<conceptual sketches>>
knoll design competition When talking about the direction of the future in ofice design, Don Chadwick referred to an ofice worker as a â&#x20AC;&#x153;nomadâ&#x20AC;?. The nature of ofice work is becoming more mobile and the idea of cubical grids is slowly drifting away. In the workplace, people are no longer conined to one small space; there is freedom and movement. In the same way ofice design is shifting, educational design has begun to make the shift as well. Classrooms
are becoming interactive and students are moving. The Nomad chair is designed to cater to the students of the future. The days of bulky desks are over and the days of versatile, movable desks are here. The Nomad is designed to give the classroom as much variety as the student in it. The Nomad is a classroom chair designed to it the needs of today's student. The Nomad is available in three different design functions
including a simple seat, a seat with a desk, and a seat with a book keeper. The base of the chair is a metal stool with triangular legs to promote motion. The seat is a plastic piece that its over the stool providing three varieties of color and function. The Nomad comes in orange, blue and lime green. The Nomad is easily adjustable for any classroom function.
<<3D PRINTED MODEL>>
<<digital rendering>>
92
93
recycled portable lamp
<<conceptual sketches>>
95
<<dimensioned drawings>>
1”
3” 9” 1’- 3”
FRONT VIEW
TOP VIEW
SCALE: 1”= 1’- 0”
SCALE: 1”= 1’- 0”
1’- 6” 1’- 4”
1’- 2” 1’- 6”
1’- 2” 1’- 0” 8”
Using packaging materials from a bathroom renovation, I was able to remodel cardboard trash into a trendy chandelier. By taking pieces that were once used to safely ship valuable items and turning them into a practical and decorative lamp, I gave it a new value of its own. To provide support for the electrical portion of the lamp, I found an old plastic coated metal rack and covered it with an empty Chinese take-out aluminum container. Through the process of remodeling old materials into a new creation, Carton Clair illuminates cardboard like never before.
96
97
99
101
102
103
105
106
107
108
109
111
112
113
114
E RIN
E RIN
NIRE LOTSIRB