HAIQI DENG Selected Works | 2014 - 2020
“Place”
is a where dimension formed by
people’s relationship with physical settings, individual and group activities, and meanings. Norberg Schultz argued that ‘Man dwells when he can orientate himself within and identify himself with an environment’ and following on that ‘the task of the architect is to create meaningful places whereby he helps man to dwell.’ As “practical art” engaged in the act of “placement”, architecture communicates its identity by rubbing on things - topography, climate, history, social context and other disciplines. When contemporary architecture arrived at a dilemma of placelessness, how to express “sense of place” became the focus during my exploration in architecture and urbanism. In the selected works, critical understanding in response to the site regarding to both nature and culture was transformed into stimuli that finally gives unique character to the design.
CONTENT
INDIVIDUAL WORKS
GROUP WORKS
4-7
20 - 22
(In)determinate Social Life
Transdisciplinary Experiment
Encounter of Unknown
Choreographing Movement
8 - 11
23 - 24
Context & Place-making
Heritage Conservation &
Praya Retrospect
Revitalization
12 - 15
25 - 26
Transitional Topography
Computation & Fabrication
Dynamic Cluster
Dragon Spine
16 - 19
27 - 28 Other Works
Interior Building City
Les Chambres LiĂŠgeoises
Village Metaphor
ENCOUNTER OF UNKNOWN Community Center, Copenhagen, Denmark M2 Graduation Studio / Year 2019/20 Instructor: Henk Bultstra, Jelke Fokkinga
Public building as a social space, on the one
The impenetrable perimeter urban morphology
hand, is an expression of institutional power,
sets unfriendly boundary between public and
on the other hand, is collectivity of private
private realms. As a result of gentrification,
everyday life. Today our world becomes fluid
invisible socioeconomic thresholds aggravate
that the way people perceive time and space is
the segregation among groups, which also con-
undergoing a tremendous revolution due to the
strains the social interaction in Vesterbro. In
hyper-connectivity of information. Thus this
order to facilitate sharing, creativity and en-
project aims at exploring the flexibility, mobil-
counter of unknown, instead of proposing fixed
ity and adaptiveness in architecture and urban
programs that inform people how to behave,
domain within multiplicity and complexity of
the public condenser allows spaces for multi-
political, economic and cultural conditions.
ple narratives by diverse users.
3
4
MOVEMENT STUDY
Yoga
Art studio
Dance Communal kitchen
Music
Ball sports Farm garden
Climbing Movie
Wood workshop
Skateboarding
Digital workshop Board game
Interactive play area
BOUNDARY STUDY
MOVEMENT FIXED BOUNDARY - Sauna - VR room - Multi-media room
opaque
volumn
transparent
- Spa - Physiotherapy - Music room - Multi-sports hall - Martial Art - Dance - Yoga - Meditation
CHANGEABLE BOUNDARY
undefined space
penetrable
- Theater - Communal Kitchen - Classroom - DIY workshop - Digital lab - Art studio
NO BOUNDARY
platform
open
- Interactive play area - Skatepark - Climbing - Board game - Workspace - Lounge - Cafe - Shop - Exhibition - Outdoor amphitheater - Farm garden
TARGET GROUPS
B
A
A
B
Plan G/F
Plan 1/F
Plan 2/F
Plan 3/F
Plan R/F 5
DETERMINED SPACE specific spatial quality activity-oriented various climate conditions
UNDETERMINED SPACE flexible use free movement merged with horizontal circulation in-between climate
6
SECTION
Section A
Section B
ELEVATION
South elevation
East elevation
STRUCTURE
FACADE DETAIL
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PRAYA RETROSPECT Collective Dwelling, Kennedy Town, Hong Kong U5 Studio / Sem 1 / Year 2016/17 Instructor: Francesco Rossini
Kennedy Town is a vibrant district in the midst
tram line and the ocean. The collective dwell-
of urban renewal and gentrification in Hong
ing project focuses on reflecting the relation of
Kong. During 1920s, the site was located on
public and private life as well as place-making
the sea side of Kennedy town. The tram line
in urban context. Five types of housing units
was built on Catchick street. In the old day ,
are designed for youth and starting families.
