Portfolio 2014

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WANG,PO-HAO_

2014 portfolio



WANG,PO-HAO_

2014 portfolio


ERN

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NEST WANG Wang, Po-Hao

ernestwang61@gmail.com +886-910-383-858 High School

The Affiliated Senior High School of National Taiwan Normal University

Bachlor of Deisgn

National Taiwan University of Science and Technology: Department of Industrial and Commercial Design

Master of Design

National Taiwan University of Science and Technology: Department of Industrial and Commercial Design Special Experiences

06’-07’ 09’-13’ 12’-13’ 14’

Exchange Student in Taxes, USA

TA in Model Making ICD98 Graduation Exhibition Curatorial Team leader of mutimedia group OpenHCI 2014 Tech group

Pubications 2014 2014

The reflexive printer: toward making sense of perceived drawbacks in technology-mediated reminiscence The reflexive printer: embodying personal memory for social provocation Design Participations

2014 2013 2012 2012 2011 2011 2011

DIS 2014 at Vancouver YODEX exhibition NTUST Cultural Design Workshop, TA LiteOn Award NCKU Cinemetrics Workshop NTUST Sustainable Design Workshop, Bronze award NTUST Wayfinding Design Workshop

Skills Adobe Photoshop, Illustrator, Indesign, Premiere, After Effect AutoCAD, Pro/E, Alias, Cinema4D, Keyshot Arduino, Max5, PuraData 2


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WANG,PO-HAO_

2014 portfolio

DESIGN

SKILLs

Memento Wrist Phone DSLR Controller One Tickmark Measuring Cup CaCha Rolling Stone 24+1 sketch/3D

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DESIGNs_

Memento Wrist Phone DSLR Controller One Tickmark Measuring Cup CaCha Rolling Stone 24+1

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MEMENTO category year designer

brief

App UI 2013 Wang,Po-Hao Li, Hsung-Chieh

Connecting digital memories to real objects, the smartphone app can transform digital memories, such as photos, videos, sound records, into RFID tags which can be attach on related objects. Now, you’re not only presenting souvenirs to your friends as gifts, but also sharing your experiences with them all at once.

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MOTIVATION 1. Lots of our memory are store in computers now in forms as digital photos, films, sound records. Is there a better way to review those memories? 2. How can a person share the story, the emotion bondage to the souvenirs which is significant to him/herself?

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50G 70G


CONCEPT Connecting digital memories to real objects, the smartphone app can transform digital memories, such as photos, videos, sound records, into RFID tags which can be attach on related objects. Now, you’re not only presenting souvenirs to your friends as gifts, but also sharing your experiences with them all at once.

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souvenirs with tag store memories on souvenirs

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USER FLOW 1.

4.

Take photos, videos, sound records with mobile app.

Select digital media that you wish to connect to the souvenir. Then gently touch the sticker with you phone.

2.

5.

Push the generator, then take out one NFC sticker.

Presnet the souvenir to your friend.

3.

6.

Stick the NFC sticker to the souvenir.

Your friend can now see memoris you shared with their smart phone through the NFC function. 12


APP GUI

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ALBUM

CAPTURE

Organize your memories into albums and give them names.

Capture precious moment in photos, videos, and also sound records.


DETECT

GENERATE

Through NFC, you can see memories that are stored on souvenirs

Select photos, videos, and sound records you wish to connect to souvenirs, then gently touch the sticker with your phone. Memories will be stored on the sticker through NFC.

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SCENARIO VIDEO This film illustrate how the Memento system can be used. Users can send a birthday card to their friend with birthday video stored on it, or store any photos that wish to share with friends on souvenirs. The end of the film shows how simple it is to transform a souvenir into a digital-content-embeded souvenir. 16


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WRIST PHONE category year designer

brief

Cell-phone, UI 2012 Wang,Po-Hao Cho,Szu-Yang

AUO is designing a new type of flexible AMOLED display. Our mission is to search for scenarios which can make great use of flexible display, and to develope products based on this new type of display. Bringing the flexible feature of the AMOLED to full play, designing the smartphone to be worn like a watch, we expect there’ll be lots of new and interesting interaction between users and this new type of phone. Cooperative Design Project with PANTONE 308 C 企業色

企業標誌.ai

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BACKGROUND MOTIVATION Usually people would put a stand to hold their Navigation device on their bicycles, scooters. People who jogs a lot would buy a band to tie their phone or any other devices on their arms. What if there’s a phone which can bend on its own and be worn on the wrist as a watch, won’t that be great!?

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EXPERIMENT Thinking of how a thin, flexible AMOLED display can change our daily life, we searched in every aspects, from waking up turing off the alarm clock, having breakfast on the table, riding bicycle on and off work...etc. In order to experiment the possibilities of using the flexible AMOLED in each scenarios, We brought a thin, transparent plastic board with us and lived with it all the time during the 2-week experiment.

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CONCEPT Bringing the flexible feature of the AMOLED to full play, Wrist Phone is designed to be worn like a watch, which allows the users to have more interesting interaction with the phone, and gives more possibilities to future App designs. In this project, we’ve particularly designed GPS navigation app, alarm clock app, interfaces for phone call and video call based on diverse scenarios.

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INTERFACE DESIGN

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INCOME CALL

MAP NAVIGATION

Fold your Wrist Phone in-ward to answer a voice call, the curve of the phone provides more of a secure feeling to the user, which is similar to the form of traditional phone. To end a call, just simply fold your Wrist Phone outward back to its original shape.

In navigation mode, the map turns based on the direction that the user is facing, while the arrow stands for current position, and flag stands for the destination. The blue glowing line indicates the route it plans for you.


VIDEO CALL You can make video call will the 4.3inch beautiful AMOLED screen. The camera is hidden underneath the screen so that users can communicate while seeing into each other’s eyes. It also shows yourself and the call time at the bottom of the screen.

ALARM CLOCK The app shows the time in both digit and clock style. It shows the current temperature and the chance of rain in percentage, while the background indicates the current weather in a full screen animation. Also, it shows important schedules of the day, clearly notifying with time, place, and whom the user going to meet.

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SCENARIO VIDEO The video is shown in a brisk tone. The leading man wakes up by pressing down the Wrist Phone in a room with the sun shining in . Hooking up the Wrist Phone to the bicycle’s handle, following the direction the phone navigates, he goes and meets his friend for an outing together. The film also shows the interaction when answering a voice call - taking the phone off from the wrist,then slightly folding the Wrist Phone inward. Then, by folding the Wrist Phone backward, having the phone stands on the table on its own, he begin to chat with friends through a video call. actor: Lin, Kai-Tin filming location: Guan-Du Natural Park, Minsheng Community, E-Jia Service Apartment 26


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DSLR CONTROLLER category year designer

brief

App UI 2011 Wang,Po-Hao

DSLR Controler is a app designed with the concept of Natural User Interface(NUI), and aim to simplify the conplex processes in commercial photography and landscape photography.

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BACKGROUND MOTIVATION Commercial photography In order to get a perfect photo, frequently adjusting the lights is what the most photographers do during a commercial shooting by giving orders to the assistants. It takes months to build tacit understanding between photographers and assistants. And for those who can’t afford to hire an assistant, photographers have to walk back and forth between lights and the camera. Landscape photography Taking time lapse pictures, while cameras sitting on the tripods, photographers shoot with remote controls which are usually lack of usability. The tiny controller consist of only a few buttons while there’re many settings to be adjusted.

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APP DESIGN

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ONE TICKMARK MEASURING CUP category year designer

brief

Measuring cup 2012 Wang,Po-Hao

With the technology of transparent flexible touch screen, “One Tick Mark Measuring Cup� aim to simplify the complex processes of traditional way of measuring liquid, which requires users to concentrate on the tick mark and the surface of the liquid both at the same time. Now, with the new way of measuring liquid, users can put their full attention on the surface of the liquid, no need to find out the particular tick mark on the cup.

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CONCEPT Have you ever been frustrating with so many tick marks on the measuring cup? Reading the scale carefully, you might wish there was only one tick mark on the measuring cup. One Tick Mark Measuring Cup has a transparent touch screen on its wall. Sliding your finger on its wall, you’ll see the tick mark with a digital number isv following your finger touch, showing you the precise volume that you wish to pure in. Then, all you need to do is pure liquids in! No more frustration in reading the scale.

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INTERACTION 1. Slide your finger on the wall 2. Stop at the precise volume 3. Pure liquid in. No more complex processes of reading the scale

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125 ml

125 ml

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3

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CaCha category year designer

brief

Cell-Phone 2011 Wang,Po-Hao Chiu,Chi Jessica Zhuang

CaCha

is a phone designed to last longer through transforming into a lomo camera. This design was developed during the Sustainable Design Workshop held by Creative Design Center, NTUST. and won the 3rd price.

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BACKGROUND According to Inform, an environmental research agency in New York, there are about 128 million cell-phone users in the United States upgrading their phones at an average pace of every 18 months, while most of those phones end up being dumped in third wold countries where there aren’t any infrastructure to deal with these phones appropriately. Phones contain a long list of toxic substances, including lead, copper, and other hazardous materials, could later leach into the soil, the water, and the air, which brings health problems to the local people.