people sitting on the tram can enjoy the grand
Every unit has a pocket space at the front door,
sea view and the cozy breeze. Due to the land
which provides possibility for gardening or
reclamation in recent decades, this benefit no
gathering space. Through the perforated metal
longer exists. Passengers on the tram are sur-
facade, the green and human activities happen-
rounded by the errecting highrises. The design
ing on the corridor could be glimpsed.
concept started from the reconnection of the
Urban fabric
Ocean
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Tram line
Collective housing site
Praya promenade
MASSING DEVELOPMENT
Reconnection of Ocean and Tram
Accessibility and Massing Adjustment
Communal Spaces for Linkage
PLACE-MAKING
1/F
Typical Floor 2-7/F
8/F
There is a terrace deck with seating and greenery on
A common corridor links the housing units. Between the pub-
A linked bridge flies over the two blocks at 8/F. It is a
1/F connecting the two residential blocks. It is a nice
lic corridor and private apartment, there is a pocket space
gallery-like communal space for flexible use depending
semi-outdoor place where the residents can enjoy the
for small-scale social event or individual customized func-
on the needs. It could serves as children library, game
tion like gardening. This semi-public space increases the op-
room, multi-media room, exhibition and so on.
breeze from the sea and have a chat with friends. Looking down the plaza, people can also watch the performance on ground floor.
portunity that people meet and communicate with each other. The perforated metal facade allows visual permeability of activity while maintains the privacy.
G/F Two north-south oriented blocks created two major open space. One is outdoor cafe zone along North Street, the other is the central sunken plaza with stair-stepping landscapes. The shaded courtyard provides a communal space as outdoor theater and performance. 9
DWELLING UNITS
Tpye A Studio flat Area: 24 m2
Tpye B Double dormitay Area: 36-43 m2
Tpye C Two-bedroom family apartment Area: 51 m2
Tpye D Two-bedroom family duplex Area: 49 m2
Tpye E Three-bedroom family apartment Area: 77 m2
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“Look! Someone is playing music downstairs.” “What a lovely weather today.“
“Damn I’ve been waiting for my friend here for twenty minutes! ”
View from the tram 11
DYNAMIC CLUSTER Campus Sports Centre, CUHK, Hong Kong U6 Studio / Sem 2 / Year 2016/17 Instructor: Brian Anderson
Sport is an activity involving physical exer-
bility associated with seasonal variation and
tion and skill in which an individual or team
use, passive design strategies for lighting and
competes against another or others for enter-
temperature, and the design of structure as a
tainment. What is the ideal space for sports
visual expression of tectonic form. Apart from
like? Bounded or boundless? Isolated or in-
offering a variety of sports spaces, the design
teractive? Against the conventional form as a
proposed other program such as sport library,
windowless, internalized “black box�, spatial
multi-purpose rooms, outdoor amphitheater in
relationship of programmes and interior-exte-
support of the sports hall to update the typolo-
rior was re-evaluated.
gy of a modern-day sports center.
The Dynamic Cluster involved speculation on interior-exterior spatial relationships, flexi-
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INTERACTIVE CLUSTER The sports center situates on the hill facing a bundle of traffic lines including trainway, vehicle road, bicycle lane and pedestrian lane, where tension between contradictive site conditions was noticed. Therefore, on the one hand, the refreshment and administration programmes are placed on upper level in response to the peaceful natural landscapes. On the other hand, most of sports spaces were arranged
METABOLIC RATE
in correspondence with the dynamic traffic lines.
Volumns of progammes
Core
Open space & landscape
Entrance indication & terrace
Distortion for the topology
Aperture to the road side
3/F plan
2/F plan
G/F plan
MERGE INTO THE HILL The sports center merges with the topography in harmony together with the amphitheater landscape, connecting the residences and campus circuit road. With a variety of height differences, the cluster creates terraces and open space where students can gather and communicate.
1/F plan
LIGHTING STRATEGIES Main sports hall
Light through vertical glaze
Diffuse light through vertical fins
Diffuse skylight
MODEL STUDY
vertical fins to block the sunlight from east and west
horizontal louvers to block the sunlight from north and south
BUILDING SYSTEMS INTEGRATION Structure, envelop & interior
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ENTRANCE PLAZA Walking through the shaded front veranda that activities in main hall could be glimpsed, people were exposed to a large open plaza where outdoor sports take place. Landscapes designed for skateboarding and the semi-outdoor rock climbing wall reveal the energetic atmosphere.
SPORTS HALL The design of main sports boundary between human
spectators were delighted b
tion of diffuse natural light
and ceiling skylight. It also
such as the entrance lobby a on upper level.
DANCE STUDIO The dance studio locates in the elevated twisted block, consisting of two levels for various types of dance. It is a open space with visual connection to gym, squash court, spectator seat of main hall and multi-purpose room as well as sun lit terrace.
hall tried to blur the solid and nature. Players and
by the maximium introduc-
t from both glazing facade
o interact with other spaces
and the fitness training gym
14
15
LES CHAMBRES LIÉGEOISES Public room, Liège, Belgium M1 Studio / Sem 1 / Year 2018/19 Instructor: Susanne Pietsch, Benjamin Groothuijse
The project serves as a small public building,
and furnished with customized seats nearby
on a pivotal location in the city of Liège, where
window, extends the rhythm of urban exterior
the tension between new infrastructure and old
into interior scale. Led by a skylit staircase,
residential, intimate streets and monumental
people move to the double-storey high gath-
church strongly mainifests. The design was
ering room at the first floor, which conveys its
initially to express this kind of contradictory
monumentality with large opening, columnade
but syncretic context in architectural language.
and terrace in contrary to the plinth. At the sec-
The entrance carves out from the round corner
ond floor a smaller southfacing room might be
facade welcomes people to enter the building at
used as more private functions such as seminar,
the end of an upward street. At the ground floor,
rehersal, workshop, etc.
an intimate coffee bar structured with arches
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1/F plan
Section
Facade detail
17
North elevation
Exterior view from the bridge
Rhythm and hierarchy are the key during the process of articulation. The facade apertures emphasize the corner. Besides, in respond to neighborhood, stone and brick cladding were applied to distinct the upper part and lower part. Vernacular materials were used on both interior and exterior surface in order to create “the room of Liege� where local people feel themselves part of the city.
East elevation
Exterior view from the street
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At the ground floor, an intimate coffee bar structured with concrete arches extends the exterior pedestrian street scale into the interior. In contrast with the modern material such as concrete, the chessboard-patterned ceramic tile and warm tone walnut lining remind people of the typical materiality of the city, creating a welcoming interior in response to the particularities of place.
Interior view of the entrance cafe
The double high public room lies on the first floor is the central space of the building. It could serve for various public events such as lecture, seminar, salon, performance, banquet and so on. Unlike the intimate cafe downstair, the chamber responses to larger urban scale. The three windows facing the monumental church and a balcony toward the new city infrastructure- the road and the bridge.
Interior view of the hall
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CHOREOGRAPHING MOVEMENT Sauna Complex, Tampere, Finland M1 Studio / Sem 2 / Year 2018-19 Instructor: Alberto Altés, Klaske Havik Teammates: Marzena Stasik, Meihui Qi, Yanwen Zhu, Yuan Yan Ho, Yung Man Wong
In contact with artistic and/or social disci-
and construction on site only lasted for 10 days,
plines, the studio investigates and rehearses
the overall process involved in combination of
a multiplicity of instruments such as literary
thinking, feeling and making, which made this
description, montage, narrative(s), scenario
project an unique transdisciplinary experience.
writing, visual ethnography, engaged field-
In a former industrial area, we built a sauna
work, choreographic notation, or speculative
complex with stage, changing room and stor-
mapping. The project is based on a series of
age room renovated from old containers. The
research and making methods derived from the
intervention was finally presented in form of
field of dance and choreography, particularly
performance to express the choreographic val-
focusing on the relationship(s) between move-
ues in architecture - ephemerality, corporality
ment and ‘situatedness’. Although the design
and precariousness.
rhythm
rigidity
position 1
position 3
breakup
position 2
return
ending 20
INTERVENTION ON SITE Engaging an urban site in the direct vicinity of forests and lakes, and foregrounding our bodies’ capacity to ‘make space’, the studio carried out experimental explorations and analysis, followed by a built intervention on site. The design of our group involves three different, unconnected parts: void 1, void 2, and stairs. It creates an interaction between the man-made environment and the nature. Natural materials of the deck was used to the urban furniture, so they also seem to be an extension of the floor.