Average Life Period:

replace

approximately 2 years

valuable metal Abandoned cellphones are recycled and taken apart to get the valuable metal by people without protection in the 3rd world

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CONCEPT CaCha is a cell phone designed focusing on the post-use in its life cycle. After the regular usage period of approximately 2 years, CaCha can transform into a LOMO camera through a simple well-designed reconstructing procedure, while hazardous components such as the touch screen, display panel, and part of the PCB board can be easily recycle. Through LOMO, as it represents the attitude toward simple life, praised by young people, we expect that CaCha will cause fewer impact to the environment.

WHY LOMO?

CaCha

=

+

Continuous Use = Fun + Easy Recycle popular alternative simple life

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SCENARIO

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TRANSFORMATION The reconstructing procedure is easy. 1. Remove the bottom cap, then you can easily remove the battery. 2. Remove the outer glass. 3. Remove the touch screen module, and part of the PCB board which won’t be use in its later life. 4. Place the battery to where the screen used to be, then put the bottom cap back. 5. Enjoy CaCha’s new loom life.

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MATERIAL MANUFACTURE TRANSPORT EXTRACTION /PACKAGING

USE

END OF USE

MATERIAL MANUFACTURE TRANSPORT EXTRACTION /PACKAGING

USE

END OF USE

MATERIALS & RESOURCES

ENERGY USE

HARMFUL RESIDUES

MATERIALS & RESOURCES

ENERGY USE

HARMFUL RESIDUES

BAD

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FAIR

GOOD


FUNCTION UNIT: 5 YEARS

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27 LIFE CYCLE ASSESSMENT Briefly analyze our new design with LCA throughout every stages, from material extraction manufacture, transport & packaging to usage, post-use, and end of use, we can easily compare our design to other present phones to see whether it is more sustainable. Throughout this process, we learn that it’s impossible to take care of every aspects, and compromise must be made. But what’s more important is to deeply understand what you’re trading off, and make your design more sustainable at the end.

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ROLLING STONE category year designer

brief

Speaker 2011 Wang,Po-Hao

Rolling-Stone is a unique speaker which cares about your health. It calculates the time you spend on the computer, and notifies when you need rest by swaying and rolling on the table.

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PROBLEM FINDING Have you ever had your wrist pained after a long period of time working in front of the computer? Have you ever been surprised at the passing time after hard working? People tend to ignore signals of tiredness their body sent to them, causing problems such as soured neck, dryad eyes, and pained wrist.

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CONCEPT Rolling-Stone is a unique speaker which cares about your health. It knows how long you’ve been watching the screen, how often you click on your mouse, how fast you type in words, and also, how much time you’ve been working, networking. Rolling around your table, it reminds you to get off from your desk, and get some rest before you hurt your neck, your eyes, and your wrist! Thus, you’ll no longer suffer from any pain.

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SWAY

ROLL

INTERACTION Rolling-Stone starts swaying at the very beginning when it notices your long-working hour in front of the computer. You can stop it by holding it firmly as if it is your child. If you ignore its sway for a while, it will start rolling around on your desk. Then it will gradually moving faster and wilder as you keep ignoring its movement.

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COLOR MATERIAL FINISHING

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Case 1

Button

Case 2

Material: 6000 series Aluminum Treatment: CNC Color: Silver Fininshing: Anodized

Material: 6000 series Aluminum Treatment: CNC Color: Silver Finishing: Anodized

Material: 6000 series Aluminum Treatment: CNC Color: Sky blue Fininshing: Anodized


Speaker

Bluetooth Module

Gears Bi-Directional Motor

Batteries

Metal

HOW IT WORKS Both the musics and the datas transfer from the computer to Rolling-Stone via bluetooth. The computer software sends orders of swaying and rolling when user spend too much time on the computer. When Rolling-Stone recieves the orders, the motor starts working and drives the gears. In order to make it sway and roll, the motor is enclosed with a heavy metal, which holds down the whole module when the motor is driving the gear then makes the outter case roll.

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category year designer

brief

Interaction installation 2011 Wang,Po-Hao Lai,Ke Feng,Han-Yu

“24+1� is a interaction installation Project exploring the relationship between music and expressive movement.

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MUSIC & MOVEMENT “24+1”is a interaction installation developed from the concept of jigsaw puzzle. Evenly slice a plane into 25 square spaces, empty one of the square spaces, assign different effect on both X & Y axis, user can experience the relationship between “music”and “movement” in the process of shifting the empty space.

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concept of CIRCLE There’re 3 concentric circle on the plane composed with 25 square spaces. The concept is to present the metaphor of “vinyl record”for it is expressive, well quality, and rich in musicality. Vinyl is also the best intermedium to explore between music and movement.

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EXPRESSIVE Different people have different judgement and association of idea among the music, movement, and graphic pattern, so each person has their own expressing way in this installation.

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SKILLs_ SKILLs_ sketch 3D sketch 3D

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WANG,PO-HAO_

2014 portfolio



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