MATERIALS
TIMELINE
Location plan
INTRA-SECTION Stair
The planks overlap but separate. Though with no physical touch, they could still correlate each other through rhythm that, allows themselves to be conceived as a whole. At a certain node of coherence they meet and become ONE. The stair is the threshold between man-made/ nature; hot/cool; intimate/public. At this point two polarities overlap, coexist and interpenetrate. Stepping on the stair became a performative act to search for such equilibrium.
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CONTINUITY Void 1
We changed the direction of the floor in order to indicate the design area. A simple fixed bench was created adjacent to the container. The depth of the bench was designed to be precisely the distance of three floor planks. And we cladded the top and side surfaces of the bench in the same way as the floor. So a continuous linear pattern was extended from the floor, through the bench and back to the floor.
MOBILITY Void 2
When the tables were in their initial place, they served as dining tables and armrests. At the same time, the tables along with the top surface of the bench enclosed a space to store objects. By stacking up the tables, they became a bar table where people could grab a drink and lean on it. Both types of furniture adopted a simple geometry and allowed people use it according to their perceptions, which created dynamics.
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VILLAGE METAPHOR Pottery Factory Renovation, Hunan, China Joint Summer Workshop with Hunan University / Year 2015 Instructor: Tat Lam, Filipe Afonso Teammates: Chenda Guo, Shiyu Ma, Jin Yan, Xun Yao, Yifu Zhu
The project serves as a small public building,
and furnished with customized seats nearby
on a pivotal location in the city of Liège, where
window, extends the rhythm of urban exterior
the tension between new infrastructure and old
into interior scale. Led by a skylit staircase,
residential, intimate streets and monumental
people move to the double-storey high gath-
church strongly mainifests. The design was
ering room at the first floor, which conveys its
initially to express this kind of contradictory
monumentality with large opening, columnade
but syncretic context in architectural language.
and terrace in contrary to the plinth. At the sec-
The entrance carves out from the round corner
ond floor a smaller southfacing room might be
facade welcomes people to enter the building at
used as more private functions such as seminar,
the end of an upward street. At the ground floor,
rehersal, workshop, etc.
an intimate coffee bar structured with arches
VILLAGE FORMATION on site
In the 1950s to 1990s, most workers in the ceramic factory lived in the nearby village. Until
ov ati
the factory went bankrupt , many young villag-
or y
ren
ers left the hometown to earn their living in city.
Fac t
Vernacular brick houses were built up freely along the hill, which shape the prototype of the village. The scale and circulation experience in old village that contrast with those in monolithic mill were extended to the factory renovation. Village fabric superposition
pottery factory village lookout tower
Village birdview
tourist street
Programmes mapping
PROTOTYPE The module of spatial arrangment is extracted
to overturn, transform and group the modules
from the vernacular house in Tongguan village.
to simulate the spatial quality appearing in the
There are two types of modules differentiated in
old village such as plaza, courtyard, street and
plan size and height. They work spontaneous-
cluster. As shown in the model exploration, each
ly for human scale as well as embodies local
type gave different spatial expressions and meets
cultural memory. After studying the pattern
the need of different functions.
Step 1 Transform
Module plan size 6m*8m 8m*8m
Step 2 Group
roof height 1.2m 2.4m
and circulation experience of village, we tried
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LIVING MODE Currently, government is planning a new zone next to the old village for boosting tourism. However, the built-up fencing cuts off the road so that local villagers hardly participate in the development. Our principle is to develop a sustainable living
The Elderly
mode that benefit the local people. By giving
- offspring working downtown - lack of care - few public space for entertainment
new identity to the former factory, the renovation proposed a new relationship among local residents, craftsmen, and tourists.
Children - parents working downtown - lack of playing space - little knowlege of Tongguan ceramic
Artist/ Craftsman - mostly non-local - attract by ceramic culture in Tongguan - working-living life mode
Tourist
Local Youth
- leisure and recreation - ceramic fans - desire for further understanding about ceramic production
- seek for living in city’ - seldom back - unsatisfied with current village condition
Relavant group analysis
LOCAL MATERIALITY
pottery fragment
earth kiln
brick facade
wood structure
roof tile
VISUALIZATION
Gallery in plant 1
Lecture theater in plant 2
MULTI-FUNCTION The factory is transformed to a multi-functinal community center serving both local residents non-local artist and visitors. The first plant with most public accessibility was converted into an exhibition gallery for art work display. The second plant is for education purpose to promote the local ceramic culture. People can experience the pottery production by attending the workshop. In the third plant, independent small units could be leased as artist studio or shop. On particular date, creative I-Mart take place in the street-like circulation space. For the last plant, which near the residential area, was planned as villager activity
1/F plan - by Jin Yan
center that provides a variety of entertainment facilities.
G/F plan - by Jin Yan
Plant 1
Plant 2
Plant 3
Plant 4
Exhibition
Education
I-Mart
Entertainment
reception lobby gallery show room
theater lecture room conference room workshop
shop art studio creative booth
game room music room sports facility
Outdoor Theater
Link Bridge
Garden
Cross section - by Xun Yao 24
DRAGON SPINE Cardboard Pavilion, London, UK FabFest Entry/ Summer / Year 2016 Instructor: Adam Fingrut Teammates: Alex Kelvin Li, Heng Jiang, Shiyu Ma, Hsuan Liang, Yitao Zhu
Dragon Spine Pavilion is a highly expressive
coincides with the imagination of a dragon’s
corrugated cardboard installation that shows
spine. Each segment of the polyline units com-
dynamic variations through logical steps of ac-
prises several smaller pieces interlocking into
tions: move, scale and rotate. The basic units
each other, not only strengthening the structure
are two three-segment polylines. While similar
but adding expressive character to the pavilion
in folding angles and length proportions, the
as well.
rotation center of the two units varies, thus cre-
The pavilion is not only an exploration of com-
ating the up and down whirlwind-like kinetic
puting design method but also integrated with
distortions. The highest spline of the pavilion,
fabrication pratice. Without iterative trail and
consisting of all the 50 degree angle junctions,
error, it’s impossible to tranform the initial idea
is highlighted by triangular connectors and
into an erect installation.
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MORPHOLOGY The concept of formation consists of three logic commands: scale, rotate and move. The generation of the form is an iterative process. Each basic geometry is scaled and rotated according to the previous one with identical factors. Scale
Rotate
Move
by Yitao Zhu
COMPONENTS The basic compositional unit is a strip consisting of three line segments. Due to material length limitation, slots are introduced into the system to help different pieces interlock with each other. Each segment of the polyline units comprises connectors interlocking into each other, not only strengthening the structure but adding expressive character to the pavilion. A bench is added along one side of the landing component, further stabilizing the structure and inviting interface between pavilion and visitors.
ASSEMBLY The aim of the structure is mainly maintaining the stiffness of each strip (piece of components) owing to the long spann ing of the strip. In order to fix the part of two strips meeting, the utilization of angle connectors is introduced. Moreover, avoiding each component falling apart, we zip tie up the slot meeting point.
Assembly video in FABFEST 2016
Model 1: 200
TRAIL AND ERROR Jumping from concept model to full scale pavilion is a huge challenge. The structure failed in the first 1: 1 fabrication trail. Firstly, we didn’t handle the connection between the bench and strips thoroughly. Secondly, although we doubled up the cross members, the strips are still too flimsy. Therefore we modified two weak junction points: one is the way the strip fixes into the foundation; the other one is the way the bench connects with the strip. Moreover, we used trianglular reinforcement to replace the plane one, which at the end is proved effective in the second 1:1 fabrication.
Bench
footing
Acute angle connector
Acute angle connector
Obtuse angle connector 26
OTHER WORKS
MUSIC INTERPRETATION The first three drawings translated the traditional Chinese Pipa music “The Ambush” (十面埋伏) into notational scripts that respectively map its rhythm, intensity and density. The next step is to superpose them and recode. In the end, I synthesized the series of drawings into an ‘architectural media object’. The way that a sequence of notation engraved on transparent acrylic transformed the music piece into specific spatial interpretation.
INDEX OBJECT The light and shadow reflected by the mirror surface changes as per the light source position as well as the curvature of surface. In different circumstances, the image appears in diverse ways such as multiply, scaling up/down, inverted, distorted, etc. The index object reflects on the relation between subject and object. Architecture as a physical linkage between subject and object, also embodies the interactive property for individual narratives.
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PROFESSIONAL WORK
SOUTH ISLAND PLACE Use
Workplace
Location
Aberdeen, Hong Kong
Area
35,535 sqm
Completion
2018
Client
Swire Properties
Architect
AGC Design
Contribution Interior design, project collaboration with government, clients, consultants and contractors
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